LoadPortModule.cs 17 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Fsm;
  3. using Aitex.Core.RT.OperationCenter;
  4. using Aitex.Core.RT.Routine;
  5. using Aitex.Core.Utilities;
  6. using Aitex.Sorter.Common;
  7. using MECF.Framework.Common.Equipment;
  8. using MECF.Framework.Common.Schedulers;
  9. using MECF.Framework.RT.ModuleLibrary.LPModules;
  10. using System;
  11. using Aitex.Core.RT.SCCore;
  12. using Venus_RT.Devices.EFEM;
  13. using Venus_Core;
  14. namespace Venus_RT.Modules.LPs
  15. {
  16. /// <summary>
  17. /// LP entity
  18. /// </summary>
  19. sealed class LoadPortModule : LoadPortModuleBase
  20. {
  21. public event Action<string> OnEnterError;
  22. private enum STATE
  23. {
  24. Unknown,
  25. Idle, // 1
  26. Init,
  27. Error,
  28. Homing, // 2
  29. Mapping, // 4
  30. Loading,
  31. ReadingCarrierId,
  32. Unloading,
  33. Docking,
  34. Undocking,
  35. Clamping,
  36. Unclamping,
  37. WritingCarrierId,
  38. ReadingTagData,
  39. WritingTagData,
  40. }
  41. public enum MSG
  42. {
  43. Home, // 0
  44. Map, // 1
  45. ActionDone, // 2
  46. Abort, // 5
  47. Online, // 6
  48. Error, // 7
  49. Reset,
  50. ReadCarrierId,
  51. WriteCarrierID,
  52. Load,
  53. Unload,
  54. Dock,
  55. Undock,
  56. Clamp,
  57. Unclamp,
  58. ToInit,
  59. ToIdle,
  60. ReadTagData,
  61. WriteTagData,
  62. }
  63. private readonly Efem _efem;
  64. private Loadport _lpDevice;
  65. public Loadport LPDevice
  66. {
  67. get
  68. {
  69. return _lpDevice;
  70. }
  71. }
  72. public override bool IsReady
  73. {
  74. get { return FsmState == (int)STATE.Idle && CheckAllMessageProcessed(); }
  75. }
  76. public override bool IsError
  77. {
  78. get { return FsmState == (int)STATE.Error; }
  79. }
  80. public override bool IsInit
  81. {
  82. get { return FsmState == (int)STATE.Init; }
  83. }
  84. private LoadPortHomeRoutine _home;
  85. //private LoadPortCloseDoorRoutine _closeDoor;
  86. private LoadPortClampRoutine _clamp;
  87. private LoadPortReadCarrierIdRoutine _readCarrierId;
  88. private LoadPortWriteCarrierIdRoutine _writeCarrierId;
  89. private LoadPortReadTagDataRoutine _readTag;
  90. private LoadPortWriteTagDataRoutine _writeTag;
  91. private LoadPortUnclampRoutine _unclamp;
  92. //private LoadPortUndockRoutine _undock;
  93. private LoadPortLoadRoutine _load;
  94. private LoadPortUnloadRoutine _unload;
  95. //private bool _isInit;
  96. public LoadPortModule(ModuleName module, Efem efem) : base(SC.GetValue<int>("EFEM.LoadPort.SlotNumber"))
  97. {
  98. Name = module.ToString();
  99. Module = module.ToString();
  100. _efem = efem;
  101. InitFsmMap();
  102. OP.Subscribe($"{Module}.ReadCarrierId", (cmd, args) => { PostMsg(MSG.ReadCarrierId); return true; });
  103. OP.Subscribe($"{Module}.WriteCarrierID", (cmd, args) => { PostMsg(MSG.WriteCarrierID, args[0]); return true; });
  104. OP.Subscribe($"{Module}.ReadTagData", (cmd, args) => { PostMsg(MSG.ReadTagData); return true; });
  105. OP.Subscribe($"{Module}.WriteTagData", (cmd, args) => { PostMsg(MSG.WriteTagData, args[0]); return true; });
  106. OP.Subscribe($"{Module}.Load", (cmd, args) => { PostMsg(MSG.Load); return true; });
  107. OP.Subscribe($"{Module}.Unload", (cmd, args) => { PostMsg(MSG.Unload); return true; });
  108. OP.Subscribe($"{Module}.Clamp", (cmd, args) => { PostMsg(MSG.Clamp); return true; });
  109. OP.Subscribe($"{Module}.Unclamp", (cmd, args) => { PostMsg(MSG.Unclamp); return true; });
  110. OP.Subscribe($"{Module}.Dock", (cmd, args) => { PostMsg(MSG.Dock); return true; });
  111. OP.Subscribe($"{Module}.Undock", (cmd, args) => { PostMsg(MSG.Undock); return true; });
  112. OP.Subscribe($"{Module}.Home", (cmd, args) => { PostMsg(MSG.Home); return true; });
  113. OP.Subscribe($"{Module}.Abort", (cmd, args) => { PostMsg(MSG.Abort); return true; });
  114. OP.Subscribe($"{Module}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });
