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}        }        public ModuleName Module { get; private set; }        public bool IsInit        {            get { return fsm.State == (int)PUFSTATE.Init; }        }        public bool IsIdle        {            get            {                return  fsm.State == (int)PUFSTATE.Idle;            }        }        public bool IsError        {            get { return fsm.State == (int)PUFSTATE.Error; }        }        public bool IsBusy        {            get { return !IsInit && !IsError && !IsIdle; }        }        public bool IsAuto { get; } = true;        /// <summary>        /// 是否为工程模式        /// </summary>        public bool IsEngineering { get; } = false;        /// <summary>        /// 是否为产品模式        /// </summary>        public bool IsProduction { get; } = true;        /// <summary>        /// SideA Wafer情况         /// </summary>        public bool SideAWaferPresent        {            get { return _pufVacuum.ChuckAWaferPresent; }        }        /// <summary>        /// SideB Wafer情况         /// </summary>        public bool SideBWaferPresent        {            get { return _pufVacuum.ChuckBWaferPresent; }        }        public bool IsHomed        {            get { return _isHomed; }        }        /// <summary>        /// 是否禁用        /// </summary>        public bool IsDisable { get; internal set; }        /// <summary>        /// Rotation是否SwitchOn        /// </summary>        public bool IsRotationSwitchOn        {            get { return _rotationAxis.IsSwitchOn; }        }        /// <summary>        /// Vertical是否SwitchOn        /// </summary>        public bool IsVerticalSwitchOn        {            get { return _verticalAxis.IsSwitchOn; }        }        /// <summary>        /// Flip是否SwitchOn        /// </summary>        public bool IsFlipSwitchOn        {            get { return _flipAxis.IsSwitchOn; }        }        /// <summary>        /// 当前状态机状态        /// </summary>        public int State { get { return fsm.State; } }        /// <summary>        /// 是否回到安全位置        /// </summary>        public bool IsBackToParkStation        {            get            {                double flipPosition = _flipAxis.MotionData.MotorPosition;                double rotationPosition = _rotationAxis.MotionData.MotorPosition;                double verticalPosition=_verticalAxis.MotionData.MotorPosition;                return  (_flipAxis.CheckPositionIsInStation(flipPosition, "SideA")||Module==ModuleName.PUF2)                    && _rotationAxis.CheckPositionIsInStation(rotationPosition, "Park") &&                    _verticalAxis.CheckPositionIsInStation(verticalPosition, "Park");            }        }        /// <summary>        /// 是否Flip到达sideA        /// </summary>        public bool IsFlipSideA        {            get { return _flipAxis.CheckPositionIsInStation(_flipAxis.MotionData.MotorPosition, "SideA"); }        }        /// <summary>        /// Vacuum状态        /// </summary>        public PufVacuum PufVacuum { get { return _pufVacuum; } }        #endregion        #region 内部变量        private bool _isHomed;        private JetAxisBase _flipAxis;        private JetAxisBase _rotationAxis;        private JetAxisBase _verticalAxis;        private PufVacuum _pufVacuum;        private IRoutine _currentRoutine;        #endregion        #region routine        private PufHomeAllRoutine _homeAllRoutine;        private PufSwitchOnRoutine _switchOnRoutine;        private PufSwitchOffRoutine _switchOffRoutine;        private PufCalibrateRoutine _calibrateRoutine;        private PufPickFromLoaderRoutine _pickFromLoaderRoutine;        private PufPlaceToLoaderRoutine _placeToLoaderRoutine;        private PufPositionRoutine _positionRoutine;        private PufGotoRobotForPlaceRoutine _gotoRobotForPlaceRoutine;        private PufGotoRobotForPickRoutine _gotoRobotForPickRoutine;        private PufReadyForRobotPlaceRoutine _readyForRobotPlaceRoutine;        private PufReadyForSwapRoutine _readyForSwapRoutine;        private PufSwapRoutine _swapRoutine;        private PufReadyForRobotPickRoutine _readyForRobotPickRoutine;        private PufBackToParkRoutine _backToParkRoutine;        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        public PUFEntity(ModuleName module)        {            this.Module = module;            _flipAxis = DEVICE.GetDevice<JetAxisBase>($"{module}.Flip");            _rotationAxis=DEVICE.GetDevice<JetAxisBase>($"{module}.Rotation");            _verticalAxis = DEVICE.GetDevice<JetAxisBase>($"{module}.Vertical");            _pufVacuum = DEVICE.GetDevice<PufVacuum>($"{module}.Vacuum");            _pufVacuum.OnVacuumLeak += PufVacuum_OnVacuumLeak;            WaferManager.Instance.SubscribeLocation(Module, 2);            InitialFsm();            InitializeRoutine();        }        /// <summary>        /// Vacuum Leak 异常        