using Aitex.Core.RT.Routine; using Aitex.Core.RT.SCCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Venus_Core; using Venus_RT.Devices; namespace Venus_RT.Modules.PMs { class VenusVentRoutine : PMRoutineBase, IRoutine { private enum VentStep { vISODelay, vClosePendulumValve, vCloseTurboPurge, vCloseTurboPumping, vClosePVValves, vDelayForPendulumValve, vOpenVentValves, vDelay_2, vCloseVentValves, } //private int _ventTime; private double _ventTimeDelay = 1; private int _checkATMTimeout = 90; public bool VentingFlag => _ventingflag; private bool _ventingflag = false; public VenusVentRoutine(JetPMBase chamber) : base(chamber) { Name = "PM Vent"; } public RState Start(params object[] objs) { if (CheckLid() && CheckSlitDoor() && CheckCDA() && CheckATM()) { Reset(); _checkATMTimeout = SC.GetValue($"{Module}.CheckATMTimeout"); _ventTimeDelay = SC.GetValue($"{Module}.OverVentTime"); if (Runner.Start(Module, Name) == RState.Running) { _ventingflag = true; return RState.Running; } else { _ventingflag = false; return RState.Failed; } } return RState.Failed; } public RState Monitor() { Runner.Delay(VentStep.vISODelay, _delay_2s) .Run(VentStep.vClosePendulumValve, PendulumValveClose, () => { return !_chamber.PendulumValveIsOpen(); }) .Delay(VentStep.vDelayForPendulumValve, 500) .Run(VentStep.vCloseTurboPurge, CloseTurboPurge, _delay_3s) .Run(VentStep.vCloseTurboPumping, CloseTurboPumping, _delay_3s) .Run(VentStep.vClosePVValves, ClosePVValves, _delay_3s) .Run(VentStep.vOpenVentValves, OpenValve, () => { return _chamber.IsATM; }, _checkATMTimeout * 1000) .Delay(VentStep.vDelay_2, (int)_ventTimeDelay) .End(VentStep.vCloseVentValves, CloseVentGasFinalValves, _delay_2s); _ventingflag = Runner.Status == RState.Running; return Runner.Status; } private bool CloseTurboPumping() { _chamber.OpenValve(ValveType.TurboPumpPumping, false); return true; } private bool CloseTurboPurge() { _chamber.OpenValve(ValveType.TurboPumpPurge, false); return true; } private bool PendulumValveClose() { _chamber.TurnPendulumValve(false); return true; } private bool ClosePVValves() { _chamber.OpenValve(ValveType.Guage, false); if (_chamber.PendulumValveIsOpen()) { return _chamber.TurnPendulumValve(false); } _chamber.OpenValve(ValveType.TurboPumpPumping, false); _chamber.OpenValve(ValveType.TurboPumpPurge, false); _chamber.OpenValve(ValveType.FastPump, false); _chamber.OpenValve(ValveType.SoftPump, false); return true; } private bool OpenValve() { _chamber.OpenValve(ValveType.PVN22, true); _chamber.OpenValve(ValveType.N2, true); _chamber.OpenValve(ValveType.GasFinal, true); return true; } private bool CloseVentGasFinalValves() { if (_chamber.ChamberType == JetChamber.VenusSE || _chamber.ChamberType == JetChamber.VenusDE) { _chamber.OpenValve(ValveType.PVN22, false); } _chamber.OpenValve(ValveType.GasFinal, false); _chamber.OpenValve(ValveType.N2, false); return true; } public void Abort() { CloseAllValves(); } } }