  115. DATA.Subscribe($"{Module}.Status", () => ((STATE)FsmState).ToString());
  116. DATA.Subscribe($"{Module}.FsmState", () => ((STATE)FsmState).ToString());
  117. DATA.Subscribe($"{Module}.FsmPrevState", () => ((STATE)FsmPreviousState).ToString());
  118. DATA.Subscribe($"{Module}.FsmLastMessage", GetFsmLastMessage);
  119. _lpDevice = efem[module] as Loadport;
  120. InitRoutine();
  121. }
  122. private void InitRoutine()
  123. {
  124. _home = new LoadPortHomeRoutine(this);
  125. //_closeDoor = new LoadPortCloseDoorRoutine(this);
  126. _clamp = new LoadPortClampRoutine(this);
  127. //_dock = new LoadPortDockRoutine(this);
  128. //_map = new LoadPortMapRoutine(this);
  129. //_openDoor = new LoadPortOpenDoorRoutine(this);
  130. _readCarrierId = new LoadPortReadCarrierIdRoutine(this);
  131. _writeCarrierId = new LoadPortWriteCarrierIdRoutine(this);
  132. _readTag = new LoadPortReadTagDataRoutine(this);
  133. _writeTag = new LoadPortWriteTagDataRoutine(this);
  134. _unclamp = new LoadPortUnclampRoutine(this);
  135. //_undock = new LoadPortUndockRoutine(this);
  136. //_MapDT = new LoadPortGetMapInfoRoutine(this);
  137. _load = new LoadPortLoadRoutine(this);
  138. _unload = new LoadPortUnloadRoutine(this);
  139. }
  140. private string GetFsmLastMessage()
  141. {
  142. int msg = FsmLastMessage;
  143. if (msg >= (int)MSG.Home && msg <= (int)MSG.Error)
  144. return ((MSG)msg).ToString();
  145. if (msg == (int)FSM_MSG.TIMER)
  146. return "Timer";
  147. return msg.ToString();
  148. }
  149. private void InitFsmMap()
  150. {
  151. EnableFsm(50, STATE.Idle);
  152. //online
  153. AnyStateTransition(MSG.Online, fnOnline, FSM_STATE.SAME);
  154. //Error
  155. AnyStateTransition(MSG.Error, FsmOnError, STATE.Error);
  156. Transition(STATE.Error, MSG.Reset, FsmReset, STATE.Idle);
  157. EnterExitTransition<STATE, FSM_MSG>(STATE.Error, FsmEnterError, FSM_MSG.NONE, FsmExitError);
  158. //Init
  159. Transition(STATE.Init, MSG.Home, FsmStartHome, STATE.Homing);
  160. Transition(STATE.Error, MSG.Home, FsmStartHome, STATE.Homing);
  161. Transition(STATE.Idle, MSG.Home, FsmStartHome, STATE.Homing);
  162. Transition(STATE.Homing, FSM_MSG.TIMER, FsmMonitorHomeTask, STATE.Idle);
  163. Transition(STATE.Homing, MSG.Error, null, STATE.Init);
  164. Transition(STATE.Homing, MSG.Abort, FsmAbortTask, STATE.Init);
  165. //load
  166. Transition(STATE.Idle, MSG.Load, FsmStartLoad, STATE.Loading);
  167. Transition(STATE.Loading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  168. Transition(STATE.Loading, MSG.Abort, FsmAbortTask, STATE.Idle);
  169. //unload
  170. Transition(STATE.Idle, MSG.Unload, FsmStartUnload, STATE.Unloading);
  171. Transition(STATE.Unloading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  172. Transition(STATE.Unloading, MSG.Abort, FsmAbortTask, STATE.Idle);
  173. //read carrier id
  174. Transition(STATE.Idle, MSG.ReadCarrierId, FsmStartReadCarrierId, STATE.ReadingCarrierId);
  175. Transition(STATE.ReadingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  176. Transition(STATE.ReadingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  177. //clamp
  178. Transition(STATE.Idle, MSG.Clamp, FsmStartClamp, STATE.Clamping);
  179. Transition(STATE.Clamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  180. Transition(STATE.Clamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  181. //unclamp
  182. Transition(STATE.Idle, MSG.Unclamp, FsmStartUnclamp, STATE.Unclamping);
  183. Transition(STATE.Unclamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  184. Transition(STATE.Unclamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  185. //dock
  186. Transition(STATE.Idle, MSG.Dock, FsmStartDock, STATE.Docking);
  187. Transition(STATE.Docking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  188. Transition(STATE.Docking, MSG.Abort, FsmAbortTask, STATE.Idle);