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        private void PufVacuum_OnVacuumLeak(object sender, string e)        {            PostMsg((int)PUFMSG.Error);        }        protected override bool Init()        {            InitialOperation();            InitialDATA();            return true;        }        private void InitialDATA()        {            DATA.Subscribe($"{Module}.FsmState", () => ((PUFSTATE)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);            DATA.Subscribe($"{Module}.IsHomed", () => _isHomed,SubscriptionAttribute.FLAG.IgnoreSaveDB);             DATA.Subscribe($"{Module}.IsError", () => IsError, SubscriptionAttribute.FLAG.IgnoreSaveDB);            DATA.Subscribe($"{Module}.IsInRobotStation", () => IsInRobotStation, SubscriptionAttribute.FLAG.IgnoreSaveDB);             DATA.Subscribe($"{Module}.State", () => ((PUFSTATE)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);        }        /// <summary>        /// 初始化操作        /// </summary>        private void InitialOperation()        {            OP.Subscribe($"{Module}.Abort", (cmd, args) => { return CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.Abort); });            OP.Subscribe($"{Module}.ClearError", (cmd, args) => { return CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.ResumeError); });            OP.Subscribe($"{Module}.{MotionOperation.HomeAll}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.HomeAll);});            OP.Subscribe($"{Module}.{MotionOperation.SwitchOff}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.SwitchOff); });            OP.Subscribe($"{Module}.{MotionOperation.SwitchOn}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.SwitchOn); });            OP.Subscribe($"{Module}.{MotionOperation.Calibrate}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.Calibrate, args);});            OP.Subscribe($"{Module}.{MotionOperation.Pick}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.PickFromLoader, args); });            OP.Subscribe($"{Module}.{MotionOperation.Place}", (cmd, args) => { return CheckToPostMessage<PUFSTATE,PUFMSG>(eEvent.ERR_PUF,Module.ToString(),(int)PUFMSG.PlaceToLoader, args); });            OP.Subscribe($"{Module}.GotoRobotPositionForPlace", (cmd, args) => { return CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.GotoRobotPositionForPlace,  args); });             OP.Subscribe($"{Module}.GotoRobotPositionForPick", (cmd, args) => { return CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.GotoRobotPositionForPick, args); });        }        /// <summary>        /// 初始化Routine        /// </summary>        private void InitializeRoutine()        {            _homeAllRoutine = new PufHomeAllRoutine(Module,this);            _switchOnRoutine = new PufSwitchOnRoutine(Module);            _switchOffRoutine= new PufSwitchOffRoutine(Module);            _calibrateRoutine = new PufCalibrateRoutine(Module);            _pickFromLoaderRoutine = new PufPickFromLoaderRoutine(Module.ToString());            _placeToLoaderRoutine=new PufPlaceToLoaderRoutine(Module.ToString());            _positionRoutine = new PufPositionRoutine(Module);            _gotoRobotForPlaceRoutine = new PufGotoRobotForPlaceRoutine(Module.ToString());            _gotoRobotForPickRoutine=new PufGotoRobotForPickRoutine(Module.ToString());            _readyForRobotPlaceRoutine=new PufReadyForRobotPlaceRoutine(Module.ToString());            _readyForSwapRoutine=new PufReadyForSwapRoutine(Module.ToString());            _swapRoutine=new PufSwapRoutine(Module.ToString());            _readyForRobotPickRoutine=new PufReadyForRobotPickRoutine(Module.ToString());            _backToParkRoutine=new PufBackToParkRoutine(Module.ToString());        }        /// <summary>        /// 初始化状态机        /// </summary>        private void InitialFsm()        {            fsm = new StateMachine<PUFEntity>(Module.ToString(), (int)PUFSTATE.Init, 20);            fsm.EnableRepeatedMsg(true);            AnyStateTransition(PUFMSG.Error, EnterError, PUFSTATE.Error);            AnyStateTransition(PUFMSG.ReturnIdle, (param) => { return true; }, PUFSTATE.Idle);            AnyStateTransition(PUFMSG.Abort, Abort, PUFSTATE.Init);            AnyStateTransition(PUFMSG.HomeAll, HomeAll, PUFSTATE.Homing);            Transition(PUFSTATE.Error, PUFMSG.ResumeError, ResumeError, PUFSTATE.Init);            //SwitchOn            Transition(PUFSTATE.Init, PUFMSG.SwitchOn, SwitchOnAll, PUFSTATE.SwitchOning);            Transition(PUFSTATE.Idle, PUFMSG.SwitchOn, SwitchOnAll, PUFSTATE.SwitchOning);            Transition(PUFSTATE.Error, PUFMSG.SwitchOn, SwitchOnAll, PUFSTATE.SwitchOning);            Transition(PUFSTATE.SwitchOning, FSM_MSG.TIMER, SwitchOnTimeout, PUFSTATE.Init);            //SwitchOff            Transition(PUFSTATE.Init, PUFMSG.SwitchOff, SwitchOffAll, PUFSTATE.SwitchOffing);            