| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using Prism.Mvvm;namespace Venus_MainPages.Unity{    //public class SystemConfig    //{    public enum DataType    {        Unknown,        Int,        Enum,        Double,        Bool,        String    };    public class ConfigNode :BindableBase        {            private string name = string.Empty;            public string Name            {                get { return name; }                set { name = value; RaisePropertyChanged("Name"); }            }            private string path = string.Empty;            public string Path            {                get { return path; }                set { path = value; RaisePropertyChanged("Path"); }            }            private bool isshow = true;            public bool IsShow            {                get { return isshow; }                set { isshow = value; RaisePropertyChanged("IsShow"); }            }            private List<ConfigNode> _subNodes = null;            public List<ConfigNode> SubNodes            {                get { return _subNodes; }                set { _subNodes = value; RaisePropertyChanged("SubNodes"); }            }            private List<ConfigItem> _items = null;            public List<ConfigItem> Items            {                get { return _items; }                set { _items = value; RaisePropertyChanged("Items"); }            }        }        public class ConfigItem : BindableBase        {            private string name = string.Empty;            public string Name            {                get { return name; }                set { name = value; RaisePropertyChanged("Name"); }            }            private string description = string.Empty;            public string Description            {                get { return description; }                set { description = value; RaisePropertyChanged("Description"); }            }            private DataType type = DataType.Unknown;            public DataType Type            {                get { return type; }                set { type = value; RaisePropertyChanged("Type"); }            }            private string defaultValue = string.Empty;            public string DefaultValue            {                get { return defaultValue; }                set { defaultValue = value; RaisePropertyChanged("DefaultValue"); }            }            private double max = double.NaN;            public double Max            {                get { return max; }                set { max = value; RaisePropertyChanged("Max"); }            }            private double min = double.NaN;            public double Min            {                get { return min; }                set { min = value; RaisePropertyChanged("Min"); }            }            private string parameter = string.Empty;            public string Parameter            {                get { return parameter; }                set { parameter = value; RaisePropertyChanged("Parameter"); }            }            private string tag = string.Empty;            public string Tag            {                get { return tag; }                set { tag = value; RaisePropertyChanged("Tag"); }            }            private string unit = string.Empty;            public string Unit            {                get { return unit; }                set { unit = value; RaisePropertyChanged("Unit"); }            }            private bool visible = true;            public bool Visible            {                get { return visible; }                set { visible = value; RaisePropertyChanged("Visible"); }            }            /// <summary>            /// current value from interface, ready only            /// </summary>            private string cvalue = string.Empty;            public string CurrentValue            {                get { return cvalue; }                set { cvalue = value; RaisePropertyChanged("CurrentValue"); }            }            #region setpoint value            private bool _bvalue = false;            public bool BoolValue            {                get { return _bvalue; }                set { _bvalue = value; RaisePropertyChanged("BoolValue"); }            }            private string _sValue = string.Empty;            public string StringValue            {                get { return _sValue; }                set { _sValue = value; RaisePropertyChanged("StringValue"); }            }            private bool _textSaved = true;            public bool TextSaved            {                get { return _textSaved; }                set { _textSaved = value; RaisePropertyChanged("TextSaved"); }            }            #endregion        }    //}}
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