using Aitex.Core.RT.Event; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Venus_MainPages.Unity { public class GlobalEvents : Aitex.Core.Util.Singleton { /// /// 收到log触发 /// public event Action EventItemRaiseChangedEvent; public void OnEventItemRaiseChanged(EventItem eventItem) { EventItemRaiseChangedEvent?.Invoke(eventItem); } /// /// 修改界面 /// public event Action UIItemRaiseChangedEvent; public void OnUIItemRaiseChanged() { UIItemRaiseChangedEvent?.Invoke(); } ///// ///// 新松Robot伸缩切换 ///// //public event Action XinSongRobotXRaiseChangedEvent; //public void OnXinSongRobotXRaiseChanged() //{ // XinSongRobotXRaiseChangedEvent?.Invoke(); //} //public event Action XinSongRobotYRaiseChangedEvent; //public void OnXinSongRobotYRaiseChanged() //{ // XinSongRobotYRaiseChangedEvent?.Invoke(); //} //public event Action GuangChuanRobotXRaiseChangedEvent; //public void OnGuangChuanRobotXRaiseChanged() //{ // GuangChuanRobotXRaiseChangedEvent?.Invoke(); //} //public event Action GuangChuanRobotYRaiseChangedEvent; //public void OnGuangChuanRobotYRaiseChanged() //{ // GuangChuanRobotYRaiseChangedEvent?.Invoke(); //} } }