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							- using Aitex.Core.RT.Log;
 
- using Aitex.Core.Util;
 
- using CyberX8_Core;
 
- using CyberX8_RT.Modules;
 
- using CyberX8_RT.Modules.Loader;
 
- using CyberX8_RT.Modules.PUF;
 
- using MECF.Framework.Common.Equipment;
 
- using MECF.Framework.Common.Schedulers;
 
- using MECF.Framework.Common.SubstrateTrackings;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Reflection;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- namespace CyberX8_RT.Schedulers.EfemRobot
 
- {
 
-     public class RobotMoveHelper : Singleton<RobotMoveHelper>
 
-     {
 
-         private enum RobotOperation
 
-         {
 
-             None,
 
-             Pick,
 
-             PickWait,
 
-             CheckLoaderPrepare,
 
-             Place,
 
-             PlaceWait
 
-         }
 
-         #region 内部变量
 
-         private Queue<MoveItem> _queue=new Queue<MoveItem>();
 
-         private MoveItem _moveItem;
 
-         private RState _state = RState.End;
 
-         private RobotOperation _currentOperation=RobotOperation.None;
 
-         private EfemEntity _efemEntity;
 
-         private LoaderEntity _loaderEntity;
 
-         private PUFEntity _puf1Entity;
 
-         private PUFEntity _puf2Entity;
 
-         private string _module;
 
-         #endregion
 
-         #region 属性
 
-         /// <summary>
 
-         /// 是否忙碌
 
-         /// </summary>
 
-         public bool IsBusy
 
-         {
 
-             get { return _state == RState.Running; }
 
-         }
 
-         /// <summary>
 
-         /// 是否空闲
 
-         /// </summary>
 
-         public bool IsIdle
 
-         {
 
-             get { return _state == RState.End; }
 
-         }
 
-         /// <summary>
 
-         /// 是否错误
 
-         /// </summary>
 
-         public bool IsError
 
-         {
 
-             get { return _state == RState.Failed || _state == RState.Timeout; }
 
-         }
 
-         /// <summary>
 
-         /// 当前模块名称
 
-         /// </summary>
 
-         public string Module { get { return _module; } }
 
-         /// <summary>
 
-         /// 是否完成
 
-         /// </summary>
 
-         public bool IsPickCompleted { get { return _currentOperation >= RobotOperation.Place; } }
 
-         #endregion
 
-         /// <summary>
 
-         /// 构造函数
 
-         /// </summary>
 
-         /// <param name="queue"></param>
 
-         public RobotMoveHelper()
 
-         {
 
-         }
 
-         /// <summary>
 
-         /// 启动
 
-         /// </summary>
 
-         /// <param name="queue"></param>
 
-         /// <returns></returns>
 
-         public bool Start(MoveItem moveItem,string module)
 
-         {
 
-             _efemEntity = Singleton<RouteManager>.Instance.EFEM;
 
-             _loaderEntity = Singleton<RouteManager>.Instance.GetModule<LoaderEntity>(ModuleName.Loader1.ToString());
 
-             _puf1Entity = Singleton<RouteManager>.Instance.GetModule<PUFEntity>(ModuleName.PUF1.ToString());
 
-             _puf2Entity = Singleton<RouteManager>.Instance.GetModule<PUFEntity>(ModuleName.PUF2.ToString());
 
-             _moveItem = moveItem;
 
-             _queue.Clear();
 
-             _queue.Enqueue(moveItem);
 
-             _state = RState.Running;
 
-             _currentOperation = RobotOperation.Pick;
 
-             _module = module;
 
-             return true;
 
-         }
 
-         /// <summary>
 
-         /// 监控状态
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public bool Monitor(string module)
 
-         {
 
-             if (_module != module)
 
-             {
 
-                 return false;
 
-             }
 
-             if (_currentOperation == RobotOperation.Pick)
 
-             {
 
-                 if (CheckOtherModuleError())
 
-                 {
 
-                     return false;
 
-                 }
 
-                 if (_efemEntity.IsIdle)
 
-                 {
 
-                     bool result = Pick();
 
-                     if (result)
 
-                     {
 
-                         _currentOperation = RobotOperation.PickWait;
 
-                     }
 
-                 }
 
-             }
 
-             else if (_currentOperation == RobotOperation.PickWait)
 
-             {
 
-                 if (_efemEntity.IsIdle && WaferManager.Instance.CheckHasWafer(ModuleName.EfemRobot, 0)
 
-                     && WaferManager.Instance.CheckNoWafer(_moveItem.SourceModule, _moveItem.SourceSlot))
 
-                 {
 
-                     if (_moveItem.DestinationType == ModuleType.PUF)
 
-                     {
 
-                         _currentOperation = RobotOperation.CheckLoaderPrepare;
 
-                     }
 
-                     else
 
-                     {
 
-                         _currentOperation = RobotOperation.Place;
 
-                     }
 
-                 }
 
-             }
 
-             else if (_currentOperation == RobotOperation.CheckLoaderPrepare)
 
-             {
 
-                 if(_loaderEntity.State==(int)LOADERSTATE.WaitForUnload)
 
-                 {
 
-                     _currentOperation = RobotOperation.Place;
 
-                 }
 
-             }
 
-             else if (_currentOperation == RobotOperation.Place)
 
-             {
 
-                 if (CheckOtherModuleError())
 
-                 {
 
-                     return false;
 
-                 }
 
-                 
 
-                 if (_efemEntity.IsIdle)
 
-                 {
 
-                     bool result = Place();
 
-                     if (result)
 
-                     {
 
-                         _currentOperation = RobotOperation.PlaceWait;
 
-                     }
 
-                 }
 
-             }
 
-             else if (_currentOperation == RobotOperation.PlaceWait)
 
-             {
 
-                 if (_efemEntity.IsIdle && WaferManager.Instance.CheckNoWafer(ModuleName.EfemRobot, 0)
 
-                     && WaferManager.Instance.CheckHasWafer(_moveItem.DestinationModule, _moveItem.DestinationSlot))
 
-                 {
 
-                     _state = RState.End;
 
-                     _currentOperation = RobotOperation.None;
 
-                 }
 
-             }
 
-             return true;
 
-         }
 
-         //检验其他模块是否故障
 
-         private bool CheckOtherModuleError()
 
-         {
 
-             return _loaderEntity.IsError||_puf1Entity.IsError;
 
-         }
 
-         /// <summary>
 
-         /// 取片
 
-         /// </summary>
 
-         /// <param name="moveItem"></param>
 
-         /// <returns></returns>
 
-         private bool Pick()
 
-         {
 
-             return _efemEntity.CheckToPostMessage<EfemEntity.STATE, EfemEntity.MSG>(eEvent.ERR_EFEM_COMMON_FAILED,
 
-                 ModuleName.EFEM.ToString(), (int)EfemEntity.MSG.Pick, _queue);
 
-         }
 
-         /// <summary>
 
-         /// 放片
 
-         /// </summary>
 
-         /// <param name="moveItem"></param>
 
-         /// <returns></returns>
 
-         private bool Place()
 
-         {
 
-             return _efemEntity.CheckToPostMessage<EfemEntity.STATE, EfemEntity.MSG>(eEvent.ERR_EFEM_COMMON_FAILED,
 
-                 ModuleName.EFEM.ToString(), (int)EfemEntity.MSG.Place, _queue);
 
-         }
 
-         /// <summary>
 
-         /// 重置
 
-         /// </summary>
 
-         public void Reset()
 
-         {
 
-             _state = RState.End;
 
-             _queue.Clear();
 
-         }
 
-     }
 
- }
 
 
  |