LoadPortModule.cs 22 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Fsm;
  3. using Aitex.Core.RT.OperationCenter;
  4. using Aitex.Core.RT.Routine;
  5. using Aitex.Core.Utilities;
  6. using Aitex.Sorter.Common;
  7. using MECF.Framework.Common.Equipment;
  8. using MECF.Framework.Common.Schedulers;
  9. using MECF.Framework.RT.ModuleLibrary.LPModules;
  10. using System;
  11. using Aitex.Core.RT.SCCore;
  12. using CyberX8_RT.Devices;
  13. using CyberX8_RT.Devices.EFEM;
  14. using CyberX8_Core;
  15. using Aitex.Core.Common;
  16. using Aitex.Core.Util;
  17. namespace CyberX8_RT.Modules.LPs
  18. {
  19. /// <summary>
  20. /// LP entity
  21. /// </summary>
  22. sealed class LoadPortModule : LoadPortModuleBase
  23. {
  24. public event Action<string> OnEnterError;
  25. private enum STATE
  26. {
  27. Unknown,
  28. Idle, // 1
  29. Init,
  30. Error,
  31. Homing, // 2
  32. Mapping, // 4
  33. Loading,
  34. ReadingCarrierId,
  35. Unloading,
  36. Docking,
  37. Undocking,
  38. Clamping,
  39. Unclamping,
  40. WritingCarrierId,
  41. ReadingTagData,
  42. WritingTagData,
  43. CycleLoadUnloading
  44. }
  45. public enum MSG
  46. {
  47. Home, // 0
  48. Map, // 1
  49. ActionDone, // 2
  50. Abort, // 5
  51. Online, // 6
  52. Error, // 7
  53. Reset,
  54. EnterIdle,
  55. ReadCarrierId,
  56. WriteCarrierID,
  57. Load,
  58. Unload,
  59. Dock,
  60. Undock,
  61. Clamp,
  62. Unclamp,
  63. ToInit,
  64. ToIdle,
  65. ReadTagData,
  66. WriteTagData,
  67. CloseDoor,
  68. OpenDoor,
  69. CycleLoadUnload
  70. }
  71. private readonly EfemBase _efem;
  72. private Loadport _lpDevice;
  73. public Loadport LPDevice
  74. {
  75. get
  76. {
  77. return _lpDevice;
  78. }
  79. }
  80. public override bool IsReady
  81. {
  82. get { return FsmState == (int)STATE.Idle && CheckAllMessageProcessed(); }
  83. }
  84. public override bool IsError
  85. {
  86. get { return FsmState == (int)STATE.Error; }
  87. }
  88. public override bool IsInit
  89. {
  90. get { return FsmState == (int)STATE.Init; }
  91. }
  92. public override bool IsIdle
  93. {
  94. get { return FsmState == (int)STATE.Idle; }
  95. }
  96. public bool IsBusy
  97. {
  98. get { return !IsInit && !IsError && !IsIdle; }
  99. }
  100. /// <summary>
  101. /// wafer尺寸
  102. /// </summary>
  103. public WaferSize WaferSize
  104. {
  105. get { return _lpDevice.WaferSize; }
  106. }
  107. public bool IsRobotIdle
  108. {
  109. get { return Singleton<RouteManager>.Instance.EFEM.RobotStatus == RState.End; }
  110. }
  111. private LoadPortHomeRoutine _home;
  112. private LoadPortMapRoutine _map;
  113. //private LoadPortCloseDoorRoutine _closeDoor;
  114. private LoadPortDockRoutine _dockRoutine;
  115. private LoadPortUnDockRoutine _undockRoutine;
  116. private LoadPortClampRoutine _clamp;
  117. private LoadPortReadCarrierIdRoutine _readCarrierId;
  118. private LoadPortWriteCarrierIdRoutine _writeCarrierId;
  119. private LoadPortReadTagDataRoutine _readTag;
  120. private LoadPortWriteTagDataRoutine _writeTag;
  121. private LoadPortUnclampRoutine _unclamp;
  122. //private LoadPortUndockRoutine _undock;
  123. private LoadPortLoadRoutine _load;
  124. private LoadPortUnloadRoutine _unload;
  125. private LoadPortCycleLoadUnloadRoutine _cycleLoadUnloadRoutine;
  126. //private bool _isInit;
  127. public LoadPortModule(ModuleName module, EfemBase efem) : base(SC.GetValue<int>("EFEM.LoadPort.SlotNumber"))
  128. {
  129. Name = module.ToString();
  130. Module = module.ToString();
  131. _efem = efem;
  132. InitFsmMap();
  133. _lpDevice = efem[module] as Loadport;
  134. OP.Subscribe($"{Module}.ReadCarrierId", (cmd, args) => { PostMsg(MSG.ReadCarrierId); return true; });
  135. OP.Subscribe($"{Module}.WriteCarrierID", (cmd, args) => { PostMsg(MSG.WriteCarrierID, args[0]); return true; });