  189. //undock
  190. Transition(STATE.Idle, MSG.Undock, FsmStartUndock, STATE.Undocking);
  191. Transition(STATE.Undocking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  192. Transition(STATE.Undocking, MSG.Abort, FsmAbortTask, STATE.Idle);
  193. //write carrier id
  194. Transition(STATE.Idle, MSG.WriteCarrierID, FsmStartWriteCarrierId, STATE.WritingCarrierId);
  195. Transition(STATE.WritingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  196. Transition(STATE.WritingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  197. //read tag data
  198. Transition(STATE.Idle, MSG.ReadTagData, FsmStartReadTagData, STATE.ReadingTagData);
  199. Transition(STATE.ReadingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  200. Transition(STATE.ReadingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  201. //write tag data
  202. Transition(STATE.Idle, MSG.WriteTagData, FsmStartWriteTagData, STATE.WritingTagData);
  203. Transition(STATE.WritingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  204. Transition(STATE.WritingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  205. EnumLoop<STATE>.ForEach((item) =>
  206. {
  207. MapState((int)item, item.ToString());
  208. });
  209. EnumLoop<MSG>.ForEach((item) =>
  210. {
  211. MapMessage((int)item, item.ToString());
  212. });
  213. }
  214. private bool FsmAbortTask(object[] param)
  215. {
  216. return true;
  217. }
  218. private bool FsmReset(object[] param)
  219. {
  220. //if (!_isInit)
  221. //{
  222. // PostMsg(MSG.ToInit);
  223. // return false;
  224. //}
  225. return true;
  226. }
  227. private bool FsmOnError(object[] param)
  228. {
  229. if (FsmState == (int)STATE.Error)
  230. {
  231. return false;
  232. }
  233. AbortRoutine();
  234. if (FsmState == (int)STATE.Init)
  235. return false;
  236. return true;
  237. }
  238. private bool FsmExitError(object[] param)
  239. {
  240. return true;
  241. }
  242. private bool FsmEnterError(object[] param)
  243. {
  244. if (OnEnterError != null)
  245. OnEnterError(Module);
  246. return true;
  247. }
  248. private bool FsmMonitorTask(object[] param)
  249. {
  250. RState ret = MonitorRoutine();
  251. if (ret == RState.Failed)
  252. {
  253. PostMsg(MSG.Error);
  254. return false;
  255. }
  256. return ret == RState.End;
  257. }
  258. private bool FsmStartHome(object[] param)
  259. {
  260. RState ret = StartRoutine(_home);
  261. if (ret == RState.Failed || ret == RState.End)
  262. return false;
  263. //_isInit = false;
  264. return ret == RState.Running;
  265. }
  266. private bool FsmMonitorHomeTask(object[] param)
  267. {
  268. RState ret = MonitorRoutine();
  269. if (ret == RState.Failed)
  270. {
  271. PostMsg(MSG.Error);
  272. return false;
  273. }
  274. if (ret == RState.End)
  275. {
  276. //_isInit = true;
  277. return true;
  278. }
  279. return false;
  280. }
  281. private bool FsmStartUndock(object[] param)
  282. {
  283. QueueRoutine.Clear();
  284. QueueRoutine.Enqueue(_unload);
  285. _clamp.IsUnloadClamp = true;
  286. QueueRoutine.Enqueue(_clamp);
  287. RState ret = StartRoutine();
  288. if (ret == RState.Failed || ret == RState.End)
  289. return false;
  290. return ret == RState.Running;
  291. }
  292. private bool FsmStartDock(object[] param)
  293. {
  294. //Result ret = StartRoutine(_dock);
  295. //if (ret == Result.FAIL || ret == Result.DONE)
  296. return false;
  297. //return ret == Result.RUN;
  298. }
  299. private bool FsmStartUnclamp(object[] param)
  300. {
  301. RState ret = StartRoutine(_unclamp);
  302. if (ret == RState.Failed || ret == RState.End)
  303. return false;
  304. return ret == RState.Running;
  305. }
  306. private bool FsmStartClamp(object[] param)
  307. {
  308. _clamp.IsUnloadClamp = false;
  309. RState ret = StartRoutine(_clamp);
  310. if (ret == RState.Failed || ret == RState.End)
  311. return false;
