ProcessUnitDefine.cs 5.8 KB

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  1. using Newtonsoft.Json;
  2. using Newtonsoft.Json.Converters;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.ComponentModel;
  6. using System.Linq;
  7. using System.Text;
  8. using System.Threading.Tasks;
  9. namespace Venus_Core
  10. {
  11. /// <summary>
  12. /// 设计概述:
  13. /// 本设计主要目的,为了满足复杂的刻蚀工艺需求(各个工艺参数之间相互关联), 和应对未来不断新增的工艺需求(新的设备、
  14. /// 新的工艺、新的材料等等), 同时又能对现存的Recipe保持最大的兼容
  15. ///
  16. /// 1. 将Process 的每道工艺分解为1个至多个逻辑工艺单元, 每个逻辑工艺单元通过 Class Name 和RT的工艺算法绑定,
  17. /// 同时也和 GUI Recipe Editor 的页面布局绑定。
  18. ///
  19. /// 2. 一个逻辑单元功能调试好, 并且有在客户端使用后, 此逻辑单元想关联的 RT Process 代码和GUI 界面代码,
  20. /// 不允许再修改, 只能增加新的Class 来实现新的工艺需求
  21. ///
  22. /// 3. 通过配置文件里面定义 ProcessUnit Class Name列表, 来定义当前机台支持的工艺功能, 也就是说如果Recipe文件里面保函了
  23. /// 配置文件里面没有列出的工艺单元, 表明本机台不支持此Recipe, 并报警提示用户
  24. /// </summary>
  25. public partial class PressureUnitByPressureMode : ProcessUnitBase
  26. {
  27. public string UnitName { get; set; } = "PressureUnitByPressureMode";
  28. public bool EnableRamp { get; set; }
  29. public int StartPressure { get; set; } = 10;
  30. public int TargetPressure { get; set; } = 20;
  31. public int ValvePositionPreset { get; set; } = 10;
  32. public int HoldTime { get; set; } = 1000;
  33. public event PropertyChangedEventHandler PropertyChanged;
  34. public void InvokePropertyChanged(string propertyName)
  35. {
  36. if (PropertyChanged != null)
  37. {
  38. PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyName));
  39. }
  40. }
  41. }
  42. public class PressureUnitByValveMode : ProcessUnitBase
  43. {
  44. public string UnitName { get; set; } = "PressureUnitByValveMode";
  45. public bool EnableRamp { get; set; }
  46. public int StartPosition { get; set; } = 10;
  47. public int TargetPosition { get; set; } = 100;
  48. public int HoldTime { get; set; }= 1000;
  49. }
  50. public class TCPUnit : ProcessUnitBase
  51. {
  52. private string m_UnitName = "TCPUnit";
  53. public string UnitName
  54. {
  55. get { return m_UnitName; }
  56. set { m_UnitName = value; }
  57. }
  58. private bool m_EnableRamp;
  59. public bool EnableRamp
  60. {
  61. get { return m_EnableRamp;}
  62. set { m_EnableRamp = value; }
  63. }
  64. public int RFPower { get; set; } = 10;
  65. public int StartPower { get; set; } = 10;
  66. public int TargetPower { get; set; } = 100;
  67. public int HoldTime { get; set; } = 1000;
  68. public int TuneCapPreset { get; set; } = 10;
  69. public int LoadCapPreset { get; set; } = 10;
  70. public int MaxReflectedPower { get; set; } = 100;
  71. public event PropertyChangedEventHandler PropertyChanged;
  72. }
  73. public class BiasUnit : ProcessUnitBase
  74. {
  75. public string UnitName { get; set; } = "BiasUnit";
  76. public int BiasRFPower { get; set; } = 10;
  77. public bool EnableRamp { get; set; }
  78. public int StartBiasRFPower { get; set; } = 10;
  79. public int TargetBiasRFPower { get; set; } = 100;
  80. public int BiasRFHoldTime { get; set; } = 1000;
  81. public int BiasTuneCapPreset { get; set; } = 10;
  82. public int BiasLoadCapPreset { get; set; } = 10;
  83. public int BiasMaxReflectedPower { get; set; } = 1000;
  84. [JsonConverter(typeof(StringEnumConverter))]
  85. public GeneratorMode BiasGeneratorMode { get; set; }
  86. public int PulseRateFreq { get; set; } = 10;
  87. public int PulseDutyCycle { get; set; } = 10;
  88. }
  89. public class GasControlUnit : ProcessUnitBase
  90. {
  91. public string UnitName { get; set; } = "GasControlUnit";
  92. public bool EnableRamp { get; set; }
  93. public int Gas1 { get; set; } = 10;
  94. public int Gas1Target { get; set; } = 100;
  95. public int Gas2 { get; set; } = 10;
  96. public int Gas2Target { get; set; }= 100;
  97. public int Gas3 { get; set; }=10;
  98. public int Gas3Target { get; set; }=100;
  99. public int Gas4 { get; set; } = 10;
  100. public int Gas4Target { get; set; } = 100;
  101. public int Gas5 { get; set; } = 10;
  102. public int Gas5Target { get; set; } = 100;
  103. public int Gas6 { get; set; } = 100;
  104. public int Gas6Target { get; set; } = 10;
  105. public int Gas7 { get; set; } = 100;
  106. public int Gas7Target { get; set; } = 10;
  107. public int Gas8 { get; set; } = 100;
  108. public int Gas8Target { get; set; } = 10;
  109. public int FlowRatie { get; set; } = 100;
  110. }
  111. public class ESCHVUnit : ProcessUnitBase
  112. {
  113. public string UnitName { get; set; } = "ESCHVUnit";
  114. public int BacksideHelum { get; set; } = 10;
  115. public int MinHeFlow { get; set; } = 10;
  116. public int MaxHeFlow { get; set; } = 100;
  117. public int ESCClampValtage { get; set; } = 10;
  118. public int Temperature { get; set; } = 20;
  119. }
  120. public class ProcessKitUnit : ProcessUnitBase
  121. {
  122. public string UnitName { get; set; } = "ProcessKitUnit";
  123. [JsonConverter(typeof(StringEnumConverter))]
  124. private MovementPosition m_LiftPinPostion;
  125. public MovementPosition LiftPinPostion
  126. {
  127. get { return m_LiftPinPostion; }
  128. set { m_LiftPinPostion = value; }
  129. }
  130. [JsonConverter(typeof(StringEnumConverter))]
  131. public MovementPosition WeprBasrPinPosition { get; set; }
  132. }
  133. }