  136. OP.Subscribe($"{Module}.ReadTagData", (cmd, args) => { PostMsg(MSG.ReadTagData); return true; });
  137. OP.Subscribe($"{Module}.WriteTagData", (cmd, args) => { PostMsg(MSG.WriteTagData, args[0]); return true; });
  138. OP.Subscribe($"{Module}.Load", (cmd, args) => { PostMsg(MSG.Load); return true; });
  139. OP.Subscribe($"{Module}.Unload", (cmd, args) => { PostMsg(MSG.Unload); return true; });
  140. OP.Subscribe($"{Module}.Clamp", (cmd, args) => { PostMsg(MSG.Clamp); return true; });
  141. OP.Subscribe($"{Module}.Unclamp", (cmd, args) => { PostMsg(MSG.Unclamp); return true; });
  142. OP.Subscribe($"{Module}.Dock", (cmd, args) => { PostMsg(MSG.Dock); return true; });
  143. OP.Subscribe($"{Module}.Undock", (cmd, args) => { PostMsg(MSG.Undock); return true; });
  144. OP.Subscribe($"{Module}.Map", (cmd, args) => { PostMsg(MSG.Map); return true; });
  145. OP.Subscribe($"{Module}.Home", (cmd, args) => { PostMsg(MSG.Home); return true; });
  146. OP.Subscribe($"{Module}.Abort", (cmd, args) => { PostMsg(MSG.Abort); return true; });
  147. OP.Subscribe($"{Module}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });
  148. OP.Subscribe($"{Name}.OpenDoor", (string cmd, object[] args) =>{return CheckToPostMessage((int)MSG.OpenDoor);});
  149. OP.Subscribe($"{Name}.CloseDoor", (string cmd, object[] args) =>{return CheckToPostMessage((int)MSG.CloseDoor);});
  150. OP.Subscribe($"{Module}.CycleLoadUnload", (string cmd, object[] args) => { return CheckToPostMessage((int)MSG.CycleLoadUnload,args); });
  151. DATA.Subscribe($"{Module}.Status", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  152. DATA.Subscribe($"{Module}.FsmState", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  153. DATA.Subscribe($"{Module}.FsmPrevState", () => ((STATE)FsmPreviousState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  154. DATA.Subscribe($"{Module}.FsmLastMessage", GetFsmLastMessage, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  155. DATA.Subscribe($"{Module}.State", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  156. DATA.Subscribe($"{Module}.IsError", ()=>IsError, SubscriptionAttribute.FLAG.SaveDB);
  157. DATA.Subscribe($"{Module}.IsIdle", () => IsIdle, SubscriptionAttribute.FLAG.SaveDB);
  158. DATA.Subscribe($"{Module}.IsBusy", () => IsBusy, SubscriptionAttribute.FLAG.SaveDB);
  159. InitRoutine();
  160. }
  161. private void InitRoutine()
  162. {
  163. _home = new LoadPortHomeRoutine(this);
  164. //_closeDoor = new LoadPortCloseDoorRoutine(this);
  165. _clamp = new LoadPortClampRoutine(this);
  166. //_dock = new LoadPortDockRoutine(this);
  167. _map = new LoadPortMapRoutine(this);
  168. //_openDoor = new LoadPortOpenDoorRoutine(this);
  169. _readCarrierId = new LoadPortReadCarrierIdRoutine(this);
  170. _writeCarrierId = new LoadPortWriteCarrierIdRoutine(this);
  171. _readTag = new LoadPortReadTagDataRoutine(this);
  172. _writeTag = new LoadPortWriteTagDataRoutine(this);
  173. _unclamp = new LoadPortUnclampRoutine(this);
  174. //_undock = new LoadPortUndockRoutine(this);
  175. //_MapDT = new LoadPortGetMapInfoRoutine(this);
  176. _load = new LoadPortLoadRoutine(this);
  177. _unload = new LoadPortUnloadRoutine(this);
  178. _dockRoutine = new LoadPortDockRoutine(this);
  179. _undockRoutine = new LoadPortUnDockRoutine(this);
  180. _cycleLoadUnloadRoutine=new LoadPortCycleLoadUnloadRoutine(this);
  181. }
  182. private string GetFsmLastMessage()
  183. {
  184. int msg = FsmLastMessage;
  185. if (msg >= (int)MSG.Home && msg <= (int)MSG.Error)
  186. return ((MSG)msg).ToString();
  187. if (msg == (int)FSM_MSG.TIMER)
  188. return "Timer";
  189. return msg.ToString();
  190. }
  191. private void InitFsmMap()
  192. {
  193. EnableFsm(50, STATE.Idle);
  194. //online
  195. AnyStateTransition(MSG.Online, fnOnline, FSM_STATE.SAME);
  196. //Error
  197. AnyStateTransition(MSG.Error, FsmOnError, STATE.Error);
