| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230 | using System;using System.Xml;using Aitex.Core.Common.DeviceData;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Event;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.Log;using Aitex.Core.RT.SCCore;using Aitex.Core.Util;namespace Aitex.Core.RT.Device.Unit{    public enum DoorStateEnum    {        Unknown,        Up,        Down,        Error,    }    public class IoDoor : BaseDevice, IDevice    {        public DoorStateEnum State        {            get            {                if (_diOpen.Value && _diClose.Value)                    return DoorStateEnum.Error;                if (_diOpen.Value && !_diClose.Value)                    return DoorStateEnum.Up;                if (!_diOpen.Value && _diClose.Value)                    return DoorStateEnum.Down;                return DoorStateEnum.Unknown;            }        }        enum DeviceState        {            Idle,            Opening,            Closing,            Error,        }        private DIAccessor _diOpen;        private DIAccessor _diClose;        private DIAccessor _diOpenEnable;        private DIAccessor _diCloseEnable;        private DOAccessor _doOpen;        private DOAccessor _doClose;        private DeviceState _state = DeviceState.Idle;        private DeviceTimer _timer = new DeviceTimer();        private SCConfigItem _scTimeout;        public bool IsOpen { get { return !_diClose.Value && _diOpen.Value; } }        public bool IsClose { get { return _diClose.Value && !_diOpen.Value; } }         public IoDoor(string module, XmlElement node, string ioModule = "")        {            base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");            base.Name = node.GetAttribute("id");            base.Display = node.GetAttribute("display");            base.DeviceID = node.GetAttribute("schematicId");            _diOpen = ParseDiNode("diOpen", node, ioModule);            _diClose = ParseDiNode("diClose", node, ioModule);            _diOpenEnable = ParseDiNode("diOpenEnable", node, ioModule);            _diCloseEnable = ParseDiNode("diCloseEnable", node, ioModule);            _doOpen = ParseDoNode("doOpen", node, ioModule);            _doClose = ParseDoNode("doClose", node, ioModule);            _scTimeout = ParseScNode("scTimeout", node);        }        public bool Initialize()        {            _state = DeviceState.Idle;            DATA.Subscribe($"{Module}.{Name}.OpenFeedback", ()=>_diOpen.Value);            DATA.Subscribe($"{Module}.{Name}.OpenEnable", () => _diOpenEnable==null || _diOpenEnable.Value);            DATA.Subscribe($"{Module}.{Name}.CloseFeedback", () => _diClose.Value);            DATA.Subscribe($"{Module}.{Name}.CloseEnable", () => _diCloseEnable==null || _diCloseEnable.Value);            DEVICE.Register($"{Module}.{Name}.Open", (out string reason, int time, object[] param) =>            {                reason = "";                return Open(out reason);            });            DEVICE.Register($"{Module}.{Name}.Close", (out string reason, int time, object[] param) =>            {                reason = "";                return Close(out reason);            });            return true;        }        public void Monitor()        {            switch (_state)            {                case DeviceState.Opening:                    if (IsOpen)                    {                        if (!_doOpen.SetValue(false, out string reason))                        {                            //LOG.Error($"{Module} reset DO failed, {reason}");                        }                        _state = DeviceState.Idle;                    }                    else if (_timer.IsTimeout())                    {                        if (!_doOpen.SetValue(false, out string reason))                        {                            //LOG.Error($"{Module} reset DO failed, {reason}");                        }                        EV.PostAlarmLog(Module, $"{Module} {Name} Can not open in {_scTimeout.IntValue} seconds");                        _state = DeviceState.Error;                    }                    break;                case DeviceState.Closing:                    if (IsClose)                    {                        if (!_doClose.SetValue(false, out string reason))                        {                            //LOG.Error($"{Module} reset DO failed, {reason}");                        }                        _state = DeviceState.Idle;                    }                    else if (_timer.IsTimeout())                    {                        if (!_doClose.SetValue(false, out string reason))                        {                            //LOG.Error($"{Module} reset DO failed, {reason}");                        }                        EV.PostAlarmLog(Module, $"{Module} {Name} Can not close in {_scTimeout.IntValue} seconds");                        _state = DeviceState.Error;                    }                    break;                default:                    break;            }        }        public void Terminate()        {            _doOpen.SetValue(false, out _);            _doClose.SetValue(false, out _);        }        public bool SetDoor(bool open, out string reason)        {            if (open)                return Open(out reason);            return Close(out reason);        }        public bool CheckInterlockEnable(bool open)        {            return open ? (_diOpenEnable == null || _diOpenEnable.Value) : (_diCloseEnable==null || _diCloseEnable.Value);        }        public bool Open(out string reason)        {            if (_diOpenEnable!=null && !_diOpenEnable.Value)            {                reason = "interlock blocked open";                return false;            }            if (!_doClose.SetValue(false, out reason) || !_doOpen.SetValue(true, out reason))            {                _doClose.SetValue(false, out _);                _doOpen.SetValue(false, out _);                return false;            }            _timer.Start(_scTimeout.IntValue * 1000);            _state = DeviceState.Opening;            return true;        }        public bool Close(out string reason)        {            if (_diCloseEnable!=null && !_diCloseEnable.Value)            {                reason = "interlock blocked close";                return false;            }            if (!_doClose.SetValue(true, out reason) || !_doOpen.SetValue(false, out reason))            {                _doClose.SetValue(false, out _);                _doOpen.SetValue(false, out _);                return false;            }            _timer.Start(_scTimeout.IntValue * 1000);            _state = DeviceState.Closing;            return true;        }        public void Reset()        {        }    }}
 |