using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PunkHPX8_RT.Devices.Reservoir
{
public class HSReservoirDevice : ReservoirDevice
{
#region 内部变量
#endregion
///
/// 构造函数
///
///
public HSReservoirDevice(string moduleName) : base(moduleName)
{
}
///
///
///
protected override void SubscribeValueAction()
{
base.SubscribeValueAction();
IoSubscribeUpdateVariable(PH_FLOW_VALVE);
IoSubscribeUpdateVariable(PH_VALUE);
IoSubscribeUpdateVariable(HED_FLOW);
IoSubscribeUpdateVariable(HED_FLOW_ENABLE);
}
///
/// 初始化operation
///
protected override void InitializeOperation()
{
base.InitializeOperation();
}
}
}