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- using System;
- using System.Collections.Generic;
- using Aitex.Core.Common;
- using Aitex.Core.RT.DataCenter;
- using Aitex.Core.RT.Event;
- using Aitex.Core.RT.Fsm;
- using Aitex.Core.RT.OperationCenter;
- using Aitex.Core.RT.SCCore;
- using Aitex.Core.Utilities;
- using Aitex.Sorter.Common;
- using MECF.Framework.Common.Equipment;
- using MECF.Framework.Common.Schedulers;
- using MECF.Framework.Common.SubstrateTrackings;
- using Venus_Core;
- using Venus_RT;
- using Venus_RT.Devices;
- using Venus_RT.Devices.YASKAWA;
- using Venus_RT.Devices.EFEM;
- using Venus_RT.Modules.LPs;
- using Venus_RT.Modules.EFEM;
- namespace Venus_RT.Modules
- {
- class EfemEntity : Entity, IEntity, IModuleEntity
- {
- //private int _bigWafer = 0;
- //private int _midWafer = 0;
- //private int _smallWafer = 0;
- public enum STATE
- {
- Unknown, // 0
- Initializing, // 1
- Idle, // 2
- Error, // 3
- Picking, // 4
- Placing, // 5
- Aligning, // 6
- Mapping, // 7
- Init, // 8
- Orgshing, // 9
- Lifting, // 10
- InitingAL, // 11
- InitingRB, // 12
- Extending, // 13
- Retracting, // 14
- //SettingLamp, // 15
- Swapping,
- Gotoing,
- Gripping,
- Ungripping,
- Fliping,
- }
- public enum MSG
- {
- HomeAll, // 0
- Pick, // 1
- Place, // 2
- Align, // 3
- ActionDone, // 4
- MoveCmd, // 6
- Recover, // 8
- Goto, // 9
- Error, // 10
- Online, // 11
- CommReady, // 12
- Lift, // 13
- HomeAL, // 14
- HomeRB, // 15
- Extend, // 16
- Retract, // 17
- PMLiftPinUp, // 18
- PMLiftPinDown, // 19
- TurnOffBuzzer,
- Abort,
- Map,
- ToInit,
- Cool,
- Swap,
- Grip,
- Ungrip,
- Flip,
- LiftActionDone,
- }
- public enum EfemType
- {
- FutureEfem = 1,
- JetEfem = 2,
- BrooksEFEM = 3,
- }
- public bool IsIdle
- {
- get { return fsm.State == (int)STATE.Idle; }
- }
- public bool IsError
- {
- get { return fsm.State == (int)STATE.Error; }
- }
- public bool IsInit
- {
- get { return fsm.State == (int)STATE.Unknown || fsm.State == (int)STATE.Init; }
- }
- public bool IsBusy
- {
- get { return !IsInit && !IsError && !IsIdle; }
- }
- public bool IsOnline { get; internal set; }
- public bool Check(int msg, out string reason, params object[] args)
- {
- throw new NotImplementedException();
- }
- // Fields
- //
- private readonly string Name;
- private readonly EfemBase _efem;
- private readonly LoadPortModule[] _lpms = new LoadPortModule[3];
- private readonly EfemType _efemType;
- public EfemBase EfemDevice => _efem;
- public EfemType EFEMType => _efemType;
- // routine
- private readonly EfemPickRoutine _pickRoutine;
- private readonly EfemPlaceRoutine _placeRoutine;
- private readonly EfemSwapRoutine _swapRoutine;
- private readonly EfemHomeRoutine _homeRoutine;
- private readonly EFEMAlignRoutine _alignRoutine;
- private string LiftMessage;
- // Constructor
- //
- public EfemEntity()
- {
- _efemType = (EfemType)SC.GetValue<int>($"EFEM.EfemType");
- _efem = new JetEfem();
- Name = ModuleName.EFEM.ToString();
- _homeRoutine = new EfemHomeRoutine(_efem);
- _pickRoutine = new EfemPickRoutine(_efem);
- _placeRoutine = new EfemPlaceRoutine(_efem);
- _swapRoutine = new EfemSwapRoutine(_efem);
- _alignRoutine = new EFEMAlignRoutine(_efem);
- InitFsmMap();
- }
- public void NotifyLP(ModuleName mod, LoadportEntity.MSG msg)
- {
- _lpms[mod - ModuleName.LP1].PostMsg(msg);
- }
