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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using Venus_Core;
 
- using MECF.Framework.Common.CommonData;
 
- using MECF.Framework.Common.Equipment;
 
- using Aitex.Sorter.Common;
 
- using Aitex.Core.Common;
 
- using Aitex.Core.RT.SCCore;
 
- using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot;
 
- namespace Venus_RT.Devices.EFEM
 
- {
 
-     class JetEfem :EfemBase
 
-     {
 
-         private RState _status;
 
-         private bool _IsHomed;
 
-         private RobotMoveInfo _robotMoveInfo = new RobotMoveInfo();
 
-         private readonly Loadport[] _LPMs = new Loadport[2];
 
-         private readonly AsyncSocket _socket;
 
-         public override RState Status { get { return _status; } }
 
-         public override bool IsHomed { get { return _IsHomed; } }
 
-         public override RobotMoveInfo TMRobotMoveInfo { get { return _robotMoveInfo; } }
 
-         public override ILoadport this[ModuleName mod]
 
-         {
 
-             get
 
-             {
 
-                 if (!ModuleHelper.IsLoadPort(mod))
 
-                     throw new ApplicationException($"{mod} is NOT Loadport");
 
-                 return _LPMs[mod - ModuleName.LP1];
 
-             }
 
-         }
 
-         public JetEfem()
 
-         {
 
-             _socket = new AsyncSocket("");
 
-             _socket.Connect(SC.GetStringValue($"EFEM.IPAddress"));
 
-             _socket.OnDataChanged += OnReceiveMessage;
 
-             _socket.OnErrorHappened += OnErrorHappen;
 
-             _status = RState.Init;
 
-             _IsHomed = false;
 
-         }
 
-         public override void Monitor()
 
-         {
 
-         }
 
-         public override void Terminate()
 
-         {
 
-         }
 
-         public override void Reset()
 
-         {
 
-         }
 
-         public override void SetOnline(bool online)
 
-         {
 
-         }
 
-         public override void SetOnline(ModuleName mod, bool online)
 
-         {
 
-         }
 
-         public override void SetBusy(ModuleName mod, bool online)
 
-         {
 
-         }
 
-         public override bool HomeAll()
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Home(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Halt()
 
-         {
 
-             return true;
 
-         }
 
-         public override bool ClearError()
 
-         {
 
-             return true;
 
-         }
 
-         public override bool PickExtend(ModuleName chamber, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool PickRetract(ModuleName chamber, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool PlaceExtend(ModuleName chamber, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool PlaceRetract(ModuleName chamber, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Pick(ModuleName station, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Place(ModuleName station, int slot, Hand hand)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Goto(ModuleName station)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Grip(Hand blade, bool isGrip)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Map(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool SetPinUp(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool SetPinDown(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Align(ModuleName mod, float delayTime, WaferSize size)
 
-         {
 
-             return true;
 
-         } 
 
-         public override bool SetLamp(LightType light, LightStatus status)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Load(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Unload(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool ReadCarrierId(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool WriteCarrierId(ModuleName mod, string id)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool ReadTagData(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool WriteTagData(ModuleName mod, string tagData)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Dock(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Undock(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Clamp(ModuleName mod, bool isUnloadClamp)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool Unclamp(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool SetThick(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override bool SetThin(ModuleName mod)
 
-         {
 
-             return true;
 
-         }
 
-         public override void SetRobotMovingInfo(RobotAction action, Hand hand, ModuleName target)
 
-         {
 
-         }
 
-         private void OnReceiveMessage(string RevMsg)
 
-         {
 
-         }
 
-         private void OnErrorHappen(ErrorEventArgs args)
 
-         {
 
-         }
 
-     }
 
- }
 
 
  |