SimulatorSystem.cs 39 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.IOCore;
  3. using Aitex.Core.RT.Log;
  4. using Aitex.Core.Util;
  5. using MECF.Framework.Common.Equipment;
  6. using MECF.Framework.Simulator.Core.Driver;
  7. using System;
  8. using System.Collections.Generic;
  9. using Venus_Simulator.Devices;
  10. using System.Threading;
  11. namespace Venus_Simulator.Instances
  12. {
  13. public class SimulatorSystem : Singleton<SimulatorSystem>
  14. {
  15. private PeriodicJob _thread;
  16. private Random _rd = new Random();
  17. private RD_TRIG _trigATM = new RD_TRIG();
  18. private RD_TRIG _trigVAC = new RD_TRIG();
  19. private R_TRIG _trigLLExtend = new R_TRIG();
  20. private R_TRIG _trigLLRetract = new R_TRIG();
  21. private static int count = 0;
  22. private readonly float ATM_THRESHOLD = 750000;
  23. private readonly float ATM_PRESSURE = 760000;
  24. private readonly float ATM_LoadLock_PRESSURE = 760000;
  25. private readonly uint VAC_SW_PRESSURE = 9500;
  26. private readonly uint PROCESS_GAUGE = 10000;
  27. private Dictionary<ModuleName, DeviceSimulator> _MockDevices = new Dictionary<ModuleName, DeviceSimulator>();
  28. public SimulatorSystem()
  29. {
  30. //_MockDevices.Add(ModuleName.PMB, new SkyPumpMock());
  31. //_MockDevices.Add(ModuleName.PMB, new AdTecGeneratorMock());
  32. //_MockDevices.Add(ModuleName.PMB, new AdTecMatchMock());
  33. // TODO
  34. }
  35. ~SimulatorSystem()
  36. {
  37. _thread?.Stop();
  38. }
  39. public void Initialize()
  40. {
  41. SetDefaultValue(ModuleName.PMA);
  42. SetDefaultValue(ModuleName.PMB);
  43. SetTMDefaultValue();
  44. Singleton<DataManager>.Instance.Initialize(false);
  45. _thread = new PeriodicJob(500, OnMonitor, nameof(SimulatorSystem), true);
  46. }
  47. private void SetDefaultValue(ModuleName mod)
  48. {
  49. // chamber
  50. IO.DI[$"{mod}.DI_PM_Lid_Closed"].Value = true;
  51. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = false;
  52. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = true;
  53. IO.DI[$"{mod}.DI_PCW_Flow_SW"].Value = true;
  54. IO.DI[$"{mod}.DI_Water_Leak_Sensor"].Value = true;
  55. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = false;
  56. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = true;
  57. IO.DI[$"{mod}.DI_RF_Generator_Interlock"].Value = true;
  58. IO.DI[$"{mod}.DI_Source_RF_Fan"].Value = true;
  59. IO.DI[$"{mod}.DI_Turbo_Pump_Interlock"].Value = true;
  60. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  61. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  62. IO.DI[$"{mod}.DI_CDA_Pressure"].Value = true;
  63. IO.DI[$"{mod}.DI_Coolant_Inlet_TC_Broken_Alarm"].Value = false;
  64. IO.DI[$"{mod}.DI_Coolant_Outlet_TC_Broken_Alarm"].Value = true;
  65. IO.DI[$"{mod}.DI_Process_VAC_Gauge_High_Alarm"].Value = false;
  66. IO.DI[$"{mod}.DI_Process_VAC_Gauge_Low_Alarm"].Value = false;
  67. IO.DI[$"{mod}.DI_Chamber_VAC_Gauge_Alarm"].Value = false;
  68. IO.DI[$"{mod}.DI_Foreline_Vacuum_Gauge_Alarm"].Value = false;
  69. IO.DI[$"{mod}.DI_Loadlock_Vacuum_Gauge_Alarm"].Value = false;
  70. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  71. IO.DI[$"{mod}.DI_Valve_TC_Deviation_out_of_range"].Value = false;
  72. IO.DI[$"{mod}.DI_Valve_Control_TC_Broken_Alarm"].Value = false;
  73. IO.DI[$"{mod}.DI_Valve_Monitor_TC_Broken_Alarm"].Value = false;
  74. IO.DI[$"{mod}.DI_Valve_Heater_On_FB"].Value = false;
  75. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  76. IO.DI[$"{mod}.DI_Foreline_Control_TC_Broken_Alarm"].Value = false;
  77. IO.DI[$"{mod}.DI_Foreline_Monitor_TC_Broken_Alarm"].Value = false;
  78. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = false;
  79. IO.DI[$"{mod}.DI_CHB_Wall_TC_Deviation_out_of_range"].Value = false;
  80. IO.DI[$"{mod}.DI_CHB_Wall_Control_TC_Broken_Alarm"].Value = false;
  81. IO.DI[$"{mod}.DI_CHB_Wall_Monitor_TC_Broken_Alarm"].Value = false;
  82. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = false;
  83. IO.DI[$"{mod}.DI_CHB_Wall_OT_SW_Alarm"].Value = false;
  84. IO.DI[$"{mod}.DI_PN2_Pressure_SW"].Value = true;
  85. IO.DI[$"{mod}.DI_MFC1_Pressure_SW"].Value = true;
  86. IO.DI[$"{mod}.DI_MFC2_Pressure_SW"].Value = true;
  87. IO.DI[$"{mod}.DI_MFC3_Pressure_SW"].Value = true;
  88. IO.DI[$"{mod}.DI_MFC4_Pressure_SW"].Value = true;
  89. IO.DI[$"{mod}.DI_MFC5_Pressure_SW"].Value = true;
  90. IO.DI[$"{mod}.DI_MFC6_Pressure_SW"].Value = true;
  91. IO.DI[$"{mod}.DI_MFC7_Pressure_SW"].Value = true;
  92. IO.DI[$"{mod}.DI_MFC8_Pressure_SW"].Value = true;
