CanOpenAxis.cs 19 KB

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  1. using Aitex.Core.RT.Event;
  2. using Aitex.Core.RT.Fsm;
  3. using Aitex.Core.RT.Log;
  4. using Aitex.Core.RT.SCCore;
  5. using Aitex.Core.Util;
  6. using MECF.Framework.Common.CommonData.PUF;
  7. using MECF.Framework.Common.TwinCat;
  8. using CyberX8_Core;
  9. using CyberX8_RT.Modules;
  10. using System;
  11. using System.Collections.Generic;
  12. using System.Data;
  13. using System.Linq;
  14. using System.Reflection;
  15. using System.Text;
  16. using System.Threading.Tasks;
  17. using CyberX8_RT.Devices.AXIS.CanOpen;
  18. namespace CyberX8_RT.Devices.AXIS.CANOpen
  19. {
  20. public class CanOpenAxis : JetAxisBase
  21. {
  22. #region 内部变量
  23. /// <summary>
  24. /// Home routine
  25. /// </summary>
  26. private CanOpenHomeRoutine _homeRoutine;
  27. /// <summary>
  28. /// 运动Routine
  29. /// </summary>
  30. private CanOpenProfilePositionRoutine _profilePositionRoutine;
  31. /// <summary>
  32. /// Switch On Routine
  33. /// </summary>
  34. private CanOpenSwitchOnRoutine _switchOnRoutine;
  35. /// <summary>
  36. /// Switch off Routine
  37. /// </summary>
  38. private CanOpenSwitchOffRoutine _switchOffRoutine;
  39. /// <summary>
  40. /// Stop Position
  41. /// </summary>
  42. private CanOpenStopPositionRoutine _stopPositionRoutine;
  43. #endregion
  44. /// <summary>
  45. /// 构造函数
  46. /// </summary>
  47. /// <param name="Module"></param>
  48. public CanOpenAxis(string Module,string name):base(Module,name)
  49. {
  50. }
  51. /// <summary>
  52. /// 初始化参数
  53. /// </summary>
  54. protected override void InitializeParameter()
  55. {
  56. _speedRatio = 10;
  57. _torqueRatio = 1000;
  58. _accelerationRatio = 1;
  59. }
  60. /// <summary>
  61. /// 初始化Routine
  62. /// </summary>
  63. protected override void InitializeRoutine()
  64. {
  65. _homeRoutine = new CanOpenHomeRoutine($"{Module}.{Name}", this);
  66. _profilePositionRoutine = new CanOpenProfilePositionRoutine($"{Module}.{Name}", this);
  67. _switchOnRoutine = new CanOpenSwitchOnRoutine($"{Module}.{Name}", this);
  68. _switchOffRoutine = new CanOpenSwitchOffRoutine($"{Module}.{Name}", this);
  69. _stopPositionRoutine = new CanOpenStopPositionRoutine($"{Module}.{Name}", this);
  70. }
  71. /// <summary>
  72. /// 中止操作
  73. /// </summary>
  74. /// <param name="cmd"></param>
  75. /// <param name="args"></param>
  76. /// <returns></returns>
  77. public override bool StopPositionOperation()
  78. {
  79. if (!IsRun)
  80. {
  81. return true;
  82. }
  83. _currentOperation = MotionOperation.StopPosition;
  84. if (_profilePositionRoutine.Monitor() == RState.Running)
  85. {
  86. _profilePositionRoutine.Abort();
  87. }
  88. _status = _stopPositionRoutine.Start();
  89. return true;
  90. }
  91. /// <summary>
  92. /// 更新StatusWord
  93. /// </summary>
  94. /// <param name="status"></param>
  95. public override void UpdateStatusWord(ushort status)
  96. {
  97. if(status==0)
  98. {
  99. _commandMotionData.Status = "Status Word is zero";
  100. return;
  101. }
  102. byte bit0 = (byte)(status & 0b0001);
  103. byte bit1= (byte)((status & 0b0010) >> 1);
  104. byte bit2 = (byte)((status & 0b0100) >> 2);
  105. byte bit3 = (byte)((status & 0b1000) >> 3);
  106. byte bit4 = (byte)((status & 0b10000) >> 4);
  107. byte bit5 = (byte)((status & 0b100000) >> 5);
  108. byte bit6 = (byte)((status & 0b1000000) >> 6);
  109. byte bit7 = (byte)((status & 0b10000000) >> 7);
  110. byte bit8 = (byte)((status & 0b100000000) >> 8);
  111. byte bit9 = (byte)((status & 0b1000000000) >> 9);
  112. byte bit10 = (byte)((status & 0b10000000000) >> 10);
  113. byte bit11 = (byte)((status & 0b100000000000) >> 11);
  114. byte bit12 = (byte)((status & 0b1000000000000) >> 12);
