using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PunkHPX8_RT.Devices.Reservoir { public class DIReservoirDevice : ReservoirDevice { /// /// 构造函数 /// /// public DIReservoirDevice(string moduleName) : base(moduleName) { } protected override void SubscribeValueAction() { base.SubscribeValueAction(); IoSubscribeUpdateVariable(DEGAS_ENABLE); IoSubscribeUpdateVariable(PH_VALUE); IoSubscribeUpdateVariable(PH_FLOW_VALVE); } } }