  93. IO.DI[$"{mod}.DI_He_Pressure_SW"].Value = true;
  94. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  95. IO.DI[$"{mod}.DI_Loadlock_Lid_Closed"].Value = true;
  96. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  97. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  98. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  99. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  100. IO.DI[$"{mod}.DI_Loadlock_ATM_SW"].Value = false;
  101. IO.DI[$"{mod}.DI_Gas_Box_Door_SW"].Value = true;
  102. IO.DI[$"{mod}.DI_Gas_Box_Pressure_SW"].Value = true;
  103. //// pressure
  104. SetAiValue($"{mod}.AI_Foreline_Pressure", 5000);
  105. //SetAiValue($"{mod}.AI_Process_Pressure_High", 5000);
  106. //SetAiValue($"{mod}.AI_Process_Pressure_Low", 5000);
  107. //SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  108. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  109. SetAiValue($"{mod}.AI_Chamber_Pressure", 5000);
  110. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  111. //// Temperature
  112. SetAiValue($"{mod}.AI_Valve_Control_TC_Temp", 28);
  113. SetAiValue($"{mod}.AI_Valve_Monitor_TC_Temp", 27);
  114. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", 28);
  115. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", 27);
  116. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", 28);
  117. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", 27);
  118. SetAiValue($"{mod}.AI_Coolant_Inlet_Temp", 28);
  119. if (mod == ModuleName.PMA)
  120. {
  121. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 29);
  122. }
  123. else if (mod == ModuleName.PMB)
  124. {
  125. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 30);
  126. }
  127. // Datetime
  128. SetAiValue($"{mod}.AI_Year", DateTime.Today.Year);
  129. SetAiValue($"{mod}.AI_Month", DateTime.Today.Month);
  130. SetAiValue($"{mod}.AI_Day", DateTime.Today.Day);
  131. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  132. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  133. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  134. }
  135. private void SetTMDefaultValue()
  136. {
  137. ModuleName mod = ModuleName.TM;
  138. IO.DI[$"{mod}.DI_TM_Power_On"].Value = true;
  139. IO.DI[$"{mod}.DI_TM_In_Safety"].Value = true;
  140. IO.DI[$"{mod}.DI_Water_Leak_Sensor"].Value = true;
  141. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMA"].Value = true;
  142. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMB"].Value = true;
  143. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMC"].Value = true;
  144. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMD"].Value = true;
  145. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_LLA"].Value = true;
  146. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_LLB"].Value = true;
  147. IO.DI[$"{mod}.DI_EFEM_RB_Not_Extend_LLA"].Value = true;
  148. IO.DI[$"{mod}.DI_EFEM_RB_Not_Extend_LLB"].Value = true;
  149. IO.DI[$"{mod}.DI_EFEM_Side_Door_Closed"].Value = true;
  150. IO.DI[$"{mod}.DI_TM_CHB_PCW_Flow_Switch"].Value = true;
  151. IO.DI[$"{mod}.DI_LLA_PCW_Flow_Switch"].Value = true;
  152. IO.DI[$"{mod}.DI_LLB_PCW_Flow_Switch"].Value = true;
  153. IO.DI[$"{mod}.DI_TM_CHB_Door_Closed"].Value = true;
  154. IO.DI[$"{mod}.DI_LLA_Lid_Door_Closed"].Value = true;
  155. IO.DI[$"{mod}.DI_LLB_Lid_Door_Closed"].Value = true;
  156. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = false;
  157. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = true;
  158. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = false;
  159. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = true;
  160. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = false;
  161. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = true;
  162. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = false;
  163. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = true;
  164. IO.DI[$"{mod}.DI_CDA_Pressure_Switch"].Value = true;
  165. IO.DI[$"{mod}.DI_Vaccum_Pressure_Switch"].Value = true;
  166. IO.DI[$"{mod}.DI_N2_Pressure_Switch"].Value = true;
  167. IO.DI[$"{mod}.DI_TM_Chamber_VAC_Gauge_Alarm"].Value = true;
  168. IO.DI[$"{mod}.DI_TM_Foreline_VAC_Gauge_Alarm"].Value = true;
  169. IO.DI[$"{mod}.DI_LLA_Chamber_VAC_Gauge_Alarm"].Value = true;
  170. IO.DI[$"{mod}.DI_LLA_Foreline_VAC_Gauge_Alarm"].Value = true;
  171. IO.DI[$"{mod}.DI_LLB_Chamber_VAC_Gauge_Alarm"].Value = true;
  172. IO.DI[$"{mod}.DI_LLB_Foreline_VAC_Gauge_Alarm"].Value = true;
  173. // Datetime
  174. SetAiValue($"{mod}.AI_Year", DateTime.Today.Year);
