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- using System;
- using System.Xml;
- using Aitex.Core.Common.DeviceData;
- using Aitex.Core.RT.DataCenter;
- using Aitex.Core.RT.Event;
- using Aitex.Core.RT.IOCore;
- using Aitex.Core.RT.Log;
- using Aitex.Core.RT.SCCore;
- using Aitex.Core.Util;
- namespace Aitex.Core.RT.Device.Unit
- {
- public enum SlitValveStateEnum
- {
- Unknown,
- Up,
- Down,
- Error,
- }
- public class IoSlitValve : BaseDevice, IDevice
- {
- public SlitValveStateEnum State
- {
- get
- {
- if (_diOpen.Value && _diClose.Value)
- return SlitValveStateEnum.Error;
- if (_diOpen.Value && !_diClose.Value)
- return SlitValveStateEnum.Up;
- if (!_diOpen.Value && _diClose.Value)
- return SlitValveStateEnum.Down;
- return SlitValveStateEnum.Unknown;
- }
- }
- enum DeviceState
- {
- Idle,
- Opening,
- Closing,
- Error,
- }
- private DIAccessor _diOpen;
- private DIAccessor _diClose;
- private DIAccessor _diOpenEnable;
- private DIAccessor _diCloseEnable;
- private DOAccessor _doOpen;
- private DOAccessor _doClose;
- private DeviceState _state = DeviceState.Idle;
- private DeviceTimer _timer = new DeviceTimer();
- private SCConfigItem _scTimeout;
- public bool IsOpen { get { return !_diClose.Value && _diOpen.Value; } }
- public bool IsClose { get { return _diClose.Value && !_diOpen.Value; } }
- public bool EnableOpenInterlock { get { return _diOpenEnable.Value; } }
- public bool EnableCloseInterlock { get { return _diCloseEnable.Value; } }
- //在开&关完成之后,是否保持输出,默认不保持
- private bool _keepSignalOut = false;
- private DeviceTimer _mutexSignalTimer = new DeviceTimer();
- private R_TRIG _mutexSignalTrigger = new R_TRIG();
- public IoSlitValve(string module, XmlElement node, string ioModule = "")
- {
- base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
- base.Name = node.GetAttribute("id");
- base.Display = node.GetAttribute("display");
- base.DeviceID = node.GetAttribute("schematicId");
- _keepSignalOut = string.IsNullOrEmpty(node.GetAttribute("keepSignalOut")) ? false : Convert.ToBoolean(node.GetAttribute("keepSignalOut"));
- _diOpen = ParseDiNode("diOpen", node, ioModule);
- _diClose = ParseDiNode("diClose", node, ioModule);
- _diOpenEnable = ParseDiNode("diOpenEnable", node, ioModule);
- _diCloseEnable = ParseDiNode("diCloseEnable", node, ioModule);
- _doOpen = ParseDoNode("doOpen", node, ioModule);
- _doClose = ParseDoNode("doClose", node, ioModule);
- _scTimeout = ParseScNode("scTimeout", node, ioModule);
- }
- public bool Initialize()
- {
- _state = DeviceState.Idle;
- DATA.Subscribe($"{Module}.{Name}.OpenFeedback", () => _diOpen.Value);
- DATA.Subscribe($"{Module}.{Name}.OpenEnable", () => _diOpenEnable != null ? _diOpenEnable.Value : false);
- DATA.Subscribe($"{Module}.{Name}.OpenSetpoint", () => _doOpen.Value);
- DATA.Subscribe($"{Module}.{Name}.CloseEnable", () => _diCloseEnable != null ? _diCloseEnable.Value : false);
- DATA.Subscribe($"{Module}.{Name}.CloseFeedback", () => _diClose.Value);
- DATA.Subscribe($"{Module}.{Name}.CloseSetpoint", () => _doClose.Value);
- DEVICE.Register($"{Module}.{Name}.Open", (out string reason, int time, object[] param) =>
- {
- reason = "";
- return Open(out reason);
- });
- DEVICE.Register($"{Module}.{Name}.Close", (out string reason, int time, object[] param) =>
