YaskawaAxis.cs 18 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Event;
  3. using Aitex.Core.RT.Fsm;
  4. using Aitex.Core.RT.Log;
  5. using Aitex.Core.RT.Routine;
  6. using Aitex.Core.RT.SCCore;
  7. using Aitex.Core.Util;
  8. using MECF.Framework.Common.CommonData.PUF;
  9. using MECF.Framework.Common.TwinCat;
  10. using CyberX8_Core;
  11. using CyberX8_RT.Modules;
  12. using System;
  13. using System.Collections.Generic;
  14. using System.Data;
  15. using System.Linq;
  16. using System.Reflection;
  17. using System.Text;
  18. using System.Threading.Tasks;
  19. using CyberX8_RT.Devices.AXIS.Maxon;
  20. namespace CyberX8_RT.Devices.AXIS.Yaskawa
  21. {
  22. public class YaskawaAxis : JetAxisBase
  23. {
  24. #region 内部变量
  25. /// <summary>
  26. /// Home routine
  27. /// </summary>
  28. private YaskawaHomeRoutine _homeRoutine;
  29. /// <summary>
  30. /// 运动Routine
  31. /// </summary>
  32. private YaskawaProfilePositionRoutine _profilePositionRoutine;
  33. /// <summary>
  34. /// Switch On Routine
  35. /// </summary>
  36. private YaskawaSwitchOnRoutine _switchOnRoutine;
  37. /// <summary>
  38. /// Switch Off Routine
  39. /// </summary>
  40. private YaskawaSwitchOffRoutine _switchOffRoutine;
  41. /// <summary>
  42. /// Stop Position
  43. /// </summary>
  44. private YaskawaStopPositionRoutine _stopPositionRoutine;
  45. #endregion
  46. /// <summary>
  47. /// 构造函数
  48. /// </summary>
  49. /// <param name="Module"></param>
  50. public YaskawaAxis(string Module,string name):base(Module,name)
  51. {
  52. }
  53. /// <summary>
  54. /// 初始化参数
  55. /// </summary>
  56. protected override void InitializeParameter()
  57. {
  58. _accelerationRatio = 10000;
  59. }
  60. /// <summary>
  61. /// 初始化Routine
  62. /// </summary>
  63. protected override void InitializeRoutine()
  64. {
  65. _homeRoutine = new YaskawaHomeRoutine($"{Module}.{Name}", this);
  66. _profilePositionRoutine = new YaskawaProfilePositionRoutine($"{Module}.{Name}", this);
  67. _switchOnRoutine = new YaskawaSwitchOnRoutine($"{Module}.{Name}", this);
  68. _switchOffRoutine = new YaskawaSwitchOffRoutine($"{Module}.{Name}", this);
  69. _stopPositionRoutine = new YaskawaStopPositionRoutine($"{Module}.{Name}", this);
  70. }
  71. /// <summary>
  72. /// 中止操作
  73. /// </summary>
  74. /// <param name="cmd"></param>
  75. /// <param name="args"></param>
  76. /// <returns></returns>
  77. public override bool StopPositionOperation()
  78. {
  79. if (!IsRun)
  80. {
  81. return true;
  82. }
  83. if (_profilePositionRoutine.Monitor() == RState.Running)
  84. {
  85. _profilePositionRoutine.Abort();
  86. }
  87. _status = _stopPositionRoutine.Start();
  88. _currentOperation = MotionOperation.StopPosition;
  89. return true;
  90. }
  91. /// <summary>
  92. /// 更新StatusWord
  93. /// </summary>
  94. /// <param name="status"></param>
  95. public override void UpdateStatusWord(ushort status)
  96. {
  97. if (status == 0)
  98. {
  99. _commandMotionData.Status = "Status Word is zero";
  100. return;
  101. }
  102. byte bit0 = (byte)(status & 0b0001);
  103. byte bit1 = (byte)((status & 0b0010) >> 1);
  104. byte bit2 = (byte)((status & 0b0100) >> 2);
  105. byte bit3 = (byte)((status & 0b1000) >> 3);
  106. byte bit4 = (byte)((status & 0b10000) >> 4);
  107. byte bit5 = (byte)((status & 0b100000) >> 5);
  108. byte bit6 = (byte)((status & 0b1000000) >> 6);
  109. byte bit7 = (byte)((status & 0b10000000) >> 7);
  110. byte bit8 = (byte)((status & 0b100000000) >> 8);
  111. byte bit9 = (byte)((status & 0b1000000000) >> 9);
  112. byte bit10 = (byte)((status & 0b10000000000) >> 10);
  113. byte bit11 = (byte)((status & 0b100000000000) >> 11);
  114. byte bit12 = (byte)((status & 0b1000000000000) >> 12);
  115. byte bit13 = (byte)((status & 0b10000000000000) >> 13);
  116. byte bit14 = (byte)((status & 0b100000000000000) >> 14);
  117. if (bit0 == 0 && bit1 == 0 && bit2 == 0 && bit3 == 0)
  118. {
  119. if (bit6 == 0)
  120. {
  121. _commandMotionData.Status = "Not Ready to switch On";
  122. }
  123. else
  124. {
  125. _commandMotionData.Status = "Switch On Disabled";
  126. }
  127. UpdateSwitchOn(false);
  128. }
  129. else if (bit0 == 1 && bit2 == 0 && bit3 == 0 && bit5 == 1 && bit6 == 0)
  130. {
  131. _commandMotionData.Status = "Ready to Switch On";
  132. UpdateSwitchOn(false);
  133. }
  134. else if (bit0 == 1 && bit1 == 1 && bit2 == 0 && bit3 == 0 && bit5 == 1 && bit6 == 0)
  135. {
  136. _commandMotionData.Status = "Switched On";
  137. UpdateSwitchOn(true);
  138. }
  139. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 0 && bit5 == 1 && bit6 == 0)
  140. {
  141. _commandMotionData.Status = "Operation Enabled";
  142. UpdateSwitchOn(true);