  175. SetAiValue($"{mod}.AI_Month", DateTime.Today.Month);
  176. SetAiValue($"{mod}.AI_Day", DateTime.Today.Day);
  177. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  178. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  179. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  180. }
  181. private bool OnMonitor()
  182. {
  183. try
  184. {
  185. // PMA
  186. MonitorSlitDoor(ModuleName.PMA);
  187. MonitorPin(ModuleName.PMA);
  188. MonitorPressure(ModuleName.PMA);
  189. MonitorExtendAndRetract(ModuleName.PMA);
  190. //MonitorTemperature(ModuleName.PMA);
  191. MonitorGas(ModuleName.PMA);
  192. //MonitorRF(ModuleName.PMA);
  193. ChangeTime(ModuleName.PMA);
  194. //MonitorIOPumpCtrl(ModuleName.PMA);
  195. //// PMB
  196. //MonitorSlitDoor(ModuleName.PMB);
  197. //MonitorPin(ModuleName.PMB);
  198. //MonitorPressure(ModuleName.PMB);
  199. //MonitorTemperature(ModuleName.PMB);
  200. //MonitorGas(ModuleName.PMB);
  201. //MonitorRF(ModuleName.PMB);
  202. //ChangeTime(ModuleName.PMB);
  203. //MonitorIOPumpCtrl(ModuleName.PMB);
  204. MonitorMFSlitDoor();
  205. ChangeTime(ModuleName.TM);
  206. }
  207. catch (Exception e)
  208. {
  209. LOG.WriteExeption(e);
  210. }
  211. return true;
  212. }
  213. private void ChangeTime(ModuleName mod)
  214. {
  215. // Heartbeat with PLC
  216. SetAiValue($"{mod}.AI_Heartbeat_FB", GetAoValue($"{mod}.AO_Heartbeat"));
  217. SetAiValue($"{mod}.AI_Year", DateTime.Now.Year);
  218. SetAiValue($"{mod}.AI_Month", DateTime.Now.Month);
  219. SetAiValue($"{mod}.AI_Day", DateTime.Now.Day);
  220. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  221. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  222. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  223. }
  224. void MonitorSlitDoor(ModuleName mod)
  225. {
  226. // slit door open
  227. if (IO.DO[$"{mod}.DO_Slit_Door_Open"].Value)
  228. {
  229. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = true;
  230. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = false;
  231. }
  232. // slit door close
  233. if (IO.DO[$"{mod}.DO_Slit_Door_Close"].Value)
  234. {
  235. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  236. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  237. }
  238. }
  239. void MonitorMFSlitDoor()
  240. {
  241. ModuleName mod = ModuleName.TM;
  242. // LLA T door open
  243. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_T_Open"].Value)
  244. {
  245. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = true;
  246. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = false;
  247. }
  248. // LLB T door open
  249. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_T_Open"].Value)
  250. {
  251. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = true;
  252. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = false;
  253. }
  254. // LLA E door open
  255. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_E_Open"].Value)
  256. {
  257. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = true;
  258. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = false;
  259. }
  260. // LLB E door open
  261. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_E_Open"].Value)
  262. {
  263. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = true;
  264. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = false;
  265. }
  266. // LLA T door close
  267. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_T_Close"].Value)
  268. {
  269. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = false;
  270. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = true;
  271. }
  272. // LLB T door close
  273. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_T_Close"].Value)
  274. {
  275. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = false;
  276. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = true;
  277. }
  278. // LLA E door close
  279. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_E_Close"].Value)
  280. {
  281. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = false;
  282. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = true;
  283. }
  284. // LLB E door close
  285. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_E_Close"].Value)
  286. {
  287. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = false;
  288. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = true;
  289. }
  290. }
  291. void MonitorPin(ModuleName mod)
  292. {
  293. // lift pin up
