using System; using System.Drawing; using System.IO; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using Venus_MainPages.Roles; using Venus_MainPages.Unity; using WPF.Themes.UserControls; namespace Venus_MainPages.Views { /// /// LoginView.xaml 的交互逻辑 /// public partial class LogoutView : Window { public LogoutView() { InitializeComponent(); userTextBlock.Text = GlobalUser.Instance.User.Name; passwordTextBlock.Text = "******"; roleTextBlock.Text= GlobalUser.Instance.User.Role.ToString(); } private void Close_Click(object sender, RoutedEventArgs e) { this.Close(); } private void Login_Click(object sender, RoutedEventArgs e) { Logout(); } private void PassWordTextBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Return) { Logout(); } } private void Logout() { //if (UserTextBox.Text != "admin") //{ // IsLoginSuccess = false; // WPFMessageBox.ShowError("用户名错误"); // return; //} //if (PassWordTextBox.Password != "admin") //{ // IsLoginSuccess = false; // WPFMessageBox.ShowError("密码错误"); // return; //} Environment.Exit(0); // 0 表示正常退出 } private void Window_Closed(object sender, EventArgs e) { this.Closed -= Window_Closed; this.logButton.Click -= Login_Click; this.closeButton.Click -= Close_Click; } } }