PufHomeAllRoutine.cs 7.6 KB

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  1. using Aitex.Core.RT.Device;
  2. using Aitex.Core.RT.Routine;
  3. using MECF.Framework.Common.Equipment;
  4. using MECF.Framework.Common.Utilities;
  5. using CyberX8_Core;
  6. using CyberX8_RT.Devices.AXIS;
  7. using CyberX8_RT.Devices.PUF;
  8. using System;
  9. using System.Collections.Generic;
  10. using System.Linq;
  11. using System.Text;
  12. using System.Threading.Tasks;
  13. using CyberX8_RT.Devices.Safety;
  14. using Aitex.Core.RT.Log;
  15. namespace CyberX8_RT.Modules.PUF
  16. {
  17. public class PufHomeAllRoutine : ModuleRoutineBase, IRoutine
  18. {
  19. private enum PufHomeAllStep
  20. {
  21. CheckSafety,
  22. CheckWafer,
  23. VerticalHome,
  24. CheckVerticalHome,
  25. VerticalPark,
  26. VerticalParkWait,
  27. RotationHome,
  28. CheckRotationHome,
  29. RotationPark,
  30. RotationParkWait,
  31. FlipHome,
  32. CheckFlipHome,
  33. FlipSideA,
  34. FlipSideAWait,
  35. End
  36. }
  37. #region 内部变量
  38. private JetAxisBase _flipAxis;
  39. private JetAxisBase _rotationAxis;
  40. private JetAxisBase _verticalAxis;
  41. private PUFEntity _pufEntity;
  42. #endregion
  43. public PufHomeAllRoutine(ModuleName module,PUFEntity pufEntity) : base(module)
  44. {
  45. _flipAxis = DEVICE.GetDevice<JetAxisBase>($"{module}.Flip");
  46. _rotationAxis = DEVICE.GetDevice<JetAxisBase>($"{module}.Rotation");
  47. _verticalAxis = DEVICE.GetDevice<JetAxisBase>($"{module}.Vertical");
  48. _pufEntity = pufEntity;
  49. Name = "Home";
  50. }
  51. public void Abort()
  52. {
  53. Runner.Stop("Manual Abort");
  54. }
  55. public RState Monitor()
  56. {
  57. Runner.Run(PufHomeAllStep.CheckSafety,CheckSafety,_delay_1ms)
  58. .Run(PufHomeAllStep.CheckWafer, () => { return !_pufEntity.SideAWaferPresent && !_pufEntity.SideBWaferPresent; },NullFun,100)
  59. .Run(PufHomeAllStep.VerticalHome, VerticalAxisHome, _delay_1ms)
  60. .WaitWithStopCondition(PufHomeAllStep.CheckVerticalHome, CheckVerticalPositionStatus, CheckVerticalPositionRunStop)
  61. .Run(PufHomeAllStep.VerticalPark, () => { return _verticalAxis.PositionStation("Park", true); },NullFun,100)
  62. .WaitWithStopCondition(PufHomeAllStep.VerticalParkWait,CheckVerticalPositionStatus, CheckVerticalPositionRunStop)
  63. .Run(PufHomeAllStep.RotationHome, RotationAxisHome, _delay_1ms)
  64. .WaitWithStopCondition(PufHomeAllStep.CheckRotationHome, CheckRotationPositionStatus, CheckRotationPositionRunStop)
  65. .Run(PufHomeAllStep.RotationPark, () => { return _rotationAxis.PositionStation("Park",true); }, NullFun, 100)
  66. .WaitWithStopCondition(PufHomeAllStep.RotationParkWait, CheckRotationPositionStatus, CheckRotationPositionRunStop)
  67. .Run(PufHomeAllStep.FlipHome, FlipAxisHome, _delay_1ms)
  68. .WaitWithStopCondition(PufHomeAllStep.CheckFlipHome, CheckFlipPositionStatus, CheckFlipPositionRunStop)
  69. .Run(PufHomeAllStep.FlipSideA, () => { return _flipAxis.PositionStation("SideA", true); }, NullFun, 100)
  70. .WaitWithStopCondition(PufHomeAllStep.FlipSideAWait, CheckFlipPositionStatus, CheckFlipPositionRunStop)
  71. .End(PufHomeAllStep.End,NullFun);
  72. return Runner.Status;
  73. }
  74. /// <summary>
  75. /// 检验Safety
  76. /// </summary>
  77. /// <returns></returns>
  78. private bool CheckSafety()
  79. {
  80. SafetyDevice safetyDevice = DEVICE.GetDevice<SafetyDevice>("Safety");
  81. if (safetyDevice == null)
  82. {
