| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172 | using MECF.Framework.Common.CommonData;using System;using System.Collections.Generic;using System.ComponentModel;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows;using System.Windows.Controls;using System.Windows.Data;using System.Windows.Documents;using System.Windows.Input;using System.Windows.Media;using System.Windows.Media.Imaging;using System.Windows.Navigation;using System.Windows.Shapes;namespace PunkHPX8_Themes.UserControls{    /// <summary>    /// RecipeNameDialog.xaml 的交互逻辑    /// </summary>    public partial class RecipeNameDialog : Window, INotifyPropertyChanged    {        #region 内部变量        private string _recipeName;        private string _recipeDescription;        public event PropertyChangedEventHandler PropertyChanged;        #endregion        #region 属性        public string RecipeName        {            get { return _recipeName; }            set             {                _recipeName = value;                InvokePropertyChanged(nameof(RecipeName));            }        }        public string RecipeDescription        {            get { return _recipeDescription; }            set            {                _recipeDescription = value;                InvokePropertyChanged(nameof(RecipeDescription));            }        }        #endregion        public RecipeNameDialog()        {            InitializeComponent();        }        private void InvokePropertyChanged(string propertyName)        {            if (PropertyChanged != null)            {                PropertyChanged(this, new PropertyChangedEventArgs(propertyName));            }        }        private void Button_Click(object sender, RoutedEventArgs e)        {            this.DialogResult = true;            this.Close();        }    }}
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