| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895 | using System;using Aitex.Core.Common;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Event;using Aitex.Core.RT.Fsm;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.SCCore;using Aitex.Core.Utilities;using Aitex.Sorter.Common;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.Schedulers;using MECF.Framework.Common.SubstrateTrackings;using Venus_Core;using Venus_RT;using Venus_RT.Devices;using Venus_RT.Devices.YASKAWA;using Venus_RT.Devices.EFEM;using Venus_RT.Modules.LPs;using Venus_RT.Modules.EFEM;namespace Venus_RT.Modules{    class EfemEntity : Entity, IEntity, IModuleEntity    {        private int _bigWafer = 0;        private int _midWafer = 0;        private int _smallWafer = 0;        public enum STATE        {            Unknown,            // 0            Initializing,       // 1            Idle,               // 2            Error,              // 3            Picking,            // 4            Placing,            // 5            Aligning,           // 6            Mapping,            // 7            Init,               // 8            Orgshing,           // 9            Lifting,            // 10            InitingAL,          // 11            InitingRB,          // 12            Extending,          // 13            Retracting,         // 14            //SettingLamp,        // 15            Swapping,            Gotoing,            Gripping,            Ungripping,            Fliping,        }        public enum MSG        {            HomeAll,            // 0            Pick,               // 1            Place,              // 2            Align,              // 3            ActionDone,         // 4            RecHwMsg,           // 5            MoveCmd,            // 6            //LED,                // 7            Recover,            // 8            Goto,               // 9            Error,              // 10            Online,             // 11            CommReady,          // 12            Lift,               // 13            HomeAL,             // 14            HomeRB,             // 15            Extend,             // 16            Retract,            // 17            PMLiftPinUp,        // 18            PMLiftPinDown,      // 19            TurnOffBuzzer,             //SwitchOnBuzzerAndRed,            Abort,            Map,			ToInit,			Cool,            Swap,            Grip,            Ungrip,            Flip,            LiftActionDone,        }        public enum EfemType        {            FutureEfem = 1,            JetEfem = 2,            BrooksEFEM = 3,        }        public bool Check(int msg, out string reason, params object[] args)        {            throw new NotImplementedException();        }        // Fields        //        private readonly string Name;        private readonly EfemBase _efem;        private readonly LoadPortModule[] _lpms = new LoadPortModule[2];        private readonly EfemType _efemType;        public EfemBase EfemDevice => _efem;        public EfemType EFEMType => _efemType;        // routine        private readonly EfemPickRoutine _pickRoutine;        private readonly EfemPlaceRoutine _placeRoutine;        private readonly EfemSwapRoutine _swapRoutine;        // Constructor        //        public EfemEntity()        {            _smallWafer = SC.GetValue<int>($"System.SmallWafer");            _midWafer = SC.GetValue<int>($"System.MidWafer");            _bigWafer = SC.GetValue<int>($"System.BigWafer");            _efemType = (EfemType)SC.GetValue<int>($"EFEM.EfemType");            _efem = new JetEfem();            Name = ModuleName.EFEM.ToString();            _pickRoutine    = new EfemPickRoutine(_efem);            _placeRoutine   = new EfemPlaceRoutine(_efem);            _swapRoutine    = new EfemSwapRoutine(_efem);            InitFsmMap();        }        public void NotifyLP(ModuleName mod, LoadportEntity.MSG msg)        {            _lpms[mod - ModuleName.LP1].PostMsg(msg);        }        public void NotifyLPError(ModuleName mod )        {            _lpms[mod - ModuleName.LP1].PostMsg(LoadportEntity.MSG.ActionDone);            //_lpms[mod - ModuleName.LP1]..OnError();        }        protected override bool Init()        {            _lpms[0] = new LoadPortModule(ModuleName.LP1, _efem);            _lpms[1] = new LoadPortModule(ModuleName.LP2, _efem);            _lpms[0].Initialize();            _lpms[1].Initialize();            OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.Home}",         (cmd, args) => { PostMsg(MSG.HomeAll); return true; });            OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.ClearError}",        (cmd, args) => { PostMsg(MSG.Recover); return true; });            OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.TurnOffBuzzer}", (cmd, args) => { PostMsg(MSG.TurnOffBuzzer); return true; });            //OP.Subscribe($"{ModuleName.EFEM}.