- public void NotifyLPError(ModuleName mod )
- {
- _lpms[mod - ModuleName.LP1].PostMsg(LoadportEntity.MSG.ActionDone);
- //_lpms[mod - ModuleName.LP1]..OnError();
- }
- protected override bool Init()
- {
- _lpms[0] = new LoadPortModule(ModuleName.LP1, _efem);
- _lpms[1] = new LoadPortModule(ModuleName.LP2, _efem);
- _lpms[2] = new LoadPortModule(ModuleName.LP3, _efem);
- _lpms[0].Initialize();
- _lpms[1].Initialize();
- _lpms[2].Initialize();
- OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAll); return true; });
- OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.ClearError}", (cmd, args) => { PostMsg(MSG.Recover); return true; });
- OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.TurnOffBuzzer}", (cmd, args) => { PostMsg(MSG.TurnOffBuzzer); return true; });
- //OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.SwitchOnBuzzerAndRed}", (cmd, args) => { PostMsg(MSG.SwitchOnBuzzerAndRed); return true; });
- OP.Subscribe($"{ModuleName.EFEM}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Pick}", (cmd, args) => { PostMsg(MSG.Pick, args[0]); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Place}", (cmd, args) => { PostMsg(MSG.Place, args[0]); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Swap}", (cmd, args) => { PostMsg(MSG.Swap, args[0]); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Abort}", (cmd, args) => { PostMsg(MSG.Abort); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeRB); return true; });
- OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Grip}", (cmd, args) =>
- {
- bool isGrip = ((string)args[0]).ToLower() == "on";
- PostMsg(isGrip ? MSG.Grip : MSG.Ungrip, args[1]);
-
- return true;
- });
- //OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Flip}", (cmd, args) => { PostMsg(MSG.Flip, args[0]); return true; });
- OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Aligner1); return true; });
- OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Aligner2); return true; });
- OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Cooling1); return true; });
- OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Cooling2); return true; });
- OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Aligner1, args[0], args[1]); return true; });
- OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Aligner2); return true; });
- OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Cooling1); return true; });
- OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Cooling2); return true; });
- OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Aligner1); return true; });
- OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Aligner2); return true; });
- OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Cooling1); return true; });
- OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Cooling2); return true; });
- DATA.Subscribe($"{Name}.FsmState", () => ((STATE)fsm.State).ToString(),Aitex.Core.Util.SubscriptionAttribute.FLAG.IgnoreSaveDB);
- DATA.Subscribe($"{Name}.FsmPrevState", () => ((STATE)fsm.PrevState).ToString(), Aitex.Core.Util.SubscriptionAttribute.FLAG.IgnoreSaveDB);
- DATA.Subscribe($"{Name}.FsmLastMessage", GetFsmLastMessage, Aitex.Core.Util.SubscriptionAttribute.FLAG.IgnoreSaveDB);
- DATA.Subscribe($"{Name}.RobotMoveAction", () => (_efem.TMRobotMoveInfo), Aitex.Core.Util.SubscriptionAttribute.FLAG.IgnoreSaveDB);