  115. byte bit13 = (byte)((status & 0b10000000000000) >> 13);
  116. byte bit14 = (byte)((status & 0b100000000000000) >> 14);
  117. if (bit0 == 0 && bit1 == 0 && bit2 == 0 && bit3 == 0)
  118. {
  119. if (bit6 == 0)
  120. {
  121. _commandMotionData.Status = "Not Ready to switch On";
  122. }
  123. else
  124. {
  125. _commandMotionData.Status = "Switch On Disabled";
  126. }
  127. UpdateSwitchOn(false);
  128. }
  129. else if(bit0 == 1 &&bit2==0&&bit3==0&&bit5==1&&bit6==0)
  130. {
  131. _commandMotionData.Status = "Ready to Switch On";
  132. UpdateSwitchOn(false);
  133. }
  134. else if(bit0==1&&bit1==1&&bit2==0&&bit3==0&&bit5==1&&bit6==0)
  135. {
  136. _commandMotionData.Status = "Switched On";
  137. UpdateSwitchOn(true);
  138. }
  139. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 0 && bit5 == 1 && bit6 == 0)
  140. {
  141. _commandMotionData.Status = "Operation Enabled";
  142. UpdateSwitchOn(true);
  143. }
  144. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 0 && bit5 == 0 && bit6 == 0)
  145. {
  146. _commandMotionData.Status = "Quick Stop Active";
  147. UpdateSwitchOn(true);
  148. }
  149. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 1 && bit6 == 0)
  150. {
  151. _commandMotionData.Status = "Fault reaction active";
  152. UpdateSwitchOn(false);
  153. }
  154. else if (bit0 == 0 && bit1 == 0 && bit2 == 0 && bit3 == 1 && bit6 == 0)
  155. {
  156. _commandMotionData.Status = "Fault";
  157. UpdateSwitchOn(false);
  158. }
  159. if (bit3==1)
  160. {
  161. _isError = true;
  162. }
  163. else
  164. {
  165. _isError = false;
  166. }
  167. if(bit7==1)
  168. {
  169. _commandMotionData.Status = "Waring is occured";
  170. }
  171. if (bit4 == 0)
  172. {
  173. _commandMotionData.Status = "No Power";
  174. }
  175. if (_modeOfOperation==(byte)AxisModeOfOperation.HomingMode)
  176. {
  177. if(bit10==1&&bit12==1)
  178. {
  179. _isHomed = true;
  180. }
  181. else
  182. {
  183. _isHomed= false;
  184. }
  185. }
  186. else if(_modeOfOperation==(byte)AxisModeOfOperation.ProfilePositionMode)
  187. {
  188. if(bit10==1)
  189. {
  190. _inTargetPosition = true;
  191. }
  192. }
  193. }
  194. /// <summary>
  195. /// 更新上电状态
  196. /// </summary>
  197. private void UpdateSwitchOn(bool isSwitchOn)
  198. {
  199. if(!_isSwitchOn&&isSwitchOn)
  200. {
  201. _commandMotionData.IsSwitchOn = true;
  202. ConfirmOperationState(MotionOperation.SwitchOn);
  203. }
  204. else if(_isSwitchOn&&!isSwitchOn)
  205. {
  206. _commandMotionData.IsSwitchOn = false;
  207. ConfirmOperationState(MotionOperation.SwitchOff);
  208. }
  209. _isSwitchOn = isSwitchOn;
  210. }
  211. /// <summary>
  212. /// EnableOperation
  213. /// </summary>
  214. public override bool EnableOperation()
  215. {
  216. return WriteControlWord(0x0F);
  217. }
  218. /// <summary>
  219. /// Home
  220. /// </summary>
  221. public override bool Home()
  222. {
  223. bool result = base.Home();
  224. if(!result)
  225. {
  226. return false;
  227. }
  228. _homeRoutine.Start(_homeTimeout,0);
  229. MotionData.IsHomed = false;
  230. IsHomeSwitchedTriggered = false;
  231. return true;
  232. }
  233. /// <summary>
  234. /// Home
  235. /// </summary>
  236. public override bool Home(bool isLogError)
  237. {
  238. bool result = base.Home(isLogError);
  239. if (!result)
  240. {
  241. return false;
  242. }
  243. _homeRoutine.Start(_homeTimeout, 0, isLogError);
  244. MotionData.IsHomed = false;
  245. IsHomeSwitchedTriggered = false;
  246. return true;
  247. }
  248. /// <summary>
  249. /// 停止
  250. /// </summary>
  251. public override void Stop()
  252. {
  253. }
  254. /// <summary>
  255. /// SwitchOff
  256. /// </summary>
  257. public override bool SwitchOff()
  258. {
  259. if (_status == RState.Running)
  260. {