Transition(PUFSTATE.Idle, PUFMSG.SwitchOff, SwitchOffAll, PUFSTATE.SwitchOffing);            Transition(PUFSTATE.Error, PUFMSG.SwitchOff, SwitchOffAll, PUFSTATE.SwitchOffing);            Transition(PUFSTATE.SwitchOffing, FSM_MSG.TIMER, SwitchOffTimeout, PUFSTATE.Init);            // Home            Transition(PUFSTATE.Homing, FSM_MSG.TIMER, HomingTimeout, PUFSTATE.Idle);            //Calibrate            Transition(PUFSTATE.Idle, PUFMSG.Calibrate, Calibrate, PUFSTATE.Calibrating);            Transition(PUFSTATE.Calibrating, FSM_MSG.TIMER, CalibrateTimeout, PUFSTATE.Idle);            //PickFromLoader            Transition(PUFSTATE.Idle, PUFMSG.PickFromLoader, PickFromLoader, PUFSTATE.Picking);            Transition(PUFSTATE.Picking, FSM_MSG.TIMER, PickTimeout, PUFSTATE.Idle);            //PlaceToLoader            Transition(PUFSTATE.Idle, PUFMSG.PlaceToLoader, PlaceToLoader, PUFSTATE.Placing);            Transition(PUFSTATE.Placing, FSM_MSG.TIMER, PlaceToLoaderMonitor, PUFSTATE.Idle);            //GotoRobotPositionForPlace            Transition(PUFSTATE.Idle, PUFMSG.GotoRobotPositionForPlace, GotoRobotPositionForPlace, PUFSTATE.GotoRobotPositionForPlace);            Transition(PUFSTATE.GotoRobotPositionForPlace, FSM_MSG.TIMER, GotoRobotPositionForPlaceMonitor, PUFSTATE.Idle);            //GotoRobotPositionForPick            Transition(PUFSTATE.Idle, PUFMSG.GotoRobotPositionForPick, GotoRobotPositionForPick, PUFSTATE.GotoRobotPositionForPick);            Transition(PUFSTATE.GotoRobotPositionForPick, FSM_MSG.TIMER, GotoRobotPositionForPickMonitor, PUFSTATE.Idle);            //ready for robot place            Transition(PUFSTATE.Idle, PUFMSG.ReadyForRobotPlace, ReadyForRobotPlace, PUFSTATE.WaitForRobotPlacing);            Transition(PUFSTATE.WaitForRobotPlacing, FSM_MSG.TIMER, ReadyForRobotPlaceMonitor, PUFSTATE.WaitForRobotPlace);            Transition(PUFSTATE.WaitForRobotPlace, PUFMSG.ReadyForSwap, ReadyForSwap, PUFSTATE.WaitForSwaping);            Transition(PUFSTATE.WaitForSwaping, FSM_MSG.TIMER, ReadyForSwapMonitor, PUFSTATE.WaitForSwap);            Transition(PUFSTATE.WaitForSwap, PUFMSG.Swap, Swap, PUFSTATE.Swaping);            Transition(PUFSTATE.Swaping, FSM_MSG.TIMER, SwapMonitor, PUFSTATE.AferSwapParkStation);            Transition(PUFSTATE.AferSwapParkStation, PUFMSG.ReadyForRobotPick, ReadyForRobotPick, PUFSTATE.WaitForRobotPicking);            Transition(PUFSTATE.WaitForRobotPicking, FSM_MSG.TIMER, ReadyForRobotPickMonitor, PUFSTATE.WaitForRobotPick);            Transition(PUFSTATE.WaitForRobotPick, PUFMSG.RobotPickComplete, BackToParkStation, PUFSTATE.BackToPackStationing);            Transition(PUFSTATE.BackToPackStationing, FSM_MSG.TIMER, BackToParkStationMonitor, PUFSTATE.Idle);            Transition(PUFSTATE.Idle, PUFMSG.FlipSideA, FlipSideA, PUFSTATE.Fliping);            Transition(PUFSTATE.Fliping,FSM_MSG.TIMER,FlipSideAMonitor,PUFSTATE.Idle);            //Retry            Transition(PUFSTATE.Error, PUFMSG.Retry, NullFunc, PUFSTATE.Retrying);            Transition(PUFSTATE.Retrying, FSM_MSG.TIMER, PufRetry,PUFSTATE.Retrying);            Transition(PUFSTATE.Retrying, PUFMSG.ReadyForRobotPlace, RetryReadyForRobotPlace, PUFSTATE.WaitForRobotPlacing);            Transition(PUFSTATE.Retrying, PUFMSG.ReadyForSwap, RetryReadyForSwap, PUFSTATE.WaitForSwaping);            Transition(PUFSTATE.Retrying, PUFMSG.Swap, RetrySwap, PUFSTATE.Swaping);            Transition(PUFSTATE.Retrying, PUFMSG.ReadyForRobotPick, RetryReadyForRobotPick, PUFSTATE.WaitForRobotPicking);            Transition(PUFSTATE.Retrying, PUFMSG.RobotPickComplete, RetryBackToParkStation, PUFSTATE.BackToPackStationing);            //ConfirmComplete            Transition(PUFSTATE.Error, PUFMSG.ConfirmComplete, NullFunc, PUFSTATE.ConfirmCompleting);            Transition(PUFSTATE.Init, PUFMSG.ConfirmComplete, ClearModuleAlarm, PUFSTATE.Init);            Transition(PUFSTATE.Idle, PUFMSG.ConfirmComplete, ClearModuleAlarm, PUFSTATE.Idle);            Transition(PUFSTATE.ConfirmCompleting, FSM_MSG.TIMER, ConfirmComplete, PUFSTATE.ConfirmCompleting);            Transition(PUFSTATE.ConfirmCompleting, PUFMSG.ReadyForRobotPlace, ConfirmReadyForRobotPlace, PUFSTATE.WaitForRobotPlace);            Transition(PUFSTATE.ConfirmCompleting, PUFMSG.ReadyForSwap, ConfirmReadyForSwap, PUFSTATE.WaitForSwap);            Transition(PUFSTATE.ConfirmCompleting, PUFMSG.Swap, ConfirmSwap, PUFSTATE.Swaping);            Transition(PUFSTATE.ConfirmCompleting, PUFMSG.ReadyForRobotPick, ConfirmReadyForRobotPick, PUFSTATE.WaitForRobotPick);            Transition(PUFSTATE.ConfirmCompleting, PUFMSG.RobotPickComplete, ConfirmBackToParkStation, PUFSTATE.Idle);            EnumLoop<PUFSTATE>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });            EnumLoop<PUFMSG>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });        }        private bool EnterError(object[] param)        {            return true;        }        /// <summary>        /// 恢复错误        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ResumeError(object[] param)        {            if (_isHomed)            {                PostMsg(PUFMSG.ReturnIdle);                return false;            }            return true;        }        #region Abort        private bool Abort(object parameter)        {            bool preHomed = IsHomed;            _flipAxis.StopPositionOperation();            _rotationAxis.StopPositionOperation();            _verticalAxis.StopPositionOperation();            if(_currentRoutine!