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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace Aitex.Core.UI.Control
- {
- /// <summary>
- /// Interaction logic for CheckValve_V2.xaml
- /// </summary>
- public partial class CheckValve : UserControl
- {
- public CheckValve()
- {
- InitializeComponent();
- }
- public static readonly DependencyProperty DisplayAngleProperty = DependencyProperty.Register(
- "Angle", typeof(int), typeof(CheckValve),
- new FrameworkPropertyMetadata(0, FrameworkPropertyMetadataOptions.AffectsRender));
- /// <summary>
- /// display angle
- /// </summary>
- public int Angle
- {
- get
- {
- return (int)GetValue(DisplayAngleProperty);
- }
- set
- {
- SetValue(DisplayAngleProperty, value);
- }
- }
- /// <summary>
- /// override rendering method
- /// </summary>
- /// <param name="drawingContext"></param>
- protected override void OnRender(DrawingContext drawingContext)
- {
- base.OnRender(drawingContext);
- this.rotateTransform.Angle = Angle;
- }
- }
- }
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