| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465 | using Aitex.Core.RT.Log;using Aitex.Core.RT.Routine;using MECF.Framework.Common.RecipeCenter;using MECF.Framework.Common.Routine;using CyberX8_Core;using CyberX8_RT.Devices.AXIS;using CyberX8_RT.Devices.SRD;using System;using System.Collections.Generic;using MECF.Framework.Common.Utilities;using MECF.Framework.Common.CommonData;using MECF.Framework.Common.CommonData.SRD;using Aitex.Core.RT.SCCore;using Aitex.Core.RT.Device;using CyberX8_RT.Devices.Facilities;using Aitex.Core.Util;using CyberX8_RT.Modules.Transporter;using MECF.Framework.Common.WaferHolder;using MECF.Framework.Common.Persistent.SRD;namespace CyberX8_RT.Modules.SRD{    public class SRDProcessRecipeRoutine : RoutineBase, IRoutine    {        #region 常量        private const int LOTTRACK_TIME = 1000;        #endregion        private enum SRDProcessState        {            Ready,                StartLoader,            Loading,            StartRunRecipe,            RunReciping,            StartUnloader,            Unloading,            CycleEnd,            End        }        #region 内部变量        /// <summary>        /// 次数        /// </summary>        private int _cycleCount = 0;        /// <summary>        /// Rotation Axis        /// </summary>        private JetAxisBase _rotationAxis;        /// <summary>        /// Arm Axis        /// </summary>        private JetAxisBase _armAxis;        /// <summary>        /// SRD Recipe        /// </summary>        private SrdRecipe _srdRecipe;        /// <summary>        /// 设备对象        /// </summary>        private SrdCommonDevice _srdCommonDevice;        /// <summary>        /// Run Recipe Routine        /// </summary>        private SRDRunRecipeRoutine _runRecipeRoutine;        /// <summary>        /// Unloader Routine        /// </summary>        private SRDUnloaderRoutine _unloaderRoutine;        /// <summary>        /// Loader Routine        /// </summary>        private SRDLoaderRoutine _loaderRoutine;        /// <summary>        /// lock track time        /// </summary>        private DateTime _lotTackTime = DateTime.Now;        /// <summary>        /// LotTrack数据        /// </summary>        private List<SRDLotTrackData> _datas = new List<SRDLotTrackData>();        /// <summary>        /// LotTrack文件头数据        /// </summary>        private LotTrackFileHeaderCommonData _header = new LotTrackFileHeaderCommonData();                /// <summary>        /// Facilities        /// </summary>        private SystemFacilities _facilities;        /// <summary>        /// Manual模式        /// </summary>        private bool _isManual = false;        #endregion        #region 属性        /// <summary>        /// 当前子状态机        /// </summary>        public string CurrentStateMachine        {             get { return GetCurrentStateMachine(); }         }        /// <summary>        /// 当前cycle次数        /// </summary>        public int AchievedCycle { get { return Runner.LoopCounter; } }        /// <summary>        /// 是否正在用水        /// </summary>        public bool IsUsingWater { get { return _runRecipeRoutine.IsUsingWater; } }        /// <summary>        /// LotTrack数据        /// </summary>        public List<SRDLotTrackData> SRDLotTrackDatas { get { return _datas; } }        /// <summary>        /// LotTrack文件头数据        /// </summary>        public LotTrackFileHeaderCommonData SRDLotTrackHeaderDatas { get { return _header; } }        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        public SRDProcessRecipeRoutine(string module, JetAxisBase rotationAxis, JetAxisBase armAxis, SrdCommonDevice srdCommon) : base(module)        {            _rotationAxis = rotationAxis;            _armAxis = armAxis;            _srdCommonDevice = srdCommon;            _runRecipeRoutine = new SRDRunRecipeRoutine(module);            _unloaderRoutine= new SRDUnloaderRoutine(module);            _loaderRoutine = new SRDLoaderRoutine(module);        }        /// <summary>        /// 取消        /// </summary>        public void Abort()        {            if(_unloaderRoutine.Monitor() == RState.Running)            {                _unloaderRoutine.Abort();            }            if (_runRecipeRoutine.Monitor() == RState.Running)            {                _runRecipeRoutine.Abort();            }            if (_loaderRoutine.Monitor() == RState.Running)            {                _loaderRoutine.Abort();            }            Runner.Stop("Manual Abort");            if (_srdCommonDevice != null)            {                _srdCommonDevice.EnterErrorOperation();            }        }        /// <summary>        /// 监控        /// </summary>        /// <returns></returns>        /// <exception cref="NotImplementedException"></exception>        public RState Monitor()        {            LottrackRecord();            Runner.LoopStart(SRDProcessState.Ready, "Process Recipe Start", _cycleCount, NullFun, _delay_1ms)                .LoopRunIf(SRDProcessState.StartLoader, !