UnlockTask.cs 3.4 KB

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  1. using Aitex.Core.RT.Device;
  2. using Aitex.Core.Util;
  3. using Aitex.Sorter.Common;
  4. using athosRT.Devices.EFEM.ABS;
  5. using athosRT.Modules.EFEMs;
  6. using MECF.Framework.Common.Equipment;
  7. using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.LoadPorts.LoadPortBase;
  8. using System;
  9. using System.Collections.Generic;
  10. using System.Linq;
  11. using System.Text;
  12. using System.Threading.Tasks;
  13. namespace athosRT.Devices.EFEM.Task
  14. {
  15. public class UnlockTask : CheckImp, ITask
  16. {
  17. public bool Execute(out string result, params string[] args)
  18. {
  19. string str = this.Args2Unit(args.Length != 0 ? args[0] : string.Empty);
  20. LoadPortServerModule entity = (LoadPortServerModule)this.GetEntity(str);
  21. if (entity == null)
  22. {
  23. result = "PARAM_NG";
  24. return false;
  25. }
  26. return this.Check<NoReadyPolicy>(str, out result) && this.Check<NoInitCompletedPolicy>(str, out result) && this.Check<NoOriginCompletedPolicy>(str, out result) && this.Check<AirPolicy>(str, out result) && this.Check<EMSPolicy>(str, out result) && this.Check<ErrorPolicy>(str, out result) && this.Check<BusyPolicy>(str, out result) && this.Check<HoldPolicy>(str, out result) && this.Check<RemovePolicy>(str, out result) && this.Check<MaintenancePolicy>(str, out result) && this.Check<LinkPolicy>(str, out result) && this.Check<ArmExtendPolicy>(str, out result) && this.Check<PowerDownPolicy>(str, out result) && this.Check<LinkPolicy>(str, out result) && this.Check<VacPolicy>(str, out result) && this.Check<NoPodPolicy>(str, out result) && entity.Unlock(out result);
  27. }
  28. public bool? Monitor(out string result, params string[] args)
  29. {
  30. result = string.Empty;
  31. string str = this.Args2Unit(args.Length != 0 ? args[0] : string.Empty);
  32. LoadPortBaseDevice device = DEVICE.GetDevice<LoadPortBaseDevice>(str);
  33. if (device.IsError)
  34. {
  35. this.flag1 = ErrorCheckList1.VAC | ErrorCheckList1.AIR | ErrorCheckList1.STALL | ErrorCheckList1.LIMIT | ErrorCheckList1.SENSOR | ErrorCheckList1.POSITION | ErrorCheckList1.EMS | ErrorCheckList1.COMM | ErrorCheckList1.COMM2 | ErrorCheckList1.VACON | ErrorCheckList1.VACOFF | ErrorCheckList1.CLAMPON | ErrorCheckList1.CLAMPOF;
  36. this.flag2 = ErrorCheckList2.RRTWAF | ErrorCheckList2.CRSWAF | ErrorCheckList2.THICKWAF | ErrorCheckList2.THINWAF | ErrorCheckList2.DBLWAF | ErrorCheckList2.BAOWAF | ErrorCheckList2.COMMAND | ErrorCheckList2.PODNG | ErrorCheckList2.PODMISMATCH | ErrorCheckList2.VAC_S | ErrorCheckList2.CLAMP_S | ErrorCheckList2.SAFTY | ErrorCheckList2.LOCKNG | ErrorCheckList2.UNLOCKNG | ErrorCheckList2.L_KEY_LK | ErrorCheckList2.L_KEY_UL;
  37. this.flag3 = ErrorCheckList3.MAP_S | ErrorCheckList3.MAP_S1 | ErrorCheckList3.MAP_S2 | ErrorCheckList3.WAFLOST | ErrorCheckList3.ALIGNNG | ErrorCheckList3.DRIVER | ErrorCheckList3.DRPOWERDOWN | ErrorCheckList3.HARDWARE | ErrorCheckList3.INTERNAL | ErrorCheckList3.E84_TIMEOUTx | ErrorCheckList3.E84_CS_VALID | ErrorCheckList3.READFAIL;
  38. return new bool?(this.CheckError(str, out result));
  39. }
  40. if (!device.IsIdle || !device.IsReady() || device.ClampState != FoupClampState.Open)
  41. return new bool?();
  42. Singleton<EfemEntity>.Instance.SendSigStatEvent(ModuleHelper.Converter(str));
  43. return new bool?(true);
  44. }
  45. }
  46. }