VpwMainEntity.cs 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462
  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Device;
  3. using Aitex.Core.RT.Fsm;
  4. using Aitex.Core.RT.Log;
  5. using Aitex.Core.RT.OperationCenter;
  6. using Aitex.Core.Util;
  7. using Aitex.Core.Utilities;
  8. using CyberX12_RT.Modules.VpwCell;
  9. using MECF.Framework.Common.Equipment;
  10. using MECF.Framework.Common.Persistent.Reservoirs;
  11. using MECF.Framework.Common.Persistent.VpwMain;
  12. using MECF.Framework.Common.ToolLayout;
  13. using PunkHPX8_Core;
  14. using PunkHPX8_RT.Devices.VpwCell;
  15. using PunkHPX8_RT.Devices.VpwMain;
  16. using PunkHPX8_RT.Modules.VpwCell;
  17. using PunkHPX8_RT.Modules.VpwCelMain;
  18. using System;
  19. using System.Collections.Generic;
  20. using System.Linq;
  21. using System.Text;
  22. using System.Threading;
  23. using System.Threading.Tasks;
  24. namespace PunkHPX8_RT.Modules.VpwMain
  25. {
  26. public class VpwMainEntity : Entity, IEntity, IModuleEntity
  27. {
  28. public enum MSG
  29. {
  30. Home
  31. }
  32. #region 常量
  33. private const string STRATUS = "Stratus";
  34. private const string AUTO = "Auto";
  35. private const string MANUAL = "Manual";
  36. private const string DISABLED = "Disabled";
  37. private const string ENGINEERING = "Engineering";
  38. private const string PRODUCTION = "Production";
  39. #endregion
  40. #region 内部变量
  41. /// <summary>
  42. /// 持久化数值
  43. /// </summary>
  44. private VpwMainPersistentValue _persistentValue;
  45. /// <summary>
  46. /// VPW cell集合
  47. /// </summary>
  48. private List<VpwCellDevice> _vpwCellDevices = new List<VpwCellDevice>();
  49. /// <summary>
  50. /// Home Routine
  51. /// </summary>
  52. private VPWHomeRoutine _homeRoutine;
  53. /// <summary>
  54. /// purge Routine
  55. /// </summary>
  56. private VpwPurgeRoutine _vpwPurgeRoutine;
  57. /// <summary>
  58. /// chamber down routine
  59. /// </summary>
  60. private VPWChamberDownRoutine _chamberDownRoutine;
  61. /// <summary>
  62. /// chamber down routine
  63. /// </summary>
  64. private VPWChamberUpRoutine _chamberUpRoutine;
  65. /// <summary>
  66. /// 设备
  67. /// </summary>
  68. private VpwMainDevice _mainDevice;
  69. #endregion
  70. #region 属性
  71. public ModuleName Module { get; private set; }
  72. /// <summary>
  73. /// 是否Init
  74. /// </summary>
  75. public bool IsInit
  76. {
  77. get { return fsm.State == (int)VPWMainState.Init; }
  78. }
  79. /// <summary>
  80. /// 是否Idle
  81. /// </summary>
  82. public bool IsIdle
  83. {
  84. get
  85. {
  86. return fsm.State == (int)VPWMainState.Idle;
  87. }
  88. }
  89. /// <summary>
  90. /// 是否错误
  91. /// </summary>
  92. public bool IsError
  93. {
  94. get { return fsm.State == (int)VPWMainState.Error; }
  95. }
  96. /// <summary>
  97. /// 正在忙碌
  98. /// </summary>
  99. public bool IsBusy
  100. {
  101. get { return fsm.State > (int)VPWMainState.Idle; }
  102. }
  103. /// <summary>
  104. /// 状态
  105. /// </summary>
  106. public VPWMainState State
  107. {
  108. get { return (VPWMainState)fsm.State; }
  109. }
  110. /// <summary>
  111. /// 是否禁用
  112. /// </summary>
  113. public bool IsDisable { get { return _persistentValue == null || _persistentValue.OperatingMode == DISABLED; } }
  114. /// <summary>
  115. /// 自动模式
  116. /// </summary>
  117. public bool IsAuto { get { return _persistentValue != null && _persistentValue.OperatingMode == AUTO; } }
  118. /// <summary>
  119. /// 自动模式
  120. /// </summary>
  121. public bool IsManual { get { return _persistentValue != null && _persistentValue.OperatingMode == MANUAL; } }
  122. /// <summary>
  123. /// 是否为工程模式
  124. /// </summary>