_isManual,() => { return StartLoader(); }, _delay_1ms)                .LoopRunIfWithStopStatus(SRDProcessState.Loading, !_isManual, CheckLoaderEndStatus, CheckLoaderErrorStatus)                .LoopRun(SRDProcessState.StartRunRecipe, () => { return StartRunRecipe(); }, _delay_1ms)                .LoopRunWithStopStatus(SRDProcessState.RunReciping, CheckRunRecipeEndStatus, CheckRunRecipeErrorStatus)                .LoopRunIf(SRDProcessState.StartUnloader, !_isManual, () => { return StartUnloader(); }, _delay_1ms)                .LoopRunIfWithStopStatus(SRDProcessState.Unloading, !_isManual, CheckUnloaderEndStatus, CheckUnloaderErrorStatus)                .LoopEnd(SRDProcessState.CycleEnd, NullFun, _delay_1ms)                             .End(SRDProcessState.End, NullFun, _delay_1ms);            return Runner.Status;        }        /// <summary>        /// 启动        /// </summary>        /// <param name="objects"></param>        /// <returns></returns>        /// <exception cref="NotImplementedException"></exception>        public RState Start(params object[] objects)        {            _srdRecipe = objects[0] as SrdRecipe;            if (_srdRecipe == null)            {                LOG.WriteLog(eEvent.ERR_SRD, Module.ToString(), " recipe is null");                return RState.Failed;            }            _cycleCount = (int)objects[1];            if (_cycleCount == 0)            {                return RState.End;            }            _isManual = false;            SRDPersistentValue srdPersistentValue = SRDPersistentManager.Instance.GetModulePersistentValue(Module);            if(srdPersistentValue.OperatingMode.Equals("Manual")) _isManual = true;            _header.SoftWareVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();            _header.Recipe = $"{_srdRecipe.Ppid}.srd.rcp";            if (SC.ContainsItem("System.ToolID")) _header.ToolID = SC.GetStringValue("System.ToolID");            _facilities = DEVICE.GetDevice<SystemFacilities>("System.Facilities");            if (_facilities == null)            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "Facility is null");                return RState.Failed;            }            _datas.Clear();            _lotTackTime = DateTime.Now;            return Runner.Start(Module, "Process Recipe");        }        #region Loader        /// <summary>        /// 启动LoaderRoutine        /// </summary>        /// <param name="recipe"></param>        /// <returns></returns>        private bool StartLoader()        {            bool result = _loaderRoutine.Start() == RState.Running;            if (!result)            {                NotifyError(eEvent.ERR_SRD, _loaderRoutine.ErrorMsg, 0);            }            return result;        }        /// <summary>        /// 检验LoaderRoutine完成情况         /// </summary>        /// <returns></returns>        private bool CheckLoaderEndStatus()        {            return CommonFunction.CheckRoutineEndState(_loaderRoutine);        }        /// <summary>        /// 检验LoaderRoutine错误情况         /// </summary>        /// <returns></returns>        private bool CheckLoaderErrorStatus()        {            bool result = CommonFunction.CheckRoutineStopState(_loaderRoutine);            if (result)            {                //AddLotTrackData();                if (_srdCommonDevice != null)                {                    _srdCommonDevice.EnterErrorOperation();                }                NotifyError(eEvent.ERR_SRD, _loaderRoutine.ErrorMsg, 0);            }            return result;        }        #endregion        #region RunRecipe        /// <summary>        /// 启动状态机        /// </summary>        /// <param name="recipe"></param>        /// <returns></returns>        private bool StartRunRecipe()        {            bool result = _runRecipeRoutine.Start(_srdRecipe)==RState.Running;                       if (result)            {                LOG.WriteLog(eEvent.INFO_SRD, Module.ToString(), $"Start Run Recipe, recipe[{_srdRecipe.Ppid}] times[{_cycleCount + 1}]");            }            else            {                NotifyError(eEvent.ERR_SRD, _runRecipeRoutine.ErrorMsg, 0);            }            return result;        }        /// <summary>        /// 检验RunRecipeRoutine完成情况         /// </summary>        /// <returns></returns>        private bool CheckRunRecipeEndStatus()        {            return CommonFunction.CheckRoutineEndState(_runRecipeRoutine);        }        /// <summary>        /// 检验RunRecipeRoutine错误情况         /// </summary>        /// <returns></returns>        private bool CheckRunRecipeErrorStatus()        {            bool result = CommonFunction.CheckRoutineStopState(_runRecipeRoutine);            if (result)            {                //AddLotTrackData();                 if (_srdCommonDevice != null)                {                    _srdCommonDevice.EnterErrorOperation();                }                NotifyError(eEvent.ERR_SRD, _runRecipeRoutine.ErrorMsg, 0);            }            return result;                   }        #endregion        #region Unloader        /// <summary>        /// 启动UnloaderRoutine        /// </summary>        /// <param name="recipe"></param>        /// <returns></returns>        private bool StartUnloader()        {            bool result= _unloaderRoutine.Start(false) == RState.Running;            if (!result)            {                NotifyError(eEvent.ERR_SRD,_unloaderRoutine.ErrorMsg, 0);            }            return result;        }        /// <summary>        /// 检验UnloaderRoutine完成情况         /// </summary>        /// <returns></returns>        private bool CheckUnloaderEndStatus()        {            return CommonFunction.CheckRoutineEndState(_unloaderRoutine);        }        /// <summary>        /// 检验UnloaderRoutine错误情况         /// </summary>        /// <returns></returns>        private bool CheckUnloaderErrorStatus()        {            bool result= CommonFunction.CheckRoutineStopState(_unloaderRoutine);            if (result)            {                //AddLotTrackData();                NotifyError(eEvent.ERR_SRD, _unloaderRoutine.ErrorMsg, 0);            }            return result;        }                #endregion                      /// <summary>        /// 获取当前子状态机        /// </summary>        private string GetCurrentStateMachine()        {            string result;            if(Runner.CurrentStep.ToString() == "Ready")            {                result = "Ready";            }            else if(Runner.CurrentStep.ToString().Contains("RunReciping"))            {                result = _runRecipeRoutine.CurrentStep;            }            else if(Runner.CurrentStep.ToString().Contains("Unloading"))            {                result = _unloaderRoutine.CurrentStep;            }            else            {                result = "End";            }            return result;        }        /// <summary>        /// 记录Lottrack        /// </summary>        private void LottrackRecord()        {            //记录Lottrack            if (DateTime.Now.Subtract(_lotTackTime).TotalMilliseconds >= LOTTRACK_TIME)            {                //AddLotTrackData();                _lotTackTime = DateTime.Now;            }        }                /// <summary>        /// 获取Lot Track数据        /// </summary>        /// <returns></returns>        private void AddLotTrackData()        {            SRDLotTrackData data = new SRDLotTrackData();            data.TimeStamp = DateTime.Now;            data.StateMachine = GetCurrentStateMachine();            data.ArmPosition = _armAxis.MotionData.MotorPosition;            data.WaterPressure = _srdCommonDevice.CommonData.WaterPressure;            data.WaferPresence =  $"{_srdCommonDevice.WaferPresence}:{_srdCommonDevice.CommonData.WaferPresence}";            data.ChuckVacuumOn = _srdCommonDevice.CommonData.ChuckVacuum;            data.ChuckVacuumPressure = _srdCommonDevice.CommonData.VacuumValue;            data.ArmTorque = _armAxis.MotionData.ActualTorque;            data.SpinTorque = _rotationAxis.MotionData.ActualTorque;            data.RotationSpeed = _rotationAxis.MotionData.ActualVelocity;            data.N2BelowOn = false;            data.WaterAbove = _srdCommonDevice.CommonData.WaterAbove;            data.WaterBelow = _srdCommonDevice.CommonData.WaterBelow;            data.ExhaustOn = _srdCommonDevice.CommonData.ExhaustOn;            data.LoaderDIEnable = _facilities.LoaderDiEnable;            data.WaterFlow = 0;            _datas.Add(data);        }        /// <summary>        /// 重试        /// </summary>        /// <param name="step"></param>        public RState Retry(int step)        {            List<Enum> preStepIds = new List<Enum>();            return Runner.Retry(SRDProcessState.Ready, preStepIds, Module, "RunRecipe Retry");        }        /// <summary>        /// 检验前面完成状态        /// </summary>        /// <returns></returns>        public bool CheckCompleteCondition(int index)        {            if (_armAxis.IsRun)            {                NotifyError(eEvent.ERR_SRD, "Arm axis is run", 0);                return false;            }            if (!_armAxis.IsHomed)            {                NotifyError(eEvent.ERR_SRD, "Arm axis is not homed", 0);                return false;            }            if (_rotationAxis.IsRun)            {                NotifyError(eEvent.ERR_SRD, "Rotation axis is run", 0);                return false;            }            if (!_rotationAxis.IsHomed)            {                NotifyError(eEvent.ERR_SRD, "Rotation axis is not homed", 0);                return false;            }            if (!_srdCommonDevice.CommonData.ChuckVacuum)            {                NotifyError(eEvent.ERR_SRD, "Vacuum is not released", 0);                return false;            }            if (!_srdCommonDevice.CommonData.DoorOpened)            {                NotifyError(eEvent.ERR_SRD, "Door is not opened", 0);                return false;            }            return true;        }    }}
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