  198. Transition(STATE.Error, MSG.Reset, FsmReset, STATE.Idle);
  199. Transition(STATE.Idle, MSG.Reset, FsmReset, STATE.Idle);
  200. AnyStateTransition(MSG.EnterIdle, FsmEnterIdle, STATE.Idle);
  201. EnterExitTransition<STATE, FSM_MSG>(STATE.Error, FsmEnterError, FSM_MSG.NONE, FsmExitError);
  202. //Init
  203. Transition(STATE.Init, MSG.Home, FsmStartHome, STATE.Homing);
  204. Transition(STATE.Error, MSG.Home, FsmStartHome, STATE.Homing);
  205. Transition(STATE.Idle, MSG.Home, FsmStartHome, STATE.Homing);
  206. Transition(STATE.Homing, FSM_MSG.TIMER, FsmMonitorHomeTask, STATE.Idle);
  207. Transition(STATE.Homing, MSG.Error, null, STATE.Init);
  208. Transition(STATE.Homing, MSG.Abort, FsmAbortTask, STATE.Init);
  209. //load
  210. Transition(STATE.Idle, MSG.Load, FsmStartLoad, STATE.Loading);
  211. Transition(STATE.Loading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  212. Transition(STATE.Loading, MSG.Abort, FsmAbortTask, STATE.Idle);
  213. //unload
  214. Transition(STATE.Idle, MSG.Unload, FsmStartUnload, STATE.Unloading);
  215. Transition(STATE.Unloading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  216. Transition(STATE.Unloading, MSG.Abort, FsmAbortTask, STATE.Idle);
  217. //read carrier id
  218. Transition(STATE.Idle, MSG.ReadCarrierId, FsmStartReadCarrierId, STATE.ReadingCarrierId);
  219. Transition(STATE.ReadingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  220. Transition(STATE.ReadingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  221. //write carrier id
  222. Transition(STATE.Idle, MSG.WriteCarrierID, FsmStartWriteCarrierId, STATE.WritingCarrierId);
  223. Transition(STATE.WritingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  224. Transition(STATE.WritingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  225. //clamp
  226. Transition(STATE.Idle, MSG.Clamp, FsmStartClamp, STATE.Clamping);
  227. Transition(STATE.Clamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  228. Transition(STATE.Clamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  229. //unclamp
  230. Transition(STATE.Idle, MSG.Unclamp, FsmStartUnclamp, STATE.Unclamping);
  231. Transition(STATE.Unclamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  232. Transition(STATE.Unclamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  233. //dock
  234. Transition(STATE.Idle, MSG.Dock, FsmStartDock, STATE.Docking);
  235. Transition(STATE.Docking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  236. Transition(STATE.Docking, MSG.Abort, FsmAbortTask, STATE.Idle);
  237. //undock
  238. Transition(STATE.Idle, MSG.Undock, FsmStartUndock, STATE.Undocking);
  239. Transition(STATE.Undocking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  240. Transition(STATE.Undocking, MSG.Abort, FsmAbortTask, STATE.Idle);
  241. //Map
  242. Transition(STATE.Idle, MSG.Map, FsmStartMap, STATE.Mapping);
  243. Transition(STATE.Mapping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  244. Transition(STATE.Mapping, MSG.Abort, FsmAbortTask, STATE.Idle);
  245. //read tag data
  246. Transition(STATE.Idle, MSG.ReadTagData, FsmStartReadTagData, STATE.ReadingTagData);
  247. Transition(STATE.ReadingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  248. Transition(STATE.ReadingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  249. //write tag data
  250. Transition(STATE.Idle, MSG.WriteTagData, FsmStartWriteTagData, STATE.WritingTagData);
  251. Transition(STATE.WritingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  252. Transition(STATE.WritingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  253. //Cycle Load
  254. Transition(STATE.Idle, MSG.CycleLoadUnload, CycleLoadUnload, STATE.CycleLoadUnloading);
  255. Transition(STATE.CycleLoadUnloading, FSM_MSG.TIMER, CycleLoadUnloadMonitor, STATE.Idle);
  256. Transition(STATE.CycleLoadUnloading, MSG.Abort, CycleLoadUnloadAbort, STATE.Idle);