{EfemOperation.SwitchOnBuzzerAndRed}", (cmd, args) => { PostMsg(MSG.SwitchOnBuzzerAndRed); return true; });            OP.Subscribe($"{ModuleName.EFEM}.Online",                       (cmd, args) => { PostMsg(MSG.Online); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Pick}",    (cmd, args) => { PostMsg(MSG.Pick, args[0], args[1], args[3], args[2]); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Place}",   (cmd, args) => { PostMsg(MSG.Place, args[0], args[1], args[3], args[2]); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Extend}",  (cmd, args) => { PostMsg(MSG.Extend, args[0], args[1], args[2]); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Retract}", (cmd, args) => { PostMsg(MSG.Retract, args[0], args[1]); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Abort}",   (cmd, args) => { PostMsg(MSG.Abort); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Home}",    (cmd, args) => { PostMsg(MSG.HomeRB); return true; });            OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Grip}", (cmd, args) =>            {                bool isGrip = ((string)args[0]).ToLower() == "on";                PostMsg(isGrip ? MSG.Grip : MSG.Ungrip,  args[1]);                                 return true;            });            //OP.Subscribe($"{ModuleName.EfemRobot}.{EfemOperation.Flip}", (cmd, args) => { PostMsg(MSG.Flip, args[0]); return true; });            OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Home}",     (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Aligner1); return true; });            OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Home}",     (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Aligner2); return true; });            OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Cooling1); return true; });            OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Home}", (cmd, args) => { PostMsg(MSG.HomeAL, ModuleName.Cooling2); return true; });            OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Align}",    (cmd, args) => { PostMsg(MSG.Align, ModuleName.Aligner1, args[0]); return true; });            OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Align}",    (cmd, args) => { PostMsg(MSG.Align, ModuleName.Aligner2, args[0]); return true; });            OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Cooling1, args[0]); return true; });            OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Align}", (cmd, args) => { PostMsg(MSG.Align, ModuleName.Cooling2, args[0]); return true; });            OP.Subscribe($"{ModuleName.Aligner1}.{EfemOperation.Lift}",     (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Aligner1); return true; });            OP.Subscribe($"{ModuleName.Aligner2}.{EfemOperation.Lift}",     (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Aligner2); return true; });            OP.Subscribe($"{ModuleName.Cooling1}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Cooling1); return true; });            OP.Subscribe($"{ModuleName.Cooling2}.{EfemOperation.Lift}", (cmd, args) => { PostMsg(MSG.Lift, ModuleName.Cooling2); return true; });            DATA.Subscribe($"{Name}.FsmState",     () => ((STATE)fsm.State).ToString());            DATA.Subscribe($"{Name}.FsmPrevState", () => ((STATE)fsm.PrevState).ToString());            DATA.Subscribe($"{Name}.FsmLastMessage", GetFsmLastMessage);            DATA.Subscribe($"{Name}.SmallWafer", () => _smallWafer);            DATA.Subscribe($"{Name}.BigWafer", () => _bigWafer);            DATA.Subscribe($"{Name}.MidWafer", () => _midWafer);            return true;        }        private void InitFsmMap()        {            fsm = new StateMachine<EfemEntity>("EFEM", (int)STATE.Unknown, 50);            fsm.EnableRepeatedMsg(true);            AnyStateTransition(FSM_MSG.TIMER,               fnMonitor,          FSM_STATE.SAME);            AnyStateTransition(MSG.TurnOffBuzzer,           fnTurnOffBuzzer,    FSM_STATE.SAME);            AnyStateTransition(MSG.Recover,                 fnRecover,          STATE.Idle);            AnyStateTransition(MSG.Error,                   fnError,            STATE.Error);            AnyStateTransition(MSG.Online,                  fnOnline,           FSM_STATE.SAME);            AnyStateTransition(MSG.Abort,                   fnAbortRobot,       STATE.Idle);            AnyStateTransition(MSG.ToInit,                  fnToInit,           STATE.Init);            Transition(STATE.Unknown,       MSG.CommReady,          null,               STATE.Init);            // Home            Transition(STATE.Init,          MSG.HomeAll,            fnHomeAll,          STATE.Initializing);            Transition(STATE.Idle,          MSG.HomeAll,            fnHomeAll,          STATE.Initializing);    // 暂时加,出错的时候做 HOME            Transition(STATE.Initializing,  MSG.ActionDone,         null, STATE.        