ModuleName.cs 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.Serialization;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using Aitex.Core.RT.SCCore;
  8. using Aitex.Core.RT.Log;
  9. namespace MECF.Framework.Common.Equipment
  10. {
  11. /// <summary>
  12. /// 在框架中,Module指具备放置Wafer的单元
  13. /// </summary>
  14. [DataContract]
  15. [Serializable]
  16. public enum ModuleName
  17. {
  18. [EnumMember]
  19. System = 0,
  20. [EnumMember]
  21. LP1,
  22. [EnumMember]
  23. LP2,
  24. [EnumMember]
  25. LP3,
  26. [EnumMember]
  27. LP4,
  28. [EnumMember]
  29. LP5,
  30. [EnumMember]
  31. LP6,
  32. [EnumMember]
  33. LP7,
  34. [EnumMember]
  35. LP8,
  36. [EnumMember]
  37. LP9,
  38. [EnumMember]
  39. LP10,
  40. //robot modules
  41. //[EnumMember]
  42. //Robot,
  43. [EnumMember]
  44. VaccumRobot,
  45. [EnumMember]
  46. LoadRobot,
  47. [EnumMember]
  48. EfemRobot,
  49. //[EnumMember]
  50. //TMRobot,
  51. //upenders
  52. [EnumMember]
  53. Upender,
  54. //efem
  55. [EnumMember]
  56. EFEM,
  57. //aligners
  58. [EnumMember]
  59. Aligner,
  60. [EnumMember]
  61. Aligner1,
  62. [EnumMember]
  63. Aligner2,
  64. //load locks
  65. [EnumMember]
  66. LL1,
  67. [EnumMember]
  68. LL2,
  69. [EnumMember]
  70. LL3,
  71. [EnumMember]
  72. LL4,
  73. //load locks
  74. [EnumMember]
  75. LLA,
  76. [EnumMember]
  77. LLB,
  78. [EnumMember]
  79. LLC,
  80. [EnumMember]
  81. LLD,
  82. [EnumMember]
  83. VCE1,
  84. [EnumMember]
  85. VCE2,
  86. [EnumMember]
  87. SETM,
  88. //transfer modules
  89. [EnumMember]
  90. TM,
  91. // TM robot
  92. [EnumMember]
  93. TMRobot,
  94. //buffers
  95. [EnumMember]
  96. Buffer,
  97. [EnumMember]
  98. Cooling1,
  99. [EnumMember]
  100. Cooling2,
  101. //[EnumMember]
  102. //Buffer1,
  103. //[EnumMember]
  104. //Buffer2,
  105. [EnumMember]
  106. Buffer3,
  107. //PMs
  108. [EnumMember]
  109. PMA1,
  110. [EnumMember]
  111. PMA2,
  112. [EnumMember]
  113. PMB1,
  114. [EnumMember]
  115. PMB2,
  116. [EnumMember]
  117. PMC1,
  118. [EnumMember]
  119. PMC2,
  120. [EnumMember]
  121. PMD1,
  122. [EnumMember]
  123. PMD2,
  124. [EnumMember]
  125. Robot,
  126. [EnumMember]
  127. PMA,
  128. [EnumMember]
  129. PMB,
  130. [EnumMember]
  131. PMC,
  132. [EnumMember]
  133. PMD,
  134. [EnumMember]
  135. PME,
  136. [EnumMember]
  137. PMF,
  138. [EnumMember]
  139. VPA,
  140. }
  141. public static class ModuleHelper
  142. {
  143. public static bool IsBuffer(ModuleName unit)
  144. {
  145. return false;
  146. }
  147. public static bool IsLoadPort(ModuleName unit)
  148. {
  149. return unit == ModuleName.LP1
  150. || unit == ModuleName.LP2
  151. || unit == ModuleName.LP3
  152. || unit == ModuleName.LP4
  153. || unit == ModuleName.LP5
  154. || unit == ModuleName.LP6
  155. || unit == ModuleName.LP7
  156. || unit == ModuleName.LP8
  157. || unit == ModuleName.LP9
  158. || unit == ModuleName.LP10;
  159. }
  160. public static bool IsPm(string unit)
  161. {
  162. return IsPm(ModuleHelper.Converter(unit));
  163. }
  164. public static bool IsPm(ModuleName unit)
  165. {
  166. return unit == ModuleName.PMA1
  167. || unit == ModuleName.PMA2
  168. || unit == ModuleName.PMB1
  169. || unit == ModuleName.PMB2
  170. || unit == ModuleName.PMC1
  171. || unit == ModuleName.PMC2
  172. || unit == ModuleName.PMD1
  173. || unit == ModuleName.PMD2
  174. || unit == ModuleName.PMA
  175. || unit == ModuleName.PMB
  176. || unit == ModuleName.PMC
  177. || unit == ModuleName.PMD
  178. || unit == ModuleName.PME
  179. || unit == ModuleName.PMF;
  180. }
  181. public static bool IsLoadLock(string unit)
  182. {
  183. return IsLoadLock(ModuleHelper.Converter(unit));
  184. }
  185. public static bool IsAligner(ModuleName unit)
  186. {
