| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408 | using Aitex.Core.UI.MVVM;using Aitex.Sorter.Common;using MECF.Framework.Common.CommonData;using MECF.Framework.Common.ControlDataContext;using MECF.Framework.Common.DataCenter;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.OperationCenter;using MECF.Framework.Common.Utilities;using Newtonsoft.Json;using OpenSEMI.ClientBase.Command;using Prism.Mvvm;using PunkHPX8_Core;using PunkHPX8_MainPages.Roles;using PunkHPX8_MainPages.Views;using System;using System.Collections.Generic;using System.Collections.ObjectModel;using System.ComponentModel;using System.Linq;using System.Reflection;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using System.Windows.Forms.VisualStyles;using System.Windows.Input;using System.Windows.Threading;namespace PunkHPX8_MainPages.ViewModels{    public class RobotCycleViewModel : BindableBase    {        #region 内部变量        /// <summary>        /// 输入的Cycle次数        /// </summary>        private int _inPutCycleTimes = 1;        /// <summary>        /// Aligner旋转的角度        /// </summary>        private int _alignerAngle = 0;        /// <summary>        /// 当前正在执行第几次Cycle        /// </summary>        private int _currentCycle;        /// <summary>        /// 是否可以输入参数        /// </summary>        private bool _isInputParameterEnable;        #region 系统数据        /// <summary>        /// 定时器        /// </summary>        DispatcherTimer _timer;        /// <summary>        /// 查询后台数据集合        /// </summary>        private List<string> _rtDataKeys = new List<string>();        /// <summary>        /// rt查询key数值字典        /// </summary>        private Dictionary<string, object> _rtDataValueDic = new Dictionary<string, object>();        #endregion        #endregion        #region 属性        public int InPutCycleTimes        {            get { return _inPutCycleTimes; }            set { SetProperty(ref _inPutCycleTimes, value); }        }        public int AlignerAngle        {            get { return _alignerAngle; }            set { SetProperty(ref _alignerAngle, value); }        }        public int CurrentCycle        {            get { return _currentCycle; }            set { SetProperty(ref _currentCycle, value); }        }        public bool IsInputParameterEnable        {            get { return _isInputParameterEnable; }            set { SetProperty(ref _isInputParameterEnable, value); }        }        #endregion        public class PositionItem : INotifyPropertyChanged        {            private string _destination;            public string ModuleType { get; set; }            public ModuleName ModuleName { get; set; }            public string Parameter { get; set; }            public Hand RobotHand { get; set; }            public Flip PickRobotFlip { get; set; }            public Flip PlaceRobotFlip { get; set; }            public string Destination {                get => _destination;                set                {                    _destination = value;                    OnPropertyChanged(nameof(Destination)); // 触发通知                }            }            public event PropertyChangedEventHandler PropertyChanged;            protected void OnPropertyChanged(string propertyName)                => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));        }        private ObservableCollection<PositionItem> _positions = new ObservableCollection<PositionItem>();        public ObservableCollection<PositionItem> Positions        {            get { return _positions; }            set { SetProperty(ref _positions, value); }        }        public ObservableCollection<string> PositionTypes { get; } = new ObservableCollection<string>        {                "LP", "Aligner", "Dummy", "SRD", "VPW","PlatingCell"        };        public ObservableCollection<string> HandsTypes { get; } = new ObservableCollection<string>        {                "Blade1", "Blade2"        };        public ObservableCollection<string> FlipTypes { get; } = new ObservableCollection<string>        {                "Upper", "Down"        };        private string _selectedPositionType;        public string SelectedPositionType        {            get { return _selectedPositionType; }            set            {                SetProperty(ref _selectedPositionType, value);                UpdateAvailableSelections();            }        }        public ObservableCollection<ModuleName> AvailableSelections { get; } = new ObservableCollection<ModuleName>();        private ModuleName _selectedSelection;        public ModuleName SelectedSelection        {            get { return _selectedSelection; }            set { SetProperty(ref _selectedSelection, value); }        }        private string _parameter;        public string Parameter        {            get { return _parameter; }            set { SetProperty(ref _parameter, value); }        }        private Hand _robotHand;        public Hand RobotHand        {            get { return _robotHand; }            set { SetProperty(ref _robotHand, value); }        }        private Flip _pickRobotFlip;        public Flip PickRobotFlip        {            get { return _pickRobotFlip; }            set { SetProperty(ref _pickRobotFlip, value); }        }        private Flip _placeRobotFlip;        public Flip PlaceRobotFlip        {            get { return _placeRobotFlip; }            set { SetProperty(ref _placeRobotFlip, value); }        }        #region 命令        public ICommand RobotCycleConfirmCommand { get; set; }                public ICommand RobotCycleStartCommand { get; set; }        public ICommand RobotCycleAbortCommand { get; set; }        public ICommand AddPositionCommand { get; set; }        public ICommand MoveUpCommand { get; set; }        public ICommand MoveDownCommand { get; set; }        public ICommand RemoveCommand { get; set; }        #endregion        /// <summary>        /// 构造器        /// </summary>        public RobotCycleViewModel()        {            RobotCycleConfirmCommand = new DelegateCommand<object>(RobotCycleConfirmAction);            RobotCycleStartCommand = new DelegateCommand<object>(RobotCycleStartAction);            RobotCycleAbortCommand = new DelegateCommand<object>(RobotCycleAbortAction);            AddPositionCommand = new DelegateCommand<object>(AddPosition);            MoveUpCommand = new DelegateCommand<object>(MovePositionUp);            MoveDownCommand = new DelegateCommand<object>(MovePositionDown);            RemoveCommand = new DelegateCommand<object>(RemovePosition);            