  125. public bool IsEngineering { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == ENGINEERING; } }
  126. /// <summary>
  127. /// 是否为产品模式
  128. /// </summary>
  129. public bool IsProduction { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == PRODUCTION; } }
  130. /// <summary>
  131. /// Chamber打开状态
  132. /// </summary>
  133. public bool IsChamberOpened { get { return _mainDevice.CommonData.ChamberOpened && !_mainDevice.CommonData.ChamberClosed; } }
  134. /// <summary>
  135. /// Chamber关闭状态
  136. /// </summary>
  137. public bool IsChamberClosed { get { return _mainDevice.CommonData.ChamberClosed && !_mainDevice.CommonData.ChamberOpened; } }
  138. #endregion
  139. /// <summary>
  140. /// 构造函数
  141. /// </summary>
  142. /// <param name="module"></param>
  143. public VpwMainEntity(ModuleName module)
  144. {
  145. Module = module;
  146. _mainDevice = DEVICE.GetDevice<VpwMainDevice>(Module.ToString());
  147. }
  148. /// <summary>
  149. /// 初始化
  150. /// </summary>
  151. /// <returns></returns>
  152. protected override bool Init()
  153. {
  154. InitialFsm();
  155. InitializeParameter();
  156. InitializeRoutine();
  157. InitializeDATA();
  158. InitializeOperation();
  159. return true;
  160. }
  161. /// 初始化状态机
  162. /// </summary>
  163. private void InitialFsm()
  164. {
  165. fsm = new StateMachine<VpwMainEntity>(Module.ToString(), (int)VPWMainState.Init, 100);
  166. fsm.EnableRepeatedMsg(true);
  167. AnyStateTransition(VPWMainMsg.Error, NullFunc, VPWMainState.Error);
  168. AnyStateTransition(VPWMainMsg.Abort, PurgeAbort, VPWMainState.Aborting);
  169. //Initialized
  170. Transition(VPWMainState.Error, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  171. Transition(VPWMainState.Init, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  172. Transition(VPWMainState.Idle, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  173. Transition(VPWMainState.Aborting, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  174. Transition(VPWMainState.Initializing, FSM_MSG.TIMER, InitializeAllMonitor, VPWMainState.Idle);
  175. Transition(VPWMainState.Error, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  176. Transition(VPWMainState.Init, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  177. Transition(VPWMainState.Idle, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  178. Transition(VPWMainState.Aborting, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  179. //Enter Init
  180. Transition(VPWMainState.Idle, VPWMainMsg.Init, NullFunc, VPWMainState.Init);
  181. //Purge
  182. Transition(VPWMainState.Idle, VPWMainMsg.Purge, Purge, VPWMainState.Purging);
  183. Transition(VPWMainState.Purging, VPWMainMsg.Purge, NullFunc, VPWMainState.Purging);
  184. Transition(VPWMainState.Purging, FSM_MSG.TIMER, PurgeMonitor, VPWMainState.Idle);
  185. //ChamberUp
  186. Transition(VPWMainState.Idle, VPWMainMsg.ChamberUp, ChamberUp, VPWMainState.ChamberUping);
  187. Transition(VPWMainState.ChamberUping, VPWMainMsg.ChamberUp, NullFunc, VPWMainState.ChamberUping);
  188. Transition(VPWMainState.ChamberUping, FSM_MSG.TIMER, ChamberUpMonitor, VPWMainState.Idle);
  189. //ChamberDown
  190. Transition(VPWMainState.Idle, VPWMainMsg.ChamberDown, ChamberDown, VPWMainState.ChamberDowning);
  191. Transition(VPWMainState.ChamberDowning, VPWMainMsg.ChamberDown, NullFunc, VPWMainState.ChamberDowning);
  192. Transition(VPWMainState.ChamberDowning, FSM_MSG.TIMER, ChamberDownMonitor, VPWMainState.Idle);
  193. EnumLoop<VPWMainState>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });
  194. EnumLoop<VPWMainMsg>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });
  195. }
  196. /// <summary
  197. /// 初始化参数