  294. if (IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value != IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value)
  295. {
  296. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value;
  297. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value;
  298. }
  299. }
  300. void MonitorExtendAndRetract(ModuleName mod)
  301. {
  302. // Extend
  303. _trigLLExtend.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Extend"].Value;
  304. if (_trigLLExtend.Q)
  305. {
  306. _trigLLRetract.RST = true;
  307. Thread.Sleep(500);
  308. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = true;
  309. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = false;
  310. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  311. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  312. }
  313. // Retract
  314. _trigLLRetract.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Retract"].Value;
  315. if (_trigLLRetract.Q)
  316. {
  317. count++;
  318. _trigLLExtend.RST = true;
  319. Thread.Sleep(500);
  320. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  321. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  322. if (count == 1)
  323. {
  324. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  325. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  326. }
  327. else if (count == 2)
  328. {
  329. count = 0;
  330. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = true;
  331. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  332. }
  333. }
  334. }
  335. void MonitorPressure(ModuleName mod)
  336. {
  337. // pressure
  338. string sAI_Foreline = "AI_Foreline_Pressure";
  339. // Loadlock pressure
  340. string sAI_LoadLockPressure = "AI_Loadlock_Pressure";
  341. // Foreline
  342. if (SkyPumpMockPMA._simPumpStatus == SkyPumpMockPMA.SimPumpStatus.Open || EdwardsPumpMockPMA._simPumpStatus == EdwardsPumpMockPMA.SimEdwardsPumpStatus.Open)
  343. {
  344. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") - _rd.Next(500, 600));
  345. }
  346. else
  347. {
  348. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") + _rd.Next(500, 600));
  349. }
  350. // PLC 模拟量范围[0,4000], 电压[0, 10V], 压力[0, 760Torr]
  351. string sAI_ChamberPressure = "AI_Chamber_Pressure";
  352. string sAI_ProcessPressure = "AI_Process_Pressure";
  353. //float chamber_pressure = GetMockChamberPressure(mod);
  354. //float process_pressure = GetAiValue($"{mod}.AI_Process_Pressure");
  355. // soft pump & fast pump
  356. DOAccessor fast_pump_vlv = IO.DO[$"{mod}.DO_Fast_Pumping_Valve"];
  357. DOAccessor soft_pump_vlv = IO.DO[$"{mod}.DO_Soft_Pumping_Valve"];
  358. DOAccessor turbo_pump_vlv = IO.DO[$"{mod}.DO_Turbo_Pump_Pumping_Valve"];
  359. if (fast_pump_vlv.Value || soft_pump_vlv.Value || turbo_pump_vlv.Value)
  360. {
  361. if (fast_pump_vlv.Value && soft_pump_vlv.Value)
  362. {
  363. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  364. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  365. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  366. {
  367. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 30000);
  368. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  369. }
  370. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  371. {
  372. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  373. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  374. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  375. }
  376. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(15000, 16000));
  377. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(150, 160));
  378. }
  379. else if (fast_pump_vlv.Value)
  380. {
  381. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  382. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  383. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  384. {
  385. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 25000);
  386. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  387. }
  388. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  389. {
  390. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  391. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  392. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  393. }
  394. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(12000, 13000));
  395. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(120, 130));
  396. }
  397. else if (soft_pump_vlv.Value)
  398. {
  399. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  400. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  401. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  402. {
