VpwMainEntity.cs 14 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Device;
  3. using Aitex.Core.RT.Fsm;
  4. using Aitex.Core.RT.Log;
  5. using Aitex.Core.RT.OperationCenter;
  6. using Aitex.Core.Util;
  7. using Aitex.Core.Utilities;
  8. using CyberX12_RT.Modules.VpwCell;
  9. using MECF.Framework.Common.Equipment;
  10. using MECF.Framework.Common.Persistent.Reservoirs;
  11. using MECF.Framework.Common.Persistent.VpwMain;
  12. using MECF.Framework.Common.ToolLayout;
  13. using PunkHPX8_Core;
  14. using PunkHPX8_RT.Devices.VpwCell;
  15. using PunkHPX8_RT.Modules.VpwCell;
  16. using PunkHPX8_RT.Modules.VpwCelMain;
  17. using System;
  18. using System.Collections.Generic;
  19. using System.Linq;
  20. using System.Text;
  21. using System.Threading;
  22. using System.Threading.Tasks;
  23. namespace PunkHPX8_RT.Modules.VpwMain
  24. {
  25. public class VpwMainEntity : Entity, IEntity, IModuleEntity
  26. {
  27. public enum MSG
  28. {
  29. Home
  30. }
  31. #region 常量
  32. private const string STRATUS = "Stratus";
  33. private const string AUTO = "Auto";
  34. private const string MANUAL = "Manual";
  35. private const string DISABLED = "Disabled";
  36. private const string ENGINEERING = "Engineering";
  37. private const string PRODUCTION = "Production";
  38. #endregion
  39. #region 内部变量
  40. /// <summary>
  41. /// 持久化数值
  42. /// </summary>
  43. private VpwMainPersistentValue _persistentValue;
  44. /// <summary>
  45. /// VPW cell集合
  46. /// </summary>
  47. private List<VpwCellDevice> _vpwCellDevices = new List<VpwCellDevice>();
  48. /// <summary>
  49. /// Home Routine
  50. /// </summary>
  51. private VPWHomeRoutine _homeRoutine;
  52. /// <summary>
  53. /// purge Routine
  54. /// </summary>
  55. private VpwPurgeRoutine _vpwPurgeRoutine;
  56. #endregion
  57. #region 属性
  58. public ModuleName Module { get; private set; }
  59. /// <summary>
  60. /// 是否Init
  61. /// </summary>
  62. public bool IsInit
  63. {
  64. get { return fsm.State == (int)VPWMainState.Init; }
  65. }
  66. /// <summary>
  67. /// 是否Idle
  68. /// </summary>
  69. public bool IsIdle
  70. {
  71. get
  72. {
  73. return fsm.State == (int)VPWMainState.Idle;
  74. }
  75. }
  76. /// <summary>
  77. /// 是否错误
  78. /// </summary>
  79. public bool IsError
  80. {
  81. get { return fsm.State == (int)VPWMainState.Error; }
  82. }
  83. /// <summary>
  84. /// 正在忙碌
  85. /// </summary>
  86. public bool IsBusy
  87. {
  88. get { return fsm.State > (int)VPWMainState.Idle; }
  89. }
  90. /// <summary>
  91. /// 状态
  92. /// </summary>
  93. public VPWMainState State
  94. {
  95. get { return (VPWMainState)fsm.State; }
  96. }
  97. /// <summary>
  98. /// 是否禁用
  99. /// </summary>
  100. public bool IsDisable { get { return _persistentValue == null || _persistentValue.OperatingMode == DISABLED; } }
  101. /// <summary>
  102. /// 自动模式
  103. /// </summary>
  104. public bool IsAuto { get { return _persistentValue != null && _persistentValue.OperatingMode == AUTO; } }
  105. /// <summary>
  106. /// 自动模式
  107. /// </summary>
  108. public bool IsManual { get { return _persistentValue != null && _persistentValue.OperatingMode == MANUAL; } }
  109. /// <summary>
  110. /// 是否为工程模式
  111. /// </summary>
  112. public bool IsEngineering { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == ENGINEERING; } }
  113. /// <summary>
  114. /// 是否为产品模式
  115. /// </summary>
  116. public bool IsProduction { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == PRODUCTION; } }
  117. #endregion
  118. /// <summary>
  119. /// 构造函数
  120. /// </summary>
  121. /// <param name="module"></param>
  122. public VpwMainEntity(ModuleName module)
  123. {
  124. this.Module = module;
  125. }
  126. /// <summary>
  127. /// 初始化
  128. /// </summary>
  129. /// <returns></returns>
  130. protected override bool Init()
  131. {