  257. EnumLoop<STATE>.ForEach((item) =>
  258. {
  259. MapState((int)item, item.ToString());
  260. });
  261. EnumLoop<MSG>.ForEach((item) =>
  262. {
  263. MapMessage((int)item, item.ToString());
  264. });
  265. }
  266. private bool FsmAbortTask(object[] param)
  267. {
  268. AbortRoutine();
  269. LPDevice.Abort();
  270. return true;
  271. }
  272. private bool FsmEnterIdle(object[] param)
  273. {
  274. return true;
  275. }
  276. private bool FsmReset(object[] param)
  277. {
  278. //if (!_isInit)
  279. //{
  280. // PostMsg(MSG.ToInit);
  281. // return false;
  282. //}
  283. return true;
  284. }
  285. private bool FsmOnError(object[] param)
  286. {
  287. if (FsmState == (int)STATE.Error)
  288. {
  289. return false;
  290. }
  291. AbortRoutine();
  292. if (FsmState == (int)STATE.Init)
  293. return false;
  294. return true;
  295. }
  296. private bool FsmExitError(object[] param)
  297. {
  298. return true;
  299. }
  300. private bool FsmEnterError(object[] param)
  301. {
  302. if (OnEnterError != null)
  303. OnEnterError(Module);
  304. return true;
  305. }
  306. private bool FsmMonitorTask(object[] param)
  307. {
  308. RState ret = MonitorRoutine();
  309. if (ret == RState.Failed || ret == RState.Timeout)
  310. {
  311. PostMsg(MSG.Error);
  312. return false;
  313. }
  314. return ret == RState.End;
  315. }
  316. private bool FsmStartHome(object[] param)
  317. {
  318. RState ret = StartRoutine(_home);
  319. if (ret == RState.Failed || ret == RState.End)
  320. return false;
  321. //_isInit = false;
  322. return ret == RState.Running;
  323. }
  324. private bool FsmMonitorHomeTask(object[] param)
  325. {
  326. RState ret = MonitorRoutine();
  327. if (ret == RState.Failed||ret==RState.Timeout)
  328. {
  329. LPDevice.OnError();
  330. PostMsg(MSG.Error);
  331. return false;
  332. }
  333. if (ret == RState.End)
  334. {
  335. //_isInit = true;
  336. return true;
  337. }
  338. return false;
  339. }
  340. private bool FsmStartUndock(object[] param)
  341. {
  342. RState ret = StartRoutine(_undockRoutine);
  343. if (ret == RState.Failed || ret == RState.End)
  344. return false;
  345. return ret == RState.Running;
  346. }
  347. private bool FsmStartDock(object[] param)
  348. {
  349. RState ret = StartRoutine(_dockRoutine);
  350. if (ret == RState.Failed || ret == RState.End)
  351. return false;
  352. return ret == RState.Running;
  353. }
  354. private bool FsmStartMap(object[] param)
  355. {
  356. RState ret = StartRoutine(_map);
  357. if (ret == RState.Failed || ret == RState.End)
  358. return false;
  359. return ret == RState.Running;
  360. }
  361. private bool FsmStartUnclamp(object[] param)
  362. {
  363. RState ret = StartRoutine(_unclamp);
  364. if (ret == RState.Failed || ret == RState.End)
  365. return false;
  366. return ret == RState.Running;
  367. }
  368. private bool FsmStartClamp(object[] param)
  369. {
  370. _clamp.IsUnloadClamp = false;
  371. RState ret = StartRoutine(_clamp);
  372. if (ret == RState.Failed || ret == RState.End)
  373. return false;
  374. return ret == RState.Running;
  375. }
  376. private bool FsmStartReadCarrierId(object[] param)
  377. {
  378. RState ret = StartRoutine(_readCarrierId);
  379. if (ret == RState.Failed || ret == RState.End)
  380. return false;
  381. return ret == RState.Running;
  382. }
  383. private bool FsmStartWriteCarrierId(object[] param)
  384. {
  385. _writeCarrierId.CarrierIdSetPoint = (string) param[0];
  386. RState ret = StartRoutine(_writeCarrierId);
  387. if (ret == RState.Failed || ret == RState.End)
  388. return false;
  389. return ret == RState.Running;
  390. }
  391. private bool FsmStartReadTagData(object[] param)
  392. {
  393. RState ret = StartRoutine(_readTag);
  394. if (ret == RState.Failed || ret == RState.End)
  395. return false;