  403. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 22000);
  404. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  405. }
  406. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  407. {
  408. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  409. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  410. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  411. }
  412. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(13000, 14000));
  413. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(100, 110));
  414. }
  415. else if (turbo_pump_vlv.Value)
  416. {
  417. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  418. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  419. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  420. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  421. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  422. }
  423. }
  424. // fast vent & purge
  425. DOAccessor vent_vlv = IO.DO[$"{mod}.DO_N2_Valve"];
  426. //DOAccessor purge_vlv = IO.DO[$"{mod}.DO_Chamber_purge_valve"];
  427. //if (vent_vlv.Value || purge_vlv.Value)
  428. //{
  429. // if (vent_vlv.Value && purge_vlv.Value)
  430. // {
  431. // float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  432. // float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  433. // if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  434. // {
  435. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 30000);
  436. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  437. // }
  438. // else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  439. // {
  440. // getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  441. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  442. // SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  443. // }
  444. // //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(45000, 50000));
  445. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(150, 160));
  446. // }
  447. // else
  448. //
  449. if (vent_vlv.Value)
  450. {
  451. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  452. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  453. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  454. {
  455. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  456. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  457. }
  458. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  459. {
  460. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  461. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  462. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  463. }
  464. else
  465. {
  466. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  467. }
  468. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(25000, 30000));
  469. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(130, 150));
  470. }
  471. // Loadlock Pumping Valve
  472. DOAccessor Loadlock_pump_vlv = IO.DO[$"{mod}.DO_Loadlock_Pumping_Valve"];
  473. if (Loadlock_pump_vlv.Value)
  474. {
  475. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") - 30000);
  476. }
  477. // Loadlock vent
  478. DOAccessor Loadlock_vent_vlv = IO.DO[$"{mod}.DO_Loadlock_Vent_Valve"];
  479. if (Loadlock_vent_vlv.Value)
  480. {
  481. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") + 30000);
  482. }
  483. // 压力值越界,复位
  484. float chamber_pressure1 = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  485. if (chamber_pressure1 > ATM_PRESSURE)
  486. {
  487. SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  488. }
  489. else if (chamber_pressure1 < 20)
  490. {
  491. SetAiValue($"{mod}.AI_Chamber_Pressure", 20);
  492. }
  493. float process_pressure1 = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  494. if (process_pressure1 > PROCESS_GAUGE)
  495. {
  496. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  497. }
  498. else if (process_pressure1 < 20)
  499. {
  500. SetAiValue($"{mod}.AI_Process_Pressure", 20);
  501. }
  502. float foreline_pressure = GetAiValue($"{mod}.{sAI_Foreline}");
  503. if (foreline_pressure > 10000)
  504. {
  505. SetAiValue($"{mod}.AI_Foreline_Pressure", 10000);
  506. }
  507. else if (foreline_pressure < 150)
  508. {
  509. SetAiValue($"{mod}.AI_Foreline_Pressure", 150);
  510. }
  511. // LoadLock压力值越界,复位
  512. float LoadLock_pressure1 = GetAiValue($"{mod}.{sAI_LoadLockPressure}");
  513. if (LoadLock_pressure1 > ATM_LoadLock_PRESSURE)
  514. {
  515. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  516. }
  517. else if (LoadLock_pressure1 < 20)
  518. {
