SimulatorSystem.cs 33 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.IOCore;
  3. using Aitex.Core.RT.Log;
  4. using Aitex.Core.Util;
  5. using MECF.Framework.Common.Equipment;
  6. using MECF.Framework.Simulator.Core.Driver;
  7. using System;
  8. using System.Collections.Generic;
  9. using Venus_Simulator.Devices;
  10. using System.Threading;
  11. namespace Venus_Simulator.Instances
  12. {
  13. public class SimulatorSystem : Singleton<SimulatorSystem>
  14. {
  15. private PeriodicJob _thread;
  16. private Random _rd = new Random();
  17. private RD_TRIG _trigATM = new RD_TRIG();
  18. private RD_TRIG _trigVAC = new RD_TRIG();
  19. private R_TRIG _trigLLExtend = new R_TRIG();
  20. private R_TRIG _trigLLRetract = new R_TRIG();
  21. private static int count = 0;
  22. private readonly float ATM_THRESHOLD = 750000;
  23. private readonly float ATM_PRESSURE = 760000;
  24. private readonly float ATM_LoadLock_PRESSURE = 760000;
  25. private readonly uint VAC_SW_PRESSURE = 9500;
  26. private readonly uint PROCESS_GAUGE = 10000;
  27. private Dictionary<ModuleName, DeviceSimulator> _MockDevices = new Dictionary<ModuleName, DeviceSimulator>();
  28. public SimulatorSystem()
  29. {
  30. //_MockDevices.Add(ModuleName.PMB, new SkyPumpMock());
  31. //_MockDevices.Add(ModuleName.PMB, new AdTecGeneratorMock());
  32. //_MockDevices.Add(ModuleName.PMB, new AdTecMatchMock());
  33. // TODO
  34. }
  35. ~SimulatorSystem()
  36. {
  37. _thread?.Stop();
  38. }
  39. public void Initialize()
  40. {
  41. SetDefaultValue(ModuleName.PMA);
  42. SetDefaultValue(ModuleName.PMB);
  43. Singleton<DataManager>.Instance.Initialize(false);
  44. _thread = new PeriodicJob(500, OnMonitor, nameof(SimulatorSystem), true);
  45. }
  46. private void SetDefaultValue(ModuleName mod)
  47. {
  48. // chamber
  49. IO.DI[$"{mod}.DI_PM_Lid_Closed"].Value = true;
  50. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = false;
  51. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = true;
  52. IO.DI[$"{mod}.DI_PCW_Flow_SW"].Value = true;
  53. IO.DI[$"{mod}.DI_Water_Leak_Sensor"].Value = true;
  54. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = false;
  55. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = true;
  56. IO.DI[$"{mod}.DI_RF_Generator_Interlock"].Value = true;
  57. IO.DI[$"{mod}.DI_Source_RF_Fan"].Value = true;
  58. IO.DI[$"{mod}.DI_Turbo_Pump_Interlock"].Value = true;
  59. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  60. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  61. IO.DI[$"{mod}.DI_CDA_Pressure"].Value = true;
  62. IO.DI[$"{mod}.DI_Coolant_Inlet_TC_Broken_Alarm"].Value = false;
  63. IO.DI[$"{mod}.DI_Coolant_Outlet_TC_Broken_Alarm"].Value = true;
  64. IO.DI[$"{mod}.DI_Process_VAC_Gauge_High_Alarm"].Value = false;
  65. IO.DI[$"{mod}.DI_Process_VAC_Gauge_Low_Alarm"].Value = false;
  66. IO.DI[$"{mod}.DI_Chamber_VAC_Gauge_Alarm"].Value = false;
  67. IO.DI[$"{mod}.DI_Foreline_Vacuum_Gauge_Alarm"].Value = false;
  68. IO.DI[$"{mod}.DI_Loadlock_Vacuum_Gauge_Alarm"].Value = false;
  69. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  70. IO.DI[$"{mod}.DI_Valve_TC_Deviation_out_of_range"].Value = false;
  71. IO.DI[$"{mod}.DI_Valve_Control_TC_Broken_Alarm"].Value = false;
  72. IO.DI[$"{mod}.DI_Valve_Monitor_TC_Broken_Alarm"].Value = false;
  73. IO.DI[$"{mod}.DI_Valve_Heater_On_FB"].Value = false;
  74. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  75. IO.DI[$"{mod}.DI_Foreline_Control_TC_Broken_Alarm"].Value = false;
  76. IO.DI[$"{mod}.DI_Foreline_Monitor_TC_Broken_Alarm"].Value = false;
  77. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = false;
  78. IO.DI[$"{mod}.DI_CHB_Wall_TC_Deviation_out_of_range"].Value = false;
  79. IO.DI[$"{mod}.DI_CHB_Wall_Control_TC_Broken_Alarm"].Value = false;
  80. IO.DI[$"{mod}.DI_CHB_Wall_Monitor_TC_Broken_Alarm"].Value = false;
  81. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = false;
  82. IO.DI[$"{mod}.DI_CHB_Wall_OT_SW_Alarm"].Value = false;
  83. IO.DI[$"{mod}.DI_PN2_Pressure_SW"].Value = true;
  84. IO.DI[$"{mod}.DI_MFC1_Pressure_SW"].Value = true;
  85. IO.DI[$"{mod}.DI_MFC2_Pressure_SW"].Value = true;
  86. IO.DI[$"{mod}.DI_MFC3_Pressure_SW"].Value = true;
  87. IO.DI[$"{mod}.DI_MFC4_Pressure_SW"].Value = true;