  198. /// </summary>
  199. private void InitializeParameter()
  200. {
  201. _persistentValue = VpwMainPersistentManager.Instance.GetPersistentValue(Module.ToString());
  202. if (_persistentValue == null)
  203. {
  204. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "Persistent Value Object is not exist");
  205. }
  206. _vpwCellDevices.Clear();
  207. VpwMainItem vpwMainItem = VpwMainItemManager.Instance.GetItem(Module.ToString());
  208. if (vpwMainItem == null || vpwMainItem.VpwCells == null)
  209. {
  210. return;
  211. }
  212. foreach(var item in vpwMainItem.VpwCells)
  213. {
  214. VpwCellDevice cellDevice = DEVICE.GetDevice<VpwCellDevice>(item.ModuleName);
  215. _vpwCellDevices.Add(cellDevice);
  216. }
  217. }
  218. /// <summary>
  219. /// 初始化数据
  220. /// </summary>
  221. private void InitializeDATA()
  222. {
  223. InitializeSVID();
  224. DATA.Subscribe($"{Module}.FsmState", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  225. DATA.Subscribe($"{Module}.IsIdle", () => IsIdle, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  226. DATA.Subscribe($"{Module}.IsInit", () => IsInit, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  227. DATA.Subscribe($"{Module}.IsDisable", () => IsDisable, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  228. DATA.Subscribe($"{Module}.IsBusy", () => IsBusy, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  229. DATA.Subscribe($"{Module}.IsError", () => IsError, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  230. }
  231. /// <summary>
  232. /// 初始化SVID
  233. /// </summary>
  234. private void InitializeSVID()
  235. {
  236. DATA.Subscribe($"{Module}.State", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  237. DATA.Subscribe($"{Module}.OperatingMode", () => _persistentValue != null ? _persistentValue.OperatingMode : "None", SubscriptionAttribute.FLAG.IgnoreSaveDB);
  238. }
  239. /// <summary>
  240. /// 初始化Routine
  241. /// </summary>
  242. private void InitializeRoutine()
  243. {
  244. _homeRoutine = new VPWHomeRoutine(Module.ToString());
  245. _vpwPurgeRoutine = new VpwPurgeRoutine(Module.ToString());
  246. _chamberDownRoutine=new VPWChamberDownRoutine(Module.ToString());
  247. _chamberUpRoutine=new VPWChamberUpRoutine(Module.ToString());
  248. }
  249. /// <summary>
  250. /// 初始化操作
  251. /// </summary>
  252. private void InitializeOperation()
  253. {
  254. OP.Subscribe($"{Module}.InitializeAll", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Initialize); });
  255. OP.Subscribe($"{Module}.Purge", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Purge); });
  256. }
  257. #region Purge
  258. private bool Purge(object[] param)
  259. {
  260. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  261. {
  262. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  263. return false;
  264. }
  265. foreach (var device in _vpwCellDevices)
  266. {
  267. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  268. if (vpwCellEntity.IsBusy)
  269. {
  270. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot purge");
  271. return false;
  272. }
  273. }
  274. return _vpwPurgeRoutine.Start(_vpwCellDevices) == RState.Running;
  275. }
  276. private bool PurgeMonitor(object[] param)
  277. {
  278. RState ret = _vpwPurgeRoutine.Monitor();
  279. if (ret == RState.Failed || ret == RState.Timeout)
  280. {
  281. PostMsg(VPWMainMsg.Error);
  282. return false;
  283. }
  284. return ret == RState.End;
  285. }
  286. private bool PurgeAbort(object[] param)
  287. {
  288. _vpwPurgeRoutine.Abort();
  289. return true;
  290. }
  291. #endregion
  292. #region InitializeAll
  293. /// <summary>
  294. /// Initialize
  295. /// </summary>