  396. return ret == RState.Running;
  397. }
  398. private bool FsmStartWriteTagData(object[] param)
  399. {
  400. _writeTag.TagDataSetPoint = (string)param[0];
  401. RState ret = StartRoutine(_writeTag);
  402. if (ret == RState.Failed || ret == RState.End)
  403. return false;
  404. return ret == RState.Running;
  405. }
  406. private bool FsmStartUnload(object[] param)
  407. {
  408. RState ret = StartRoutine(_unload);
  409. if (ret == RState.Failed || ret == RState.End)
  410. return false;
  411. if(ret == RState.Running)
  412. {
  413. _lpDevice.UnloadStart();
  414. }
  415. return ret == RState.Running;
  416. }
  417. private bool FsmStartLoad(object[] param)
  418. {
  419. RState ret = StartRoutine(_load);
  420. if (ret == RState.Failed || ret == RState.End)
  421. return false;
  422. if (ret == RState.Running)
  423. {
  424. _lpDevice.LoadStart();
  425. }
  426. return ret == RState.Running;
  427. }
  428. private bool CycleLoadUnload(object[] param)
  429. {
  430. return _cycleLoadUnloadRoutine.Start(param) == RState.Running;
  431. }
  432. private bool CycleLoadUnloadMonitor(object[] param)
  433. {
  434. RState state = _cycleLoadUnloadRoutine.Monitor();
  435. if(state==RState.Failed||state==RState.Timeout)
  436. {
  437. PostMsg(MSG.Error);
  438. return false;
  439. }
  440. return state == RState.End;
  441. }
  442. private bool CycleLoadUnloadAbort(object[] param)
  443. {
  444. _cycleLoadUnloadRoutine.Abort();
  445. return true;
  446. }
  447. private bool fnOnline(object[] param)
  448. {
  449. bool online = (bool)param[0];
  450. //_efem.SetOnline(ModuleHelper.Converter(Module), online);
  451. return true;
  452. }
  453. public bool IsPrepareTransferReady(ModuleName module, EnumTransferType type, int slot)
  454. {
  455. if (type == EnumTransferType.Pick)
  456. {
  457. //需要补充:判断LP 放好了,而且已经map过。
  458. //return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  459. }
  460. else if (type == EnumTransferType.Place)
  461. {
  462. //需要补充:判断LP 放好了,而且已经map过。
  463. //return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  464. }
  465. return false;
  466. }
  467. internal bool CheckReadyRunNewJob(ModuleName module)
  468. {
  469. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  470. }
  471. internal bool CheckReadyTransfer(ModuleName module)
  472. {
  473. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  474. }
  475. public override bool Home(out string reason)
  476. {
  477. throw new NotImplementedException();
  478. }
  479. public override void NoteJobStart()
  480. {
  481. throw new NotImplementedException();
  482. }
  483. public override void NoteJobComplete()
  484. {
  485. throw new NotImplementedException();
  486. }
  487. public override bool PrepareTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  488. {
  489. throw new NotImplementedException();
  490. }
  491. public override bool TransferHandoff(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  492. {
  493. throw new NotImplementedException();
  494. }
  495. public override bool PostTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  496. {
  497. throw new NotImplementedException();
  498. }
  499. public override bool CheckReadyForTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType,
  500. out string reason)
  501. {
  502. throw new NotImplementedException();
  503. }
  504. public override void NoteTransferStart(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  505. {
  506. throw new NotImplementedException();
  507. }
  508. public override void NoteTransferStop(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  509. {
  510. throw new NotImplementedException();
  511. }
  512. public override bool CheckReadyForMap(ModuleName robot, Hand blade, out string reason)
  513. {
  514. throw new NotImplementedException();
  515. }
  516. }
  517. }