| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726 | using System;using System.Collections.Generic;using System.Windows.Input;using System.Windows.Threading;using MECF.Framework.Common.OperationCenter;using Prism.Mvvm;using Prism.Commands;using MECF.Framework.Common.CommonData.SRD;using MECF.Framework.Common.Persistent.SRD;using MECF.Framework.Common.CommonData.PUF;using MECF.Framework.Common.DataCenter;using MECF.Framework.Common.Utilities;using MECF.Framework.Common.RecipeCenter;using System.Collections.ObjectModel;using CyberX8_MainPages.PMs;using MECF.Framework.Common.Beckhoff.Station;using CyberX8_MainPages.Unity;using WaferInfo = OpenSEMI.ClientBase.WaferInfo;namespace CyberX8_MainPages.ViewModels{    internal class SRDHomePageViewModel:BindableBase    {        #region 常量        private const string COMMON_DATA = "CommonData";        private const string PERSISTENT_VALUE = "PersistentValue";        private const string WAFER_PRESENCE_STATUS = "WaferPresenceStatus";        private const string SRD = "srd";        private const string WAFER_HOLDER= "WaferHolder";        private const string LOADER_DI_ENABLE = "LoaderDiEnable";        private const string FACILITIES = "Facilities";        private const string MOTION_DATA = "MotionData";        private const double ARM_UI_HOME_POSITION = 25.682;        private const double ARM_UI_CENTER_POSITION = -15;        private const double ROTATION_UI_HOME_POSITION = 0;        private const double FLIPPER_IN_POSITION = 41;        private const double FLIPPER_OUT_POSITION = 0;        #endregion        #region 内部变量        #region SRD        /// <summary>        /// SRDRecipeContent        /// </summary>        private string _recipeContent;        /// <summary>        /// TimeRemaining         /// </summary>        private double _timeRemaining;        /// <summary>        /// OfTotalTime         /// </summary>        private double _totalTime;        /// <summary>        /// OperatingMode         /// </summary>        private string _operatingMode;        /// <summary>        /// State        /// </summary>        private string _state;        /// <summary>        /// RecipeMode         /// </summary>        private string _recipeMode;        /// <summary>        /// AchievedRunRecipeCycle        /// </summary>        private int _achievedRunRecipeCycle;        /// <summary>        /// Loader DI        /// </summary>        private bool _loaderDiEnable;        #endregion        #region wafer        /// <summary>        /// WaferID        /// </summary>        private string _waferID = "";        /// <summary>        /// SeqRecipe        /// </summary>        private string _seqRecipe;        /// <summary>        /// Wafer信息        /// </summary>        private WaferInfo _waferInfo;        #endregion        #region SRD recipe        /// <summary>        /// RecipeModuleName        /// </summary>        private string _recipeModuleName;        /// <summary>        /// RecipeType        /// </summary>        private string _recipeType;        /// <summary>        /// 当前选择Recipe节点        /// </summary>        private RecipeNode _selectedRecipeNode;        /// <summary>        /// Recipe节点        /// </summary>        private ObservableCollection<RecipeNode> _recipeNodes;        // <summary>        /// 当前Recipe        /// </summary>        private string _currentRecipe;        #endregion        #region Common        /// <summary>        /// 模块名称        /// </summary>        private string _module;         /// <summary>        /// State Machine        /// </summary>        private string _stateMachine;        /// <summary>        /// Status        /// </summary>        private string _status;        /// <summary>        /// 数据        /// </summary>        private SrdCommonData _sRDCommonData;        /// <summary>        /// Threshold        /// </summary>        private SRDPersistentValue _sRDPersistent;        /// <summary>        /// WaferPresence        /// </summary>        private string _waferPresence;        /// <summary>        /// PresenceTest是否进行中        /// </summary>        private bool _isPresenceTesting;        /// <summary>        /// Test Without Wafers        /// </summary>        private bool _isWaferPresence;        /// <summary>        /// sRDArm运动数据        /// </summary>        private CommandMotionData _sRDArmMotionData;        /// <summary>        /// sRDRotation运动数据        /// </summary>        private CommandMotionData _sRDRotationMotionData;        /// <summary>        /// 页面功能启用        /// </summary>        private bool _isEnabled;        /// <summary>        /// AutoMode页面功能启用        /// </summary>        private bool _isAutoEnabled;        #endregion        #region 系统数据        /// <summary>        /// 定时器        /// </summary>        DispatcherTimer _timer;        /// <summary>        /// 查询后台数据集合        /// </summary>        private List<string> _rtDataKeys = new List<string>();        /// <summary>        /// rt查询key数值字典        /// </summary>        private Dictionary<string, object> _rtDataValueDic = new Dictionary<string, object>();        /// <summary>        /// UiRecipeManager        /// </summary>        private UiRecipeManager _uiRecipeManager = new UiRecipeManager();        #endregion        #region UI related        /// <summary>        /// SRD Arm UI位置        /// </summary>        private double _srdArmUIPosition = ARM_UI_HOME_POSITION;        /// <summary>        /// SRD Rotation UI位置        /// </summary>        private double _srdRotationUIPosition = ROTATION_UI_HOME_POSITION;        /// <summary>        /// Arm Axis位置数据        /// </summary>        private BeckhoffStationAxis _armAxis;        /// <summary>        /// Arm UI位置比例        /// </summary>        private double _armUIRatio;        /// <summary>        /// Flipper200 UI位置        /// </summary>        private ObservableCollection<double> _flipper200UIPosition = new ObservableCollection<double>(new double[3]);        /// <summary>        /// Flipper150 UI位置        /// </summary>        private ObservableCollection<double> _flipper150UIPosition = new ObservableCollection<double>(new double[3]);        /// <summary>        /// Flipper100 UI位置        /// </summary>        private ObservableCollection<double> _flipper100UIPosition = new ObservableCollection<double>(new double[3]);        #endregion        #endregion        #region 属性        #region SRD        /// <summary>        /// SRDRecipeContent        /// </summary>        public string SRDRecipeContent        {            get { return _recipeContent; }            set { SetProperty(ref _recipeContent, value); }        }        /// <summary>        /// TimeRemaining         /// </summary>        public double TimeRemaining        {            get { return _timeRemaining; }            set { SetProperty(ref _timeRemaining, value); }        }        /// <summary>        /// TotalTime          /// </summary>        public double TotalTime        {            get { return _totalTime; }            set { SetProperty(ref _totalTime, value); }        }        /// <summary>        /// OperatingMode        /// </summary>        public string OperatingMode        {            get { return _operatingMode; }            set { SetProperty(ref _operatingMode, value); }        }        /// <summary>        /// State        /// </summary>        public string State        {            get { return _state; }            set { SetProperty(ref _state, value); }        }        /// <summary>        /// RecipeMode        /// </summary>        public string RecipeMode        {            get { return _recipeMode; }            set { SetProperty(ref _recipeMode, value); }        }        /// <summary>        /// Run Recipe已经完成的次数        /// </summary>        public int AchievedRunRecipeCycle        {            get { return _achievedRunRecipeCycle; }            set { SetProperty(ref _achievedRunRecipeCycle, value); }        }        /// <summary>        /// Loader DI        /// </summary>        public bool LoaderDiEnable         {             get { return _loaderDiEnable; }             set { SetProperty(ref _loaderDiEnable, value); }         }        #endregion        #region wafer        /// <summary>        /// WaferID        /// </summary>        public string WaferID        {            get { return _waferID; }            set { SetProperty(ref _waferID, value); }        }        /// <summary>        /// SeqRecipe        /// </summary>        public string SeqRecipe        {            get { return _seqRecipe; }            set { SetProperty(ref _seqRecipe, value); }        }        /// <summary>        /// Wafer信息        /// </summary>        public WaferInfo WaferInfo        {            get { return _waferInfo; }            set { SetProperty(ref _waferInfo, value); }        }        #endregion        #region SRD recipe        /// <summary>        /// RecipeModuleName        /// </summary>        public string RecipeModuleName        {            get { return _recipeModuleName; }            set { SetProperty(ref _recipeModuleName, value); }        }        /// <summary>        /// RecipeType        /// </summary>        public string RecipeType        {            get { return _recipeType; }            set { SetProperty(ref _recipeType, value); }        }        /// <summary>        /// 当前运行的Recipe        /// </summary>        public string CurrentRecipe        {            get { return _currentRecipe; }            set { SetProperty(ref _currentRecipe, value); }        }        #endregion              #region Common        /// <summary>        /// 模块名称        /// </summary>        public string Module { get { return _module; } set { SetProperty(ref _module, value); } }        /// <summary>        /// StateMachine        /// </summary>        public string StateMachine        {            get { return _stateMachine; }            set { SetProperty(ref _stateMachine, value); }        }            /// <summary>            /// StateMachine            /// </summary>        public string Status        {            get { return _status; }            set { SetProperty(ref _status, value); }        }        /// <summary>        /// Commondata        /// </summary>        public SrdCommonData SRDCommonData        {            get { return _sRDCommonData; }            set { SetProperty(ref _sRDCommonData, value); }        }        /// <summary>        /// WaferPresence        /// </summary>        public string WaferPresence         {             get { return _waferPresence; }            set { SetProperty(ref _waferPresence, value); }        }        /// <summary>        /// Threshold        /// </summary>        public SRDPersistentValue SRDPersistent        {            get { return _sRDPersistent; }            set { SetProperty(ref _sRDPersistent, value); }        }        /// <summary>        /// Selected Recipe Node        /// </summary>        public RecipeNode SelectedRecipeNode        {            get { return _selectedRecipeNode; }            set { SetProperty(ref _selectedRecipeNode, value); }        }        /// <summary>        /// PresenceTest是否进行中        /// </summary>        public bool IsPresenceTesting        {            get { return _isPresenceTesting; }            set { SetProperty(ref _isPresenceTesting, value); }        }        /// <summary>        /// Test Without Wafers        /// </summary>        public bool IsWaferPresence        {            get { return _isWaferPresence; }            set { SetProperty(ref _isWaferPresence, value); }        }        /// <summary>        /// SRDArm运动数据        /// </summary>        public CommandMotionData SRDArmMotionData        {            get { return _sRDArmMotionData; }            set { SetProperty(ref _sRDArmMotionData, value); }        }        /// <summary>        /// SRDRotation运动数据        /// </summary>        public CommandMotionData SRDRotationMotionData        {            get { return _sRDRotationMotionData; }            set { SetProperty(ref _sRDRotationMotionData, value); }        }        /// <summary>        /// 页面功能启用        /// </summary>        public bool IsEnabled        {            get { return _isEnabled; }            set { SetProperty(ref _isEnabled, value); }        }        /// <summary>        /// AutoMode页面功能启用        /// </summary>        public bool IsAutoEnabled        {            get { return _isAutoEnabled; }            set { SetProperty(ref _isAutoEnabled, value); }        }        #endregion        #region UI related        /// <summary>        /// SRD ARM UI位置        /// </summary>        public double SRDArmUIPosition        {            get { return _srdArmUIPosition; }            set { SetProperty(ref _srdArmUIPosition, value); }        }        /// <summary>        /// SRD Rotation UI位置        /// </summary>        public double SRDRotationUIPosition        {            get { return _srdRotationUIPosition; }            set { SetProperty(ref _srdRotationUIPosition, value); }        }        /// <summary>        /// Flipper200 UI位置        /// </summary>        public ObservableCollection<double> Flipper200UIPosition        {            get { return _flipper200UIPosition; }            set { SetProperty(ref _flipper200UIPosition, value); }        }        /// <summary>        /// Flipper150 UI位置        /// </summary>        public ObservableCollection<double> Flipper150UIPosition        {            get { return _flipper150UIPosition; }            set { SetProperty(ref _flipper150UIPosition, value); }        }        /// <summary>        /// Flipper100 UI位置        /// </summary>        public ObservableCollection<double> Flipper100UIPosition        {            get { return _flipper100UIPosition; }            set { SetProperty(ref _flipper100UIPosition, value); }        }        #endregion        #endregion        #region Command指令        /// <summary>        /// Initialize Command        /// </summary>        public ICommand InitializeCommand { get; set; }        /// <summary>        /// SwitchOn Command        /// </summary>        public ICommand SwitchOnCommand { get; set; }        /// <summary>        /// SwitchOff Command        /// </summary>        public ICommand SwitchOffCommand { get; set; }        /// <summary>        /// Loader Command        /// </summary>        