LoadPortModule.cs 22 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Fsm;
  3. using Aitex.Core.RT.OperationCenter;
  4. using Aitex.Core.RT.Routine;
  5. using Aitex.Core.Utilities;
  6. using Aitex.Sorter.Common;
  7. using MECF.Framework.Common.Equipment;
  8. using MECF.Framework.Common.Schedulers;
  9. using MECF.Framework.RT.ModuleLibrary.LPModules;
  10. using System;
  11. using Aitex.Core.RT.SCCore;
  12. using CyberX8_RT.Devices;
  13. using CyberX8_RT.Devices.EFEM;
  14. using CyberX8_Core;
  15. using Aitex.Core.Common;
  16. using Aitex.Core.Util;
  17. namespace CyberX8_RT.Modules.LPs
  18. {
  19. /// <summary>
  20. /// LP entity
  21. /// </summary>
  22. sealed class LoadPortModule : LoadPortModuleBase
  23. {
  24. public event Action<string> OnEnterError;
  25. private enum STATE
  26. {
  27. Unknown,
  28. Idle, // 1
  29. Init,
  30. Error,
  31. Homing, // 2
  32. Mapping, // 4
  33. Loading,
  34. ReadingCarrierId,
  35. Unloading,
  36. Docking,
  37. Undocking,
  38. Clamping,
  39. Unclamping,
  40. WritingCarrierId,
  41. ReadingTagData,
  42. WritingTagData,
  43. CycleLoadUnloading
  44. }
  45. public enum MSG
  46. {
  47. Home, // 0
  48. Map, // 1
  49. ActionDone, // 2
  50. Abort, // 5
  51. Online, // 6
  52. Error, // 7
  53. Reset,
  54. EnterIdle,
  55. ReadCarrierId,
  56. WriteCarrierID,
  57. Load,
  58. Unload,
  59. Dock,
  60. Undock,
  61. Clamp,
  62. Unclamp,
  63. ToInit,
  64. ToIdle,
  65. ReadTagData,
  66. WriteTagData,
  67. CloseDoor,
  68. OpenDoor,
  69. CycleLoadUnload
  70. }
  71. public EfemBase JetEfem
  72. {
  73. get { return _efem; }
  74. }
  75. private readonly EfemBase _efem;
  76. private Loadport _lpDevice;
  77. public Loadport LPDevice
  78. {
  79. get
  80. {
  81. return _lpDevice;
  82. }
  83. }
  84. public override bool IsReady
  85. {
  86. get { return FsmState == (int)STATE.Idle && CheckAllMessageProcessed(); }
  87. }
  88. public override bool IsError
  89. {
  90. get { return FsmState == (int)STATE.Error; }
  91. }
  92. public override bool IsInit
  93. {
  94. get { return FsmState == (int)STATE.Init; }
  95. }
  96. public override bool IsIdle
  97. {
  98. get { return FsmState == (int)STATE.Idle; }
  99. }
  100. public bool IsBusy
  101. {
  102. get { return !IsInit && !IsError && !IsIdle; }
  103. }
  104. /// <summary>
  105. /// wafer尺寸
  106. /// </summary>
  107. public WaferSize WaferSize
  108. {
  109. get { return _lpDevice.WaferSize; }
  110. }
  111. public bool IsRobotIdle
  112. {
  113. get { return Singleton<RouteManager>.Instance.EFEM.RobotStatus == RState.End; }
  114. }
  115. private LoadPortHomeRoutine _home;
  116. private LoadPortMapRoutine _map;
  117. //private LoadPortCloseDoorRoutine _closeDoor;
  118. private LoadPortDockRoutine _dockRoutine;
  119. private LoadPortUnDockRoutine _undockRoutine;
  120. private LoadPortClampRoutine _clamp;
  121. private LoadPortReadCarrierIdRoutine _readCarrierId;
  122. private LoadPortWriteCarrierIdRoutine _writeCarrierId;
  123. private LoadPortReadTagDataRoutine _readTag;
  124. private LoadPortWriteTagDataRoutine _writeTag;
  125. private LoadPortUnclampRoutine _unclamp;
  126. //private LoadPortUndockRoutine _undock;
  127. private LoadPortLoadRoutine _load;
  128. private LoadPortUnloadRoutine _unload;
  129. private LoadPortCycleLoadUnloadRoutine _cycleLoadUnloadRoutine;
  130. //private bool _isInit;
  131. public LoadPortModule(ModuleName module, EfemBase efem) : base(SC.GetValue<int>("EFEM.LoadPort.SlotNumber"))
  132. {
  133. Name = module.ToString();
  134. Module = module.ToString();
  135. _efem = efem;
  136. InitFsmMap();
  137. _lpDevice = new Loadport(module,efem);
  138. OP.Subscribe($"{Module}.ReadCarrierId", (cmd, args) => { PostMsg(MSG.ReadCarrierId); return true; });
  139. OP.Subscribe($"{Module}.WriteCarrierID", (cmd, args) => { PostMsg(MSG.WriteCarrierID, args[0]); return true; });
