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							- using System;
 
- using System.Collections.Generic;
 
- using System.Diagnostics;
 
- using System.IO;
 
- using System.Xml;
 
- using System.Xml.Serialization;
 
- using Aitex.Core.Common.DeviceData;
 
- using Aitex.Core.RT.DataCenter;
 
- using Aitex.Core.RT.Device;
 
- using Aitex.Core.RT.Device.Unit;
 
- using Aitex.Core.RT.Event;
 
- using Aitex.Core.RT.IOCore;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.RT.OperationCenter;
 
- using Aitex.Core.Util;
 
- using MECF.Framework.Common.Device.Bases;
 
- using MECF.Framework.Common.Equipment;
 
- using Venus_Core;
 
- namespace Venus_RT.Devices
 
- {
 
-     //public enum LightType
 
-     //{
 
-     //    Red,
 
-     //    Yellow,
 
-     //    Green,
 
-     //    White,
 
-     //    Blue,
 
-     //    Buzzer1,
 
-     //    Buzzer2
 
-     //}
 
-     public enum LightState
 
-     {
 
-         Off,
 
-         On,
 
-         Blink,
 
-     }
 
-     public class STEvents
 
-     {
 
-         [XmlElement(ElementName = "STEvent")]
 
-         public List<STEvent> Events;
 
-     }
 
-     public class STEvent
 
-     {
 
-         [XmlAttribute(AttributeName = "name")]
 
-         public string Name { get; set; }
 
-         [XmlAttribute]
 
-         public string Red { get; set; }
 
-         [XmlAttribute]
 
-         public string Yellow { get; set; }
 
-         [XmlAttribute]
 
-         public string Green { get; set; }
 
-         [XmlAttribute]
 
-         public string Blue { get; set; }
 
-         [XmlAttribute]
 
-         public string White { get; set; }
 
-         [XmlAttribute]
 
-         public string Buzzer1 { get; set; }
 
-         [XmlAttribute]
 
-         public string Buzzer2 { get; set; }
 
-     }
 
-     public class IoSignalTower : BaseDevice, IDevice
 
-     {
 
-         //device  
 
-         private IoSignalLight _red = null;
 
-         private IoSignalLight _yellow = null;
 
-         private IoSignalLight _green = null;
 
-         private IoSignalLight _blue = null;
 
-         private IoSignalLight _white = null;
 
-         private IoSignalLight _buzzer1 = null;
 
-         private IoSignalLight _buzzer2 = null;
 
-         private PMState state;
 
-         public bool HostControl { get; set; }
 
-         private bool _buzzerSwitchOff = false;
 
-         private bool _buzzerAndRed = false;
 
-         private RfPowerBase _Generator;
 
-         public DeviceTimer _timerBuzzerBlinking = new DeviceTimer();
 
-         public AITSignalTowerData DeviceData
 
-         {
 
-             get
 
-             {
 
-                 AITSignalTowerData data = new AITSignalTowerData()
 
-                 {
 
-                     DeviceName = Name,
 
-                     DeviceSchematicId = DeviceID,
 
-                     DisplayName = Display,
 
-                     IsGreenLightOn = _green != null && _green.Value,
 
-                     IsRedLightOn = _red != null && _red.Value,
 
-                     IsYellowLightOn = _yellow != null && _yellow.Value,
 
-                     IsWhiteLightOn = _white != null && _white.Value,
 
-                     IsBlueLightOn = _blue != null && _blue.Value,
 
-                     IsBuzzerOn = (_buzzer1 != null && _buzzer1.Value) || (_buzzer2 != null && _buzzer2.Value),
 
-                 };
 
-                 return data;
 
-             }
 
-         }
 
-         private object _locker = new object();
 
-         private Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>> _config =
 
-             new Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>>();
 
-         private Dictionary<IoSignalLight, TowerLightStatus> _cmdSetPoint = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-         public IoSignalTower(string module, XmlElement node, string ioModule = "")
 
-         {
 
-             base.Module = module;
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             DOAccessor doRed = ParseDoNode("doRed", node, ioModule);
 
