using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PunkHPX8_RT.Devices.Reservoir { public class HSReservoirDevice : ReservoirDevice { #region 内部变量 #endregion /// /// 构造函数 /// /// public HSReservoirDevice(string moduleName) : base(moduleName) { } /// /// /// protected override void SubscribeValueAction() { base.SubscribeValueAction(); IoSubscribeUpdateVariable(PH_FLOW_VALVE); IoSubscribeUpdateVariable(PH_VALUE); IoSubscribeUpdateVariable(HED_FLOW); IoSubscribeUpdateVariable(HED_FLOW_ENABLE); } /// /// 初始化operation /// protected override void InitializeOperation() { base.InitializeOperation(); } } }