- return true;
- }
- private void InitFsmMap()
- {
- fsm = new StateMachine<EfemEntity>("EFEM", (int)STATE.Unknown, 50);
- fsm.EnableRepeatedMsg(true);
- //AnyStateTransition(FSM_MSG.TIMER, fnMonitor, FSM_STATE.SAME);
- AnyStateTransition(MSG.TurnOffBuzzer, fnTurnOffBuzzer, FSM_STATE.SAME);
- AnyStateTransition(MSG.Recover, fnRecover, STATE.Idle);
- AnyStateTransition(MSG.Error, fnError, STATE.Error);
- AnyStateTransition(MSG.Online, fnOnline, FSM_STATE.SAME);
- AnyStateTransition(MSG.Abort, fnAbortRobot, STATE.Idle);
- AnyStateTransition(MSG.ToInit, fnToInit, STATE.Init);
- AnyStateTransition(MSG.CommReady, fnCommReady, STATE.Init);
- Transition(STATE.Init, FSM_MSG.TIMER, fnMonitor, STATE.Init);
- Transition(STATE.Idle, FSM_MSG.TIMER, fnMonitor, STATE.Idle);
- Transition(STATE.Error, FSM_MSG.TIMER, fnMonitor, STATE.Error);
- // Home
- Transition(STATE.Init, MSG.HomeAll, fnHomeAll, STATE.Initializing);
- Transition(STATE.Idle, MSG.HomeAll, fnHomeAll, STATE.Initializing);
- Transition(STATE.Error, MSG.HomeAll, fnHomeAll, STATE.Initializing);
- Transition(STATE.Initializing, FSM_MSG.TIMER, fnHomingTimeout, STATE.Idle);
- // Home Robot
- Transition(STATE.Idle, MSG.HomeRB, fnHomeRobot, STATE.InitingRB);
- Transition(STATE.InitingRB, FSM_MSG.TIMER, fnHomingTimeout, STATE.Idle);
- // Home Aligner
- Transition(STATE.Idle, MSG.HomeAL, fnHomeAligner, STATE.InitingAL);
- Transition(STATE.InitingAL, FSM_MSG.TIMER, fnHomingTimeout, STATE.Idle);
- // Pick wafer
- Transition(STATE.Idle, MSG.Pick, FnStartPick, STATE.Picking);
- Transition(STATE.Picking, FSM_MSG.TIMER, FnPickTimeout, STATE.Idle);
- Transition(STATE.Picking, MSG.Abort, FnAbortPick, STATE.Idle);
- // Place wafer
- Transition(STATE.Idle, MSG.Place, FnStartPlace, STATE.Placing);
- Transition(STATE.Placing, FSM_MSG.TIMER, FnPlaceTimeout, STATE.Idle);
- Transition(STATE.Placing, MSG.Abort, FnAbortPlace, STATE.Idle);
- // Swap wafer with LL sequence
- Transition(STATE.Idle, MSG.Swap, FnStartSwap, STATE.Swapping);
- Transition(STATE.Swapping, FSM_MSG.TIMER, FnSwapTimeout, STATE.Idle);
- Transition(STATE.Swapping, MSG.Abort, FnAbortSwap, STATE.Idle);
- // Goto
- Transition(STATE.Idle, MSG.Goto, fnGoto, STATE.Gotoing);
- Transition(STATE.Gotoing, MSG.ActionDone, fnActionDone, STATE.Idle);
- // Map
- Transition(STATE.Idle, MSG.Map, fnMap, STATE.Mapping);
- Transition(STATE.Mapping, MSG.ActionDone, fnActionDone, STATE.Idle);
- // Grip
- Transition(STATE.Idle, MSG.Grip, fnGrip, STATE.Gripping);
- Transition(STATE.Gripping, MSG.ActionDone, fnActionDone, STATE.Idle);
- // Ungrip
- Transition(STATE.Idle, MSG.Ungrip, fnUngrip, STATE.Ungripping);
- Transition(STATE.Ungripping, MSG.ActionDone, fnActionDone, STATE.Idle);
- // Aligner
- Transition(STATE.Idle, MSG.Lift, fnLift, STATE.Lifting);
- //Transition(STATE.Lifting, MSG.LiftActionDone, fnActionDone, STATE.Idle);
- Transition(STATE.Lifting, FSM_MSG.TIMER, fnLiftTimeout, STATE.Idle);
- Transition(STATE.Idle, MSG.Align, fnAlign, STATE.Aligning);
- Transition(STATE.Aligning, FSM_MSG.TIMER, fnAlignTimeout, STATE.Idle);
- Transition(STATE.Aligning, MSG.ActionDone, fnActionDone, STATE.Idle);
- EnumLoop<STATE>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });
- EnumLoop<MSG>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });
- Running = true;
- }
- private bool fnCommReady(object[] param)