-             if (doRed != null)
 
-             {
 
-                 _red = new IoSignalLight(module, "SignalLightRed", "Red Light", "SignalLightRed", doRed);
 
-             }
 
-             DOAccessor doYellow = ParseDoNode("doYellow", node, ioModule);
 
-             if (doYellow != null)
 
-             {
 
-                 _yellow = new IoSignalLight(module, "SignalLightYellow", "Yellow Light", "SignalLightYellow", doYellow);
 
-             }
 
-             DOAccessor doGreen = ParseDoNode("doGreen", node, ioModule);
 
-             if (doGreen != null)
 
-             {
 
-                 _green = new IoSignalLight(module, "SignalLightGreen", "Green Light", "SignalLightGreen", doGreen);
 
-             }
 
-             DOAccessor doBlue = ParseDoNode("doBlue", node, ioModule);
 
-             if (doBlue != null)
 
-             {
 
-                 _blue = new IoSignalLight(module, "SignalLightBlue", "Blue Light", "SignalLightBlue", doBlue);
 
-             }
 
-             DOAccessor doWhite = ParseDoNode("doWhite", node, ioModule);
 
-             if (doWhite != null)
 
-             {
 
-                 _white = new IoSignalLight(module, "SignalLightWhite", "White Light", "SignalLightWhite", doWhite);
 
-             }
 
-             DOAccessor doBuzzer1 = ParseDoNode("doBuzzer1", node, ioModule);
 
-             if (doBuzzer1 != null)
 
-             {
 
-                 _buzzer1 = new IoSignalLight(module, "SignalLightBuzzer1", "Buzzer Light 1", "SignalLightBuzzer1", doBuzzer1);
 
-             }
 
-             DOAccessor doBuzzer2 = ParseDoNode("doBuzzer2", node, ioModule);
 
-             if (doBuzzer2 != null)
 
-             {
 
-                 _buzzer2 = new IoSignalLight(module, "SignalLightBuzzer2", "Buzzer Light 2", "SignalLightBuzzer2", doBuzzer2);
 
-             }
 
-         }
 
-         public bool Initialize()
 
-         {
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer}", SwitchOffBuzzer);
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOnBuzzerAndRed}", SwitchOnBuzzerAndRed);
 
-             DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
 
-             DATA.Subscribe($"{Module}.{Name}.IsRedLightOn", () => _red != null && _red.Value);
 
-             DATA.Subscribe($"{Module}.{Name}.IsYellowLightOn", () => _yellow != null && _yellow.Value);
 
-             DATA.Subscribe($"{Module}.{Name}.IsGreenLightOn", () => _green != null && _green.Value);
 
-             DATA.Subscribe($"{Module}.{Name}.IsBlueLightOn", () => _blue != null && _blue.Value);
 
-             DATA.Subscribe($"{Module}.{Name}.IsBuzzerOn", () => (_buzzer1 != null && _buzzer1.Value) || (_buzzer2 != null && _buzzer2.Value));
 
-             return true;
 
-         }
 
-         public void SetLight(LightType lightType, LightState state, int blinkInterval = 500)
 
-         {
 
-             IoSignalLight light = null;
 
-             switch (lightType)
 
-             {
 
-                 case LightType.RED:
 
-                     light = _red;
 
-                     break;
 
-                 case LightType.GREEN:
 
-                     light = _green;
 
-                     break;
 
-                 case LightType.YELLOW:
 
-                     light = _yellow;
 
-                     break;
 
-                 case LightType.WHITE:
 
-                     light = _white;
 
-                     break;
 
-                 case LightType.BLUE:
 
-                     light = _blue;
 
-                     break;
 
-                 case LightType.BUZZER1:
 
-                     light = _buzzer1;
 
-                     break;
 
-                 //case LightType.buzz:
 
-                 //    light = _buzzer2;
 
-                 //    break;
 
-             }
 
-             if (light == null)
 
-             {
 
-                 LOG.Write(eEvent.ERR_SIGNAL_TOWER_UNDEFINE, ModuleName.System, light.ToString());
 