  88. IO.DI[$"{mod}.DI_MFC5_Pressure_SW"].Value = true;
  89. IO.DI[$"{mod}.DI_MFC6_Pressure_SW"].Value = true;
  90. IO.DI[$"{mod}.DI_MFC7_Pressure_SW"].Value = true;
  91. IO.DI[$"{mod}.DI_MFC8_Pressure_SW"].Value = true;
  92. IO.DI[$"{mod}.DI_He_Pressure_SW"].Value = true;
  93. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  94. IO.DI[$"{mod}.DI_Loadlock_Lid_Closed"].Value = true;
  95. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  96. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  97. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  98. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  99. IO.DI[$"{mod}.DI_Loadlock_ATM_SW"].Value = false;
  100. //// pressure
  101. SetAiValue($"{mod}.AI_Foreline_Pressure", 5000);
  102. //SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  103. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  104. SetAiValue($"{mod}.AI_Chamber_Pressure", 5000);
  105. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  106. //// Temperature
  107. SetAiValue($"{mod}.AI_Valve_Control_TC_Temp", 28);
  108. SetAiValue($"{mod}.AI_Valve_Monitor_TC_Temp", 27);
  109. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", 28);
  110. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", 27);
  111. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", 28);
  112. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", 27);
  113. SetAiValue($"{mod}.AI_Coolant_Inlet_Temp", 28);
  114. if (mod == ModuleName.PMA)
  115. {
  116. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 29);
  117. }
  118. else if (mod == ModuleName.PMB)
  119. {
  120. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 30);
  121. }
  122. // Datetime
  123. SetAiValue($"{mod}.AI_Year", DateTime.Today.Year);
  124. SetAiValue($"{mod}.AI_Month", DateTime.Today.Month);
  125. SetAiValue($"{mod}.AI_Day", DateTime.Today.Day);
  126. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  127. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  128. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  129. }
  130. private bool OnMonitor()
  131. {
  132. try
  133. {
  134. // PMA
  135. MonitorSlitDoor(ModuleName.PMA);
  136. MonitorPin(ModuleName.PMA);
  137. MonitorPressure(ModuleName.PMA);
  138. MonitorExtendAndRetract(ModuleName.PMA);
  139. //MonitorTemperature(ModuleName.PMA);
  140. //MonitorGas(ModuleName.PMA);
  141. //MonitorRF(ModuleName.PMA);
  142. //ChangeTime(ModuleName.PMA);
  143. //MonitorIOPumpCtrl(ModuleName.PMA);
  144. //// PMB
  145. //MonitorSlitDoor(ModuleName.PMB);
  146. //MonitorPin(ModuleName.PMB);
  147. //MonitorPressure(ModuleName.PMB);
  148. //MonitorTemperature(ModuleName.PMB);
  149. //MonitorGas(ModuleName.PMB);
  150. //MonitorRF(ModuleName.PMB);
  151. //ChangeTime(ModuleName.PMB);
  152. //MonitorIOPumpCtrl(ModuleName.PMB);
  153. }
  154. catch (Exception e)
  155. {
  156. //LOG.Write(e);
  157. }
  158. return true;
  159. }
  160. private void ChangeTime(ModuleName mod)
  161. {
  162. // Heartbeat with PLC
  163. SetAiValue($"{mod}.AI_Heartbeat_FB", GetAoValue($"{mod}.AO_Heartbeat"));
  164. SetAiValue($"{mod}.AI_Year", DateTime.Now.Year);
  165. SetAiValue($"{mod}.AI_Month", DateTime.Now.Month);
  166. SetAiValue($"{mod}.AI_Day", DateTime.Now.Day);
  167. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  168. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  169. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  170. }
  171. void MonitorSlitDoor(ModuleName mod)
  172. {
  173. // slit door open
  174. if (IO.DO[$"{mod}.DO_Slit_Door_Open"].Value)
  175. {
  176. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = true;
  177. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = false;
  178. }
  179. // slit door close
  180. if (IO.DO[$"{mod}.DO_Slit_Door_Close"].Value)
  181. {
  182. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  183. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  184. }
  185. }
  186. void MonitorPin(ModuleName mod)
  187. {
  188. // lift pin up
  189. if (IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value != IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value)
  190. {
  191. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value;
  192. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value;
  193. }
  194. }
