using PunkHPX8_Core; using PunkHPX8_Simulator.Instances; namespace PunkHPX8_Simulator { public class SimulatorJetChamber { public static JetChamber CurrentPMAChamber = JetChamber.None; public static JetChamber CurrentPMBChamber = JetChamber.None; public static JetChamber CurrentPMCChamber = JetChamber.None; public static JetChamber CurrentPMDChamber = JetChamber.None; } }