using Aitex.Core.RT.Device; using Aitex.Core.RT.Log; using Aitex.Core.RT.Routine; using Aitex.Core.RT.SCCore; using Aitex.Core.Util; using MECF.Framework.Common.Equipment; using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot; using MECF.Framework.RT.ModuleLibrary.Commons; using MECF.Framework.RT.ModuleLibrary.VceModules; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Venus_Core; using Venus_RT.Devices; using Venus_RT.Devices.TM; using Venus_RT.Devices.VCE; using Venus_RT.Modules.TM.VenusEntity; namespace Venus_RT.Modules.VCE { public class LoadRoutine : ModuleRoutineBase, IRoutine { private enum LoadStep { CloseOutDoor, GotoLP, VcePumpDown, Mapping, ReadMap, OpenInnerDoor, NotifyOver } VCEModuleBase _vce; TMBase _tm; int _timeout; SEMFPumpRoutine pumpRoutine; bool _isATMMode = false; public LoadRoutine(ModuleName module, VCEModuleBase vce) : base(module) { _vce = vce; if (module == ModuleName.VCE1) _tm = DEVICE.GetDevice("SETM"); else _tm = DEVICE.GetDevice("DETM"); pumpRoutine = new SEMFPumpRoutine(_tm, module); _isATMMode = SC.GetValue("System.IsATMMode"); } public RState Start(params object[] objs) { _timeout = SC.GetValue($"{Module}.MotionTimeout") *1000; //if vce inner door not close cannot do it as it will pump if (!Singleton.Instance.seTM.IsVCESlitDoorClosed(Module)) { LOG.Write(eEvent.ERR_VCE_COMMON_Failed, Module, $"VCE Inner Door is open! Please close it First!"); return RState.Failed; } Reset(); return Runner.Start(Module,"Vce Load Routine"); } public RState Monitor() { Runner.Run(LoadStep.CloseOutDoor, CloseOutDoor, CheckVceIdle, _timeout) .Run(LoadStep.GotoLP, _vce.GotoLP, CheckVceIdle, _timeout) .Run(LoadStep.VcePumpDown, VCEPumpDown, CheckPumpOver) .Run(LoadStep.Mapping, Mapping, CheckVceIdle, 25 *1000) .Run(LoadStep.ReadMap, ReadMap, CheckVceIdle, _timeout) .Run(LoadStep.OpenInnerDoor, OpenInnerDoor, CheckInnerDoorOpen) .End(LoadStep.NotifyOver, NullFun, 100); return Runner.Status; } private bool CheckInnerDoorOpen() { return !_tm.VCESlitDoorClosed(Module); } private bool OpenInnerDoor() { return _tm.TurnSlitDoor(Module,true); } // private bool CheckPumpOver() { RState ret = pumpRoutine.Monitor(); if (ret == RState.Failed || ret == RState.Timeout) { Singleton.Instance.GetVCE(Module).PostMsg(VceMSG.Error); } return ret == RState.End; } private bool VCEPumpDown() { return pumpRoutine.Start() == RState.Running; } private bool ReadMap() { return _vce.ReadMap(); } private bool Mapping() { return _vce.Map(); } private bool CloseOutDoor() { return _vce.CloseDoor(); } private bool CheckVceIdle() { if (_vce.Status == RState.Failed || _vce.Status == RState.Timeout) { Singleton.Instance.GetVCE(Module).PostMsg(VceMSG.Error); return false; } return _vce.Status == RState.End; } public void Abort() { } } }