  261. EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{Module}.{Name} current execute {_currentOperation},cannot switchoff");
  262. return false;
  263. }
  264. _currentOperation = MotionOperation.SwitchOff;
  265. _switchOffRoutine.Start();
  266. _status = RState.Running;
  267. return true;
  268. }
  269. /// <summary>
  270. /// SwitchOn
  271. /// </summary>
  272. public override bool SwitchOn()
  273. {
  274. if (_status == RState.Running)
  275. {
  276. EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{Module}.{Name} current execute {_currentOperation},cannot SwitchOn");
  277. return false;
  278. }
  279. _currentOperation = MotionOperation.SwitchOn;
  280. _switchOnRoutine.Start();
  281. _status = RState.Running;
  282. return true;
  283. }
  284. /// <summary>
  285. /// OnTimer 定时器执行
  286. /// </summary>
  287. public override bool OnTimer()
  288. {
  289. if(_status == RState.Running)
  290. {
  291. if(_currentOperation == MotionOperation.Position)
  292. {
  293. RState state = _profilePositionRoutine.Monitor();
  294. if (state == RState.End)
  295. {
  296. _inTargetPosition = false;
  297. EndOperation();
  298. _status = RState.End;
  299. LOG.WriteLog(eEvent.INFO_AXIS, $"{Module}.{Name}", $"Position Complete,Current Position {MotionData.MotorPosition}");
  300. }
  301. else if (state == RState.Failed || state == RState.Timeout)
  302. {
  303. if (_currentOperation == MotionOperation.Position)
  304. {
  305. _inTargetPosition = false;
  306. EndOperation();
  307. _status = RState.Failed;
  308. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", $"Profile Position error {_profilePositionRoutine.ErrorMsg}");
  309. }
  310. }
  311. }
  312. else if(_currentOperation == MotionOperation.Home)
  313. {
  314. RState state = _homeRoutine.Monitor();
  315. if (state==RState.End)
  316. {
  317. MotionData.IsHomed = true;
  318. IsHomed = true;
  319. EndOperation();
  320. _status= RState.End;
  321. }
  322. else if(state==RState.Failed||state==RState.Timeout)
  323. {
  324. EndOperation();
  325. _status=RState.Failed;
  326. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Home error");
  327. }
  328. }
  329. else if (_currentOperation == MotionOperation.SwitchOn)
  330. {
  331. RState state = _switchOnRoutine.Monitor();
  332. if (state == RState.End)
  333. {
  334. EndOperation();
  335. _status = RState.End;
  336. }
  337. else if (state == RState.Failed || state == RState.Timeout)
  338. {
  339. EndOperation();
  340. _status=RState.Failed;
  341. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Switch On error");
  342. }
  343. }
  344. else if (_currentOperation == MotionOperation.SwitchOff)
  345. {
  346. RState state = _switchOffRoutine.Monitor();
  347. if (state == RState.End)
  348. {
  349. EndOperation();
  350. _status = RState.End;
  351. }
  352. else if (state == RState.Failed || state == RState.Timeout)
  353. {
  354. EndOperation();
  355. _status=RState.Failed;
  356. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Switch Off error");
  357. }
  358. }
  359. else if (_currentOperation == MotionOperation.StopPosition)
  360. {
  361. RState state = _stopPositionRoutine.Monitor();
  362. if (state == RState.End)
  363. {
  364. EndOperation();
  365. _status = RState.End;
  366. }
  367. else if (state == RState.Failed || state == RState.Timeout)
  368. {
  369. EndOperation();
  370. _status = RState.Failed;
  371. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "StopPosition error");
  372. }
  373. }
  374. }
  375. JudgeRunMonitor();
  376. return true;
  377. }
  378. /// <summary>
  379. /// 位置
  380. /// </summary>
  381. /// <param name="targetPoint"></param>
  382. public override bool ProfilePosition(int targetPoint, int profileVelocity, int profileAcceleration, int profileDeceleration,bool judgeTorqueLimit=true)
  383. {