  140. OP.Subscribe($"{Module}.ReadTagData", (cmd, args) => { PostMsg(MSG.ReadTagData); return true; });
  141. OP.Subscribe($"{Module}.WriteTagData", (cmd, args) => { PostMsg(MSG.WriteTagData, args[0]); return true; });
  142. OP.Subscribe($"{Module}.Load", (cmd, args) => { PostMsg(MSG.Load); return true; });
  143. OP.Subscribe($"{Module}.Unload", (cmd, args) => { PostMsg(MSG.Unload); return true; });
  144. OP.Subscribe($"{Module}.Clamp", (cmd, args) => { PostMsg(MSG.Clamp); return true; });
  145. OP.Subscribe($"{Module}.Unclamp", (cmd, args) => { PostMsg(MSG.Unclamp); return true; });
  146. OP.Subscribe($"{Module}.Dock", (cmd, args) => { PostMsg(MSG.Dock); return true; });
  147. OP.Subscribe($"{Module}.Undock", (cmd, args) => { PostMsg(MSG.Undock); return true; });
  148. OP.Subscribe($"{Module}.Map", (cmd, args) => { PostMsg(MSG.Map); return true; });
  149. OP.Subscribe($"{Module}.Home", (cmd, args) => { PostMsg(MSG.Home); return true; });
  150. OP.Subscribe($"{Module}.Abort", (cmd, args) => { PostMsg(MSG.Abort); return true; });
  151. OP.Subscribe($"{Module}.Online", (cmd, args) => { PostMsg(MSG.Online); return true; });
  152. OP.Subscribe($"{Name}.OpenDoor", (string cmd, object[] args) =>{return CheckToPostMessage((int)MSG.OpenDoor);});
  153. OP.Subscribe($"{Name}.CloseDoor", (string cmd, object[] args) =>{return CheckToPostMessage((int)MSG.CloseDoor);});
  154. OP.Subscribe($"{Module}.CycleLoadUnload", (string cmd, object[] args) => { return CheckToPostMessage((int)MSG.CycleLoadUnload,args); });
  155. DATA.Subscribe($"{Module}.Status", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  156. DATA.Subscribe($"{Module}.FsmState", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  157. DATA.Subscribe($"{Module}.FsmPrevState", () => ((STATE)FsmPreviousState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  158. DATA.Subscribe($"{Module}.FsmLastMessage", GetFsmLastMessage, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  159. DATA.Subscribe($"{Module}.State", () => ((STATE)FsmState).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  160. DATA.Subscribe($"{Module}.IsError", ()=>IsError, SubscriptionAttribute.FLAG.SaveDB);
  161. DATA.Subscribe($"{Module}.IsIdle", () => IsIdle, SubscriptionAttribute.FLAG.SaveDB);
  162. DATA.Subscribe($"{Module}.IsBusy", () => IsBusy, SubscriptionAttribute.FLAG.SaveDB);
  163. InitRoutine();
  164. }
  165. private void InitRoutine()
  166. {
  167. _home = new LoadPortHomeRoutine(this);
  168. //_closeDoor = new LoadPortCloseDoorRoutine(this);
  169. _clamp = new LoadPortClampRoutine(this);
  170. //_dock = new LoadPortDockRoutine(this);
  171. _map = new LoadPortMapRoutine(this,_efem);
  172. //_openDoor = new LoadPortOpenDoorRoutine(this);
  173. _readCarrierId = new LoadPortReadCarrierIdRoutine(this);
  174. _writeCarrierId = new LoadPortWriteCarrierIdRoutine(this);
  175. _readTag = new LoadPortReadTagDataRoutine(this);
  176. _writeTag = new LoadPortWriteTagDataRoutine(this);
  177. _unclamp = new LoadPortUnclampRoutine(this);
  178. //_undock = new LoadPortUndockRoutine(this);
  179. //_MapDT = new LoadPortGetMapInfoRoutine(this);
  180. _load = new LoadPortLoadRoutine(this);
  181. _unload = new LoadPortUnloadRoutine(this);
  182. _dockRoutine = new LoadPortDockRoutine(this);
  183. _undockRoutine = new LoadPortUnDockRoutine(this);
  184. _cycleLoadUnloadRoutine=new LoadPortCycleLoadUnloadRoutine(this);
  185. }
  186. private string GetFsmLastMessage()
  187. {
  188. int msg = FsmLastMessage;
  189. if (msg >= (int)MSG.Home && msg <= (int)MSG.Error)
  190. return ((MSG)msg).ToString();
  191. if (msg == (int)FSM_MSG.TIMER)
  192. return "Timer";
  193. return msg.ToString();
  194. }
  195. private void InitFsmMap()
  196. {
  197. EnableFsm(50, STATE.Idle);
  198. //online
  199. AnyStateTransition(MSG.Online, fnOnline, FSM_STATE.SAME);
  200. //Error
  201. AnyStateTransition(MSG.Error, FsmOnError, STATE.Error);
