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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Text.RegularExpressions;
 
- using System.Threading.Tasks;
 
- using Aitex.Core.RT.DataCenter;
 
- using Aitex.Core.RT.Device;
 
- using Aitex.Core.RT.Event;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.Util;
 
- using Aitex.Sorter.Common;
 
- using MECF.Framework.Common.SubstrateTrackings;
 
- using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot;
 
- namespace MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Aligners
 
- {
 
-     public class AlignerBase : BaseDevice, IDevice
 
-     { 
 
-         public bool IsBusy
 
-         {
 
-             get { return true; }
 
-         }
 
-         public bool IsError { get; set; }
 
-  
 
-  
 
-  
 
-         public AlignerBase(string module, string name, string display, string deviceId)
 
-             : base(module, name, display, deviceId)
 
-         {
 
-         }
 
-         public virtual bool Initialize()
 
-         {
 
-             WaferManager.Instance.SubscribeLocation(Module, 1);
 
-             return true;
 
-         }
 
-         public virtual void Terminate()
 
-         {  
 
-         }
 
-         public virtual void Monitor()
 
-         {
 
-  
 
-         }
 
-         public virtual void Reset()
 
-         {
 
-             IsError = false;
 
-         }
 
-  
 
-         public virtual bool Home(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool Clear(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool Grip(Hand hand, out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool Release(Hand hand, out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool LiftUp(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool LiftDown(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool Stop(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool Align(double angle, out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual bool QueryState(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             return true;
 
-         }
 
-         public virtual void OnError()
 
-         {
 
-             IsError = true;
 
-         }
 
-         public virtual bool QueryWaferPresence(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-  
 
-             return true;
 
-         }
 
-         public virtual void OnAligned()
 
-         {
 
-         }
 
-     }
 
- }
 
-  
 
 
  |