- {
- return true;
- }
- private bool fnHomeAll(object[] param)
- {
- return _homeRoutine.Start(ModuleName.EFEM) == RState.Running;
- }
- private bool fnHomingTimeout(object[] param)
- {
- RState ret = _homeRoutine.Monitor();
- if (ret == RState.Failed || ret == RState.Timeout)
- {
- PostMsg(MSG.Error);
- return false;
- }
- return ret == RState.End;
- }
- private bool fnHomeRobot(object[] param)
- {
- return _homeRoutine.Start(ModuleName.EfemRobot) == RState.Running;
- }
- private bool fnHomeAligner(object[] param)
- {
- // module
- ModuleName unit = ModuleName.EFEM;
- if (param[0] is string s1)
- unit = ModuleNameString.ToEnum(s1);
- else if (param[0] is ModuleName mod)
- unit = mod;
- else
- throw new ArgumentException("Argument error");
- return _homeRoutine.Start(unit) == RState.Running;
- }
- private bool fnActionDone(object[] param)
- {
- return false;
- }
- public bool CheckToPostMessage(int msg, params object[] args)
- {
- if (!fsm.FindTransition(fsm.State, msg))
- {
- EV.PostWarningLog(Name, $"{Name} is in {(STATE)fsm.State} state,can not do {(MSG)msg}");
- return false;
- }
- Running = true;
- fsm.PostMsg(msg, args);
- return true;
- }
- private bool fnMonitor(object[] param)
- {
- _efem.Monitor();
- _debugRoutine();
- return true;
- }
-
- private bool fnOnline(object[] param)
- {
- bool bOnlineFlag = (bool)param[0];
- if (_efem is EfemBase efem)
- {
- efem.SetOnline(bOnlineFlag);
- }
- return true;
- }
- private string GetFsmLastMessage()
- {
- int msg = fsm.LastMsg;
- if (msg >= (int)MSG.HomeAll && msg <= (int)MSG.Error)
- return ((MSG)msg).ToString();
- if (msg == (int)FSM_MSG.TIMER)
- return "Timer";
- return msg.ToString();
- }
- private bool fnError(object[] param)
- {
- return true;
- }
- private bool fnToInit(object[] param)
- {
- return true;
- }
- private bool fnRecover(object[] param)
- {
- _efem.ClearError();
- //_efem.ExecuteAction();
- return true;
- }
- private bool fnAbortRobot(object[] param)
- {
- //_efem.ExecuteAction();
- return true;
- }
- private bool fnSetLED(object[] param)
- {
- LightType light = (LightType)param[0];
- LightStatus st = (LightStatus)param[1];
- _efem.SetLamp(light, st);
- return true;
- }
- private bool fnTurnOffBuzzer(object[] param)
- {
- return false;
- }
- private bool FnStartPick(object[] param)
- {
- return _pickRoutine.Start(param) == RState.Running;
- }
- private bool FnPickTimeout(object[] param)
- {
- RState ret = _pickRoutine.Monitor();
- if (ret == RState.Failed || ret == RState.Timeout)
- {
- PostMsg(MSG.Error);
- return false;
- }
- return ret == RState.End;
- }
- private bool FnAbortPick(object[] param)
- {
- _pickRoutine.Abort();
- return true;
- }
- private bool FnStartPlace(object[] param)
- {
- return _placeRoutine.Start(param) == RState.Running;
- }
- private bool FnPlaceTimeout(object[] param)
- {
- RState ret = _placeRoutine.Monitor();
- if (ret == RState.Failed || ret == RState.Timeout)
- {
- PostMsg(MSG.Error);
- return false;
- }
- return ret == RState.End;
- }
- private bool FnAbortPlace(object[] param)
- {
- _placeRoutine.Abort();
- return true;
- }
- private bool FnStartSwap(object[] param)
- {
- return _swapRoutine.Start(param) == RState.Running;
- }
- private bool FnSwapTimeout(object[] param)
- {
- RState ret = _swapRoutine.Monitor();
- if (ret == RState.Failed || ret == RState.Timeout)