public ICommand LoaderCommand { get; set; }        /// <summary>        /// Unloader Command        /// </summary>        public ICommand UnloaderCommand { get; set; }        #endregion        /// <summary>        /// 构造函数        /// </summary>        public SRDHomePageViewModel()        {            InitializeCommand = new DelegateCommand<object>(InitializeAction);            SwitchOnCommand = new DelegateCommand<object>(SwitchOnAction);            SwitchOffCommand = new DelegateCommand<object>(SwitchOffAction);            LoaderCommand = new DelegateCommand<object>(LoaderAction);            UnloaderCommand = new DelegateCommand<object>(UnloaderAction);        }        /// <summary>        /// 加载数据        /// </summary>        public void LoadData(string systemName)        {            Module = systemName;            RecipeType = "srd";            RecipeModuleName = "SRD Recipe";            _rtDataKeys.Clear();            _rtDataKeys.Add($"{Module}.IsHomed");            _rtDataKeys.Add($"{Module}.{COMMON_DATA}");            _rtDataKeys.Add($"{Module}.{PERSISTENT_VALUE}");            _rtDataKeys.Add($"{Module}.{WAFER_PRESENCE_STATUS}");            _rtDataKeys.Add($"{Module}.AchievedCycle");            _rtDataKeys.Add($"{Module}.FsmState");            _rtDataKeys.Add($"{Module}.CurrentStateMachine");            _rtDataKeys.Add($"{Module}.CurrentStatus");            _rtDataKeys.Add($"{Module}.WaferInfo");            _rtDataKeys.Add($"{Module}.IsPresenceTesting");            _rtDataKeys.Add($"{Module}.IsWaferPresence");            _rtDataKeys.Add($"System.{FACILITIES}.{LOADER_DI_ENABLE}");            _rtDataKeys.Add($"{Module}.Arm.{MOTION_DATA}");            _rtDataKeys.Add($"{Module}.Rotation.{MOTION_DATA}");            _rtDataKeys.Add($"Station.{Module}.Arm");            _rtDataKeys.Add($"{Module}.CurrentRecipe");            _rtDataKeys.Add($"{Module}.TotalTime");            _rtDataKeys.Add($"{Module}.TimeRemain");            if (_timer == null)            {                _timer = new DispatcherTimer();                _timer.Interval = TimeSpan.FromMilliseconds(200);                _timer.Tick += Timer_Tick;             }            _timer.Start();            _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);            if (_rtDataValueDic != null)            {                _armAxis = CommonFunction.GetValue<BeckhoffStationAxis>(_rtDataValueDic, $"Station.{Module}.Arm");                //计算Arm位置比例                if (_armAxis != null)                {                    double armHomePos = double.Parse(_armAxis.Stations[0].Position);                    double armCenterPos = double.Parse(_armAxis.Stations[1].Position);                    _armUIRatio = (ARM_UI_HOME_POSITION - ARM_UI_CENTER_POSITION) / (armHomePos - armCenterPos);                }                            }                               }        /// <summary>        /// 定时器执行        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        private void Timer_Tick(object sender, EventArgs e)        {            if (_rtDataKeys.Count != 0)            {                _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);                if (_rtDataValueDic != null)                {                    SRDCommonData = CommonFunction.GetValue<SrdCommonData>(_rtDataValueDic, $"{Module}.{COMMON_DATA}");                    SRDPersistent = CommonFunction.GetValue<SRDPersistentValue>(_rtDataValueDic, $"{Module}.{PERSISTENT_VALUE}");                    LoaderDiEnable = CommonFunction.GetValue<bool>(_rtDataValueDic, $"System.{FACILITIES}.{LOADER_DI_ENABLE}");                    AchievedRunRecipeCycle = CommonFunction.GetValue<int>(_rtDataValueDic, $"{Module}.AchievedCycle");                    WaferPresence = CommonFunction.GetValue<string>(_rtDataValueDic, $"{Module}.{WAFER_PRESENCE_STATUS}");                    State = CommonFunction.GetValue<string>(_rtDataValueDic, $"{Module}.FsmState");                    CurrentRecipe = CommonFunction.GetValue<string>(_rtDataValueDic, $"{Module}.CurrentRecipe");                    IsWaferPresence = CommonFunction.GetValue<bool>(_rtDataValueDic, $"{Module}.IsWaferPresence");                    if (SRDPersistent != null)                    {                        if ("Manual".Equals(SRDPersistent.OperatingMode))                        {                            IsEnabled = true;                            IsAutoEnabled = true;                        }                        else if ("Auto".Equals(SRDPersistent.OperatingMode))                        {                            if (!IsWaferPresence)                            {                                                                InvokeClient.Instance.Service.DoOperation($"{Module}.UpdateIsWaferPresenceAction", true);                            }                            IsAutoEnabled = true;                            IsEnabled = false;                        }                        else                        {                            State = "Stopped";                            IsEnabled = false;                            IsAutoEnabled = false;                        }                    }                    StateMachine = CommonFunction.GetValue<string>(_rtDataValueDic, $"{Module}.CurrentStateMachine");                    Status = CommonFunction.GetValue<string>(_rtDataValueDic, $"{Module}.CurrentStatus");                    IsPresenceTesting = CommonFunction.GetValue<bool>(_rtDataValueDic, $"{Module}.IsPresenceTesting");                                                          SRDArmMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{Module}.Arm.{MOTION_DATA}");                    SRDRotationMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{Module}.Rotation.{MOTION_DATA}");                    //SRD Wafer信息                    if (ModuleManager.ModuleInfos[Module].WaferManager.Wafers.Count != 0)                    {                        WaferInfo = ModuleManager.ModuleInfos[Module].WaferManager.Wafers[0];                    }                    //计算ARM UI位置                    if (SRDArmMotionData != null)                    {                        SRDArmUIPosition = ARM_UI_HOME_POSITION + _armUIRatio * SRDArmMotionData.MotorPosition;                    }                    //计算Rotation UI位置                    if (SRDRotationMotionData != null)                    {                        SRDRotationUIPosition = SRDRotationMotionData.MotorPosition;                    }                    TotalTime = CommonFunction.GetValue<int>(_rtDataValueDic, $"{Module}.TotalTime");                    TimeRemaining = CommonFunction.GetValue<int>(_rtDataValueDic, $"{Module}.TimeRemain");                    if (State == "Idle")                    {                        TimeRemaining = 0;                    }                    //Flipper Position                    Flipper200UIPosition[0] = SRDCommonData.Flipper1Out200Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    Flipper200UIPosition[1] = SRDCommonData.Flipper2Out200Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    Flipper200UIPosition[2] = SRDCommonData.Flipper3Out200Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    Flipper150UIPosition[0] = SRDCommonData.Flipper1Out150Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    Flipper150UIPosition[1] = SRDCommonData.Flipper2Out150Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    Flipper150UIPosition[2] = SRDCommonData.Flipper3Out150Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    //Flipper100UIPosition[0] = SRDCommonData.Flipper1Out100Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    //Flipper100UIPosition[1] = SRDCommonData.Flipper2Out100Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                    //Flipper100UIPosition[2] = SRDCommonData.Flipper3Out100Status ? FLIPPER_OUT_POSITION : FLIPPER_IN_POSITION;                }            }        }        /// <summary>        /// 隐藏        /// </summary>        public void Hide()        {            if (_timer != null)            {                _timer.Stop();            }        }        #region 指令Action        /// <summary>        /// Home Action        /// </summary>        /// <param name="param"></param>        private void HomeAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.HomeAll");        }        /// <summary>        /// Initialize Action        /// </summary>        /// <param name="param"></param>        private void InitializeAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.InitializeHome");        }        /// <summary>        /// Switch On Action        /// </summary>        /// <param name="param"></param>        private void SwitchOnAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.SwitchOnAll");        }        /// <summary>        /// Switch Off Action        /// </summary>        /// <param name="param"></param>        private void SwitchOffAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.SwitchOffAll");        }        /// <summary>        /// Loader Action        /// </summary>        /// <param name="param"></param>        private void LoaderAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.Loader");        }        /// <summary>        /// Unloader Action        /// </summary>        /// <param name="param"></param>        private void UnloaderAction(object param)        {            InvokeClient.Instance.Service.DoOperation($"{Module}.Unloader");        }        #endregion    }}
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