  519. SetAiValue($"{mod}.AI_Loadlock_Pressure", 20);
  520. }
  521. // 模拟压力计漂移
  522. //int p1 = (int)GetMockChamberPressure(mod);
  523. //int new_p1 = _rd.Next(p1 - 2, p1 + 2);
  524. //SetAiValue($"{mod}.AI_Chamber_Pressure", new_p1);
  525. //int p2 = (int)GetAiValue($"{mod}.AI_Foreline_Pressure");
  526. //int new_p2 = _rd.Next(p2 - 1, p2 + 1);
  527. //SetAiValue($"{mod}.AI_Foreline_Pressure", new_p2);
  528. //int p3 = (int)GetAiValue($"{mod}.AI_Process_Pressure");
  529. //int new_p3 = _rd.Next(p3 - 1, p3 + 1);
  530. //SetAiValue($"{mod}.AI_Process_Pressure", new_p3);
  531. // 根据当前压力值设定信号
  532. //float chamber_pressure2 = GetMockChamberPressure(mod);
  533. // ATM switch
  534. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") > ATM_THRESHOLD;
  535. // VAC switch
  536. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") < VAC_SW_PRESSURE;
  537. // Throttle valve
  538. //var pos_sp = IO.AO[$"{mod}.AO_Throttle_Valve_Pressure_Setpoint"].Value;
  539. //var mock_pos_fb = _rd.Next(pos_sp - 2, pos_sp + 2);
  540. ////IO.AI[$"{mod}.AI_Throttle_Valve_Real_Pressure"].Value = (short)mock_pos_fb;
  541. //SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", mock_pos_fb);
  542. // 压力值
  543. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  544. //{
  545. // short increase = (short)_rd.Next(20, 30);
  546. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") + increase);
  547. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") > GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  548. // {
  549. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  550. // }
  551. //}
  552. //else
  553. //{
  554. // short increase = (short)_rd.Next(20, 30);
  555. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") - increase);
  556. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  557. // {
  558. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  559. // }
  560. //}
  561. //// 位置值
  562. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  563. //{
  564. // short increase = (short)_rd.Next(20, 30);
  565. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") + increase);
  566. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") > GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  567. // {
  568. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  569. // }
  570. //}
  571. //else
  572. //{
  573. // short increase = (short)_rd.Next(20, 30);
  574. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") - increase);
  575. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  576. // {
  577. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  578. // }
  579. //}
  580. }
  581. //float GetMockChamberPressure(ModuleName mod)
  582. //{
  583. // return GetAiValue($"{mod}.AI_Chamber_Pressure");
  584. //}
  585. //void SetMockChamberPressure(ModuleName mod, float val)
  586. //{
  587. // SetAiValue($"{mod}.AI_Chamber_Pressure", val);
  588. //}
  589. void SetAiValue(string name, float value)
  590. {
  591. byte[] flow = BitConverter.GetBytes(value);
  592. short high1 = BitConverter.ToInt16(flow, 0);
  593. short low1 = BitConverter.ToInt16(flow, 2);
  594. IO.AI[name].Buffer[IO.AI[name].Index] = BitConverter.ToInt16(flow, 0);
  595. IO.AI[name].Buffer[IO.AI[name].Index + 1] = BitConverter.ToInt16(flow, 2);
  596. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  597. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  598. float readback = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  599. }
  600. float GetAiValue(string name)
  601. {
  602. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  603. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  604. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  605. return flow;
  606. }
  607. float GetAoValue(string name)
  608. {
  609. byte[] high = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index]);
  610. byte[] low = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index + 1]);
  611. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  612. return flow;
  613. }
  614. void MonitorTemperature(ModuleName mod)
  615. {
  616. //IO.DI[$"{mod}.DI_Substrate_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value;
  617. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Forline_Heater_On"].Value;
  618. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value;
  619. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  620. IO.DI[$"{mod}.DI_Substrate_TC_Deviation_out_of_range"].Value = false;
  621. // 底座