  296. /// <param name="param"></param>
  297. /// <returns></returns>
  298. private bool InitializeAll(object[] param)
  299. {
  300. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  301. {
  302. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  303. return false;
  304. }
  305. foreach(var device in _vpwCellDevices)
  306. {
  307. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  308. if (vpwCellEntity.IsBusy)
  309. {
  310. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot initialize");
  311. return false;
  312. }
  313. }
  314. bool result= _homeRoutine.Start(_vpwCellDevices) == RState.Running;
  315. if (result)
  316. {
  317. foreach (var device in _vpwCellDevices)
  318. {
  319. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  320. if (!vpwCellEntity.IsDisable)
  321. {
  322. vpwCellEntity.CheckToPostMessage<VPWCellState, VPWCellMsg>(eEvent.INFO_VPW, device.Module, (int)VPWCellMsg.MainInitialize);
  323. }
  324. }
  325. }
  326. return result;
  327. }
  328. /// <summary>
  329. /// Initialize 监控
  330. /// </summary>
  331. /// <param name="param"></param>
  332. /// <returns></returns>
  333. private bool InitializeAllMonitor(object[] param)
  334. {
  335. RState ret = _homeRoutine.Monitor();
  336. if (ret == RState.Failed || ret == RState.Timeout)
  337. {
  338. PostMsg(VPWMainMsg.Error);
  339. return false;
  340. }
  341. return ret == RState.End;
  342. }
  343. #endregion
  344. #region ChamberUp
  345. /// <summary>
  346. /// Chamber Up
  347. /// </summary>
  348. /// <param name="param"></param>
  349. /// <returns></returns>
  350. private bool ChamberUp(object[] param)
  351. {
  352. return _chamberUpRoutine.Start(param) == RState.Running;
  353. }
  354. /// <summary>
  355. /// ChamberUp Monitor
  356. /// </summary>
  357. /// <param name="param"></param>
  358. /// <returns></returns>
  359. private bool ChamberUpMonitor(object[] param)
  360. {
  361. RState state = _chamberUpRoutine.Monitor();
  362. if (state == RState.Failed || state == RState.Timeout)
  363. {
  364. PostMsg(VPWCellMsg.Error);
  365. return false;
  366. }
  367. return state == RState.End;
  368. }
  369. #endregion
  370. #region ChamberDown
  371. /// <summary>
  372. /// Chamber Down
  373. /// </summary>
  374. /// <param name="param"></param>
  375. /// <returns></returns>
  376. private bool ChamberDown(object[] param)
  377. {
  378. return _chamberDownRoutine.Start(param) == RState.Running;
  379. }
  380. /// <summary>
  381. /// ChamberUp Monitor
  382. /// </summary>
  383. /// <param name="param"></param>
  384. /// <returns></returns>
  385. private bool ChamberDownMonitor(object[] param)
  386. {
  387. RState state = _chamberDownRoutine.Monitor();
  388. if (state == RState.Failed || state == RState.Timeout)
  389. {
  390. PostMsg(VPWCellMsg.Error);
  391. return false;
  392. }
  393. return state == RState.End;
  394. }
  395. #endregion
  396. public bool Check(int msg, out string reason, params object[] args)
  397. {
  398. reason = "";
  399. return false;
  400. }
  401. public bool CheckAcked(int msg)
  402. {
  403. return false;
  404. }
  405. /// <summary>
  406. /// EnterInit
  407. /// </summary>
  408. public void EnterInit()
  409. {
  410. }
  411. public int Invoke(string function, params object[] args)
  412. {
  413. switch (function)
  414. {
  415. case "HomeAll":
  416. if (IsIdle)
  417. {
  418. return (int)FSM_MSG.NONE;
  419. }
  420. if (CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Initialize))
  421. {
  422. return (int)VPWMainMsg.Initialize;
  423. }
  424. else
  425. {
  426. return (int)FSM_MSG.NONE;
  427. }
  428. }
  429. return (int)FSM_MSG.NONE;
  430. }
  431. }
  432. }