using Aitex.Core.RT.Device;
using Aitex.Core.RT.Log;
using Aitex.Core.RT.Routine;
using Aitex.Core.RT.SCCore;
using PunkHPX8_Core;
using PunkHPX8_RT.Devices.Reservoir;
using MECF.Framework.Common.Persistent.Reservoirs;
using MECF.Framework.Common.Routine;
using System;
using System.Collections.Generic;
namespace PunkHPX8_RT.Modules.Reservoir
{
    public class DosingSystemInitializeRoutine : RoutineBase, IRoutine
    {
        private enum InitializeStep
        {
            CheckState,
            InitData,
            End
        }
        #region 内部变量
        /// 
        /// 模块名称
        /// 
        private string _moduleName;
        /// 
        /// Replen Persistent Value
        /// 
        private Dictionary _replenPersistentValue = new Dictionary();
        #endregion
        #region 属性
        /// 
        /// 当前子状态机
        /// 
        public string CurrentStateMachine
        {
            get { return Runner.CurrentStep.ToString(); }
        }
        #endregion
        /// 
        /// 构造函数
        /// 
        /// 
        public DosingSystemInitializeRoutine(string module) : base(module)
        {
            _moduleName = module;
        }
        public void Abort()
        {
            Runner.Stop("Manual Abort");
        }
        public RState Monitor()
        {
            Runner.Run(InitializeStep.CheckState, CheckState, NullFun, _delay_1ms)
                .Run(InitializeStep.InitData, InitData, NullFun, _delay_1ms)
                .End(InitializeStep.End, NullFun);
            return Runner.Status;
        }
        /// 
        /// CheckState
        /// 
        /// 
        private bool CheckState()
        {
            return true;
        }
        /// 
        /// Clear Data
        /// 
        /// 
        private bool InitData()
        {
            return true;
        }
        /// 
        /// 启动
        /// 
        /// 
        /// 
        public RState Start(params object[] objs)
        {
            return Runner.Start(Module, "DosingSystem Initialize");
        }
    }
}