  202. Transition(STATE.Error, MSG.Reset, FsmReset, STATE.Idle);
  203. Transition(STATE.Idle, MSG.Reset, FsmReset, STATE.Idle);
  204. AnyStateTransition(MSG.EnterIdle, FsmEnterIdle, STATE.Idle);
  205. EnterExitTransition<STATE, FSM_MSG>(STATE.Error, FsmEnterError, FSM_MSG.NONE, FsmExitError);
  206. //Init
  207. Transition(STATE.Init, MSG.Home, FsmStartHome, STATE.Homing);
  208. Transition(STATE.Error, MSG.Home, FsmStartHome, STATE.Homing);
  209. Transition(STATE.Idle, MSG.Home, FsmStartHome, STATE.Homing);
  210. Transition(STATE.Homing, FSM_MSG.TIMER, FsmMonitorHomeTask, STATE.Idle);
  211. Transition(STATE.Homing, MSG.Error, null, STATE.Init);
  212. Transition(STATE.Homing, MSG.Abort, FsmAbortTask, STATE.Init);
  213. //load
  214. Transition(STATE.Idle, MSG.Load, FsmStartLoad, STATE.Loading);
  215. Transition(STATE.Loading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  216. Transition(STATE.Loading, MSG.Abort, FsmAbortTask, STATE.Idle);
  217. //unload
  218. Transition(STATE.Idle, MSG.Unload, FsmStartUnload, STATE.Unloading);
  219. Transition(STATE.Unloading, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  220. Transition(STATE.Unloading, MSG.Abort, FsmAbortTask, STATE.Idle);
  221. //read carrier id
  222. Transition(STATE.Idle, MSG.ReadCarrierId, FsmStartReadCarrierId, STATE.ReadingCarrierId);
  223. Transition(STATE.ReadingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  224. Transition(STATE.ReadingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  225. //write carrier id
  226. Transition(STATE.Idle, MSG.WriteCarrierID, FsmStartWriteCarrierId, STATE.WritingCarrierId);
  227. Transition(STATE.WritingCarrierId, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  228. Transition(STATE.WritingCarrierId, MSG.Abort, FsmAbortTask, STATE.Idle);
  229. //clamp
  230. Transition(STATE.Idle, MSG.Clamp, FsmStartClamp, STATE.Clamping);
  231. Transition(STATE.Clamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  232. Transition(STATE.Clamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  233. //unclamp
  234. Transition(STATE.Idle, MSG.Unclamp, FsmStartUnclamp, STATE.Unclamping);
  235. Transition(STATE.Unclamping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  236. Transition(STATE.Unclamping, MSG.Abort, FsmAbortTask, STATE.Idle);
  237. //dock
  238. Transition(STATE.Idle, MSG.Dock, FsmStartDock, STATE.Docking);
  239. Transition(STATE.Docking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  240. Transition(STATE.Docking, MSG.Abort, FsmAbortTask, STATE.Idle);
  241. //undock
  242. Transition(STATE.Idle, MSG.Undock, FsmStartUndock, STATE.Undocking);
  243. Transition(STATE.Undocking, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  244. Transition(STATE.Undocking, MSG.Abort, FsmAbortTask, STATE.Idle);
  245. //Map
  246. Transition(STATE.Idle, MSG.Map, FsmStartMap, STATE.Mapping);
  247. Transition(STATE.Mapping, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  248. Transition(STATE.Mapping, MSG.Abort, FsmAbortTask, STATE.Idle);
  249. //read tag data
  250. Transition(STATE.Idle, MSG.ReadTagData, FsmStartReadTagData, STATE.ReadingTagData);
  251. Transition(STATE.ReadingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  252. Transition(STATE.ReadingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  253. //write tag data
  254. Transition(STATE.Idle, MSG.WriteTagData, FsmStartWriteTagData, STATE.WritingTagData);
  255. Transition(STATE.WritingTagData, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);
  256. Transition(STATE.WritingTagData, MSG.Abort, FsmAbortTask, STATE.Idle);
  257. //Cycle Load
  258. Transition(STATE.Idle, MSG.CycleLoadUnload, CycleLoadUnload, STATE.CycleLoadUnloading);
  259. Transition(STATE.CycleLoadUnloading, FSM_MSG.TIMER, CycleLoadUnloadMonitor, STATE.Idle);
  260. Transition(STATE.CycleLoadUnloading, MSG.Abort, CycleLoadUnloadAbort, STATE.Idle);
