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- using Aitex.Core.RT.DataCenter;
- using MECF.Framework.Common.Net;
- using MECF.Framework.Simulator.Core.Driver;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- using System.Timers;
- namespace MECF.Framework.Simulator.Core.Commons
- {
- public class LinmotSerialPortDevice : BaseSerialSimulator
- {
- #region 常量
- private const string PORT_NAME = "com24";
- private byte[] _channels =new byte[] { 1, 2, 3, 4 };
- //状态字,13位-是否正在运动,11-home标识,10-是否到达目标位置,5-Quick Stop常为1,4-Power常为1,0-Operation enabled
- private Dictionary<int, short> _statusWordDictionary = new Dictionary<int, short>();
- private Dictionary<int, int> _currentPositionDictionary = new Dictionary<int, int>();
- IByteTransform _byteTransform;
- private Dictionary<int,int> _targetPositionDictionary = new Dictionary<int, int>();
- private Dictionary<int,int> _nextPositionDictionary = new Dictionary<int, int>();
- private Dictionary<int,int> _positionInterDictionary = new Dictionary<int, int>();
- private Dictionary<int,string> _directionDictionary = new Dictionary<int, string>();
- private Dictionary<int, System.Timers.Timer> _timerDictionary = new Dictionary<int, System.Timers.Timer>();
- private Dictionary<int, int> _speedDictionary = new Dictionary<int, int>();
- #endregion
- #region 内部变量
- #endregion
- public LinmotSerialPortDevice(string port) : base(port, SerialType.BUFFER)
- {
- _byteTransform = new SmallEndianByteTransformBase();
- _timerDictionary[1] = new System.Timers.Timer();
- _timerDictionary[1].Elapsed += Timer1_Elapsed;
- _timerDictionary[1].Interval = 100;
- _timerDictionary[1].Enabled = false;
- _timerDictionary[2] = new System.Timers.Timer();
- _timerDictionary[2].Elapsed += Timer2_Elapsed;
- _timerDictionary[2].Interval = 100;
- _timerDictionary[2].Enabled = false;
- _timerDictionary[3] = new System.Timers.Timer();
- _timerDictionary[3].Elapsed += Timer3_Elapsed;
- _timerDictionary[3].Interval = 100;
- _timerDictionary[3].Enabled = false;
- _timerDictionary[4] = new System.Timers.Timer();
- _timerDictionary[4].Elapsed += Timer4_Elapsed;
- _timerDictionary[4].Interval = 100;
- _timerDictionary[4].Enabled = false;
- for(int i=1;i<=4;i++)
- {
- _statusWordDictionary[i] = 0;
- _currentPositionDictionary[i] = 0;
- _directionDictionary[i] = "";
- _nextPositionDictionary[i] = 0;
- _positionInterDictionary[i] = 0;
- _targetPositionDictionary[i] = 0;
- _speedDictionary[i] = 0;
- }
- }
- private void Timer1_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
- {
- Elaspsed(1);
- }
- private void Timer2_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
- {
- Elaspsed(2);
- }
- private void Timer3_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
- {
- Elaspsed(3);
- }
- private void Timer4_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
- {
- Elaspsed(4);
- }
- private void Elaspsed(int index)
- {
- _currentPositionDictionary[index] += _positionInterDictionary[index];
- if ((_directionDictionary[index] == "down" && _currentPositionDictionary[index] <= _targetPositionDictionary[index]) ||
- _directionDictionary[index] == "up" && _currentPositionDictionary[index] >= _targetPositionDictionary[index])
- {
- if (_targetPositionDictionary[index] == _nextPositionDictionary[index])
- {
- _statusWordDictionary[index] = 2103;
- _timerDictionary[index].Stop();
- return;
- }
- _targetPositionDictionary[index] = _nextPositionDictionary[index];
- if (_targetPositionDictionary[index] >= _currentPositionDictionary[index])
- {
- _directionDictionary[index] = "up";
- }
- else
- {
- _directionDictionary[index] = "down";
- }
- _positionInterDictionary[index] = (_targetPositionDictionary[index] - _currentPositionDictionary[index]) / 100;
- }
- }
- protected override void ProcessMessageBuffer(byte[] data)
- {
- Console.WriteLine($"Process {MessageConvert(data)}");
- if (data[0] != 0x01 && data[data.Length-1]!=0x04)
- {
- return;
- }
