| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261 | 
							- using Aitex.Core.RT.Device;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.RT.Routine;
 
- using MECF.Framework.Common.Routine;
 
- using MECF.Framework.Common.Utilities;
 
- using CyberX8_Core;
 
- using CyberX8_RT.Devices.AXIS;
 
- using CyberX8_RT.Devices.PUF;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- namespace CyberX8_RT.Modules.PUF
 
- {
 
-     public class PufGotoRobotForPickRoutine : RoutineBase, IRoutine
 
-     {
 
-         private enum GotoRobotStep
 
-         {
 
-             ChuckIn,
 
-             WaitChuck,
 
-             RotationFlip,
 
-             RotationFlipWait,
 
-             FlipGotoSide,
 
-             FlipGotoSideWait,
 
-             RotationGotoRobot,
 
-             RotationWait,
 
-             End
 
-         }
 
-         #region 常量
 
-         private const string WAFER_PRESENT = "WaferPresent";
 
-         #endregion
 
-         #region 内部变量
 
-         /// <summary>
 
-         /// Side
 
-         /// </summary>
 
-         private string _side = "";
 
-         /// <summary>
 
-         /// Flip Axis
 
-         /// </summary>
 
-         private JetAxisBase _flipAxis;
 
-         /// <summary>
 
-         /// Rotation Axis
 
-         /// </summary>
 
-         private JetAxisBase _rotationAxis;
 
-         /// <summary>
 
-         /// Puf Vacuum
 
-         /// </summary>
 
-         private PufVacuum _pufVacuum;
 
-         /// <summary>
 
-         /// chuck routine
 
-         /// </summary>
 
-         private PufChuckRoutine _chuckRoutine;
 
-         /// <summary>
 
-         /// Flip Side
 
-         /// </summary>
 
-         private string _flipSide;
 
-         /// <summary>
 
-         /// 是否需要翻转
 
-         /// </summary>
 
-         private bool _needFlip;
 
-         #endregion
 
-         /// <summary>
 
-         /// 构造函数
 
-         /// </summary>
 
-         /// <param name="module"></param>
 
-         public PufGotoRobotForPickRoutine(string module) : base(module)
 
-         {
 
-             _chuckRoutine = new PufChuckRoutine(module);
 
-         }
 
-         /// <summary>
 
-         /// 中止
 
-         /// </summary>
 
-         public void Abort()
 
-         {
 
-             Runner.Stop("Manual Abort");
 
-         }
 
-         /// <summary>
 
-         /// 监控
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public RState Monitor()
 
-         {
 
-             Runner.Run(GotoRobotStep.ChuckIn, () => _chuckRoutine.Start(false) == RState.Running, _delay_1ms)
 
-                 .WaitWithStopCondition(GotoRobotStep.WaitChuck, () => CommonFunction.CheckRoutineEndState(_chuckRoutine),
 
-                     CheckChuckStopStatus)
 
-                 .Run(GotoRobotStep.RotationFlip, RotationGotoFlip, _delay_1ms)
 
-                 .WaitWithStopCondition(GotoRobotStep.RotationFlipWait, CheckRotationGotoFlipStatus, CheckRotationGotoFlipStopStatus)
 
-                 .Run(GotoRobotStep.FlipGotoSide, () => { return _flipAxis.PositionStation(_flipSide, false); }, _delay_1ms)
 
-                 .WaitWithStopCondition(GotoRobotStep.FlipGotoSideWait, CheckFlipPositionStatus, CheckFlipPositionRunStop)
 
-                 .Run(GotoRobotStep.RotationGotoRobot, () => { return _rotationAxis.PositionStation("Robot", false); }, _delay_1ms)
 
-                 .WaitWithStopCondition(GotoRobotStep.RotationWait, CheckRotationPositionStatus, CheckRotationPositionRunStop)
 
-                 .End(GotoRobotStep.End, NullFun, _delay_1ms);
 
-             return Runner.Status;
 
-         }
 
-         /// <summary>
 
-         /// 检验chuck routine停止状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckChuckStopStatus()
 
-         {
 
-             bool result = CommonFunction.CheckRoutineStopState(_chuckRoutine);
 
-             if (!result)
 
-             {
 
-                 NotifyError(eEvent.ERR_PUF, _chuckRoutine.ErrorMsg, 0);
 