  195. void MonitorExtendAndRetract(ModuleName mod)
  196. {
  197. // Extend
  198. _trigLLExtend.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Extend"].Value;
  199. if (_trigLLExtend.Q)
  200. {
  201. _trigLLRetract.RST = true;
  202. Thread.Sleep(500);
  203. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = true;
  204. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = false;
  205. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  206. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  207. }
  208. // Retract
  209. _trigLLRetract.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Retract"].Value;
  210. if (_trigLLRetract.Q)
  211. {
  212. count++;
  213. _trigLLExtend.RST = true;
  214. Thread.Sleep(500);
  215. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  216. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  217. if (count == 1)
  218. {
  219. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  220. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  221. }
  222. else if (count == 2)
  223. {
  224. count = 0;
  225. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = true;
  226. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  227. }
  228. }
  229. }
  230. void MonitorPressure(ModuleName mod)
  231. {
  232. // pressure
  233. string sAI_Foreline = "AI_Foreline_Pressure";
  234. // Loadlock pressure
  235. string sAI_LoadLockPressure = "AI_Loadlock_Pressure";
  236. // Foreline
  237. if (SkyPumpMockPMA._simPumpStatus == SkyPumpMockPMA.SimPumpStatus.Open || EdwardsPumpMockPMA._simPumpStatus == EdwardsPumpMockPMA.SimEdwardsPumpStatus.Open)
  238. {
  239. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") - _rd.Next(500, 600));
  240. }
  241. else
  242. {
  243. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") + _rd.Next(500, 600));
  244. }
  245. // PLC 模拟量范围[0,4000], 电压[0, 10V], 压力[0, 760Torr]
  246. string sAI_ChamberPressure = "AI_Chamber_Pressure";
  247. string sAI_ProcessPressure = "AI_Process_Pressure";
  248. //float chamber_pressure = GetMockChamberPressure(mod);
  249. //float process_pressure = GetAiValue($"{mod}.AI_Process_Pressure");
  250. // soft pump & fast pump
  251. DOAccessor fast_pump_vlv = IO.DO[$"{mod}.DO_Fast_Pumping_Valve"];
  252. DOAccessor soft_pump_vlv = IO.DO[$"{mod}.DO_Soft_Pumping_Valve"];
  253. DOAccessor turbo_pump_vlv = IO.DO[$"{mod}.DO_Turbo_Pump_Pumping_Valve"];
  254. if (fast_pump_vlv.Value || soft_pump_vlv.Value || turbo_pump_vlv.Value)
  255. {
  256. if (fast_pump_vlv.Value && soft_pump_vlv.Value)
  257. {
  258. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  259. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  260. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  261. {
  262. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 30000);
  263. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  264. }
  265. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  266. {
  267. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  268. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  269. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  270. }
  271. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(15000, 16000));
  272. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(150, 160));
  273. }
  274. else if (fast_pump_vlv.Value)
  275. {
  276. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  277. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  278. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  279. {
  280. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 25000);
  281. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  282. }
  283. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  284. {
  285. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  286. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  287. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  288. }
  289. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(12000, 13000));
  290. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(120, 130));
  291. }
  292. else if (soft_pump_vlv.Value)
  293. {
  294. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  295. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  296. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  297. {