  384. if (_status == RState.Running)
  385. {
  386. EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{Module}.{Name} current execute {_currentOperation},cannot profile position");
  387. return false;
  388. }
  389. if(profileAcceleration==0)
  390. {
  391. profileAcceleration = _profileAcceleration;
  392. }
  393. if (profileDeceleration==0)
  394. {
  395. profileDeceleration = _profileDeceleration;
  396. }
  397. _status = _profilePositionRoutine.Start(targetPoint,profileVelocity,profileAcceleration,profileDeceleration,judgeTorqueLimit);
  398. _currentOperation = MotionOperation.Position;
  399. _inTargetPosition = false;
  400. return true;
  401. }
  402. /// <summary>
  403. /// StopProfilePosition
  404. /// </summary>
  405. /// <returns></returns>
  406. /// <summary>
  407. /// 改变速度
  408. /// </summary>
  409. /// <param name="speed"></param>
  410. /// <returns></returns>
  411. public override bool ChangeSpeed(int speed)
  412. {
  413. bool result = WriteControlWord(0x2F);
  414. if (!result)
  415. {
  416. return false;
  417. }
  418. result = BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.ProfileVelocity", speed);
  419. if (!result)
  420. {
  421. return false;
  422. }
  423. result = WriteControlWord(0x3F);
  424. return result;
  425. }
  426. /// <summary>
  427. /// 改变速度加速度
  428. /// </summary>
  429. /// <param name="speed"></param>
  430. /// <returns></returns>
  431. public override bool ChangeSpeedAcceleration(int speed, int acceleration, int deceleration)
  432. {
  433. bool result = WriteControlWord(0x2F);
  434. if (!result)
  435. {
  436. return false;
  437. }
  438. result = BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.ProfileVelocity", speed);
  439. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{PROFILE_ACCEL}", acceleration);
  440. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{PROFILE_DECEL}", deceleration);
  441. if (!result)
  442. {
  443. return false;
  444. }
  445. result = WriteControlWord(0x3F);
  446. return result;
  447. }
  448. /// <summary>
  449. /// KeyDown事件
  450. /// </summary>
  451. /// <param name="arg"></param>
  452. /// <param name="value"></param>
  453. protected override void AxisKeyDown(string arg, double value)
  454. {
  455. switch (arg)
  456. {
  457. case PROFILE_VELOCITY:
  458. _profileVelocity = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  459. _commandMotionData.FileProfileVelocity = value;
  460. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileVelocity);
  461. break;
  462. case PROFILE_ACCEL:
  463. _profileAcceleration =CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  464. _commandMotionData.FileAcceleration = value;
  465. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileAcceleration);
  466. break;
  467. case PROFILE_DECEL:
  468. _profileDeceleration =CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  469. _commandMotionData.FileDeceleration = value;
  470. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileDeceleration);
  471. break;
  472. case HOMING_VELOCITY:
  473. _profileHomingVelocity = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  474. _commandMotionData.FileHomingVelocity = value;
  475. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingVelocity);
  476. break;
  477. case HOMING_VELOCITY_SLOW:
  478. _profileHomingVelocitySlow = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  479. _commandMotionData.FileHomingVelocitySlow = value;
  480. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingVelocitySlow);
  481. break;
  482. case HOMING_ACCEL:
  483. _profileHomingAccel = CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  484. _commandMotionData.FileHomingAccel = value;
  485. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingAccel);
  486. break;
  487. }
  488. }
  489. }
  490. }