  187. return unit == ModuleName.Aligner || unit == ModuleName.Aligner1 || unit == ModuleName.Aligner2;
  188. }
  189. public static bool IsCooling(ModuleName unit)
  190. {
  191. return unit == ModuleName.Cooling1 || unit == ModuleName.Cooling2;
  192. }
  193. public static bool IsLoadLock(ModuleName unit)
  194. {
  195. return unit == ModuleName.LLA
  196. || unit == ModuleName.LLB
  197. || unit == ModuleName.LL1
  198. || unit == ModuleName.LL2
  199. || unit == ModuleName.LL3
  200. || unit == ModuleName.LL4
  201. || unit == ModuleName.LLC
  202. || unit == ModuleName.LLD;
  203. }
  204. public static bool IsTM(ModuleName unit)
  205. {
  206. return unit == ModuleName.TM;
  207. }
  208. public static bool IsTMRobot(ModuleName unit)
  209. {
  210. return unit == ModuleName.TMRobot;
  211. }
  212. public static bool IsEFEMRobot(ModuleName unit)
  213. {
  214. return unit == ModuleName.EfemRobot;
  215. }
  216. public static bool IsEFEM(ModuleName unit)
  217. {
  218. return unit == ModuleName.EFEM;
  219. }
  220. public static bool isSETM(ModuleName unit)
  221. {
  222. return unit == ModuleName.SETM;
  223. }
  224. public static bool IsVCE(ModuleName unit)
  225. {
  226. return unit == ModuleName.VCE1;
  227. }
  228. public static bool IsVPA(ModuleName unit)
  229. {
  230. return unit == ModuleName.VPA;
  231. }
  232. public static string GetAbbr(ModuleName module)
  233. {
  234. switch (module)
  235. {
  236. case ModuleName.Aligner: return "PA";
  237. case ModuleName.Robot: return "RB";
  238. default: return module.ToString();
  239. }
  240. }
  241. public static ModuleName Converter(string module)
  242. {
  243. return (ModuleName)Enum.Parse(typeof(ModuleName), module);
  244. }
  245. /// <summary>
  246. ///
  247. /// </summary>
  248. /// <param name="index">0 based</param>
  249. /// <returns></returns>
  250. public static ModuleName GetLoadPort(int index)
  251. {
  252. ModuleName[] lps = new ModuleName[]
  253. {
  254. ModuleName.LP1, ModuleName.LP2, ModuleName.LP3, ModuleName.LP4, ModuleName.LP5,
  255. ModuleName.LP6, ModuleName.LP7, ModuleName.LP8, ModuleName.LP9, ModuleName.LP10,
  256. };
  257. return lps[index];
  258. }
  259. private static List<ModuleName> _lstModules = new List<ModuleName>();
  260. private static readonly object _lock = new object();
  261. public static List<ModuleName> InstalledModules
  262. {
  263. get
  264. {
  265. if (_lstModules.Count == 0)
  266. {
  267. LoadModules();
  268. }
  269. return _lstModules;
  270. }
  271. }
  272. public static bool IsInstalled(ModuleName module)
  273. {
  274. if (_lstModules.Count == 0)
  275. {
  276. LoadModules();
  277. }
  278. return _lstModules.Contains(module);
  279. }
  280. public static void LoadModules()
  281. {
  282. lock (_lock)
  283. {
  284. try
  285. {
  286. string moduleString = SC.GetStringValue("System.InstalledModules");
  287. var modules = moduleString.Split(',');
  288. foreach (var mod in modules)
  289. {
  290. var module = Converter(mod.Trim());
  291. _lstModules.Add(module);
  292. }
  293. }
  294. catch (Exception e)
  295. {
  296. LOG.WriteExeption("Loading intalled module error, please check the config item: System.InstalledModules", e);
  297. }
  298. }
  299. }
  300. }
  301. public class ModuleNameString
  302. {
  303. public const string System = "System";
  304. public const string LDULD = "LDULD";
  305. public const string BufferOut = "BufferOut";
  306. public const string BufferIn = "BufferIn";
  307. public const string Dryer = "Dryer";
  308. public const string QDR = "QDR";
  309. public const string Robot = "Robot";
  310. public const string Handler = "Handler";
  311. public static ModuleName ToEnum(string value)
  312. {
  313. return (ModuleName)Enum.Parse(typeof(ModuleName), value, true);
  314. }
  315. }
  316. }