-             }
 
-             return result;
 
-         }
 
-         /// <summary>
 
-         /// Rotation Goto Flip
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool RotationGotoFlip()
 
-         {
 
-             if (_needFlip)
 
-             {
 
-                 return _rotationAxis.PositionStation("Flip", false);
 
-             }
 
-             else
 
-             {
 
-                 return true;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 检验Rotation Goto Flip状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckRotationGotoFlipStatus()
 
-         {
 
-             if (_needFlip)
 
-             {
 
-                 return _rotationAxis.Status == RState.End;
 
-             }
 
-             else
 
-             {
 
-                 return true;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 检验Rotation Goto Flip停止状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckRotationGotoFlipStopStatus()
 
-         {
 
-             if (_needFlip)
 
-             {
 
-                 return _rotationAxis.Status == RState.End;
 
-             }
 
-             else
 
-             {
 
-                 return false;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 检验Rotation移动状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckRotationPositionStatus()
 
-         {
 
-             return _rotationAxis.Status == RState.End;
 
-         }
 
-         /// <summary>
 
-         /// 检验Rotation是否还在运动
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckRotationPositionRunStop()
 
-         {
 
-             return _rotationAxis.Status == RState.Failed;
 
-         }
 
-         /// <summary>
 
-         /// 检验Flip移动状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckFlipPositionStatus()
 
-         {
 
-             return _flipAxis.Status == RState.End;
 
-         }
 
-         /// <summary>
 
-         /// 检验Flip是否还在运动
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckFlipPositionRunStop()
 
-         {
 
-             return _flipAxis.Status == RState.Failed;
 
-         }
 
-         /// <summary>
 
-         /// 启动
 
-         /// </summary>
 
-         /// <param name="objs"></param>
 
-         /// <returns></returns>
 
-         public RState Start(params object[] objs)
 
-         {
 
-             _side = objs[0].ToString();
 
-             if(_side=="SideA")
 
-             {
 
-                 _flipSide = "SideB";//Flip 运动至Side相反位置,即使用SideA,则Flip运动至SideB
 
-             }
 
-             else
 
-             {
 
-                 _flipSide = "SideA";
 
-             }
 
-             _flipAxis = DEVICE.GetDevice<JetAxisBase>($"{Module}.Flip");
 
-             _rotationAxis = DEVICE.GetDevice<JetAxisBase>($"{Module}.Rotation");
 
-             _pufVacuum = DEVICE.GetDevice<PufVacuum>($"{Module}.Vacuum");
 
-             _needFlip = !_flipAxis.CheckPositionIsInStation(_flipAxis.MotionData.MotorPosition, _flipSide);
 
-             if (!CheckPreCondition())
 
-             {
 
-                 return RState.Failed;
 
-             }
 
-             return Runner.Start(Module, "Go to Robot");
 
-         }
 
-         /// <summary>
 
-         /// 前置条件
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         private bool CheckPreCondition()
 
-         {
 
-             if(!_flipAxis.IsHomed)
 
-             {
 
-                 LOG.WriteLog(eEvent.ERR_PUF, Module, "Flip Axis is not homed");
 
-                 return false;
 
-             }
 
-             if (!_rotationAxis.IsHomed)
 
-             {
 
-                 LOG.WriteLog(eEvent.ERR_PUF, Module, "Rotation Axis is not homed");
 
-                 return false;
 
-             }
 
-             if (_side == "SideA")
 
-             {
 
-                 if(_pufVacuum.ChuckAVacuumStatus!=WAFER_PRESENT)
 
-                 {
 
-                     LOG.WriteLog(eEvent.ERR_PUF, Module, "Side A is not wafer present");
 
-                     return false;
 
-                 }
 
-             }
 
-             else if(_side=="SideB")
 
-             {
 
-                 if (_pufVacuum.ChuckBVacuumStatus != WAFER_PRESENT)
 
-                 {
 
-                     LOG.WriteLog(eEvent.ERR_PUF, Module, "Side B is not wafer present");
 
-                     return false;
 
-                 }
 
-             }
 
-             if(!_rotationAxis.CheckGotoPosition("Robot"))
 
-             {
 
-                 return false;
 
-             }
 
-             return true;
 
-         }
 
-     }
 
- }
 
 
  |