  312. return ret == RState.Running;
  313. }
  314. private bool FsmStartReadCarrierId(object[] param)
  315. {
  316. RState ret = StartRoutine(_readCarrierId);
  317. if (ret == RState.Failed || ret == RState.End)
  318. return false;
  319. return ret == RState.Running;
  320. }
  321. private bool FsmStartWriteCarrierId(object[] param)
  322. {
  323. _writeCarrierId.CarrierIdSetPoint = (string) param[0];
  324. RState ret = StartRoutine(_writeCarrierId);
  325. if (ret == RState.Failed || ret == RState.End)
  326. return false;
  327. return ret == RState.Running;
  328. }
  329. private bool FsmStartReadTagData(object[] param)
  330. {
  331. RState ret = StartRoutine(_readTag);
  332. if (ret == RState.Failed || ret == RState.End)
  333. return false;
  334. return ret == RState.Running;
  335. }
  336. private bool FsmStartWriteTagData(object[] param)
  337. {
  338. _writeTag.TagDataSetPoint = (string)param[0];
  339. RState ret = StartRoutine(_writeTag);
  340. if (ret == RState.Failed || ret == RState.End)
  341. return false;
  342. return ret == RState.Running;
  343. }
  344. private bool FsmStartUnload(object[] param)
  345. {
  346. RState ret = StartRoutine(_unload);
  347. if (ret == RState.Failed || ret == RState.End)
  348. return false;
  349. return ret == RState.Running;
  350. }
  351. private bool FsmStartLoad(object[] param)
  352. {
  353. RState ret = StartRoutine(_load);
  354. if (ret == RState.Failed || ret == RState.End)
  355. return false;
  356. return ret == RState.Running;
  357. }
  358. private bool fnOnline(object[] param)
  359. {
  360. bool online = (bool)param[0];
  361. _efem.SetOnline(ModuleHelper.Converter(Module), online);
  362. return true;
  363. }
  364. public bool IsPrepareTransferReady(ModuleName module, EnumTransferType type, int slot)
  365. {
  366. if (type == EnumTransferType.Pick)
  367. {
  368. //需要补充:判断LP 放好了,而且已经map过。
  369. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  370. }
  371. else if (type == EnumTransferType.Place)
  372. {
  373. //需要补充:判断LP 放好了,而且已经map过。
  374. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  375. }
  376. return false;
  377. }
  378. internal bool CheckReadyRunNewJob(ModuleName module)
  379. {
  380. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  381. }
  382. internal bool CheckReadyTransfer(ModuleName module)
  383. {
  384. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  385. }
  386. public override bool Home(out string reason)
  387. {
  388. throw new NotImplementedException();
  389. }
  390. public override void NoteJobStart()
  391. {
  392. throw new NotImplementedException();
  393. }
  394. public override void NoteJobComplete()
  395. {
  396. throw new NotImplementedException();
  397. }
  398. public override bool PrepareTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  399. {
  400. throw new NotImplementedException();
  401. }
  402. public override bool TransferHandoff(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  403. {
  404. throw new NotImplementedException();
  405. }
  406. public override bool PostTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  407. {
  408. throw new NotImplementedException();
  409. }
  410. public override bool CheckReadyForTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType,
  411. out string reason)
  412. {
  413. throw new NotImplementedException();
  414. }
  415. public override void NoteTransferStart(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  416. {
  417. throw new NotImplementedException();
  418. }
  419. public override void NoteTransferStop(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  420. {
  421. throw new NotImplementedException();
  422. }
  423. public override bool CheckReadyForMap(ModuleName robot, Hand blade, out string reason)
  424. {
  425. throw new NotImplementedException();
  426. }
  427. }
  428. }