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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using Aitex.Core.Common.DeviceData;
- using Aitex.Core.RT.DataCenter;
- using Aitex.Core.RT.Device;
- using Aitex.Core.RT.OperationCenter;
- namespace MECF.Framework.Common.Device.Bases
- {
- public abstract class MotorBase : BaseDevice, IDevice
- {
- public virtual bool IsServoOn { get; set; }
- public virtual bool IsError { get; set; }
- public virtual bool IsHomed { get; set; }
- public virtual bool IsMoving { get; set; }
- public virtual bool IsInTargetPosition { get; set; }
- public virtual float CurrentPosition { get; set; }
- public virtual float Target { get; set; }
-
- public virtual AITServoMotorData DeviceData { get; set; }
- protected MotorBase() : base()
- {
- }
- protected MotorBase(string module, string name) : base(module, name, name, name)
- {
- }
- public virtual bool Initialize()
- {
- DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
- DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => IsServoOn);
- DATA.Subscribe($"{Module}.{Name}.IsError", () => IsError);
- DATA.Subscribe($"{Module}.{Name}.IsHomed", () => IsHomed);
- DATA.Subscribe($"{Module}.{Name}.IsMoving", () => IsMoving);
- DATA.Subscribe($"{Module}.{Name}.IsInTargetPosition", () => IsInTargetPosition);
- DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => CurrentPosition);
- OP.Subscribe($"{Module}.{Name}.Home", (function, args) =>
- {
- Home();
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ServoOn", (function, args) =>
- {
- ServoOn();
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.SetSpeed", (function, args) =>
- {
- SetSpeed((float)args[0]);
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.SetPosition", (function, args) =>
- {
- SetPosition((float)args[0]);
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.StopMotion", (function, args) =>
- {
- StopMotion( );
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ResetError", (function, args) =>
- {
- ResetError( );
- return true;
- });
- return true;
- }
- public virtual void Home()
- {
-
- }
- public virtual void ServoOn()
- {
-
- }
- public virtual void SetSpeed(float speed)
- {
-
- }
- public virtual void SetPosition(float position)
- {
-
- }
- public virtual void StopMotion()
- {
-
- }
- public virtual void ResetError()
- {
-
- }
-
- public virtual void Terminate()
- {
- }
- public virtual void Monitor()
- {
- }
- public virtual void Reset()
- {
- }
- }
- }
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