  298. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 22000);
  299. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  300. }
  301. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  302. {
  303. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  304. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  305. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  306. }
  307. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(13000, 14000));
  308. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(100, 110));
  309. }
  310. else if (turbo_pump_vlv.Value)
  311. {
  312. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  313. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  314. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  315. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  316. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  317. }
  318. }
  319. // fast vent & purge
  320. DOAccessor vent_vlv = IO.DO[$"{mod}.DO_N2_Valve"];
  321. //DOAccessor purge_vlv = IO.DO[$"{mod}.DO_Chamber_purge_valve"];
  322. //if (vent_vlv.Value || purge_vlv.Value)
  323. //{
  324. // if (vent_vlv.Value && purge_vlv.Value)
  325. // {
  326. // float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  327. // float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  328. // if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  329. // {
  330. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 30000);
  331. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  332. // }
  333. // else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  334. // {
  335. // getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  336. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  337. // SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  338. // }
  339. // //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(45000, 50000));
  340. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(150, 160));
  341. // }
  342. // else
  343. //
  344. if (vent_vlv.Value)
  345. {
  346. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  347. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  348. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  349. {
  350. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  351. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  352. }
  353. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  354. {
  355. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  356. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  357. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  358. }
  359. else
  360. {
  361. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  362. }
  363. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(25000, 30000));
  364. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(130, 150));
  365. }
  366. // Loadlock Pumping Valve
  367. DOAccessor Loadlock_pump_vlv = IO.DO[$"{mod}.DO_Loadlock_Pumping_Valve"];
  368. if (Loadlock_pump_vlv.Value)
  369. {
  370. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") - 30000);
  371. }
  372. // Loadlock vent
  373. DOAccessor Loadlock_vent_vlv = IO.DO[$"{mod}.DO_Loadlock_Vent_Valve"];
  374. if (Loadlock_vent_vlv.Value)
  375. {
  376. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") + 30000);
  377. }
  378. // 压力值越界,复位
  379. float chamber_pressure1 = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  380. if (chamber_pressure1 > ATM_PRESSURE)
  381. {
  382. SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  383. }
  384. else if (chamber_pressure1 < 20)
  385. {
  386. SetAiValue($"{mod}.AI_Chamber_Pressure", 20);
  387. }
  388. float process_pressure1 = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  389. if (process_pressure1 > PROCESS_GAUGE)
  390. {
  391. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  392. }
  393. else if (process_pressure1 < 20)
  394. {
  395. SetAiValue($"{mod}.AI_Process_Pressure", 20);
  396. }
  397. float foreline_pressure = GetAiValue($"{mod}.{sAI_Foreline}");
  398. if (foreline_pressure > 10000)
  399. {
  400. SetAiValue($"{mod}.AI_Foreline_Pressure", 10000);
  401. }
  402. else if (foreline_pressure < 150)
  403. {
  404. SetAiValue($"{mod}.AI_Foreline_Pressure", 150);
  405. }
  406. // LoadLock压力值越界,复位
  407. float LoadLock_pressure1 = GetAiValue($"{mod}.{sAI_LoadLockPressure}");
