SchedulerEfemRobot.cs 6.9 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Aitex.Core.RT.Fsm;
  7. using Aitex.Core.RT.Log;
  8. using Aitex.Core.Util;
  9. using Aitex.Sorter.Common;
  10. using MECF.Framework.Common.Schedulers;
  11. using MECF.Framework.Common.Equipment;
  12. using MECF.Framework.Common.SubstrateTrackings;
  13. using Venus_RT.Modules;
  14. using Venus_Core;
  15. namespace Venus_RT.Scheduler
  16. {
  17. class SchedulerItem
  18. {
  19. public EfemEntity.MSG MoveType { get; set; }
  20. public ModuleName target { get; set; }
  21. public Queue<MoveItem> moveList { get; set; }
  22. public RState Status { get; set; }
  23. }
  24. public class SchedulerEfemRobot : SchedulerModule
  25. {
  26. public override bool IsAvailable
  27. {
  28. get { return _entity.IsIdle && /*_entity.IsOnline && */CheckTaskDone() && RunSchedulers(); }
  29. }
  30. public override bool IsOnline
  31. {
  32. get { return _entity.IsOnline; }
  33. }
  34. public override bool IsError
  35. {
  36. get { return _entity.IsError; }
  37. }
  38. private EfemEntity _entity = null;
  39. private SchedulerItem _currentScheduler = null;
  40. private int _entityTaskToken = (int)FSM_MSG.NONE;
  41. public ModuleName PreviousTarget { get; set; }
  42. public SchedulerEfemRobot() : base(ModuleName.EfemRobot.ToString())
  43. {
  44. _entity = Singleton<RouteManager>.Instance.EFEM;
  45. PreviousTarget = ModuleName.System;
  46. }
  47. public bool Goto(ModuleName target, int slot )
  48. {
  49. _entityTaskToken = _entity.InvokeGoto(target, slot );
  50. PreviousTarget = target;
  51. LogTaskStart(_task, $"Robot goto {target}.{slot + 1}");
  52. return true;
  53. }
  54. public bool Map(ModuleName destination )
  55. {
  56. _entityTaskToken = _entity.InvokeMap(destination.ToString());
  57. LogTaskStart(_task, $"{Module} mapping");
  58. PreviousTarget = destination;
  59. return true;
  60. }
  61. public bool Monitor()
  62. {
  63. return true;
  64. }
  65. public bool CheckTaskDone()
  66. {
  67. bool ret = false;
  68. switch (_entityTaskToken)
  69. {
  70. case (int)FSM_MSG.NONE:
  71. ret = true;
  72. break;
  73. case (int)EfemEntity.MSG.Pick:
  74. case (int)EfemEntity.MSG.Place:
  75. case (int)EfemEntity.MSG.Swap:
  76. ret = IsAllWafersArrived();
  77. break;
  78. case (int)EfemEntity.MSG.Map:
  79. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  80. break;
  81. case (int)EfemEntity.MSG.Goto:
  82. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  83. break;
  84. case (int)EfemEntity.MSG.Align:
  85. ret = _entity.CheckAcked(_entityTaskToken) && _entity.IsIdle;
  86. break;
  87. }
  88. if (ret && _task != TaskType.None)
  89. {
  90. LogTaskDone(_task, "");
  91. _task = TaskType.None;
  92. }
  93. return ret;
  94. }
  95. public bool PostMoveItems(MoveItem[] items)
  96. {
  97. foreach (var item in items)
  98. {
  99. LOG.Write(eEvent.EV_ROUTER, ModuleName.EfemRobot, $"Post Moving Item: {item.SourceModule} Slot {item.SourceSlot + 1} => {item.DestinationModule} Slot {item.DestinationSlot + 1}");
  100. }
  101. if (ModuleHelper.IsLoadLock(items.First().Module))
  102. {
  103. _currentScheduler = new SchedulerItem();
  104. _currentScheduler.MoveType = EfemEntity.MSG.Swap;
  105. _currentScheduler.target = items.First().Module;
  106. _currentScheduler.Status = RState.Init;
  107. _currentScheduler.moveList = new Queue<MoveItem>(items);
  108. }
  109. else
  110. {
  111. _currentScheduler = new SchedulerItem();
  112. _currentScheduler.MoveType = items.First().TransferType == EnumMoveType.Pick ? EfemEntity.MSG.Pick : EfemEntity.MSG.Place;
  113. _currentScheduler.target = items.First().Module;
  114. _currentScheduler.Status = RState.Init;
  115. _currentScheduler.moveList = new Queue<MoveItem>(items);
  116. }
  117. RunSchedulers();
  118. return true;
  119. }
  120. bool RunSchedulers()
  121. {
  122. if (_currentScheduler == null)
  123. return true;
  124. if (_entity.IsIdle)
  125. {
  126. if(_currentScheduler.Status == RState.Init)
  127. {
  128. foreach (var item in _currentScheduler.moveList)
  129. {
  130. LOG.Write(eEvent.EV_EFEM_ROBOT, ModuleName.EfemRobot, $"EFEM Robot Moving Items: {item.SourceModule} Slot {item.SourceSlot + 1} => {item.DestinationModule} Slot {item.DestinationSlot + 1}");
  131. }
  132. if (_entity.CheckToPostMessage((int)_currentScheduler.MoveType, _currentScheduler.moveList))
  133. {
  134. _currentScheduler.Status = RState.Running;
  135. _entityTaskToken = (int)_currentScheduler.MoveType;
  136. }
  137. else
  138. _entityTaskToken = (int)FSM_MSG.NONE;
  139. }
  140. else if(_currentScheduler.Status == RState.Running)
  141. {
  142. if (IsAllWafersArrived())
  143. {
  144. if( _entityTaskToken == (int)EfemEntity.MSG.Pick ||
  145. _entityTaskToken == (int)EfemEntity.MSG.Place ||
  146. _entityTaskToken == (int)EfemEntity.MSG.Swap)
  147. {
  148. _entityTaskToken = (int)FSM_MSG.NONE;
  149. }
  150. _currentScheduler.Status = RState.End;
  151. }
  152. }
  153. }
  154. return _currentScheduler.Status == RState.End;
  155. }
  156. private bool IsAllWafersArrived()
  157. {
  158. foreach(var item in _currentScheduler.moveList)
  159. {
  160. if (WaferManager.Instance.CheckNoWafer(item.DestinationModule, item.DestinationSlot))
  161. return false;
  162. }
  163. return true;
  164. }
  165. public override void ResetTask()
  166. {
  167. base.ResetTask();
  168. _entityTaskToken = (int)FSM_MSG.NONE;
  169. if(_currentScheduler != null)
  170. {
  171. _currentScheduler.moveList.Clear();
  172. _currentScheduler.Status = RState.End;
  173. }
  174. }
  175. public override bool Align(float angle)
  176. {
  177. _task = TaskType.Align;
  178. LogTaskStart(_task, $"Aligning");
  179. _entityTaskToken = _entity.InvokeAlign(ModuleName.Aligner1.ToString(),0, angle);
  180. return _entityTaskToken == (int)EfemEntity.MSG.Align;
  181. }
  182. }
  183. }