  261. EnumLoop<STATE>.ForEach((item) =>
  262. {
  263. MapState((int)item, item.ToString());
  264. });
  265. EnumLoop<MSG>.ForEach((item) =>
  266. {
  267. MapMessage((int)item, item.ToString());
  268. });
  269. }
  270. private bool FsmAbortTask(object[] param)
  271. {
  272. AbortRoutine();
  273. LPDevice.Abort();
  274. return true;
  275. }
  276. private bool FsmEnterIdle(object[] param)
  277. {
  278. return true;
  279. }
  280. private bool FsmReset(object[] param)
  281. {
  282. //if (!_isInit)
  283. //{
  284. // PostMsg(MSG.ToInit);
  285. // return false;
  286. //}
  287. return true;
  288. }
  289. private bool FsmOnError(object[] param)
  290. {
  291. if (FsmState == (int)STATE.Error)
  292. {
  293. return false;
  294. }
  295. AbortRoutine();
  296. if (FsmState == (int)STATE.Init)
  297. return false;
  298. return true;
  299. }
  300. private bool FsmExitError(object[] param)
  301. {
  302. return true;
  303. }
  304. private bool FsmEnterError(object[] param)
  305. {
  306. if (OnEnterError != null)
  307. OnEnterError(Module);
  308. return true;
  309. }
  310. private bool FsmMonitorTask(object[] param)
  311. {
  312. RState ret = MonitorRoutine();
  313. if (ret == RState.Failed || ret == RState.Timeout)
  314. {
  315. PostMsg(MSG.Error);
  316. return false;
  317. }
  318. return ret == RState.End;
  319. }
  320. private bool FsmStartHome(object[] param)
  321. {
  322. RState ret = StartRoutine(_home);
  323. if (ret == RState.Failed || ret == RState.End)
  324. return false;
  325. //_isInit = false;
  326. return ret == RState.Running;
  327. }
  328. private bool FsmMonitorHomeTask(object[] param)
  329. {
  330. RState ret = MonitorRoutine();
  331. if (ret == RState.Failed||ret==RState.Timeout)
  332. {
  333. LPDevice.OnError();
  334. PostMsg(MSG.Error);
  335. return false;
  336. }
  337. if (ret == RState.End)
  338. {
  339. //_isInit = true;
  340. return true;
  341. }
  342. return false;
  343. }
  344. private bool FsmStartUndock(object[] param)
  345. {
  346. RState ret = StartRoutine(_undockRoutine);
  347. if (ret == RState.Failed || ret == RState.End)
  348. return false;
  349. return ret == RState.Running;
  350. }
  351. private bool FsmStartDock(object[] param)
  352. {
  353. RState ret = StartRoutine(_dockRoutine);
  354. if (ret == RState.Failed || ret == RState.End)
  355. return false;
  356. return ret == RState.Running;
  357. }
  358. private bool FsmStartMap(object[] param)
  359. {
  360. RState ret = StartRoutine(_map);
  361. if (ret == RState.Failed || ret == RState.End)
  362. return false;
  363. return ret == RState.Running;
  364. }
  365. private bool FsmStartUnclamp(object[] param)
  366. {
  367. RState ret = StartRoutine(_unclamp);
  368. if (ret == RState.Failed || ret == RState.End)
  369. return false;
  370. return ret == RState.Running;
  371. }
  372. private bool FsmStartClamp(object[] param)
  373. {
  374. _clamp.IsUnloadClamp = false;
  375. RState ret = StartRoutine(_clamp);
  376. if (ret == RState.Failed || ret == RState.End)
  377. return false;
  378. return ret == RState.Running;
  379. }
  380. private bool FsmStartReadCarrierId(object[] param)
  381. {
  382. RState ret = StartRoutine(_readCarrierId);
  383. if (ret == RState.Failed || ret == RState.End)
  384. return false;
  385. return ret == RState.Running;
  386. }
  387. private bool FsmStartWriteCarrierId(object[] param)
  388. {
  389. _writeCarrierId.CarrierIdSetPoint = (string) param[0];
  390. RState ret = StartRoutine(_writeCarrierId);
  391. if (ret == RState.Failed || ret == RState.End)
  392. return false;
  393. return ret == RState.Running;
  394. }
  395. private bool FsmStartReadTagData(object[] param)
  396. {
  397. RState ret = StartRoutine(_readTag);
  398. if (ret == RState.Failed || ret == RState.End)
  399. return false;
  400. return ret == RState.Running;
  401. }