  132. InitialFsm();
  133. InitializeParameter();
  134. InitializeRoutine();
  135. InitializeDATA();
  136. InitializeOperation();
  137. return true;
  138. }
  139. /// 初始化状态机
  140. /// </summary>
  141. private void InitialFsm()
  142. {
  143. fsm = new StateMachine<VpwMainEntity>(Module.ToString(), (int)VPWMainState.Init, 100);
  144. fsm.EnableRepeatedMsg(true);
  145. AnyStateTransition(VPWMainMsg.Error, NullFunc, VPWMainState.Error);
  146. AnyStateTransition(VPWMainMsg.Abort, PurgeAbort, VPWMainState.Aborting);
  147. //Initialized
  148. Transition(VPWMainState.Error, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  149. Transition(VPWMainState.Init, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  150. Transition(VPWMainState.Idle, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  151. Transition(VPWMainState.Aborting, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  152. Transition(VPWMainState.Initializing, FSM_MSG.TIMER, InitializeAllMonitor, VPWMainState.Idle);
  153. Transition(VPWMainState.Error, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  154. Transition(VPWMainState.Init, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  155. Transition(VPWMainState.Idle, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  156. Transition(VPWMainState.Aborting, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  157. //Enter Init
  158. Transition(VPWMainState.Idle, VPWMainMsg.Init, NullFunc, VPWMainState.Init);
  159. //Purge
  160. Transition(VPWMainState.Idle, VPWMainMsg.Purge, Purge, VPWMainState.Purging);
  161. Transition(VPWMainState.Purging, VPWMainMsg.Purge, NullFunc, VPWMainState.Purging);
  162. Transition(VPWMainState.Purging, FSM_MSG.TIMER, PurgeMonitor, VPWMainState.Idle);
  163. EnumLoop<VPWMainState>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });
  164. EnumLoop<VPWMainMsg>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });
  165. }
  166. /// <summary
  167. /// 初始化参数
  168. /// </summary>
  169. private void InitializeParameter()
  170. {
  171. _persistentValue = VpwMainPersistentManager.Instance.GetPersistentValue(Module.ToString());
  172. if (_persistentValue == null)
  173. {
  174. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "Persistent Value Object is not exist");
  175. }
  176. _vpwCellDevices.Clear();
  177. VpwMainItem vpwMainItem = VpwMainItemManager.Instance.GetItem(Module.ToString());
  178. if (vpwMainItem == null || vpwMainItem.VpwCells == null)
  179. {
  180. return;
  181. }
  182. foreach(var item in vpwMainItem.VpwCells)
  183. {
  184. VpwCellDevice cellDevice = DEVICE.GetDevice<VpwCellDevice>(item.ModuleName);
  185. _vpwCellDevices.Add(cellDevice);
  186. }
  187. }
  188. /// <summary>
  189. /// 初始化数据
  190. /// </summary>
  191. private void InitializeDATA()
  192. {
  193. InitializeSVID();
  194. DATA.Subscribe($"{Module}.FsmState", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  195. DATA.Subscribe($"{Module}.IsIdle", () => IsIdle, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  196. DATA.Subscribe($"{Module}.IsInit", () => IsInit, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  197. DATA.Subscribe($"{Module}.IsDisable", () => IsDisable, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  198. DATA.Subscribe($"{Module}.IsBusy", () => IsBusy, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  199. DATA.Subscribe($"{Module}.IsError", () => IsError, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  200. }
  201. /// <summary>
  202. /// 初始化SVID
  203. /// </summary>
  204. private void InitializeSVID()
  205. {
  206. DATA.Subscribe($"{Module}.State", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  207. DATA.Subscribe($"{Module}.OperatingMode", () => _persistentValue != null ? _persistentValue.OperatingMode : "None", SubscriptionAttribute.FLAG.IgnoreSaveDB);
  208. }
  209. /// <summary>
