SchedulerEfemRobot.cs 8.0 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Aitex.Core.RT.Fsm;
  7. using Aitex.Core.RT.Log;
  8. using Aitex.Core.Util;
  9. using Aitex.Core.RT.SCCore;
  10. using Aitex.Sorter.Common;
  11. using MECF.Framework.Common.Schedulers;
  12. using MECF.Framework.Common.Equipment;
  13. using MECF.Framework.Common.SubstrateTrackings;
  14. using Venus_RT.Modules;
  15. using Venus_Core;
  16. namespace Venus_RT.Scheduler
  17. {
  18. class SchedulerItem
  19. {
  20. public EfemEntity.MSG MoveType { get; set; }
  21. public ModuleName target { get; set; }
  22. public Queue<MoveItem> moveList { get; set; }
  23. public RState Status { get; set; }
  24. }
  25. public class SchedulerEfemRobot : SchedulerModule
  26. {
  27. public override bool IsAvailable
  28. {
  29. get { return _entity.IsIdle && (_entity.IsOnline || !Singleton<RouteManager>.Instance.IsAutoMode) && CheckTaskDone() && RunSchedulers(); }
  30. }
  31. public override bool IsOnline
  32. {
  33. get { return _entity.IsOnline; }
  34. }
  35. public override bool IsError
  36. {
  37. get { return _entity.IsError; }
  38. }
  39. public override bool IsIdle
  40. {
  41. get { return _entity.IsIdle; }
  42. }
  43. public RState RobotStatus
  44. {
  45. get { return _entity.RobotStatus; }
  46. }
  47. private EfemEntity _entity = null;
  48. private SchedulerItem _currentScheduler = null;
  49. private int _entityTaskToken = (int)FSM_MSG.NONE;
  50. private int _alignAngle = 0;
  51. private int _increasingAngle = 0;
  52. public ModuleName PreviousTarget { get; set; }
  53. public SchedulerEfemRobot() : base(ModuleName.EfemRobot.ToString())
  54. {
  55. _entity = Singleton<RouteManager>.Instance.EFEM;
  56. PreviousTarget = ModuleName.System;
  57. _alignAngle = SC.GetValue<int>($"EFEM.Aligner.AlignAngle");
  58. _increasingAngle = SC.GetValue<int>($"EFEM.Aligner.IncreasingAngle");
  59. }
  60. public bool Goto(ModuleName target, int slot )
  61. {
  62. _entityTaskToken = _entity.InvokeGoto(target, slot );
  63. PreviousTarget = target;
  64. LogTaskStart(_task, $"Robot goto {target}.{slot + 1}");
  65. return true;
  66. }
  67. public bool Map(ModuleName destination )
  68. {
  69. _entityTaskToken = _entity.InvokeMap(destination.ToString());
  70. LogTaskStart(_task, $"{Module} mapping");
  71. PreviousTarget = destination;
  72. return true;
  73. }
  74. public bool Monitor()
  75. {
  76. return true;
  77. }
  78. public bool CheckTaskDone()
  79. {
  80. bool ret = false;
  81. switch (_entityTaskToken)
  82. {
  83. case (int)FSM_MSG.NONE:
  84. ret = true;
  85. break;
  86. case (int)EfemEntity.MSG.Pick:
  87. case (int)EfemEntity.MSG.Place:
  88. case (int)EfemEntity.MSG.Swap:
  89. ret = IsAllWafersArrived();
  90. break;
  91. case (int)EfemEntity.MSG.Map:
  92. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  93. break;
  94. case (int)EfemEntity.MSG.Goto:
  95. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  96. break;
  97. case (int)EfemEntity.MSG.Align:
  98. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  99. break;
  100. }
  101. if (ret && _task != TaskType.None)
  102. {
  103. LogTaskDone(_task, "");
  104. _task = TaskType.None;
  105. }
  106. return ret;
  107. }
  108. public bool PostMoveItems(MoveItem[] items)
  109. {
  110. foreach (var item in items)
  111. {
