using Aitex.Core.RT.Log; using Aitex.Core.RT.SCCore; using Aitex.Core.Util; using MECF.Framework.Common.Communications; using MECF.Framework.Common.Equipment; using MECF.Framework.RT.ModuleLibrary.VceModules; using System; using System.Collections.Generic; using System.IO.Ports; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using Venus_Core; namespace Venus_RT.Devices.VCE { //定义Vce动作 public enum VceCommand { Home, DoorClose, DoorOpen, Goto, Load, UnLoad, Map, ReadMap, } public enum VceMessageHead { Action, Read, Set, Petrify } /// /// 泓浒Vce驱动 下发指令等 /// public class HongHuVce : VceModuleBase { #region 私有变量 private AsyncSerialPort _serialport; private string _portname; private string _newline = "\n\r";//终止符 0A 0D private object _locker = new object(); private bool _IsAsciiMode; private LinkedList _lstAsciiMsgs = new LinkedList(); private PeriodicJob _thread; private Regex _matchErrorCode = new Regex(@"(?<=_BKGERR )(.*)"); private ModuleName _moduleName; private RState _status; private string _currentMsg; //后期补充 private Dictionary _ErrorCode2Reason = new Dictionary() { {"A6","设备动作,但是发生异常" }, {"A8","设备检查互锁,发现无法执行" }, }; // private Dictionary _Command2Msg = new Dictionary() { //Action {VceCommand.Home, "HM" }, {VceCommand.Load, "LOAD" }, {VceCommand.UnLoad, "UNLOAD"}, {VceCommand.Map, "MP" }, {VceCommand.Goto, "GC" }, //Read {VceCommand.ReadMap, "MI" }, //Set }; private Dictionary _Type2Head = new Dictionary() { {VceMessageHead.Action, "A"}, {VceMessageHead.Read, "R"}, {VceMessageHead.Set, "S"}, {VceMessageHead.Petrify, "P"}, }; #endregion #region 暴露变量 public override bool IsConnected => _serialport.IsOpen(); public override RState Status => _status; public override bool IsReady => _status == RState.Init || _status == RState.End; public override bool IsError => _status == RState.Failed || _status == RState.Timeout; public override bool IsInit => _status == RState.Init; #endregion //传入slot数量 public HongHuVce(int slot, ModuleName moduleName) : base(slot, moduleName) { _moduleName = moduleName; _IsAsciiMode = true; _portname = SC.GetStringValue("VCE.Port"); _serialport = new AsyncSerialPort(_portname, 9600, 8, Parity.None, StopBits.One, _newline, _IsAsciiMode); _serialport.Open(); _status = RState.Init; _serialport.OnDataChanged += onDataChange; _thread = new PeriodicJob(50, fnTimer, "VCE", true); } /// /// 对处理过的数据list进行处理 /// 将每条数据进行解析 /// /// private bool fnTimer() { lock (_locker) { //采用ascii传输 if (_IsAsciiMode) { //有数据尚未处理 while (_lstAsciiMsgs.Count > 0) { string _needHandle = _lstAsciiMsgs.First.Value; HandleSingleMsg(_needHandle); _lstAsciiMsgs.RemoveFirst(); } } //采用binary else { } } return true; } /// /// 处理单条信息的函数 /// 1、判断结束 2、判断错误 /// /// 需要处理的单条回复 private void HandleSingleMsg(string msg) { // if (!string.IsNullOrEmpty(msg)) { //动作 if (_currentMsg.Contains(",A,")) { switch (msg) { //设备收到 开始运行 目前状态在下发 case "_RDY": break; //设备执行完毕 case "_BKGRDY": _status = RState.End; break; //异常处理 default: _status = RState.Failed; string reason = string.Empty; if (_matchErrorCode.IsMatch(msg)) { //若是匹配 //包含原因 string errorcode = _matchErrorCode.Match(msg).Value; if (_ErrorCode2Reason.ContainsKey(errorcode)) { reason = _ErrorCode2Reason[errorcode]; } else { reason = "未找到相关Error Code"; } } else { //若不匹配 reason = "回复消息不符合标准格式"; } LOG.Write(eEvent.ERR_DEVICE_INFO, _moduleName, reason); break; } } //读取 if (_currentMsg.Contains(",R,") && msg.Contains(",X,")) { string readtype = msg.Split(',')[2]; switch (readtype) { //处理wafer 信息为map数据 case "MI": string waferinfo = ""; string[] waferitems = msg.Split(','); for (int i = 3; i < waferitems.Length - 1; i++) { //从16进制字符转义回二进制 string wafersingleinfo = Convert.ToString(Convert.ToInt32(waferitems[i], 16), 2); if (wafersingleinfo.Length < 4) wafersingleinfo = '0' * (4 - wafersingleinfo.Length) + wafersingleinfo;//补位 waferinfo = wafersingleinfo + waferinfo;//添加到数据中 } //请将数据按照反向槽位进行解析存入到wafermanager中 break; } } } } /// /// 处理新到的数据 /// 利用linkedlist处理拆包 粘包情况 /// /// 新到数据 private void onDataChange(string oneLineMessage) { lock (_locker) { if (string.IsNullOrEmpty(_newline))//没有CR { _lstAsciiMsgs.AddLast(oneLineMessage);//将消息添加到最后 return; } string[] array = oneLineMessage.Split(_newline.ToCharArray());//按照cr分开通讯数据 foreach (string text in array) { if (!string.IsNullOrEmpty(text)) { _lstAsciiMsgs.AddLast(text + _newline);//存进list中等待处理 } } } } public string Option2Message(VceMessageHead msgtype, VceCommand name, string param = "") { if (string.IsNullOrEmpty(param))//含尾参 return $"00,{_Type2Head[msgtype]},{_Command2Msg[name]}{_newline}"; else//不含尾参 目前只允许一个 return $"00,{_Type2Head[msgtype]},{_Command2Msg[name]},{param},{_newline}"; } public override bool CloseDoor() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.DoorClose); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool HomeALL() { _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.Home, "ALL"); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool Home(string axis) { _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.Home, axis); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool OpenDoor() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.DoorOpen); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool Load() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.Load); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool UnLoad() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.UnLoad); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool Map() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.Map); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool ReadMap() { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Read, VceCommand.ReadMap); _status = RState.Running; return _serialport.Write(_currentMsg); } public override bool Goto(int Targetslot) { if (!CheckVceStatus()) return false; _currentMsg = Option2Message(VceMessageHead.Action, VceCommand.Goto, Targetslot.ToString()); _status = RState.Running; return _serialport.Write(_currentMsg); } } }