SelectedPositionType = PositionTypes.FirstOrDefault();            RobotHand = Hand.Blade1;            PickRobotFlip = Flip.Upper;            PlaceRobotFlip = Flip.Upper;        }        private void UpdateAvailableSelections()        {            AvailableSelections.Clear();            switch (SelectedPositionType)            {                case "LP":                    AvailableSelections.Add(ModuleName.LP1);                    AvailableSelections.Add(ModuleName.LP2);                    break;                case "Aligner":                    AvailableSelections.Add(ModuleName.Aligner1);                    Parameter = "0"; // 默认角度                    break;                case "Dummy":                    AvailableSelections.Add(ModuleName.Dummy1);                    AvailableSelections.Add(ModuleName.Dummy2);                    break;                case "SRD":                    AvailableSelections.Add(ModuleName.SRD1);                    AvailableSelections.Add(ModuleName.SRD2);                    break;                case "VPW":                    AvailableSelections.Add(ModuleName.VPW1);                    AvailableSelections.Add(ModuleName.VPW2);                    break;                case "PlatingCell":                    AvailableSelections.Add(ModuleName.PlatingCell1);                    AvailableSelections.Add(ModuleName.PlatingCell2);                    AvailableSelections.Add(ModuleName.PlatingCell3);                    AvailableSelections.Add(ModuleName.PlatingCell4);                    break;            }            SelectedSelection = AvailableSelections.FirstOrDefault();            RobotHand = Hand.Blade1;            PickRobotFlip = Flip.Upper;            PlaceRobotFlip = Flip.Upper;        }        private void AddPosition(object obj)        {            if ("Aligner".Equals(SelectedPositionType))  //目前就aligner的条目需要参数            {                Positions.Add(new PositionItem                {                    ModuleType = SelectedPositionType,                    ModuleName = SelectedSelection,                    Parameter = Parameter,                    RobotHand = RobotHand,                    PickRobotFlip = PickRobotFlip,                    PlaceRobotFlip = PlaceRobotFlip                });            }            else            {                Positions.Add(new PositionItem                {                    ModuleType = SelectedPositionType,                    ModuleName = SelectedSelection,                    RobotHand = RobotHand,                    PickRobotFlip = PickRobotFlip,                    PlaceRobotFlip = PlaceRobotFlip                });            }                    }        private void MovePositionUp(object obj)        {            if (obj is PositionItem item)            {                int index = Positions.IndexOf(item);                if (index > 0)                {                    Positions.Move(index, index - 1);                }            }        }        private void MovePositionDown(object obj)        {            if (obj is PositionItem item)            {                int index = Positions.IndexOf(item);                if (index < Positions.Count - 1)                {                    Positions.Move(index, index + 1);                }            }        }        private void RemovePosition(object obj)        {            if (obj is PositionItem item)            {                Positions.Remove(item);            }        }        private void RobotCycleConfirmAction(object param)        {            if(Positions.Count == 0)            {                return;            }            else if (Positions.Count == 1)             {                Positions[0].Destination = Positions[0].ModuleName.ToString();            }            else            {                for (int i = 0; i < Positions.Count; i++)                {                    if(i < Positions.Count - 1)                    {                        Positions[i].Destination = Positions[i + 1].ModuleName.ToString();                    }                    else                    {                        Positions[i].Destination = Positions[0].ModuleName.ToString();                    }                  }            }              }        private void RobotCycleStartAction(object param)        {            List<RobotCycleParameter> parameters = new List<RobotCycleParameter>();            foreach(var parameter in Positions)             {                RobotCycleParameter robotCycleParameter = new RobotCycleParameter();                robotCycleParameter.ModuleName = parameter.ModuleName;                robotCycleParameter.RobotArm = parameter.RobotHand;                robotCycleParameter.PickRobotFlip = parameter.PickRobotFlip;                robotCycleParameter.PlaceRobotFlip = parameter.PlaceRobotFlip;                robotCycleParameter.Parameter = parameter.Parameter;                parameters.Add(robotCycleParameter);            }            InvokeClient.Instance.Service.DoOperation($"EFEM.{EfemOperation.RobotCycle}", JsonConvert.SerializeObject(parameters), InPutCycleTimes);        }        private void RobotCycleAbortAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{ModuleName.EfemRobot}.{EfemOperation.Abort}");        }        /// <summary>        /// 加载数据        /// </summary>        public void LoadData(string systemName)        {            _rtDataKeys.Clear();            _rtDataKeys.Add("EFEM.CurrentRobotCycleTime");            if (_timer == null)            {                _timer = new DispatcherTimer();                _timer.Interval = TimeSpan.FromMilliseconds(200);                _timer.Tick += Timer_Tick;            }            _timer.Start();        }        /// <summary>        /// 定时器执行        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        private void Timer_Tick(object sender, EventArgs e)        {            if (_rtDataKeys.Count != 0)            {                                             IsInputParameterEnable = "Aligner".Equals(SelectedPositionType) ? true : false;                               _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);                if (_rtDataValueDic != null)                {                    CurrentCycle = CommonFunction.GetValue<int>(_rtDataValueDic, $"EFEM.CurrentRobotCycleTime");                }            }        }        /// <summary>        /// 隐藏        /// </summary>        public void Hide()        {        }    }}
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