-                 return;
 
-             }
 
-             switch (state)
 
-             {
 
-                 case LightState.On:
 
-                     _cmdSetPoint[light] = TowerLightStatus.On;
 
-                     light.StateSetPoint = TowerLightStatus.On;
 
-                     break;
 
-                 case LightState.Off:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Off;
 
-                     light.StateSetPoint = TowerLightStatus.Off;
 
-                     break;
 
-                 case LightState.Blink:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Blinking;
 
-                     light.Interval = blinkInterval;
 
-                     light.StateSetPoint = TowerLightStatus.Blinking;
 
-                     break;
 
-             }
 
-         }
 
-         public bool CustomSignalTower(string configPathFile)
 
-         {
 
-             try
 
-             {
 
-                 STEvents config = CustomXmlSerializer.Deserialize<STEvents>(new FileInfo(configPathFile));
 
-                 lock (_locker)
 
-                 {
 
-                     foreach (STEvent e in config.Events)
 
-                     {
 
-                         if (!_config.ContainsKey(e.Name))
 
-                         {
 
-                             _config[e.Name] = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-                         }
 
-                         if (_red != null)
 
-                             _config[e.Name][_red] = ParseLight(e.Red);
 
-                         if (_yellow != null)
 
-                             _config[e.Name][_yellow] = ParseLight(e.Yellow);
 
-                         if (_green != null)
 
-                             _config[e.Name][_green] = ParseLight(e.Green);
 
-                         if (_blue != null)
 
-                             _config[e.Name][_blue] = ParseLight(e.Blue);
 
-                         if (_white != null)
 
-                             _config[e.Name][_white] = ParseLight(e.White);
 
-                         if (_buzzer1 != null)
 
-                             _config[e.Name][_buzzer1] = ParseLight(e.Buzzer1);
 
-                     }
 
-                 }
 
-             }
 
-             catch (Exception e)
 
-             {
 
-                 LOG.Write(eEvent.ERR_SIGNAL_TOWER_INVALID_CFG, ModuleName.System, e.Message);
 
-                 return false;
 
-             }
 
-             return true;
 
-         }
 
-         //响3声,通知工艺正常结束
 
-         public void BuzzerBlinking(double time)
 
-         {
 
-             _timerBuzzerBlinking.Start(time);
 
-         }
 
-         public bool SwitchOnBuzzerAndRed(string cmd, object[] objs)
 
-         {
 
-             return _buzzerAndRed = true;
 
-         }
 
-         public void Monitor()
 
-         {
 
-             if (DATA.Poll(Module, StateData.PMState.ToString()) != null)
 
-                 state = (PMState)DATA.Poll(Module, StateData.PMState.ToString());
 
-             List<IoValve> valves = DEVICE.GetDevice<IoValve>();
 
-             //if (DEVICE.GetDevice<IoRf>() != null)
 
-             //{
 
-             //    _Generator = DEVICE.GetDevice<IoRf>($"{Module}.{VenusDevice.Rf}");
 
-             //}
 
-             //else
 
-             if (DEVICE.GetDevice<AdTecGenerator>() != null)
 
-             {
 
-                 _Generator = DEVICE.GetDevice<AdTecGenerator>($"{Module}.{VenusDevice.Rf}");
 
-             }
 
-             else
 
-             {
 
-                 _Generator = null;
 
-             }
 
-             //pumping valve开,vent purge valve开,Gas valve开,RF开,只要有其中之一处于开的状态,就是绿灯
 
-             if (state == PMState.Error || _buzzerAndRed)
 
-             {
 
-                 SetLight(LightType.GREEN, LightState.Off);
 
-                 SetLight(LightType.RED, LightState.On);
 
-                 SetLight(LightType.YELLOW, LightState.Off);
 
-                 SetLight(LightType.BUZZER1, _buzzerSwitchOff ? LightState.Off : LightState.On);
 
-             }
 
-             else if ((_Generator != null && _Generator.IsPowerOn) || valves.Exists(v => v.Status))
 
-             {
 
-                 SetLight(LightType.GREEN, LightState.On);
 
