using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PunkHPX8_RT.Devices.Reservoir
{
    public class HSReservoirDevice : ReservoirDevice
    {
        #region 内部变量
        
        #endregion
        /// 
        /// 构造函数
        /// 
        /// 
        public HSReservoirDevice(string moduleName) : base(moduleName)
        {
        }
        /// 
        /// 
        /// 
        protected override void SubscribeValueAction()
        {
            base.SubscribeValueAction();
            IoSubscribeUpdateVariable(PH_FLOW_VALVE);
            IoSubscribeUpdateVariable(PH_VALUE);
            IoSubscribeUpdateVariable(HED_FLOW);
            IoSubscribeUpdateVariable(HED_FLOW_ENABLE);
        }
        /// 
        /// 初始化operation
        /// 
        protected override void InitializeOperation()
        {
            base.InitializeOperation();
        }
    }
}