  408. if (LoadLock_pressure1 > ATM_LoadLock_PRESSURE)
  409. {
  410. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  411. }
  412. else if (LoadLock_pressure1 < 20)
  413. {
  414. SetAiValue($"{mod}.AI_Loadlock_Pressure", 20);
  415. }
  416. // 模拟压力计漂移
  417. //int p1 = (int)GetMockChamberPressure(mod);
  418. //int new_p1 = _rd.Next(p1 - 2, p1 + 2);
  419. //SetAiValue($"{mod}.AI_Chamber_Pressure", new_p1);
  420. //int p2 = (int)GetAiValue($"{mod}.AI_Foreline_Pressure");
  421. //int new_p2 = _rd.Next(p2 - 1, p2 + 1);
  422. //SetAiValue($"{mod}.AI_Foreline_Pressure", new_p2);
  423. //int p3 = (int)GetAiValue($"{mod}.AI_Process_Pressure");
  424. //int new_p3 = _rd.Next(p3 - 1, p3 + 1);
  425. //SetAiValue($"{mod}.AI_Process_Pressure", new_p3);
  426. // 根据当前压力值设定信号
  427. //float chamber_pressure2 = GetMockChamberPressure(mod);
  428. // ATM switch
  429. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") > ATM_THRESHOLD;
  430. // VAC switch
  431. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") < VAC_SW_PRESSURE;
  432. // Throttle valve
  433. //var pos_sp = IO.AO[$"{mod}.AO_Throttle_Valve_Pressure_Setpoint"].Value;
  434. //var mock_pos_fb = _rd.Next(pos_sp - 2, pos_sp + 2);
  435. ////IO.AI[$"{mod}.AI_Throttle_Valve_Real_Pressure"].Value = (short)mock_pos_fb;
  436. //SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", mock_pos_fb);
  437. // 压力值
  438. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  439. //{
  440. // short increase = (short)_rd.Next(20, 30);
  441. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") + increase);
  442. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") > GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  443. // {
  444. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  445. // }
  446. //}
  447. //else
  448. //{
  449. // short increase = (short)_rd.Next(20, 30);
  450. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") - increase);
  451. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  452. // {
  453. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  454. // }
  455. //}
  456. //// 位置值
  457. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  458. //{
  459. // short increase = (short)_rd.Next(20, 30);
  460. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") + increase);
  461. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") > GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  462. // {
  463. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  464. // }
  465. //}
  466. //else
  467. //{
  468. // short increase = (short)_rd.Next(20, 30);
  469. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") - increase);
  470. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  471. // {
  472. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  473. // }
  474. //}
  475. }
  476. //float GetMockChamberPressure(ModuleName mod)
  477. //{
  478. // return GetAiValue($"{mod}.AI_Chamber_Pressure");
  479. //}
  480. //void SetMockChamberPressure(ModuleName mod, float val)
  481. //{
  482. // SetAiValue($"{mod}.AI_Chamber_Pressure", val);
  483. //}
  484. void SetAiValue(string name, float value)
  485. {
  486. byte[] flow = BitConverter.GetBytes(value);
  487. short high1 = BitConverter.ToInt16(flow, 0);
  488. short low1 = BitConverter.ToInt16(flow, 2);
  489. IO.AI[name].Buffer[IO.AI[name].Index] = BitConverter.ToInt16(flow, 0);
  490. IO.AI[name].Buffer[IO.AI[name].Index + 1] = BitConverter.ToInt16(flow, 2);
  491. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  492. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  493. float readback = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  494. }
  495. float GetAiValue(string name)
  496. {
  497. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  498. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  499. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  500. return flow;
  501. }
  502. float GetAoValue(string name)
  503. {
  504. byte[] high = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index]);
  505. byte[] low = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index + 1]);
  506. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  507. return flow;
  508. }
  509. void MonitorTemperature(ModuleName mod)
  510. {