  402. private bool FsmStartWriteTagData(object[] param)
  403. {
  404. _writeTag.TagDataSetPoint = (string)param[0];
  405. RState ret = StartRoutine(_writeTag);
  406. if (ret == RState.Failed || ret == RState.End)
  407. return false;
  408. return ret == RState.Running;
  409. }
  410. private bool FsmStartUnload(object[] param)
  411. {
  412. RState ret = StartRoutine(_unload);
  413. if (ret == RState.Failed || ret == RState.End)
  414. return false;
  415. if(ret == RState.Running)
  416. {
  417. _lpDevice.UnloadStart();
  418. }
  419. return ret == RState.Running;
  420. }
  421. private bool FsmStartLoad(object[] param)
  422. {
  423. RState ret = StartRoutine(_load);
  424. if (ret == RState.Failed || ret == RState.End)
  425. return false;
  426. if (ret == RState.Running)
  427. {
  428. _lpDevice.LoadStart();
  429. }
  430. return ret == RState.Running;
  431. }
  432. private bool CycleLoadUnload(object[] param)
  433. {
  434. return _cycleLoadUnloadRoutine.Start(param) == RState.Running;
  435. }
  436. private bool CycleLoadUnloadMonitor(object[] param)
  437. {
  438. RState state = _cycleLoadUnloadRoutine.Monitor();
  439. if(state==RState.Failed||state==RState.Timeout)
  440. {
  441. PostMsg(MSG.Error);
  442. return false;
  443. }
  444. return state == RState.End;
  445. }
  446. private bool CycleLoadUnloadAbort(object[] param)
  447. {
  448. _cycleLoadUnloadRoutine.Abort();
  449. return true;
  450. }
  451. private bool fnOnline(object[] param)
  452. {
  453. bool online = (bool)param[0];
  454. //_efem.SetOnline(ModuleHelper.Converter(Module), online);
  455. return true;
  456. }
  457. public bool IsPrepareTransferReady(ModuleName module, EnumTransferType type, int slot)
  458. {
  459. if (type == EnumTransferType.Pick)
  460. {
  461. //需要补充:判断LP 放好了,而且已经map过。
  462. //return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  463. }
  464. else if (type == EnumTransferType.Place)
  465. {
  466. //需要补充:判断LP 放好了,而且已经map过。
  467. //return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  468. }
  469. return false;
  470. }
  471. internal bool CheckReadyRunNewJob(ModuleName module)
  472. {
  473. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  474. }
  475. internal bool CheckReadyTransfer(ModuleName module)
  476. {
  477. return _efem[module].HasCassette && _efem[module].IsMapped && _efem[module].IsThicknessValid;
  478. }
  479. public override bool Home(out string reason)
  480. {
  481. throw new NotImplementedException();
  482. }
  483. public override void NoteJobStart()
  484. {
  485. throw new NotImplementedException();
  486. }
  487. public override void NoteJobComplete()
  488. {
  489. throw new NotImplementedException();
  490. }
  491. public override bool PrepareTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  492. {
  493. throw new NotImplementedException();
  494. }
  495. public override bool TransferHandoff(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  496. {
  497. throw new NotImplementedException();
  498. }
  499. public override bool PostTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType, out string reason)
  500. {
  501. throw new NotImplementedException();
  502. }
  503. public override bool CheckReadyForTransfer(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType,
  504. out string reason)
  505. {
  506. throw new NotImplementedException();
  507. }
  508. public override void NoteTransferStart(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  509. {
  510. throw new NotImplementedException();
  511. }
  512. public override void NoteTransferStop(ModuleName robot, Hand blade, int targetSlot, EnumTransferType transferType)
  513. {
  514. throw new NotImplementedException();
  515. }
  516. public override bool CheckReadyForMap(ModuleName robot, Hand blade, out string reason)
  517. {
  518. throw new NotImplementedException();
  519. }
  520. }
  521. }