  83. LOG.WriteLog(eEvent.ERR_PUF, Module.ToString(), "Safety device is null");
  84. return false;
  85. }
  86. if (safetyDevice.SafetyData.TwincatState != 8)
  87. {
  88. LOG.WriteLog(eEvent.ERR_PUF, Module.ToString(), "Twincat Status is not OP status");
  89. return false;
  90. }
  91. if (safetyDevice.SafetyData.LoaderPufCommErr)
  92. {
  93. LOG.WriteLog(eEvent.ERR_PUF, Module.ToString(), "Twincat Puf Communication status is error");
  94. return false;
  95. }
  96. if (safetyDevice.SafetyData.LoaderPufFunctionBlockErr)
  97. {
  98. LOG.WriteLog(eEvent.ERR_PUF, Module.ToString(), "Twincat Puf function block status is error");
  99. return false;
  100. }
  101. return true;
  102. }
  103. /// <summary>
  104. /// Flip Home
  105. /// </summary>
  106. /// <returns></returns>
  107. private bool FlipAxisHome()
  108. {
  109. return _flipAxis.Home();
  110. }
  111. /// <summary>
  112. /// 检验Flip home状态
  113. /// </summary>
  114. /// <returns></returns>
  115. private bool CheckFlipHome()
  116. {
  117. return _flipAxis.IsHomed && _flipAxis.Status == RState.End;
  118. }
  119. /// <summary>
  120. /// 检验Flip移动状态
  121. /// </summary>
  122. /// <returns></returns>
  123. private bool CheckFlipPositionStatus()
  124. {
  125. return _flipAxis.Status == RState.End;
  126. }
  127. /// <summary>
  128. /// 检验Flip是否还在运动
  129. /// </summary>
  130. /// <returns></returns>
  131. private bool CheckFlipPositionRunStop()
  132. {
  133. return _flipAxis.Status == RState.Failed;
  134. }
  135. /// <summary>
  136. /// rotation home
  137. /// </summary>
  138. /// <returns></returns>
  139. private bool RotationAxisHome()
  140. {
  141. return _rotationAxis.Home();
  142. }
  143. /// <summary>
  144. /// rotation Home状态
  145. /// </summary>
  146. /// <returns></returns>
  147. private bool CheckRotationHome()
  148. {
  149. return _rotationAxis.IsHomed&&_rotationAxis.Status==RState.End;
  150. }
  151. /// <summary>
  152. /// 检验Rotation移动状态
  153. /// </summary>
  154. /// <returns></returns>
  155. private bool CheckRotationPositionStatus()
  156. {
  157. return _rotationAxis.Status == RState.End;
  158. }
  159. /// <summary>
  160. /// 检验Rotation是否还在运动
  161. /// </summary>
  162. /// <returns></returns>
  163. private bool CheckRotationPositionRunStop()
  164. {
  165. return _rotationAxis.Status == RState.Failed;
  166. }
  167. /// <summary>
  168. /// Vertical Home
  169. /// </summary>
  170. /// <returns></returns>
  171. private bool VerticalAxisHome()
  172. {
  173. return _verticalAxis.Home();
  174. }
  175. /// <summary>
  176. /// 检验Vertical Home状态
  177. /// </summary>
  178. /// <returns></returns>
  179. private bool CheckVerticalHome()
  180. {
  181. return _verticalAxis.IsHomed&&_verticalAxis.Status==RState.End;
  182. }
  183. /// <summary>
  184. /// 检验Vertical移动状态
  185. /// </summary>
  186. /// <returns></returns>
  187. private bool CheckVerticalPositionStatus()
  188. {
  189. return _verticalAxis.Status == RState.End;
  190. }
  191. /// <summary>
  192. /// 检验Vertical是否还在运动
  193. /// </summary>
  194. /// <returns></returns>
  195. private bool CheckVerticalPositionRunStop()
  196. {
  197. return _verticalAxis.Status==RState.Failed;
  198. }
  199. /// <summary>
  200. /// 启动
  201. /// </summary>
  202. /// <param name="objs"></param>
  203. /// <returns></returns>
  204. public RState Start(params object[] objs)
  205. {
  206. Runner.Start(Module, Name);
  207. return RState.Running;
  208. }
  209. }
  210. }