  622. //if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  623. // GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") < GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  624. //{
  625. // SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") + _rd.Next(1, 2));
  626. // SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") + _rd.Next(1, 2));
  627. //}
  628. //else if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  629. // GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  630. //{
  631. // SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") - _rd.Next(1, 2));
  632. // SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") - _rd.Next(1, 2));
  633. //}
  634. // Foreline
  635. if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  636. GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") < GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  637. {
  638. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") + _rd.Next(1, 2));
  639. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp") + _rd.Next(1, 2));
  640. }
  641. else if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  642. GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") > GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  643. {
  644. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") - _rd.Next(1, 2));
  645. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp") - _rd.Next(1, 2));
  646. }
  647. // Wall
  648. if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  649. GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") < GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  650. {
  651. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") + _rd.Next(1, 2));
  652. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") + _rd.Next(1, 2));
  653. }
  654. else if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  655. GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  656. {
  657. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") - _rd.Next(1, 2));
  658. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") - _rd.Next(1, 2));
  659. }
  660. }
  661. void MonitorGas(ModuleName mod)
  662. {
  663. // gas
  664. this.SimulateMFC(ModuleName.PMA, 1);
  665. this.SimulateMFC(ModuleName.PMA, 2);
  666. this.SimulateMFC(ModuleName.PMA, 3);
  667. this.SimulateMFC(ModuleName.PMA, 4);
  668. this.SimulateMFC(ModuleName.PMA, 5);
  669. this.SimulateMFC(ModuleName.PMA, 6);
  670. this.SimulateMFC(ModuleName.PMA, 7);
  671. this.SimulateMFC(ModuleName.PMA, 8);
  672. this.SimulateN2(ModuleName.PMA);
  673. this.SimulateHe(ModuleName.PMA);
  674. }
  675. private void SimulateMFC(ModuleName mod, byte gasNum)
  676. {
  677. var sp = GetAoValue($"{mod}.AO_MFC{gasNum}_Flow_Setpoint");
  678. if (gasNum == 3)
  679. {
  680. sp = Math.Max(0, sp - 150);
  681. }
  682. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  683. SetAiValue($"{mod}.AI_MFC{gasNum}_Flow", (float)mock_fb);
  684. }
  685. private void SimulateN2(ModuleName mod)
  686. {
  687. var sp = GetAoValue($"{mod}.AO_Turbo_Pump_N2_Flow_Setpoint");
  688. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  689. SetAiValue($"{mod}.AI_Turbo_Pump_N2_Flow", (float)mock_fb);
  690. }
  691. private void SimulateHe(ModuleName mod)
  692. {
  693. var sp = GetAoValue($"{mod}.AO_He_Flow_Setpoint");
  694. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  695. SetAiValue($"{mod}.AI_He_Flow", (float)mock_fb);
  696. }
  697. void MonitorRF(ModuleName mod)
  698. {
  699. // RF generator
  700. var sp = GetAoValue($"{mod}.AO_Generator_Power_Setpoint");
  701. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  702. //var mock_sp = _rd.Next(sp - 3, sp + 3);
  703. SetAiValue($"{mod}.AI_Generator_Forward_Power", (float)mock_fb);
  704. //IO.DI[$"{mod}.DI_Generator_Power_Status"].Value = IO.DO[$"{mod}.DO_Generator_Power_ON"].Value;
  705. }
  706. void MonitorIOPumpCtrl(ModuleName mod)
  707. {
  708. if (IO.DO[$"{mod}.DO_Pump_Run"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = true;
  709. if (IO.DO[$"{mod}.DO_Pump_Stop"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = false;
  710. }
  711. public void Terminate()
  712. {
  713. _thread.Stop();
  714. }
  715. ////////////////////////////////////////////////////////////////////////
  716. ////////////////////////////////////////////////////////////////////////
  717. public void SetCoolantOutletTemp(string module, int Temp)
  718. {
  719. SetAiValue($"{module}.AI_Coolant_Outlet_Temp", Temp);
  720. }
  721. }
  722. }