=null)            {                _currentRoutine.Abort();                _currentRoutine = null;            }            if (preHomed)            {                PostMsg(PUFMSG.ReturnIdle);                return false;            }            return true;        }        #endregion        #region Switch On        /// <summary>        /// SwitchAll        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool SwitchOnAll(object[] param)        {            return _switchOnRoutine.Start() == RState.Running;        }        private bool SwitchOnTimeout(object[] param)        {            RState ret = _switchOnRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(PUFMSG.Error);                return false;            }            bool result= ret == RState.End;            if(result)            {                _isHomed = false;            }            return result;        }        #endregion        #region Switch Off        /// <summary>        /// SwitchAll        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool SwitchOffAll(object[] param)        {            return _switchOffRoutine.Start() == RState.Running;        }        private bool SwitchOffTimeout(object[] param)        {            RState ret = _switchOffRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(PUFMSG.Error);                return false;            }            bool result= ret == RState.End;            if(result)            {                _isHomed= false;            }            return result;        }        #endregion        #region Home        /// <summary>        /// HomeAll        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool HomeAll(object[] param)        {            _isHomed = false;            bool result= _homeAllRoutine.Start() == RState.Running;            if(result)            {                _currentRoutine = _homeAllRoutine;            }            return result;        }        /// <summary>        /// Home超时        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool HomingTimeout(object[] param)        {            RState ret = _homeAllRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                PostMsg(PUFMSG.Error);                _isHomed = false;                return false;            }            bool result = ret == RState.End;            if (result)            {                _currentRoutine = null;                _isHomed = true;            }            return result;        }        #endregion        #region Calibrate        private bool Calibrate(object[] param)        {            _calibrateRoutine.Start(param);            return true;        }        private bool CalibrateTimeout(object[] param)        {            RState ret = _calibrateRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                return true;            }            return ret == RState.End;        }        #endregion        #region Pick        private bool PickFromLoader(object[] param)        {            bool result= _pickFromLoaderRoutine.Start(param)==RState.Running;            if(result)            {                _currentRoutine = _pickFromLoaderRoutine;            }            return result;        }        private bool PickTimeout(object[] param)        {            //RState ret = _pufNoWaferPickRoutine.Monitor();            RState ret = _pickFromLoaderRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(PUFMSG.Error);                return false;            }            bool result = ret == RState.End;            if(result)            {                _currentRoutine = null;            }            return result;        }        #endregion        #region Place        /// <summary>        /// 放片至Loader        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PlaceToLoader(object[] param)        {            bool result = _placeToLoaderRoutine.Start(param) == RState.Running;            if(result)            {                _currentRoutine = _placeToLoaderRoutine;            }            return result;        }        /// <summary>        /// 监控放片至Loader        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PlaceToLoaderMonitor(object[] param)        {            //RState ret = _pufNoWaferPickRoutine.Monitor();            RState ret = _placeToLoaderRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                PostMsg(PUFMSG.Error);                return false;            }            bool result = ret == RState.End;            if(result)            {                _currentRoutine = null;            }            return result;        }        #endregion                #region GotoRobotPositionForPlace        /// <summary>        /// Goto Robot Position For Place        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool GotoRobotPositionForPlace(object[] param)         {            bool result= _gotoRobotForPlaceRoutine.Start(param)==RState.Running;            if(result)            {                _currentRoutine = _gotoRobotForPlaceRoutine;            }            return result;        }        /// <summary>        /// Goto Robot Position For Place监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool GotoRobotPositionForPlaceMonitor(object[] param)        {            RState ret = _gotoRobotForPlaceRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                PostMsg(PUFMSG.Error);                return false;            }            bool result= ret == RState.End;            if(result)            {                _currentRoutine = null;            }            return result;        }        #endregion        #region GotoRobotPositionForPick        /// <summary>        /// Goto Robot Position For Pick        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool GotoRobotPositionForPick(object[] param)        {            bool result= _gotoRobotForPickRoutine.Start(param) == RState.Running;            if(result)            {                _currentRoutine = _gotoRobotForPickRoutine;            }            return result;        }        /// <summary>        /// Goto Robot Position For Pick监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool GotoRobotPositionForPickMonitor(object[] param)        {            RState ret = _gotoRobotForPickRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                PostMsg(PUFMSG.Error);                return false;            }            bool result = ret == RState.End;            if(result)            {                _currentRoutine = null;            }            return result;        }        #endregion        #region ReadyForRobotPlace        /// <summary>        /// Ready For Robot Place        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForRobotPlace(object[] param)        {            bool result = _readyForRobotPlaceRoutine.Start(param)==RState.Running;            if(result)            {                _currentRoutine = _readyForRobotPlaceRoutine;            }            return result;        }        /// <summary>        /// Ready For Robot Place        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RetryReadyForRobotPlace(object[] param)        {            int stepIndex = (int)param[0];            bool result = _readyForRobotPlaceRoutine.Retry(stepIndex) == RState.Running;            if (result)            {                _currentRoutine = _readyForRobotPlaceRoutine;            }            return result;        }        /// <summary>        /// ReadyForRobotPlace监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForRobotPlaceMonitor(object[] param)        {            RState ret = _readyForRobotPlaceRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForRobotPlace, _readyForRobotPlaceRoutine.ErrorMsg, _readyForRobotPlaceRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);                return false;            }            bool result= ret == RState.End;            if(result)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.WaitForRobotPlacing.ToString());                _currentRoutine = null;            }            return result;        }        /// <summary>        /// 确认ReadyForRobotPlace        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmReadyForRobotPlace(object[] param)        {            bool result = _readyForRobotPlaceRoutine.CheckCompleteCondition();            if (!result)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForRobotPlace,                    _readyForRobotPlaceRoutine.ErrorMsg, _readyForRobotPlaceRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);            }            else            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.WaitForRobotPlacing.ToString());                }            }            return result;        }        #endregion        #region Ready for Swap        /// <summary>        /// Ready For Swap        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForSwap(object[] param)        {            bool result= _readyForSwapRoutine.Start(param)==RState.Running;            if(result)            {                _currentRoutine = _readyForSwapRoutine;            }            return result;        }        /// <summary>        /// Retry Ready For Swap        