123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325 |
- using Aitex.Core.RT.Log;
- using Aitex.Core.Utilities;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- namespace MECF.Framework.Common.Net
- {
- public class JetTcpClient
- {
- #region 内部变量
- private string _ip="127.0.0.1";
- private int _port = 9600;
- private bool _connected = false;
- protected int _reconnectInterval = 500;
- protected DateTime _connectTime = DateTime.Now;
- private int _connectTimeout = 2000;
- private int _receiveTimeout = 1000;
- private int _sendTimeout = 1000;
- private object _connectLocker=new object();
- private object _reconnectLocker = new object();
- private object _sendLocker = new object();
- private object _receiveLocker = new object();
- private object _closeLocker = new object();
- private AutoResetEvent _connectAutoResetEvent=new AutoResetEvent(false);
- private Socket _socket = null;
- #endregion
- #region 属性
- /// <summary>
- /// 重连间隔时长
- /// </summary>
- public int ReconnectInterval { set { _reconnectInterval = value; } }
- /// <summary>
- /// 连接超时时长
- /// </summary>
- public int ConnectTimeout { set { _connectTimeout = value; } }
- /// <summary>
- /// 接收超时时长
- /// </summary>
- public int ReceiveTimeout { set { _receiveTimeout = value; } }
- /// <summary>
- /// 发送超时时长
- /// </summary>
- public int SendTimeout { set { _sendTimeout = value; } }
- /// <summary>
- /// 连接状态
- /// </summary>
- public bool Connected { get { return _connected; } }
- #endregion
- /// <summary>
- /// 构造函数
- /// </summary>
- /// <param name="ip"></param>
- /// <param name="port"></param>
- public JetTcpClient(string ip,int port)
- {
- _ip= ip;
- _port= port;
- }
- /// <summary>
- /// 连接
- /// </summary>
- public NetResult Connect()
- {
- if (_connected)
- {
- return NetResult.CreateSuccessResult();
- }
- if(!Monitor.TryEnter(_connectLocker,_connectTimeout))
- {
- return NetResult.CreateFailedResult(NetErrorCode.LockerOccupied);
- }
- _connectTime = DateTime.Now;
- _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- _socket.ReceiveTimeout = _receiveTimeout;
- _socket.SendTimeout=_sendTimeout;
- NetStateObject stateObject=new NetStateObject();
- stateObject.Socket = _socket;
- stateObject.AutoResetEvent = _connectAutoResetEvent;
- EndPoint localEndpoint = _socket.LocalEndPoint;
- if(IPAddress.TryParse(_ip,out IPAddress ipAddress))
- {
- try
- {
- _socket.BeginConnect(new IPEndPoint(ipAddress, _port), new AsyncCallback(ConnectCallBack), stateObject);
- }
- catch(Exception ex)
- {
- stateObject.Dispose();
- stateObject = null;
- ConnectFailedBusiness();
- Monitor.Exit(_connectLocker);
- return NetResult.CreateFailedResult((int)NetErrorCode.InnerException, ex.Message);
- }
- if (!_connectAutoResetEvent.WaitOne(_connectTimeout))
- {
- stateObject.Dispose();
- stateObject = null;
- ConnectFailedBusiness();
- Monitor.Exit(_connectLocker);
- return NetResult.CreateFailedResult(NetErrorCode.ConnectTimeout);
- }
-
- LOG.WriteLog(eEvent.EV_DEVICE_INFO, "System", $"Connect {_ip}:{_port} Success,local {localEndpoint}");
- _connected = true;
- stateObject.Dispose();
- stateObject = null;
- Monitor.Exit(_connectLocker);
- return NetResult.CreateSuccessResult();
- }
- else
- {
- stateObject.Dispose();
- stateObject = null;
- ConnectFailedBusiness();
- Monitor.Exit(_connectLocker);
- return NetResult.CreateFailedResult(NetErrorCode.InvalidIpAddress);
- }
- }
- /// <summary>
- /// 中止
- /// </summary>
- public void Stop()
- {
- CloseSocket();
