| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163 | using Aitex.Core.RT.Log;using Aitex.Core.RT.Routine;using MECF.Framework.Common.CommonData.PUF;using MECF.Framework.Common.Routine;using CyberX8_Core;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using MECF.Framework.Common.Utilities;namespace CyberX8_RT.Devices.AXIS.GalilLipsel{       public class GalilLipselHomeRoutine : RoutineBase, IRoutine    {        private enum HomeStep        {            HomingAcceleration,            HomingDeceleration,            HomingSpeed,            ReversePrPosition,            StartMotion,            CheckMotion,            StopMotion,            CheckStopMotion,            ForwardMotion,            StartForwardMotion,            CheckForwardMotion,            DPDelay,            DP,            WaitDP,            End        }        #region 常量        private const int MOTION_STOP_CODE = 1;        private const int ST_STOP_CODE = 4;        private const int PR_POSITION = -410000;        private const int RIGHT_PR_POSITION = 50000;        #endregion        #region 内部变量        private JetAxisBase _axis;        private int _timeout = 5000;        private double _motionPosition = 0;        private GalilLipselStopPositionRoutine _stopRoutine;        private DateTime _stayTime=DateTime.Now;        private bool _isStay = false;        private int _homingSpeed = 0;        private int _homingAcceleration = 0;        private int _homingDeceleration = 0;        private int _homingOffset = 0;        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        /// <param name="axis"></param>        public GalilLipselHomeRoutine(string module,JetAxisBase axis) : base(module)        {            _axis = axis;            _stopRoutine=new GalilLipselStopPositionRoutine(module, axis);        }        public void Abort()        {            Runner.Stop("Manual Abort");        }        public RState Monitor()        {            Runner.Run(HomeStep.HomingAcceleration, () => { return _axis.WriteAcceleration(_homingAcceleration); }, _delay_1ms)                .Run(HomeStep.HomingDeceleration, () => { return _axis.WriteDeceleration(_homingDeceleration); }, _delay_1ms)                .Run(HomeStep.HomingSpeed, () => { return _axis.WriteSpeed(_homingSpeed); }, _delay_1ms)                .Run(HomeStep.ReversePrPosition, () => { return _axis.WriteReferencePosition(PR_POSITION); }, _delay_1ms)                .Run(HomeStep.StartMotion, () => { return _axis.WriteStartMotion(); }, _delay_1ms)                .WaitWithStopCondition(HomeStep.CheckMotion, CheckMotion,CheckErrorOrWarning,_timeout)                .Run(HomeStep.StopMotion, () => { return _stopRoutine.Start() == RState.Running; }, _delay_1ms)                .WaitWithStopCondition(HomeStep.CheckStopMotion, () => { return CommonFunction.CheckRoutineEndState(_stopRoutine); },                    () => { return CommonFunction.CheckRoutineStopState(_stopRoutine); },_delay_5s)                .Run(HomeStep.ForwardMotion, () => { return _axis.WriteReferencePosition(RIGHT_PR_POSITION); }, _delay_1ms)                .Run(HomeStep.StartForwardMotion, () => { return _axis.WriteStartMotion(); }, _delay_1ms)                .WaitWithStopCondition(HomeStep.CheckForwardMotion, CheckRightMotionEnd, CheckErrorOrWarning, _timeout)                .Delay(HomeStep.DPDelay, 1000)                .Run(HomeStep.DP, () => { return _axis.WriteDP(_homingOffset); }, _delay_1ms)                .Wait(HomeStep.WaitDP, () => { return Math.Round(Math.Abs(_axis.MotionData.MotorPosition - _homingOffset / _axis.ScaleFactor), 2) <= _axis.ToleranceDefault; }, _delay_1s)                .End(HomeStep.End,NullFun,100);            return Runner.Status;        }                /// <summary>        /// 检验运动(一直运动至motionposition不再变小为止)        /// </summary>        /// <returns></returns>        private bool CheckMotion()        {            if (_motionPosition == 0)            {                _motionPosition = _axis.MotionData.MotorPosition;                return false;            }            if(_axis.MotionData.MotorPosition<_motionPosition)            {                _motionPosition = _axis.MotionData.MotorPosition;                _isStay = false;                return false;            }            else if (_axis.MotionData.MotorPosition == _motionPosition)            {                if (!_isStay)                {                    _isStay = true;                    _stayTime = DateTime.Now;                }                else                {                    if (DateTime.Now.Subtract(_stayTime).TotalMilliseconds >= 1000)                    {                        return true;                    }                }                return false;            }            return true;        }        /// <summary>        /// 检验是否运动至右边位置结束        /// </summary>        /// <returns></returns>        private bool CheckRightMotionEnd()        {            return _axis.MotionData.StopCode == MOTION_STOP_CODE && !_axis.IsRun;        }        /// <summary>        /// 检验是否出错或告警        /// </summary>        /// <returns></returns>        private bool CheckErrorOrWarning()        {            //byte stopCode = _axis.MotionData.StopCode;            //if (stopCode != 0 && stopCode != MOTION_STOP_CODE)            //{            //    LOG.WriteLog(eEvent.ERR_AXIS, Module, $"axis home stopcode is {stopCode}");            //    return true;            //}            return false;        }        public RState Start(params object[] objs)        {            _timeout = (int)objs[0];            _homingAcceleration=(int)objs[1];            _homingDeceleration= (int)objs[2];            _homingSpeed=(int)objs[3];            _homingOffset = (int)objs[4];            _motionPosition = 0;            _isStay = false;            return Runner.Start(Module, "Home");        }    }}
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