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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- using Aitex.Core.RT.Log;
 
- using System.Xml;
 
- using Aitex.Core.UI.ControlDataContext;
 
- using System.Collections.ObjectModel;
 
- namespace Aitex.Core.UI.Control
 
- {
 
-     /// <summary>
 
-     /// Interaction logic for MOSource.xaml
 
-     /// </summary>
 
-     public partial class MOSource : UserControl
 
-     {
 
-         string _moConfig;
 
-         public MOSource()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-         public static readonly DependencyProperty MOSourceDataListProperty = DependencyProperty.Register(
 
-                         "MOSourceDataList", typeof(ObservableCollection<MOSourceDataItem>), typeof(MOSource),
 
-                         new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public ObservableCollection<MOSourceDataItem> MOSourceDataList
 
-         {
 
-             get
 
-             {
 
-                 return (ObservableCollection<MOSourceDataItem>)this.GetValue(MOSourceDataListProperty);
 
-             }
 
-             set
 
-             {
 
-                 this.SetValue(MOSourceDataListProperty, value);
 
-             }
 
-         }
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             base.OnRender(drawingContext);
 
-             UpdateMOLayout(_moConfig);
 
-         }
 
-         public void SetMOLayout(string moConfig)
 
-         {
 
-             _moConfig = moConfig;
 
-         }
 
-         void UpdateMOLayout(string moConfig)
 
-         {
 
-             double left = 0;
 
-             double width = this.Width;
 
-             double intervalWidth = 0;
 
-             int splitBath = -1;
 
-             double bathWidth = 0;
 
-             int objIndex = 0;
 
-             UserControl bathUc;
 
-             double bathLeft = -1;
 
-             int bathIntervalCount = 0;
 
-             ObservableCollection<UILayoutDataItem> obj = new ObservableCollection<UILayoutDataItem>();
 
-             if (rootCanvas.Children.Count > 0)
 
-             {
 
-                 return;
 
-             }
 
-             if (string.IsNullOrEmpty(moConfig))
 
-             {
 
-                 //LOG.Error("MO源配置文件为空");
 
-                 return;
 
-             }
 
-             //index, name, type
 
-             List<Tuple<int, string, string,int>> items = new List<Tuple<int, string, string,int>>();
 
-             XmlDocument doc = new XmlDocument();
 
-             doc.LoadXml(moConfig);
 
-             XmlNodeList lstNode = doc.SelectNodes("MOSourceConfig/MOSources/MOSourceItem");
 
-             foreach (XmlNode node in lstNode)
 
-             {
 
-                 try
 
-                 {
 
-                     int index = int.Parse(node.Attributes["DisplayIndex"].Value) - 1;
 
-                     string name = node.Attributes["Name"].Value;
 
-                     string type = node.Attributes["Type"].Value;
 
-                     int bathindex = int.Parse(node.Attributes["BathIndex"].Value) - 1;
 
-                     if (!string.IsNullOrEmpty(name))
 
-                     {
 
-                         items.Add(new Tuple<int, string, string,int>(index, name, type,bathindex));
 
-                     }
 
-                 }
 
-                 catch (Exception ex)
 
-                 {
 
-                     LOG.WriteExeption("MO源配置项错误," + node.Name, ex);
 
-                 }
 
-             }
 
-             items.Sort((p1, p2) => p1.Item1.CompareTo(p2.Item1));
 
-             foreach (var item in items)
 
-             {
 
-                 UserControl uc;
 
-                 switch (item.Item3)
 
-                 {
 
-                     case "WithDilute": uc = new MODilute(); break;
 
-                     case "WithPush": uc = new MOPush(); break;
 
-                     case "General": uc = new MOGeneral();break;
 
-                     default:
 
-                         uc = new MOGeneral(); break;
 
-                 }
 
-                 obj.Add(new UILayoutDataItem());
 
-                 obj[objIndex].uc = uc;
 
-                 obj[objIndex].index = item.Item1;
 
-                 
 
-                 if (splitBath == -1 && item.Item4!=-1) //第一个Bath,如果bathIndex为-1,表示没有水槽
 
-                 {
 
-                     bathWidth = uc.Width;
 
-                     obj[objIndex].bathWidth = bathWidth;
 
-                 }
 
-                 else if ((item.Item4 == splitBath) && (item.Item4 != -1)) //一个Bath对应多个MO源
 
-                 {
 
-                     bathWidth += uc.Width;
 
-                     if (obj.Count>1)
 
-                     obj[objIndex-1].bathWidth = 0;
 
-                     obj[objIndex].bathWidth = bathWidth;
 
-                 }
 
-                 else if (item.Item4 != -1) //一个Bath只有一个对应的MO源
 
-                 {
 
-                     bathWidth = uc.Width;
 
-                     obj[objIndex].bathWidth = bathWidth;
 
-                 }
 
-                 else //Bath没有对应的MO源
 
-                 {
 
-                     bathWidth = 0;
 
-                     obj[objIndex].bathWidth = -1;
 
-                 }
 
-                 objIndex++;
 
-                 splitBath = item.Item4;
 
-                 width -= uc.Width;
 
-             }
 
-             intervalWidth = width / items.Count;
 
-             foreach (var item in obj)
 
-             {
 
-                 //Mo layout
 
-                 UserControl uc = item.uc as UserControl;
 
-                 Canvas.SetLeft(uc, left);
 
-                 uc.DataContext = MOSourceDataList[item.index];
 
-                 rootCanvas.Children.Add(uc);
 
-                 bathIntervalCount++;
 
-                 //bath layout
 
-                 if(item.bathWidth != -1)
 
-                 {
 
-                     if(bathLeft == -1)
 
-                     { bathLeft = left; }
 
-                     
 
-                     if(item.bathWidth>0)
 
-                     {
 
-                         bathUc = new Bath();
 
-                         bathUc.Width = item.bathWidth + ((bathIntervalCount-1) * intervalWidth);
 
-                         Canvas.SetLeft(bathUc, bathLeft);
 
-                         Canvas.SetTop(bathUc, 220);
 
-                         bathUc.SetBinding(Bath.DeviceDataProperty, new Binding("BathData") { Source = MOSourceDataList[item.index] });
 
-                         //bathUc.DataContext = MOSourceDataList[item.index - 1];
 
-                         rootCanvas.Children.Add(bathUc);
 
-                         bathLeft = -1;
 
-                         bathIntervalCount = 0;
 
-                     }
 
-                     
 
-                 }
 
-                 left += uc.Width + intervalWidth;
 
-             }
 
-         }
 
-         public class UILayoutDataItem
 
-         {
 
-             public int index;
 
-             public UserControl uc;
 
-             public double bathWidth;
 
-         }
 
-     }
 
- }
 
 
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