- {
- reason = "";
- return Close(out reason);
- });
- return true;
- }
- public void Monitor()
- {
- if (_diOpen != null && _diClose != null)
- {
- if (State != SlitValveStateEnum.Error)
- {
- _mutexSignalTimer.Start(2000);
- }
- _mutexSignalTrigger.CLK = _mutexSignalTimer.IsTimeout();
- if (_mutexSignalTrigger.Q)
- {
- EV.PostWarningLog(Module, $"Valve {Name} was abnormal,Reason:diOpen's value is {_diOpen.Value} and diClose's value is {_diClose.Value} too.");
- }
- }
- switch (_state)
- {
- case DeviceState.Opening:
- if (IsOpen)
- {
- if (!_keepSignalOut)
- {
- if (!_doOpen.SetValue(false, out string reason))
- {
- LOG.Error($"{Module} reset DO failed, {reason}");
- }
- }
- _state = DeviceState.Idle;
- }
- else if (_timer.IsTimeout())
- {
- if (!_doOpen.SetValue(false, out string reason))
- {
- LOG.Error($"{Module} reset DO failed, {reason}");
- }
- if (_keepSignalOut)
- {
- _doClose.SetValue(true, out _);
- }
- EV.PostAlarmLog(Module, $"{Module} {Name} Can not open in {_scTimeout.IntValue} seconds");
- _state = DeviceState.Error;
- }
- break;
- case DeviceState.Closing:
- if (IsClose)
- {
- if (!_keepSignalOut)
- {
- if (!_doClose.SetValue(false, out string reason))
- {
- LOG.Error($"{Module} reset DO failed, {reason}");
- }
- }
- _state = DeviceState.Idle;
- }
- else if (_timer.IsTimeout())
- {
- if (!_doClose.SetValue(false, out string reason))
- {
- LOG.Error($"{Module} reset DO failed, {reason}");
- }
- if (_keepSignalOut)
- {
- _doOpen.SetValue(true, out _);
- }
- EV.PostAlarmLog(Module, $"{Module} {Name} Can not close in {_scTimeout.IntValue} seconds");
- _state = DeviceState.Error;
- }
- break;
- default:
- break;
- }
- }
- public void Terminate()
- {
- if (!_keepSignalOut)
- {
- _doOpen.SetValue(false, out _);
- _doClose.SetValue(false, out _);
- }
- }
- public bool CheckInterlockEnable(bool open)
- {
- return open ? (_diOpenEnable == null || _diOpenEnable.Value) : (_diCloseEnable == null || _diCloseEnable.Value);
- }
- public bool SetSlitValve(bool open, out string reason)
- {
- if (open)
- return Open(out reason);
- return Close(out reason);
- }
- public bool Open(out string reason)
- {
- if (_diOpenEnable != null && !_diOpenEnable.Value)
- {
- reason = "interlock blocked open";
- return false;
- }
- if (!_doClose.SetValue(false, out reason) || !_doOpen.SetValue(true, out reason))
- {
- _doOpen.SetValue(false, out _);
- if (_keepSignalOut)
- {
- _doClose.SetValue(true, out _);
- }
- else
- {
- _doClose.SetValue(false, out _);
- }
- return false;
- }
- _timer.Start(_scTimeout.IntValue * 1000);
- _state = DeviceState.Opening;
- return true;
- }
- public bool Close(out string reason)
- {
- if (_diCloseEnable != null && !_diCloseEnable.Value)
- {
- reason = "interlock blocked close";
- return false;
- }
- if (!_doClose.SetValue(true, out reason) || !_doOpen.SetValue(false, out reason))
- {
- _doClose.SetValue(false, out _);
- if (_keepSignalOut)
- {
- _doOpen.SetValue(true, out _);
- }
- else
- {
- _doOpen.SetValue(false, out _);
- }
- return false;
- }
- _timer.Start(_scTimeout.IntValue * 1000);
- _state = DeviceState.Closing;
- return true;
- }
- public void Reset()
- {
- }
- }
- }
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