- int count = data.Length;
- byte[] tmp = new byte[data.Length];
- Array.Copy(data, 0, tmp, 0, data.Length);
- while(count>0)
- {
- var result = AnalyseData(tmp);
- if(result.startIndex!=-1&&result.endIndex!=-1)
- {
- Console.WriteLine($"Process success {MessageConvert(data)}");
- byte[] byt = new byte[result.endIndex - result.startIndex+1];
- Array.Copy(tmp, result.startIndex, byt, 0, byt.Length);
- AnalyseStandardByte(byt);
- if(result.endIndex==tmp.Length-1)
- {
- break;
- }
- byte[] temp = new byte[tmp.Length - result.endIndex - 1];
- Array.Copy(tmp, result.endIndex + 1, temp, 0, temp.Length);
- tmp=new byte[temp.Length];
- Array.Copy(temp,0,tmp, 0, temp.Length);
- }
- else
- {
- Console.WriteLine($"Process fail {MessageConvert(data)}");
- return;
- }
- }
- }
- private void AnalyseStandardByte(byte[] data)
- {
- byte channel = data[1];
- if (!_channels.Contains(channel))
- {
- return;
- }
- if(data.Length<7)
- {
- return;
- }
- byte length = data[2];
- //指令
- if (data.Length >= 8)
- {
- if (data[4] == 0x00 && data[5] == 0x01)
- {
- if (data[6] == 0x3E && data[7] == 0x00)//switch off
- {
- if (_statusWordDictionary[channel] >= 2048)
- {
- _statusWordDictionary[channel] = 2096;
- }
- else
- {
- _statusWordDictionary[channel] = 48;
- }
- }
- else if (data[6] == 0x3F && data[7] == 0x00)//switch on
- {
- _statusWordDictionary[channel] = 2103;
- }
- else if (data[6] == 0x3F && data[7] == 0x20)//goto initial position
- {
- _statusWordDictionary[channel] = 11319;
- _currentPositionDictionary[channel] = 50000;
- }
- else if (data[6] == 0x1F && data[7] == 0x00)//freeze
- {
- _statusWordDictionary[channel] = 2103;
- _timerDictionary[channel].Stop();
- }
- }
- else
- {
- if (data[4] == 0x00 && data[5] == 0x02)
- {
- if (data[7] == 0x01)//VAI Go to Position
- {
- Console.WriteLine("VAI Go to Position");
- _statusWordDictionary[channel] = 10295;
- byte[] positionByt = new byte[4];
- Array.Copy(data, 8, positionByt, 0, 4);
- if (!_timerDictionary[channel].Enabled)
- {
- _targetPositionDictionary[channel] = BitConverter.ToInt32(positionByt, 0);
- _positionInterDictionary[channel] = (_targetPositionDictionary[channel] - _currentPositionDictionary[channel]) / 100;
- _timerDictionary[channel].Enabled = true;
- if (_targetPositionDictionary[channel] < _currentPositionDictionary[channel])
- {
- _directionDictionary[channel] = "down";
- }
- else
- {
- _directionDictionary[channel] = "up";
- }
- _timerDictionary[channel].Start();
- }
- else
- {
- _nextPositionDictionary[channel] = BitConverter.ToInt32(positionByt, 0);
- }
- }
- else if (data[7]==0x20)//Command Table
- {
- _statusWordDictionary[channel] = 10295;
- }
- }
- else if (data[4] == 0x01 && data[5]==0x03)//RAM
- {
- if (data[6] == 0xCB && data[7]==0x14)
- {
- int value = _byteTransform.TransInt32(data, 8);
- _speedDictionary[channel] = value;
- }
- }
- }
- }
- WriteBuffer(response(channel));
- }
- /// <summary>
- /// 解析
- /// </summary>
- /// <param name="byt"></param>
- /// <returns></returns>
- private (int startIndex,int endIndex) AnalyseData(byte[] byt)
- {
- int startIndex = -1;
- int endIndex = -1;
- int dataLength = 0;
- for (int i=0;i<byt.Length;i++)
- {
- if (byt[i]==0x01&&startIndex==-1)
- {
- startIndex = i;
- dataLength = byt[2];
- }
- if (startIndex != -1 && byt[i]==0x04)
- {
- if (i == dataLength + 3)
- {
- endIndex = i;
- break;
- }
- }
- }
- return (startIndex, endIndex);
- }
- private byte[] response(byte channel)
- {
- byte[] byt = new byte[20];
- byt[0] = 0x01;
- byt[1] = channel;
- byt[2] = (byte)(byt.Length - 4);
- byt[3] = 0x02;
- byte[] statuswordByt = _byteTransform.GetBytes(_statusWordDictionary[channel]);
- byt[7] = statuswordByt[0];
- byt[8] = statuswordByt[1];
- byte[] positionByte = _byteTransform.GetBytes(_currentPositionDictionary[channel]);
- Array.Copy(positionByte, 0, byt, 15, positionByte.Length);
- byt[19] = 0x04;
- return byt;
- }
- }
- }
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