Orgshing);            Transition(STATE.Orgshing,      MSG.ActionDone,         fnActionDone,       STATE.Idle);            Transition(STATE.Idle,          MSG.HomeRB,             fnHomeRobot,        STATE.InitingRB);            Transition(STATE.InitingRB,     MSG.ActionDone,         null,               STATE.Idle);            // Pick wafer            Transition(STATE.Idle,          MSG.Pick,               FnStartPick,        STATE.Picking);            Transition(STATE.Picking,       FSM_MSG.TIMER,          FnPickTimeout,      STATE.Idle);            Transition(STATE.Picking,       MSG.Abort,              FnAbortPick,        STATE.Idle);            // Place wafer            Transition(STATE.Idle,          MSG.Place,              FnStartPlace,       STATE.Placing);            Transition(STATE.Placing,       FSM_MSG.TIMER,          FnPlaceTimeout,     STATE.Idle);            Transition(STATE.Placing,       MSG.Abort,              FnAbortPlace,       STATE.Idle);            // Swap wafer with LL sequence            Transition(STATE.Idle,          MSG.Swap,               FnStartSwap,        STATE.Swapping);            Transition(STATE.Swapping,      FSM_MSG.TIMER,          FnSwapTimeout,      STATE.Idle);            Transition(STATE.Swapping,      MSG.Abort,              FnAbortSwap,        STATE.Idle);            // Goto            Transition(STATE.Idle,          MSG.Goto,               fnGoto,             STATE.Gotoing);            Transition(STATE.Gotoing,       MSG.ActionDone,         fnActionDone,       STATE.Idle);            // Map            Transition(STATE.Idle,          MSG.Map,                fnMap,              STATE.Mapping);            Transition(STATE.Mapping,       MSG.ActionDone,         fnActionDone,       STATE.Idle);            // Grip            Transition(STATE.Idle,          MSG.Grip,               fnGrip,             STATE.Gripping);            Transition(STATE.Gripping,      MSG.ActionDone,         fnActionDone,       STATE.Idle);            // Ungrip            Transition(STATE.Idle,          MSG.Ungrip,             fnUngrip,           STATE.Ungripping);            Transition(STATE.Ungripping,    MSG.ActionDone,         fnActionDone,       STATE.Idle);            // Aligner            Transition(STATE.Idle,          MSG.HomeAL,             fnHomeAligner,      STATE.InitingAL);            Transition(STATE.InitingAL,     MSG.ActionDone,         fnActionDone,       STATE.Idle);            Transition(STATE.Idle,          MSG.Lift,               fnLift,             STATE.Lifting);            Transition(STATE.Lifting,       MSG.LiftActionDone,     fnActionDone,       STATE.Idle);            Transition(STATE.Idle,          MSG.Align,              fnAlign,            STATE.Aligning);            Transition(STATE.Aligning,      MSG.ActionDone,         fnActionDone,       STATE.Idle);            EnumLoop<STATE>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });            EnumLoop<MSG>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });        }        private bool fnHomeAll(object[] param)        {            _efem.HomeAll();            return true;        }        private bool fnHomeRobot(object[] param)        {            _efem.Home(ModuleName.EfemRobot);            return true;        }        private bool fnHomeAligner(object[] param)        {            // module            ModuleName unit = ModuleName.EFEM;            if (param[0] is string s1)                unit = ModuleNameString.ToEnum(s1);            else if (param[0] is ModuleName mod)                unit = mod;            else                throw new ArgumentException("Argument error");            _efem.Home(unit);            return true;        }        private bool fnEnterExecute(object[] param)        {            return false;        }        private bool fnExitExecute(object[] param)        {            return false;        }        private bool fnActionDone(object[] param)        {            return false;        }        public bool CheckToPostMessage(int msg, params object[] args)        {            if (!fsm.FindTransition(fsm.State, msg))            {                EV.PostWarningLog(Name, $"{Name} is in {(STATE)fsm.State} state,can not do {(MSG)msg}");                return false;            }            Running = true;            fsm.PostMsg(msg, args);            return true;        }        private bool fnMonitor(object[] param)        {            STATE curSt = (STATE)fsm.State;            if (curSt == STATE.Initializing || curSt == STATE.Mapping || curSt == STATE.Picking || curSt == STATE.Placing                || curSt == STATE.Orgshing || curSt == STATE.Lifting || curSt == STATE.Extending || curSt == STATE.Retracting                || curSt == STATE.InitingAL || curSt == STATE.InitingRB)            {                int time = SC.GetValue<int>("EFEM.MotionTimeout");                if (fsm.ElapsedTime > time * 1000)                {                    EV.PostAlarmLog("EFEM", $"Can not complete motion {curSt} in {time} seconds. ");                    PostMsg(MSG.Error);                }            }            if (curSt == STATE.Aligning)            {                if (fsm.ElapsedTime > 10 * 1000)                {                    EV.PostAlarmLog(ModuleName.Aligner.ToString(), "Align timeout");                    PostMsg(MSG.ActionDone, "alignment timeout");                }            }            return true;        }         private bool fnOnline(object[] param)        {            bool bOnlineFlag = (bool)param[0];            if (_efem is EfemBase efem)            {                efem.SetOnline(bOnlineFlag);            }            return true;        }        private string GetFsmLastMessage()        {            int msg = fsm.LastMsg;            if (msg >= (int)MSG.HomeAll && msg <= (int)MSG.Error)                return ((MSG)msg).ToString();            if (msg == (int)FSM_MSG.TIMER)                return "Timer";            return msg.ToString();        }        private bool fnError(object[] param)        {            return true;        }        private bool fnToInit(object[] param)        {            return true;        }        private bool fnRecover(object[] param)        {            _efem.ClearError();            //_efem.ExecuteAction();            return true;        }        private bool fnAbortRobot(object[] param)        {            //_efem.ExecuteAction();            return true;        }        private bool fnSetLED(object[] param)        {            LightType light = (LightType)param[0];            LightStatus st = (LightStatus)param[1];            _efem.SetLamp(light, st);            return true;        }        private bool fnTurnOffBuzzer(object[] param)        {            return false;        }        //private bool fnSwitchOnBuzzerAndRed(object[] param)        //{        //    _efem.SwitchOnBuzzerAndRed();        //    return false;        //}        //        private bool fnSetLampDone(object[] param)        {            {                return true;            }        }        private bool FnStartPick(object[] param)        {            return _pickRoutine.Start(param) == RState.Running;        }        private bool FnPickTimeout(object[] param)        {            RState ret = _pickRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(MSG.Error);                return false;            }            return ret == RState.End;        }        private bool FnAbortPick(object[] param)        {            _pickRoutine.Abort();            return true;        }        private bool FnStartPlace(object[] param)        {            return _placeRoutine.Start(param) == RState.Running;        }        private bool FnPlaceTimeout(object[] param)        {            RState ret = _placeRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(MSG.Error);                return false;            }            return ret == RState.End;        }        private bool FnAbortPlace(object[] param)        {            _placeRoutine.Abort();            return true;        }        private bool FnStartSwap(object[] param)        {            return _swapRoutine.Start(param) == RState.Running;        }        private bool FnSwapTimeout(object[] param)        {            RState ret = _swapRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(MSG.Error);                return false;            }            return ret == RState.End;        }        private bool FnAbortSwap(object[] param)        {            _swapRoutine.Abort();            return true;        }        private bool fnGoto(object[] param)        {            // module            ModuleName unit = ModuleName.EFEM;            if (param[0] is string s1)                unit = ModuleNameString.ToEnum(s1);            else if (param[0] is ModuleName mod)                unit = mod;            else                throw new ArgumentException("Argument error");            _efem.Goto(unit, Hand.Blade1);            return true;        }        private bool fnLift(object[] param)        {            // module            ModuleName unit = ModuleName.EFEM;            if (param[0] is string s1)                unit = ModuleNameString.ToEnum(s1);            else if (param[0] is ModuleName mod)                unit = mod;            else                throw new ArgumentException("Argument error");            bool isUp = true;            if (param.Length > 1)            {                isUp = (bool) param[1];            }            if (isUp)            {                if (!_efem.SetPinUp(unit))                    return false;            }            else            {                if (!