- {
- PostMsg(MSG.Error);
- return false;
- }
- return ret == RState.End;
- }
- private bool FnAbortSwap(object[] param)
- {
- _swapRoutine.Abort();
- return true;
- }
- private bool fnGoto(object[] param)
- {
- // module
- ModuleName unit = ModuleName.EFEM;
- if (param[0] is string s1)
- unit = ModuleNameString.ToEnum(s1);
- else if (param[0] is ModuleName mod)
- unit = mod;
- else
- throw new ArgumentException("Argument error");
- _efem.Goto(unit, Hand.Blade1);
- return true;
- }
- private bool fnLift(object[] param)
- {
- // module
- ModuleName unit = ModuleName.EFEM;
- if (param[0] is string s1)
- unit = ModuleNameString.ToEnum(s1);
- else if (param[0] is ModuleName mod)
- unit = mod;
- else
- throw new ArgumentException("Argument error");
- bool isUp = true;
- if (param.Length > 1)
- {
- isUp = (bool) param[1];
- }
- if (isUp)
- {
- if (!_efem.SetPinUp(unit))
- return false;
- }
- else
- {
- if (!_efem.SetPinDown(unit))
- return false;
- }
- LiftMessage = isUp ? "Up" : "Down";
- return true;
- }
- private bool fnLiftTimeout(object[] param)
- {
- if (LiftMessage == "Up")
- {
- return _efem.LiftIsDown == false && _efem.LiftIsUp == true;
- }
- else if (LiftMessage == "Down")
- {
- return _efem.LiftIsDown == true && _efem.LiftIsUp == false;
- }
- return false;
- }
- private bool fnAlign(object[] param)
- {
- return _alignRoutine.Start(param) == RState.Running;
- }
- private bool fnAlignTimeout(object[] param)
- {
- RState ret = _alignRoutine.Monitor();
- if (ret == RState.Failed || ret == RState.Timeout)
- {
- PostMsg(MSG.Error);
- return false;
- }
- return ret == RState.End;
- }
- private bool fnMap(object[] param)
- {
- // module
- ModuleName unit = ModuleName.EFEM;
- if (param[0] is string s1)
- unit = ModuleNameString.ToEnum(s1);
- else if (param[0] is ModuleName mod)
- unit = mod;
- else
- throw new ArgumentException("Argument error");
- if (!_efem.Map(unit))
- return false;
- return true;
- }
- private bool fnGrip(object[] param)
- {
- Hand arm = (Hand)Enum.Parse(typeof(Hand), (string)param[0]);
- if (!_efem.Grip(arm, true))
- return false;
- return true;
- }
- private bool fnUngrip(object[] param)
- {
-
- Hand arm = (Hand)Enum.Parse(typeof(Hand), (string)param[0]);
- if (!_efem.Grip(arm, false))
- return false;
- return true;
- }
- public int Invoke(string function, params object[] args)
- {
- switch (function)
- {
- case "Home":
- CheckToPostMessage((int)MSG.HomeAll);
- return (int)MSG.HomeAll;
- }
- return (int)FSM_MSG.NONE;
- }
- public bool CheckAcked(int msg)
- {
- return fsm.CheckExecuted(msg);
- }
- internal void InvokeReset()
- {
- if (fsm.State == (int) STATE.Error)
- {
- PostMsg((int)MSG.Recover);
- }
- }
- public int InvokeAlign(string module, int reserv, float time)
- {
- if (CheckToPostMessage((int)MSG.Align, module, reserv, time))
- return (int)MSG.Align;
- return (int)FSM_MSG.NONE;
- }
- public int InvokeLiftDown(string module)
- {
- if (CheckToPostMessage((int)MSG.Lift, module, false))
- return (int)MSG.Lift;
- return (int)FSM_MSG.NONE;
- }
- public int InvokePick(ModuleName source, int slot, Hand hand, WaferSize size)
- {
- if (CheckToPostMessage((int)MSG.Pick, source, slot, hand, size))
- return (int)MSG.Pick;
- return (int)FSM_MSG.NONE;
- }
- public int InvokeGoto(ModuleName source, int slot)
- {
- if (CheckToPostMessage((int)MSG.Goto, source, slot))