  112. LOG.Write(eEvent.EV_ROUTER, ModuleName.EfemRobot, $"Post Moving Item: {item.SourceModule} Slot {item.SourceSlot + 1} => {item.DestinationModule} Slot {item.DestinationSlot + 1}");
  113. }
  114. if (ModuleHelper.IsLoadLock(items.First().Module))
  115. {
  116. _currentScheduler = new SchedulerItem();
  117. _currentScheduler.MoveType = EfemEntity.MSG.Swap;
  118. _currentScheduler.target = items.First().Module;
  119. _currentScheduler.Status = RState.Init;
  120. _currentScheduler.moveList = new Queue<MoveItem>(items);
  121. }
  122. else
  123. {
  124. _currentScheduler = new SchedulerItem();
  125. _currentScheduler.MoveType = items.First().TransferType == EnumMoveType.Pick ? EfemEntity.MSG.Pick : EfemEntity.MSG.Place;
  126. _currentScheduler.target = items.First().Module;
  127. _currentScheduler.Status = RState.Init;
  128. _currentScheduler.moveList = new Queue<MoveItem>(items);
  129. }
  130. RunSchedulers();
  131. return true;
  132. }
  133. bool RunSchedulers()
  134. {
  135. if (_currentScheduler == null)
  136. return true;
  137. if (_entity.IsIdle)
  138. {
  139. if(_currentScheduler.Status == RState.Init)
  140. {
  141. foreach (var item in _currentScheduler.moveList)
  142. {
  143. LOG.Write(eEvent.EV_EFEM_ROBOT, ModuleName.EfemRobot, $"EFEM Robot Moving Items: {item.SourceModule} Slot {item.SourceSlot + 1} => {item.DestinationModule} Slot {item.DestinationSlot + 1}");
  144. }
  145. if (_entity.CheckToPostMessage((int)_currentScheduler.MoveType, _currentScheduler.moveList))
  146. {
  147. _currentScheduler.Status = RState.Running;
  148. _entityTaskToken = (int)_currentScheduler.MoveType;
  149. }
  150. else
  151. _entityTaskToken = (int)FSM_MSG.NONE;
  152. }
  153. else if(_currentScheduler.Status == RState.Running)
  154. {
  155. if (IsAllWafersArrived())
  156. {
  157. if( _entityTaskToken == (int)EfemEntity.MSG.Pick ||
  158. _entityTaskToken == (int)EfemEntity.MSG.Place ||
  159. _entityTaskToken == (int)EfemEntity.MSG.Swap)
  160. {
  161. _entityTaskToken = (int)FSM_MSG.NONE;
  162. }
  163. _currentScheduler.Status = RState.End;
  164. }
  165. }
  166. }
  167. return _currentScheduler.Status == RState.End;
  168. }
  169. private bool IsAllWafersArrived()
  170. {
  171. foreach(var item in _currentScheduler.moveList)
  172. {
  173. if (WaferManager.Instance.CheckNoWafer(item.DestinationModule, item.DestinationSlot))
  174. return false;
  175. }
  176. return true;
  177. }
  178. public override void ResetTask()
  179. {
  180. base.ResetTask();
  181. _entityTaskToken = (int)FSM_MSG.NONE;
  182. if(_currentScheduler != null)
  183. {
  184. _alignAngle = SC.GetValue<int>($"EFEM.Aligner.AlignAngle");
  185. _increasingAngle = SC.GetValue<int>($"EFEM.Aligner.IncreasingAngle");
  186. _currentScheduler.moveList.Clear();
  187. _currentScheduler.Status = RState.End;
  188. }
  189. }
  190. public override bool Align(float angle)
  191. {
  192. _task = TaskType.Align;
  193. LogTaskStart(_task, $"Aligning");
  194. _increasingAngle = SC.GetValue<int>($"EFEM.Aligner.IncreasingAngle");
  195. if(_increasingAngle == 0)
  196. {
  197. // enable change align angle only with increasing function disable to avoid logic confuse
  198. _alignAngle = SC.GetValue<int>($"EFEM.Aligner.AlignAngle");
  199. }
  200. _alignAngle = (_alignAngle + _increasingAngle) % 360;
  201. _entityTaskToken = _entity.InvokeAlign(ModuleName.Aligner1.ToString(),0, _alignAngle);
  202. return _entityTaskToken == (int)EfemEntity.MSG.Align;
  203. }
  204. }
  205. }