| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using Aitex.Core.Common.DeviceData;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.OperationCenter;namespace MECF.Framework.Common.Device.Bases{    public abstract class MotorBase : BaseDevice, IDevice    {        public virtual bool IsServoOn { get; set; }        public virtual bool IsError { get; set; }        public virtual bool IsHomed { get; set; }        public virtual bool IsMoving { get; set; }        public virtual bool IsInTargetPosition { get; set; }        public virtual float CurrentPosition { get; set; }        public virtual float Target { get; set; }         public virtual AITServoMotorData DeviceData { get; set; }        protected MotorBase() : base()        {        }        protected MotorBase(string module, string name) : base(module, name, name, name)        {        }        public virtual bool Initialize()        {            DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);            DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => IsServoOn);            DATA.Subscribe($"{Module}.{Name}.IsError", () => IsError);            DATA.Subscribe($"{Module}.{Name}.IsHomed", () => IsHomed);            DATA.Subscribe($"{Module}.{Name}.IsMoving", () => IsMoving);            DATA.Subscribe($"{Module}.{Name}.IsInTargetPosition", () => IsInTargetPosition);            DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => CurrentPosition);            OP.Subscribe($"{Module}.{Name}.Home", (function, args) =>            {                Home();                return true;            });            OP.Subscribe($"{Module}.{Name}.ServoOn", (function, args) =>            {                ServoOn();                return true;            });            OP.Subscribe($"{Module}.{Name}.SetSpeed", (function, args) =>            {                SetSpeed((float)args[0]);                return true;            });            OP.Subscribe($"{Module}.{Name}.SetPosition", (function, args) =>            {                SetPosition((float)args[0]);                return true;            });            OP.Subscribe($"{Module}.{Name}.StopMotion", (function, args) =>            {                StopMotion( );                return true;            });            OP.Subscribe($"{Module}.{Name}.ResetError", (function, args) =>            {                ResetError( );                return true;            });            return true;        }        public virtual void Home()        {                     }        public virtual void ServoOn()        {                     }        public virtual void SetSpeed(float speed)        {                     }        public virtual void SetPosition(float position)        {                     }        public virtual void StopMotion()        {                     }        public virtual void ResetError()        {                     }         public virtual void Terminate()        {        }        public virtual void Monitor()        {        }        public virtual void Reset()        {        }    }}
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