_efem.SetPinDown(unit))                    return false;            }            return true;        }        private bool fnAlign(object[] param)        {            // module            ModuleName unit = ModuleName.EFEM;            if (param[0] is string s1)                unit = ModuleNameString.ToEnum(s1);            else if (param[0] is ModuleName mod)                unit = mod;            else                throw new ArgumentException("Argument error");            // wafer size            WaferSize ws1 = WaferSize.WS0;            if (param[1] is string s2)            {                if (Enum.TryParse(s2, out WaferSize p5))                    ws1 = p5;            }            else if (param[1] is WaferSize p6)            {                ws1 = p6;            }            if (!_efem.Align(unit, 1000, ws1))                return false;            return true;        }        private bool fnMap(object[] param)        {            // module            ModuleName unit = ModuleName.EFEM;            if (param[0] is string s1)                unit = ModuleNameString.ToEnum(s1);            else if (param[0] is ModuleName mod)                unit = mod;            else                throw new ArgumentException("Argument error");            if (!_efem.Map(unit))                return false;            return true;        }        private bool fnGrip(object[] param)        {            Hand arm = (Hand)Enum.Parse(typeof(Hand), (string)param[0]);            if (!_efem.Grip(arm, true))                return false;            return true;        }        private bool fnUngrip(object[] param)        {             Hand arm = (Hand)Enum.Parse(typeof(Hand), (string)param[0]);            if (!_efem.Grip(arm, false))                return false;            return true;        }        public bool IsIdle        {            get { return fsm.State == (int)STATE.Idle; }        }        public bool IsError        {            get { return fsm.State == (int)STATE.Error; }        }        public bool IsInit        {            get { return fsm.State == (int)STATE.Unknown || fsm.State==(int)STATE.Init; }        }        public bool IsBusy        {            get { return !IsInit && !IsError && !IsIdle; }        }        public bool IsOnline { get; internal set; }        public int Invoke(string function, params object[] args)        {            switch (function)            {            case "Home":                CheckToPostMessage((int)MSG.HomeAll);                return (int)MSG.HomeAll;            }            return (int)FSM_MSG.NONE;        }        public bool CheckAcked(int msg)        {            return fsm.CheckExecuted(msg);        }        internal void InvokeReset()        {            if (fsm.State == (int) STATE.Error)            {                PostMsg((int)MSG.Recover);            }        }        public int InvokeAlign(string module, float time)        {            if (CheckToPostMessage((int)MSG.Align, module, time))                return (int)MSG.Align;            return (int)FSM_MSG.NONE;        }        public int InvokeLiftDown(string module)        {            if (CheckToPostMessage((int)MSG.Lift, module, false))                return (int)MSG.Lift;            return (int)FSM_MSG.NONE;        }        public int InvokePick(ModuleName source, int slot, Hand hand, WaferSize size)        {            if (CheckToPostMessage((int)MSG.Pick, source, slot, hand, size))                return (int)MSG.Pick;            return (int)FSM_MSG.NONE;        }        public int InvokeGoto(ModuleName source, int slot)        {            if (CheckToPostMessage((int)MSG.Goto, source, slot))                return (int)MSG.Goto;            return (int)FSM_MSG.NONE;        }        public int InvokePlace(ModuleName target, int slot, Hand hand, WaferSize size)        {            if (CheckToPostMessage((int)MSG.Place, target, slot, hand, size))                return (int)MSG.Place;            return (int)FSM_MSG.NONE;        }        public int InvokePickAndPlace(ModuleName targetModule, Hand pickHand, int pickSlot,  Hand placeHand, int placeSlot, WaferSize size)        {            if (CheckToPostMessage((int)MSG.Swap, targetModule, pickSlot, pickHand, placeHand, placeSlot, size))                return (int)MSG.Swap;            return (int)FSM_MSG.NONE;        }        public int InvokeMap(string target )        {            if (CheckToPostMessage((int)MSG.Map, target ))                return (int)MSG.Map;            return (int)FSM_MSG.NONE;        }        public int InvokeFlip(Hand hand)        {            if (CheckToPostMessage((int)MSG.Flip, hand))                return (int)MSG.Flip;            return (int)FSM_MSG.NONE;        }        public bool IsPrepareTransferReady(ModuleName module, EnumTransferType type, int slot)        {            //if (type == EnumTransferType.Pick)            //{            //    //需要补充:判断LP 放好了,而且已经map过。            //    return _efem[module].HasCassette && _efem[module].IsMapped;            //}            //else if (type == EnumTransferType.Place)            //{            //    //需要补充:判断LP 放好了,而且已经map过。            //    return _efem[module].HasCassette && _efem[module].IsMapped;            //}            return false;        }        internal bool CheckReadyRunNewJob(ModuleName module)        {            //???            return true;        }        internal bool CheckReadyTransfer(ModuleName module)        {            //return _efem[module].HasCassette && _efem[module].IsMapped;            return true;        }        internal bool CheckPlaced(ModuleName module)        {            //return _efem[module].HasCassette;            return true;        }		        internal void NoteJobStart(ModuleName module)        {            //_efem[module].NoteJobStart();        }        internal void NoteJobComplete(ModuleName module)        {            //_efem[module].NoteJobComplete();        }    }    /// <summary>    /// LP entity    /// </summary>    class LoadportEntity : Entity, IEntity    {        private enum STATE        {            Unknown,            Idle,            // 1            Initializing,    // 2            Initialized,     // 3            Mapping,         // 4            Mapped,          // 5        }        public enum MSG        {            Home,            // 0            Map,             // 1            ActionDone,      // 2            RecHwMsg,        // 3            Recover,         // 4            Abort,           // 5            Online,          // 6            Error            // 7        }        private readonly EfemBase _efem;        private ModuleName Module { get; }        public LoadportEntity(ModuleName mod, EfemBase efem)        {            this.Module = mod;            _efem = efem;            InitFsmMap();            OP.Subscribe($"{Module}.Home",   (cmd, args) => { PostMsg(MSG.Home); return true; });            OP.Subscribe($"{Module}.Abort",  (cmd, args) => { PostMsg(MSG.Abort); return true; });            //OP.Subscribe($"{Module}.Map",    (cmd, args) => { PostMsg(MSG.Map); return true; });            OP.Subscribe($"{Module}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });            DATA.Subscribe($"{Module}.Status",       () => ((STATE)fsm.State).ToString());            DATA.Subscribe($"{Module}.FsmState",     () => ((STATE)fsm.State).ToString());            DATA.Subscribe($"{Module}.FsmPrevState", () => ((STATE)fsm.PrevState).ToString());            DATA.Subscribe($"{Module}.FsmLastMessage", GetFsmLastMessage);        }        private string GetFsmLastMessage()        {            int msg = fsm.LastMsg;            if (msg >= (int)MSG.Home && msg <= (int)MSG.Error)                return ((MSG)msg).ToString();            if (msg == (int)FSM_MSG.TIMER)                return "Timer";            return msg.ToString();        }        private void InitFsmMap()        {            fsm = new StateMachine<LoadportEntity>($"LPM_{Module}", (int)STATE.Idle, 500);            AnyStateTransition(FSM_MSG.TIMER,                         fnMonitor, FSM_STATE.SAME);            //AnyStateTransition(MSG.RecHwMsg,                        fnRecMsg, FSM_STATE.SAME);            AnyStateTransition(MSG.Online,                            fnOnline, FSM_STATE.SAME);            AnyStateTransition(MSG.Recover,                           fnRecover, STATE.Idle);            AnyStateTransition(MSG.Abort,                             fnRecover, STATE.Idle);            EnterExitTransition<STATE, FSM_MSG>(STATE.Initializing,   fnEnterExecute, FSM_MSG.NONE, fnExitExecute);            // Home            AnyStateTransition(MSG.Home,                              fnHome, STATE.Initializing);            Transition(STATE.Initializing, MSG.ActionDone,            fnActionDone, STATE.Idle);        }        private bool fnOnline(object[] param)        {            bool online = (bool)param[0];            //_efem.SetOnline(Module, online);            return true;        }        private bool fnRecover(object[] param)        {            return true;        }        private bool fnMonitor(object[] param)        {            STATE curSt = (STATE)fsm.State;            if (curSt == STATE.Initializing || curSt == STATE.Mapping)            {                if (fsm.ElapsedTime > 20 * 1000)                {                    PostMsg(MSG.Recover);                }            }            return true;        }        private bool fnEnterExecute(object[] param)        {            return true;        }        private bool fnExitExecute(object[] param)        {            return true;        }        private bool fnActionDone(object[] param)        {            return true;        }        private bool fnHome(object[] param)        {            _efem.Home(Module);            return true;        }        public bool Check(int msg, out string reason, params object[] args)        {            throw new NotImplementedException();        }    }}
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