-                 SetLight(LightType.RED, LightState.Off);
 
-                 SetLight(LightType.YELLOW, LightState.Off);
 
-                 SetLight(LightType.BUZZER1, LightState.Off);
 
-             }
 
-             else if (state == PMState.PreProcess || state == PMState.Processing || state == PMState.PostProcess)
 
-             {
 
-                 SetLight(LightType.GREEN, LightState.On);
 
-                 SetLight(LightType.RED, LightState.Off);
 
-                 SetLight(LightType.YELLOW, LightState.Off);
 
-                 SetLight(LightType.BUZZER1, LightState.Off);
 
-             }
 
-             else
 
-             {
 
-                 SetLight(LightType.GREEN, LightState.Off);
 
-                 SetLight(LightType.RED, LightState.Off);
 
-                 SetLight(LightType.YELLOW, LightState.On);
 
-                 SetLight(LightType.BUZZER1, LightState.Off);
 
-             }
 
-             if (!_timerBuzzerBlinking.IsIdle() && !_timerBuzzerBlinking.IsTimeout())
 
-                 SetLight(LightType.BUZZER1, LightState.Blink);
 
-             MonitorLight(_red);
 
-             MonitorLight(_blue);
 
-             MonitorLight(_yellow);
 
-             MonitorLight(_green);
 
-             MonitorLight(_white);
 
-             MonitorLight(_buzzer1);
 
-             MonitorLight(_buzzer2);
 
-         }
 
-         public void Reset()
 
-         {
 
-             ResetLight(_red);
 
-             ResetLight(_blue);
 
-             ResetLight(_yellow);
 
-             ResetLight(_green);
 
-             ResetLight(_white);
 
-             ResetLight(_buzzer1);
 
-             ResetLight(_buzzer2);
 
-             _buzzerAndRed = false;
 
-             _buzzerSwitchOff = false;
 
-         }
 
-         public bool SwitchOffBuzzer(string cmd, object[] objs)
 
-         {
 
-             if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer}" && _buzzer1 != null && _buzzer1.StateSetPoint != TowerLightStatus.Off)
 
-             {
 
-                 _buzzerSwitchOff = true;
 
-             }
 
-             return true;
 
-         }
 
-         private void SetLight(IoSignalLight light, Dictionary<IoSignalLight, TowerLightStatus> state)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.StateSetPoint = state[light];
 
-             }
 
-         }
 
-         private void ResetLight(IoSignalLight light)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Reset();
 
-             }
 
-         }
 
-         private void MonitorLight(IoSignalLight light)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Monitor();
 
-             }
 
-         }
 
-         public void Terminate()
 
-         {
 
-         }
 
-         private TowerLightStatus MergeCondition(TowerLightStatus newValue, TowerLightStatus oldValue)
 
-         {
 
-             if (newValue == TowerLightStatus.Blinking || oldValue == TowerLightStatus.Blinking)
 
-                 return TowerLightStatus.Blinking;
 
-             if (newValue == TowerLightStatus.On || oldValue == TowerLightStatus.On)
 
-                 return TowerLightStatus.On;
 
-             return TowerLightStatus.Off;
 
-         }
 
-         private TowerLightStatus ParseLight(string light)
 
-         {
 
-             if (string.IsNullOrEmpty(light))
 
-                 return TowerLightStatus.Off;
 
-             TowerLightStatus result = TowerLightStatus.Unknown;
 
-             light = light.Trim().ToLower();
 
-             switch (light)
 
-             {
 
-                 case "on":
 
-                     result = TowerLightStatus.On;
 
-                     break;
 
-                 case "off":
 
-                     result = TowerLightStatus.Off;
 
-                     break;
 
-                 case "blinking":
 
-                     result = TowerLightStatus.Blinking;
 
-                     break;
 
-                 default:
 
-                     LOG.Write(eEvent.ERR_SIGNAL_TOWER_INVALID_CFG, ModuleName.System, light);
 
-                     break;
 
-             }
 
-             return result;
 
-         }
 
-     }
 
- }
 
 
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