- return (int)MSG.Goto;
- return (int)FSM_MSG.NONE;
- }
- public int InvokePlace(ModuleName target, int slot, Hand hand, WaferSize size)
- {
- if (CheckToPostMessage((int)MSG.Place, target, slot, hand, size))
- return (int)MSG.Place;
- return (int)FSM_MSG.NONE;
- }
- public int InvokePickAndPlace(ModuleName targetModule, Hand pickHand, int pickSlot, Hand placeHand, int placeSlot, WaferSize size)
- {
- if (CheckToPostMessage((int)MSG.Swap, targetModule, pickSlot, pickHand, placeHand, placeSlot, size))
- return (int)MSG.Swap;
- return (int)FSM_MSG.NONE;
- }
- public int InvokeMap(string target )
- {
- if (CheckToPostMessage((int)MSG.Map, target ))
- return (int)MSG.Map;
- return (int)FSM_MSG.NONE;
- }
- public int InvokeFlip(Hand hand)
- {
- if (CheckToPostMessage((int)MSG.Flip, hand))
- return (int)MSG.Flip;
- return (int)FSM_MSG.NONE;
- }
- public bool IsPrepareTransferReady(ModuleName module, EnumTransferType type, int slot)
- {
- //if (type == EnumTransferType.Pick)
- //{
- // //需要补充:判断LP 放好了,而且已经map过。
- // return _efem[module].HasCassette && _efem[module].IsMapped;
- //}
- //else if (type == EnumTransferType.Place)
- //{
- // //需要补充:判断LP 放好了,而且已经map过。
- // return _efem[module].HasCassette && _efem[module].IsMapped;
- //}
- return false;
- }
- internal bool CheckReadyRunNewJob(ModuleName module)
- {
- //???
- return true;
- }
- internal bool CheckReadyTransfer(ModuleName module)
- {
- //return _efem[module].HasCassette && _efem[module].IsMapped;
- return true;
- }
- internal bool CheckPlaced(ModuleName module)
- {
- //return _efem[module].HasCassette;
- return true;
- }
-
- internal void NoteJobStart(ModuleName module)
- {
- //_efem[module].NoteJobStart();
- }
- internal void NoteJobComplete(ModuleName module)
- {
- //_efem[module].NoteJobComplete();
- }
- private void _debugRoutine()
- {
- int flag = 0;
- // Test Home routine
- if (flag == 1)
- {
- PostMsg(MSG.HomeAll);
- }
- else if (flag == 2)
- {
- WaferManager.Instance.CreateWafer(ModuleName.Aligner1, 0, WaferStatus.Normal);
- WaferManager.Instance.DeleteWafer(ModuleName.EfemRobot, 0);
- var item = new MoveItem(ModuleName.Aligner1, 0, ModuleName.EfemRobot, 0, Hand.Blade1);
- var items = new Queue<MoveItem>();
- items.Enqueue(item);
- PostMsg(MSG.Pick, items);
- }
- else if (flag == 3)
- {
- var item = new MoveItem( ModuleName.EfemRobot, 0, ModuleName.Aligner1, 0, Hand.Blade1);
- var items = new Queue<MoveItem>();
- items.Enqueue(item);
- PostMsg(MSG.Place, items);
- }
- else if (flag == 4)
- {
- WaferManager.Instance.CreateWafer(ModuleName.LLA, 0, WaferStatus.Normal);
- WaferManager.Instance.CreateWafer(ModuleName.LLA, 1, WaferStatus.Normal);
- WaferManager.Instance.DeleteWafer(ModuleName.LLA, 2);
- WaferManager.Instance.DeleteWafer(ModuleName.LLA, 3);
- WaferManager.Instance.CreateWafer(ModuleName.EfemRobot, 0, WaferStatus.Normal);
- WaferManager.Instance.CreateWafer(ModuleName.EfemRobot, 1, WaferStatus.Normal);
- var item = new MoveItem(ModuleName.EfemRobot, 0, ModuleName.LLA, 2, Hand.Blade1);
- var items = new Queue<MoveItem>();
- items.Enqueue(item);
- item = new MoveItem(ModuleName.EfemRobot, 1, ModuleName.LLA, 3, Hand.Blade2);
- items.Enqueue(item);
- item = new MoveItem(ModuleName.LLA, 0, ModuleName.EfemRobot, 0, Hand.Blade1);
- items.Enqueue(item);
- item = new MoveItem(ModuleName.LLA, 1, ModuleName.EfemRobot, 1, Hand.Blade2);