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RetryReadyForSwap(object[] param)        {            int stepIndex = (int)param[0];            bool result = _readyForSwapRoutine.Retry(stepIndex) == RState.Running;            if (result)            {                _currentRoutine = _readyForSwapRoutine;            }            return result;        }        /// <summary>        /// Ready For Swap 监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForSwapMonitor(object[] param)        {            RState ret = _readyForSwapRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForSwap,                    _readyForSwapRoutine.ErrorMsg, _readyForSwapRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);                return false;            }            bool result= ret == RState.End;            if(result)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.WaitForSwaping.ToString());                _currentRoutine = null;            }            return result;        }        /// <summary>        /// 确认Ready For Swap        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmReadyForSwap(object[] param)        {            bool result = _readyForSwapRoutine.CheckCompleteCondition();            if (!result)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForSwap,                    _readyForSwapRoutine.ErrorMsg, _readyForSwapRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);            }            else            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.WaitForSwaping.ToString());                }            }            return result;        }        #endregion        #region Swap        /// <summary>        /// Swap        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool Swap(object[] param)        {            bool result= _swapRoutine.Start(param)==RState.Running;            if(result)            {                _currentRoutine = _swapRoutine;            }            return result;        }        /// <summary>        /// Retry Swap        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RetrySwap(object[] param)        {            int stepIndex = (int)param[0];            bool result = _swapRoutine.Retry(stepIndex) == RState.Running;            if (result)            {                _currentRoutine = _swapRoutine;            }            return result;        }        /// <summary>        /// Swap监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool SwapMonitor(object[] param)        {            RState ret = _swapRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                _currentRoutine = null;                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.Swap,                    _swapRoutine.ErrorMsg, _swapRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);                return false;            }            bool result = ret == RState.End;            if(result)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.Swaping.ToString());                _currentRoutine = null;            }            return result;        }        /// <summary>        /// 确认ReadyForRobotPick        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmSwap(object[] param)        {            bool result = _swapRoutine.CheckCompleteCondition();            if (!result)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.Swap,                    _readyForRobotPickRoutine.ErrorMsg, _readyForRobotPickRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);            }            else            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.Swaping.ToString());                }            }            return result;        }        #endregion        #region ReadyForRobotPIck        /// <summary>        /// Ready For Robot Pick        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForRobotPick(object[] param)        {            bool result= _readyForRobotPickRoutine.Start(param) == RState.Running;            if(result)            {                _currentRoutine = _readyForRobotPickRoutine;            }            return result;        }        /// <summary>        /// retry Ready For Robot Pick        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RetryReadyForRobotPick(object[] param)        {            int stepIndex = (int)param[0];            bool result = _readyForRobotPickRoutine.Retry(stepIndex) == RState.Running;            if (result)            {                _currentRoutine = _readyForRobotPickRoutine;            }            return result;        }        /// <summary>        /// ReadyForRobotPick监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ReadyForRobotPickMonitor(object[] param)        {            RState ret = _readyForRobotPickRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForRobotPick,                    _readyForRobotPickRoutine.ErrorMsg, _readyForRobotPickRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);                _currentRoutine = _readyForRobotPickRoutine;                return false;            }            bool result= ret == RState.End;            if(result)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.WaitForRobotPicking.ToString());                _currentRoutine = null;            }            return result;          }        /// <summary>        /// 确认ReadyForRobotPick        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmReadyForRobotPick(object[] param)        {            bool result = _readyForRobotPickRoutine.CheckCompleteCondition();            if (!result)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.ReadyForRobotPick,                    _readyForRobotPickRoutine.ErrorMsg, _readyForRobotPickRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);            }            else            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.ConfirmCompleting.ToString());                }            }            return result;        }        #endregion        #region BackToParkStation        /// <summary>        /// Back to park station        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool BackToParkStation(object[] param)        {            bool result= _backToParkRoutine.Start(param) == RState.Running;            if(result)            {                _currentRoutine = _backToParkRoutine;            }            return true;        }        /// <summary>        /// Retry Back to park station        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RetryBackToParkStation(object[] param)        {            int stepIdex = (int)param[0];            bool result = _backToParkRoutine.Retry(stepIdex) == RState.Running;            if (result)            {                _currentRoutine = _backToParkRoutine;            }            return true;        }        /// <summary>        /// BackToParkStation监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool BackToParkStationMonitor(object[] param)        {            RState ret = _backToParkRoutine.Monitor();            if (ret == RState.Failed || ret == RState.Timeout)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.RobotPickComplete,                    _backToParkRoutine.ErrorMsg, _backToParkRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);                _currentRoutine = null;                return false;            }            bool result= ret == RState.End;            if(result)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.BackToPackStationing.ToString());                _currentRoutine = null;            }            return result;        }        /// <summary>        /// 确认BackToParkStation        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmBackToParkStation(object[] param)        {            bool result = _backToParkRoutine.CheckCompleteCondition();            if (!result)            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmList alarmList = new AlarmList(Module.ToString(), ((PUFSTATE)fsm.State).ToString(), (int)PUFMSG.RobotPickComplete,                    _backToParkRoutine.ErrorMsg, _backToParkRoutine.ErrorStep, (int)AlarmType.Error);                    AlarmListManager.Instance.AddAlarm(alarmList);                }                PostMsg(PUFMSG.Error);            }            else            {                if (Singleton<RouteManager>.Instance.IsAutoRunning)                {                    AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), PUFSTATE.BackToPackStationing.ToString());                }            }            return result;        }        #endregion        #region Retry        /// <summary>        /// Retry        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PufRetry(object[] param)        {            AlarmList alarmList = AlarmListManager.Instance.GetAlarmListByModule(Module.ToString());            if (alarmList != null)            {                CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), alarmList.ModuleCmd,                    alarmList.ModuleStep);            }            return false;        }        #endregion        #region ConfirmComplete        /// <summary>        /// 确认是否完成        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ConfirmComplete(object[] param)        {            AlarmList alarmList = AlarmListManager.Instance.GetAlarmListByModule(Module.ToString());            if (alarmList != null)            {                if (alarmList.ModuleState == PUFSTATE.WaitForRobotPlacing.ToString())                {                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.ReadyForRobotPlace);                }                else if (alarmList.ModuleState == PUFSTATE.WaitForSwaping.ToString())                {                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.ReadyForSwap);                }                else if (alarmList.ModuleState == PUFSTATE.WaitForRobotPicking.ToString())                {                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.ReadyForRobotPick);                }                else if (alarmList.ModuleState == PUFSTATE.BackToPackStationing.ToString())                {                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.RobotPickComplete);                }                else if (alarmList.ModuleState == PUFSTATE.Swaping.ToString())                {                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.Swap);                }                else                {                    PostMsg(PUFMSG.Error);                    LOG.WriteLog(eEvent.ERR_PUF, Module.ToString(), $"error state {alarmList.ModuleState},cannot ConfirmComplete");                }            }            return false;        }        /// <summary>        /// 清除报警        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ClearModuleAlarm(object[] param)        {            AlarmList alarmList = AlarmListManager.Instance.GetAlarmListByModule(Module.ToString());            if (alarmList != null)            {                AlarmListManager.Instance.CheckModuleAlamAndRemove(Module.ToString(), "");            }            return true;        }        #endregion        #region FlipSideA        /// <summary>        /// Flip SideA        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool FlipSideA(object[] param)         {            return _flipAxis.PositionStation("SideA");        }        /// <summary>        /// Flip SideA监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool FlipSideAMonitor(object[] param)        {            RState ret = _flipAxis.Status;            if (ret == RState.End)            {                return true;            }            else if (ret == RState.Failed || ret == RState.Timeout)            {                PostMsg(PUFMSG.Error);            }            return false;        }        #endregion        /// <summary>        /// 校验Puf vertical/Rotation是否到达Robot位置        /// </summary>        /// <returns></returns>        public bool CheckPufVerticalAndRotationInRobot()        {            if (_verticalAxis == null)            {                return false;            }            if (!_verticalAxis.CheckPositionIsInStation(_verticalAxis.MotionData.MotorPosition, "Robot"))            {                return false;            }            if (!_rotationAxis.CheckPositionIsInStation(_rotationAxis.MotionData.MotorPosition, "Robot"))            {                return false;            }            return true;        }        public bool Check(int msg, out string reason, params object[] args)        {            reason = "";            return false;        }        public bool CheckAcked(int msg)        {            return false;        }        public int Invoke(string function, params object[] args)        {            switch(function)            {                case "HomeAll":                    if(IsIdle)                    {                        return (int)FSM_MSG.NONE;                    }                    if (CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.HomeAll))                    {                        return (int)FSM_MSG.NONE;                    }                    else                    {                        return (int)FSM_MSG.ALARM;                    }                case "Abort":                    CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.Abort);                    return (int)FSM_MSG.NONE;                case "Retry":                    if (CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.Retry, args))                    {                        return (int)PUFMSG.Retry;                    }                    else                    {                        return (int)FSM_MSG.NONE;                    }                case "ConfirmComplete":                    if (CheckToPostMessage<PUFSTATE, PUFMSG>(eEvent.ERR_PUF, Module.ToString(), (int)PUFMSG.ConfirmComplete, args))                    {                        return (int)PUFMSG.ConfirmComplete;                    }                    else                    {                        return (int)FSM_MSG.NONE;                    }                default:                    return (int)FSM_MSG.NONE;            }        }    }    public enum PUFMSG    {        HomeAll,            // 0        SwitchOn,        SwitchOff,        Calibrate,        Error,        ResumeError,        Abort,        PickFromLoader,        PlaceToLoader,        GoToSavedPosition,        GotoRobotPositionForPlace,        GotoRobotPositionForPick,        ReturnIdle,        ReturnInit,        ReadyForRobotPlace,        ReadyForSwap,        Swap,        ReadyForRobotPick,        RobotPickComplete,        Retry,        ConfirmComplete,        FlipSideA    }}
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