  511. IO.DI[$"{mod}.DI_Substrate_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value;
  512. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Forline_Heater_On"].Value;
  513. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value;
  514. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  515. IO.DI[$"{mod}.DI_Substrate_TC_Deviation_out_of_range"].Value = false;
  516. // 底座
  517. if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  518. GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") < GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  519. {
  520. SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") + _rd.Next(1, 2));
  521. SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") + _rd.Next(1, 2));
  522. }
  523. else if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  524. GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  525. {
  526. SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") - _rd.Next(1, 2));
  527. SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") - _rd.Next(1, 2));
  528. }
  529. // Foreline
  530. if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  531. GetAiValue($"{mod}.AI_Foreline_Control_TC_Temp") < GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  532. {
  533. SetAiValue($"{mod}.AI_Foreline_Control_TC_Temp", GetAiValue($"{mod}.AI_Foreline_Control_TC_Temp") + _rd.Next(1, 2));
  534. SetAiValue($"{mod}.AI_Foreline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Foreline_Monitor_TC_Temp") + _rd.Next(1, 2));
  535. }
  536. else if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  537. GetAiValue($"{mod}.AI_Foreline_Control_TC_Temp") > GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  538. {
  539. SetAiValue($"{mod}.AI_Foreline_Control_TC_Temp", GetAiValue($"{mod}.AI_Foreline_Control_TC_Temp") - _rd.Next(1, 2));
  540. SetAiValue($"{mod}.AI_Foreline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Foreline_Monitor_TC_Temp") - _rd.Next(1, 2));
  541. }
  542. // Wall
  543. if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  544. GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") < GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  545. {
  546. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") + _rd.Next(1, 2));
  547. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") + _rd.Next(1, 2));
  548. }
  549. else if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  550. GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  551. {
  552. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") - _rd.Next(1, 2));
  553. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") - _rd.Next(1, 2));
  554. }
  555. }
  556. void MonitorGas(ModuleName mod)
  557. {
  558. // gas
  559. this.SimulateMFC(ModuleName.PMA, 1);
  560. this.SimulateMFC(ModuleName.PMA, 2);
  561. this.SimulateMFC(ModuleName.PMA, 3);
  562. this.SimulateMFC(ModuleName.PMA, 4);
  563. this.SimulateMFC(ModuleName.PMA, 5);
  564. this.SimulateMFC(ModuleName.PMB, 1);
  565. this.SimulateMFC(ModuleName.PMB, 2);
  566. this.SimulateMFC(ModuleName.PMB, 3);
  567. this.SimulateMFC(ModuleName.PMB, 4);
  568. this.SimulateMFC(ModuleName.PMB, 5);
  569. }
  570. private void SimulateMFC(ModuleName mod, byte gasNum)
  571. {
  572. var sp = GetAoValue($"{mod}.AO_MFC{gasNum}_Flow_Setpoint");
  573. if (gasNum == 3)
  574. {
  575. sp = Math.Max(0, sp - 1500);
  576. }
  577. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  578. SetAiValue($"{mod}.AI_MFC{gasNum}_Flow", (float)mock_fb);
  579. }
  580. void MonitorRF(ModuleName mod)
  581. {
  582. // RF generator
  583. var sp = GetAoValue($"{mod}.AO_Generator_Power_Setpoint");
  584. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  585. //var mock_sp = _rd.Next(sp - 3, sp + 3);
  586. SetAiValue($"{mod}.AI_Generator_Forward_Power", (float)mock_fb);
  587. //IO.DI[$"{mod}.DI_Generator_Power_Status"].Value = IO.DO[$"{mod}.DO_Generator_Power_ON"].Value;
  588. }
  589. void MonitorIOPumpCtrl(ModuleName mod)
  590. {
  591. if (IO.DO[$"{mod}.DO_Pump_Run"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = true;
  592. if (IO.DO[$"{mod}.DO_Pump_Stop"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = false;
  593. }
  594. public void Terminate()
  595. {
  596. _thread.Stop();
  597. }
  598. }
  599. }