- items.Enqueue(item);
- PostMsg(MSG.Swap, items);
- }
- else if (flag == 5)
- {
- PostMsg(MSG.HomeRB);
- }
- else if (flag == 6)
- {
- PostMsg(MSG.HomeAL, ModuleName.Aligner1);
- }
- else if (flag == 8)
- {
- OP.DoOperation("LP1.Load");
- }
- else if(flag == 9)
- {
- OP.DoOperation("LP1.Unload");
- }
- }
- }
- /// <summary>
- /// LP entity
- /// </summary>
- class LoadportEntity : Entity, IEntity
- {
- private enum STATE
- {
- Unknown,
- Idle, // 1
- Initializing, // 2
- Initialized, // 3
- Mapping, // 4
- Mapped, // 5
- }
- public enum MSG
- {
- Home, // 0
- Map, // 1
- ActionDone, // 2
- RecHwMsg, // 3
- Recover, // 4
- Abort, // 5
- Online, // 6
- Error // 7
- }
- private readonly EfemBase _efem;
- private ModuleName Module { get; }
- public LoadportEntity(ModuleName mod, EfemBase efem)
- {
- this.Module = mod;
- _efem = efem;
- InitFsmMap();
- OP.Subscribe($"{Module}.Home", (cmd, args) => { PostMsg(MSG.Home); return true; });
- OP.Subscribe($"{Module}.Abort", (cmd, args) => { PostMsg(MSG.Abort); return true; });
- //OP.Subscribe($"{Module}.Map", (cmd, args) => { PostMsg(MSG.Map); return true; });
- OP.Subscribe($"{Module}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });
- DATA.Subscribe($"{Module}.Status", () => ((STATE)fsm.State).ToString());
- DATA.Subscribe($"{Module}.FsmState", () => ((STATE)fsm.State).ToString());
- DATA.Subscribe($"{Module}.FsmPrevState", () => ((STATE)fsm.PrevState).ToString());
- DATA.Subscribe($"{Module}.FsmLastMessage", GetFsmLastMessage);
- }
- private string GetFsmLastMessage()
- {
- int msg = fsm.LastMsg;
- if (msg >= (int)MSG.Home && msg <= (int)MSG.Error)
- return ((MSG)msg).ToString();
- if (msg == (int)FSM_MSG.TIMER)
- return "Timer";
- return msg.ToString();
- }
- private void InitFsmMap()
- {
- fsm = new StateMachine<LoadportEntity>($"LPM_{Module}", (int)STATE.Idle, 500);
- AnyStateTransition(FSM_MSG.TIMER, fnMonitor, FSM_STATE.SAME);
- //AnyStateTransition(MSG.RecHwMsg, fnRecMsg, FSM_STATE.SAME);
- AnyStateTransition(MSG.Online, fnOnline, FSM_STATE.SAME);
- AnyStateTransition(MSG.Recover, fnRecover, STATE.Idle);
- AnyStateTransition(MSG.Abort, fnRecover, STATE.Idle);
- EnterExitTransition<STATE, FSM_MSG>(STATE.Initializing, fnEnterExecute, FSM_MSG.NONE, fnExitExecute);
- // Home
- AnyStateTransition(MSG.Home, fnHome, STATE.Initializing);
- Transition(STATE.Initializing, MSG.ActionDone, fnActionDone, STATE.Idle);
- }
- private bool fnOnline(object[] param)
- {
- bool online = (bool)param[0];
- //_efem.SetOnline(Module, online);
- return true;
- }
- private bool fnRecover(object[] param)
- {
- return true;
- }
- private bool fnMonitor(object[] param)
- {
- STATE curSt = (STATE)fsm.State;
- if (curSt == STATE.Initializing || curSt == STATE.Mapping)
- {
- if (fsm.ElapsedTime > 20 * 1000)
- {
- PostMsg(MSG.Recover);
- }
- }
- return true;
- }
- private bool fnEnterExecute(object[] param)
- {
- return true;
- }
- private bool fnExitExecute(object[] param)
- {
- return true;
- }
- private bool fnActionDone(object[] param)
- {
- return true;
- }
- private bool fnHome(object[] param)
- {
- _efem.Home(Module);
- return true;
- }
- public bool Check(int msg, out string reason, params object[] args)
- {
- throw new NotImplementedException();
- }
- }
- }
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