- }
- /// <summary>
- /// 连接失败后处理
- /// </summary>
- /// <param name="stateObject"></param>
- private void ConnectFailedBusiness()
- {
- _connectAutoResetEvent.Reset();
- CloseSocket();
- }
- /// <summary>
- /// 关闭Socket
- /// </summary>
- private void CloseSocket()
- {
- if (Monitor.TryEnter(_closeLocker, 10))
- {
- if (_socket != null)
- {
- try
- {
- _socket.Shutdown(SocketShutdown.Both);
- }
- catch
- {
- }
- try
- {
- _socket.Close();
- }
- catch
- {
- }
- _socket = null;
- _connected = false;
- }
- Monitor.Exit(_closeLocker);
- }
- }
- /// <summary>
- /// 当连接的结果返回
- /// </summary>
- /// <param name="ar">异步对象</param>
- private void ConnectCallBack(IAsyncResult ar)
- {
- if (ar.AsyncState is NetStateObject state)
- {
- if (state.Socket != null)
- {
- try
- {
- state.Socket.EndConnect(ar);
- state.AutoResetEvent.Set();
- }
- catch (Exception ex)
- {
- }
- }
- }
- }
- /// <summary>
- /// 发送数据
- /// </summary>
- /// <param name="data"></param>
- /// <returns></returns>
- public NetResult Send(byte[] data)
- {
- if(!Connected)
- {
- return NetResult.CreateFailedResult(NetErrorCode.NetOffline);
- }
- //清除缓存数据
- ClearPreData();
- //进入发送
- if (Monitor.TryEnter(_sendLocker,_sendTimeout))
- {
- if(_socket==null)
- {
- return NetResult.CreateFailedResult(NetErrorCode.NullSocketObject);
- }
- try
- {
- _socket.Send(data);
- Monitor.Exit(_sendLocker);
- return NetResult.CreateSuccessResult();
- }
- catch (Exception ex)
- {
- Monitor.Exit(_sendLocker);
- ConnectFailedBusiness();
- return NetResult.CreateFailedResult((int)NetErrorCode.InnerException, ex.Message);
- }
- }
- else
- {
- return NetResult.CreateFailedResult(NetErrorCode.GetLockTimeout);
- }
- }
- /// <summary>
- /// 接收数据
- /// </summary>
- /// <param name="length"></param>
- /// <returns></returns>
- public NetResult<byte[]> Receive(int length)
- {
- if (!Connected)
- {
- return NetResult.CreateFailedResult<byte[]>(NetErrorCode.NetOffline);
- }
- if (Monitor.TryEnter(_receiveLocker,_receiveTimeout))
- {
- if(_socket==null)
- {
- return NetResult.CreateFailedResult<byte[]>(NetErrorCode.NullSocketObject);
- }
- try
- {
- byte[] buffer = null;
- if (length == -1)
- {
- buffer = new byte[_socket.Available];
- }
- else
- {
- buffer = new byte[length];
- }
- _socket.Receive(buffer, length, SocketFlags.None);
- Monitor.Exit(_receiveLocker);
- return NetResult.CreateSuccessResult<byte[]>(buffer);
- }
- catch(SocketException ex)
- {
- Monitor.Exit(_receiveLocker);
- ConnectFailedBusiness();
- return NetResult.CreateFailedResult<byte[]>((int)NetErrorCode.InnerException, ex.Message);
- }
- catch (Exception ex)
- {
- Monitor.Exit(_receiveLocker);
- ConnectFailedBusiness();
- return NetResult.CreateFailedResult<byte[]>((int)NetErrorCode.InnerException, ex.Message);
- }
- }
- else
- {
- return NetResult.CreateFailedResult<byte[]>(NetErrorCode.GetLockTimeout);
- }
- }
- /// <summary>
- /// 清除先前的数据
- /// </summary>
- public void ClearPreData()
- {
- if (!Connected)
- {
- return;
- }
- if (Monitor.TryEnter(_receiveLocker, _receiveTimeout))
- {
- if (_socket == null)
- {
- return;
- }
- try
- {
- while (_socket.Available != 0)
- {
- byte[] buffer = new byte[_socket.Available];
- _socket.Receive(buffer, buffer.Length, SocketFlags.None);
- }
- Monitor.Exit(_receiveLocker);
- }
- catch (SocketException ex)
- {
- Monitor.Exit(_receiveLocker);
- ConnectFailedBusiness();
- }
- catch (Exception ex)
- {
- Monitor.Exit(_receiveLocker);
- ConnectFailedBusiness();
- }
- }
- }
- }
- }
|