  210. /// 初始化Routine
  211. /// </summary>
  212. private void InitializeRoutine()
  213. {
  214. _homeRoutine = new VPWHomeRoutine(Module.ToString());
  215. _vpwPurgeRoutine = new VpwPurgeRoutine(Module.ToString());
  216. }
  217. /// <summary>
  218. /// 初始化操作
  219. /// </summary>
  220. private void InitializeOperation()
  221. {
  222. OP.Subscribe($"{Module}.InitializeAll", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Initialize); });
  223. OP.Subscribe($"{Module}.Purge", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Purge); });
  224. }
  225. #region Purge
  226. private bool Purge(object[] param)
  227. {
  228. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  229. {
  230. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  231. return false;
  232. }
  233. foreach (var device in _vpwCellDevices)
  234. {
  235. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  236. if (vpwCellEntity.IsBusy)
  237. {
  238. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot purge");
  239. return false;
  240. }
  241. }
  242. return _vpwPurgeRoutine.Start(_vpwCellDevices) == RState.Running;
  243. }
  244. private bool PurgeMonitor(object[] param)
  245. {
  246. RState ret = _vpwPurgeRoutine.Monitor();
  247. if (ret == RState.Failed || ret == RState.Timeout)
  248. {
  249. PostMsg(VPWMainMsg.Error);
  250. return false;
  251. }
  252. return ret == RState.End;
  253. }
  254. private bool PurgeAbort(object[] param)
  255. {
  256. _vpwPurgeRoutine.Abort();
  257. return true;
  258. }
  259. #endregion
  260. #region InitializeAll
  261. /// <summary>
  262. /// Initialize
  263. /// </summary>
  264. /// <param name="param"></param>
  265. /// <returns></returns>
  266. private bool InitializeAll(object[] param)
  267. {
  268. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  269. {
  270. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  271. return false;
  272. }
  273. foreach(var device in _vpwCellDevices)
  274. {
  275. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  276. if (vpwCellEntity.IsBusy)
  277. {
  278. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot initialize");
  279. return false;
  280. }
  281. }
  282. bool result= _homeRoutine.Start(_vpwCellDevices) == RState.Running;
  283. if (result)
  284. {
  285. foreach (var device in _vpwCellDevices)
  286. {
  287. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  288. if (vpwCellEntity.IsAuto)
  289. {
  290. vpwCellEntity.CheckToPostMessage<VPWCellState, VPWCellMsg>(eEvent.INFO_VPW, device.Module, (int)VPWCellMsg.MainInitialize);
  291. }
  292. }
  293. }
  294. return result;
  295. }
  296. /// <summary>
  297. /// Initialize 监控
  298. /// </summary>
  299. /// <param name="param"></param>
  300. /// <returns></returns>
  301. private bool InitializeAllMonitor(object[] param)
  302. {
  303. RState ret = _homeRoutine.Monitor();
  304. if (ret == RState.Failed || ret == RState.Timeout)
  305. {
  306. PostMsg(VPWMainMsg.Error);
  307. return false;
  308. }
  309. return ret == RState.End;
  310. }
  311. #endregion
  312. public bool Check(int msg, out string reason, params object[] args)
  313. {
  314. reason = "";
  315. return false;
  316. }
  317. public bool CheckAcked(int msg)
  318. {
  319. return false;
  320. }
  321. /// <summary>
  322. /// EnterInit
  323. /// </summary>
  324. public void EnterInit()
  325. {
  326. }
  327. public int Invoke(string function, params object[] args)
  328. {
  329. switch (function)
  330. {
  331. case "HomeAll":
  332. if (IsIdle)
  333. {
  334. return (int)FSM_MSG.NONE;
  335. }
  336. if (CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Initialize))
  337. {
  338. return (int)VPWMainMsg.Initialize;
  339. }
  340. else
  341. {
  342. return (int)FSM_MSG.NONE;
  343. }
  344. }
  345. return (int)FSM_MSG.NONE;
  346. }
  347. }
  348. }