using Aitex.Core.RT.Device;
using Aitex.Core.RT.Routine;
using PunkHPX8_Core;
using PunkHPX8_RT.Devices.AXIS;
using MECF.Framework.Common.Routine;
using MECF.Framework.Common.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PunkHPX8_RT.Modules.SRD
{
    public class SRDProcessErrorRoutine : RoutineBase, IRoutine
    {
        private enum ProcessErrorStep
        {          
            RotationStop,
            RotationStopWait,
            RotationHome,
            RotationHomeWait,
            Unload,
            UnloadWait,
            End
        }
        #region 内部变量
        /// 
        /// Rotation Axis
        /// 
        private JetAxisBase _rotationAxis;
        /// 
        /// unload routine
        /// 
        private SRDUnloaderRoutine _unloaderRoutine;
        /// 
        /// Rotation是否正在运动
        /// 
        private bool _rotationIsRun;
        /// 
        /// Rotation是否Homed
        /// 
        private bool _rotationIsHomed;
        #endregion
        /// 
        /// 构造函数
        /// 
        /// 
        public SRDProcessErrorRoutine(string module) : base(module)
        {
        }
        /// 
        /// 中止
        /// 
        public void Abort()
        {
            Runner.Stop("Manual Abort");
        }
        /// 
        /// 监控
        /// 
        /// 
        public RState Monitor()
        {
            Runner.RunIf(ProcessErrorStep.RotationStop, _rotationIsRun, () => AxisStop(_rotationAxis), _delay_1ms)
                .WaitWithStopConditionIf(ProcessErrorStep.RotationStopWait, _rotationIsRun, () => { return _rotationAxis.Status == RState.End; },
                    () => { return _rotationAxis.Status == RState.Failed || _rotationAxis.Status == RState.Timeout; })
                .RunIf(ProcessErrorStep.RotationHome, !_rotationIsHomed, () => AxisHome(_rotationAxis), _delay_1ms)
                .WaitWithStopConditionIf(ProcessErrorStep.RotationHomeWait, !_rotationIsHomed, () => { return _rotationAxis.Status == RState.End; },
                    () => { return _rotationAxis.Status == RState.Failed || _rotationAxis.Status == RState.Timeout; })
                .Run(ProcessErrorStep.Unload, () => { return _unloaderRoutine.Start(true) == RState.Running; }, _delay_1ms)
                .WaitWithStopCondition(ProcessErrorStep.UnloadWait, () => CommonFunction.CheckRoutineEndState(_unloaderRoutine),
                    () => CommonFunction.CheckRoutineStopState(_unloaderRoutine))
                .End(ProcessErrorStep.End, NullFun, _delay_1ms);
            return Runner.Status;
        }
        /// 
        /// axis停止
        /// 
        /// 
        /// 
        private bool AxisStop(JetAxisBase jetAxisBase)
        {
            return jetAxisBase.StopPositionOperation();
        }
        /// 
        /// axis home
        /// 
        /// 
        /// 
        private bool AxisHome(JetAxisBase jetAxisBase) 
        {
            return jetAxisBase.Home();
        }
        /// 
        /// 启动
        /// 
        /// 
        /// 
        public RState Start(params object[] objs)
        {
            _rotationAxis = DEVICE.GetDevice($"{Module}.Rotation");
            _rotationIsRun= _rotationAxis.IsRun;
            _rotationIsHomed = _rotationAxis.IsHomed;
            _unloaderRoutine = new SRDUnloaderRoutine(Module);
            return Runner.Start(Module, "start process error");
        }
    }
}