  143. }
  144. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 0 && bit5 == 0 && bit6 == 0)
  145. {
  146. _commandMotionData.Status = "Quick Stop Active";
  147. UpdateSwitchOn(true);
  148. }
  149. else if (bit0 == 1 && bit1 == 1 && bit2 == 1 && bit3 == 1 && bit6 == 0)
  150. {
  151. _commandMotionData.Status = "Fault reaction active";
  152. UpdateSwitchOn(false);
  153. }
  154. else if (bit0 == 0 && bit1 == 0 && bit2 == 0 && bit3 == 1 && bit6 == 0)
  155. {
  156. _commandMotionData.Status = "Fault";
  157. UpdateSwitchOn(false);
  158. }
  159. if (bit3 == 1)
  160. {
  161. _isError = true;
  162. }
  163. else
  164. {
  165. _isError = false;
  166. }
  167. if (bit7 == 1)
  168. {
  169. _commandMotionData.Status = "Warning is occured";
  170. }
  171. if (bit4 == 0)
  172. {
  173. _commandMotionData.Status = "No Power";
  174. }
  175. if (_modeOfOperation == (byte)AxisModeOfOperation.HomingMode)
  176. {
  177. if (bit10 == 1 && bit12 == 1)
  178. {
  179. _isHomed = true;
  180. }
  181. else
  182. {
  183. _isHomed = false;
  184. }
  185. }
  186. else if (_modeOfOperation == (byte)AxisModeOfOperation.ProfilePositionMode)
  187. {
  188. if (bit10 == 1)
  189. {
  190. _inTargetPosition = true;
  191. }
  192. }
  193. }
  194. /// <summary>
  195. /// 更新上电状态
  196. /// </summary>
  197. private void UpdateSwitchOn(bool isSwitchOn)
  198. {
  199. if (!_isSwitchOn && isSwitchOn)
  200. {
  201. _commandMotionData.IsSwitchOn = true;
  202. ConfirmOperationState(MotionOperation.SwitchOn);
  203. }
  204. else if (_isSwitchOn && !isSwitchOn)
  205. {
  206. _commandMotionData.IsSwitchOn = false;
  207. ConfirmOperationState(MotionOperation.SwitchOff);
  208. }
  209. _isSwitchOn = isSwitchOn;
  210. }
  211. /// <summary>
  212. /// EnableOperation
  213. /// </summary>
  214. public override bool EnableOperation()
  215. {
  216. return WriteControlWord(0x0F);
  217. }
  218. /// <summary>
  219. /// Home
  220. /// </summary>
  221. public override bool Home()
  222. {
  223. bool result = base.Home();
  224. if(!result)
  225. {
  226. return false;
  227. }
  228. MotionData.IsHomed = false;
  229. _homeRoutine.Start(_homeTimeout,0);
  230. IsHomeSwitchedTriggered = false;
  231. return true;
  232. }
  233. /// <summary>
  234. /// 停止
  235. /// </summary>
  236. public override void Stop()
  237. {
  238. }
  239. /// <summary>
  240. /// SwitchOff
  241. /// </summary>
  242. public override bool SwitchOff()
  243. {
  244. if (_status == RState.Running)
  245. {
  246. EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{Module}.{Name} current execute {_currentOperation},cannot switchoff");
  247. return false;
  248. }
  249. _currentOperation = MotionOperation.SwitchOff;
  250. _switchOffRoutine.Start();
  251. _status = RState.Running;
  252. return true;
  253. }
  254. /// <summary>
  255. /// SwitchOn
  256. /// </summary>
  257. public override bool SwitchOn()
  258. {
  259. if (_status == RState.Running)
  260. {
  261. EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{Module}.{Name} current execute {_currentOperation},cannot SwitchOn");
  262. return false;
  263. }
  264. _currentOperation = MotionOperation.SwitchOn;
  265. _switchOnRoutine.Start();
  266. _status = RState.Running;
  267. return true;
  268. }
  269. /// <summary>
  270. /// 定时器
  271. /// </summary>
  272. /// <returns></returns>
  273. public override bool OnTimer()
  274. {
  275. if (_status == RState.Running)
  276. {
  277. if (_currentOperation == MotionOperation.Position)
  278. {
  279. RState state = _profilePositionRoutine.Monitor();
  280. if (state == RState.End)
  281. {
  282. _inTargetPosition = false;
  283. EndOperation();
  284. _status = RState.End;
  285. LOG.WriteLog(eEvent.INFO_AXIS, $"{Module}.{Name}", $"Position Complete,Current Position {MotionData.MotorPosition}");
  286. }
  287. else if (state == RState.Failed || state == RState.Timeout)
  288. {
  289. _inTargetPosition = false;
  290. EndOperation();
  291. _status = RState.Failed;
  292. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", $"Profile Position error {_profilePositionRoutine.ErrorMsg}");
  293. }
  294. }
  295. else if (_currentOperation == MotionOperation.Home)
  296. {
  297. RState state = _homeRoutine.Monitor();
  298. if (state == RState.End)
  299. {
  300. MotionData.IsHomed = true;
  301. IsHomed = true;
  302. EndOperation();
  303. _status = RState.End;
  304. }
  305. else if (state == RState.Failed || state == RState.Timeout)
  306. {
  307. EndOperation();
  308. _status = RState.Failed;
  309. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Home error");
  310. }
  311. }
  312. else if (_currentOperation == MotionOperation.SwitchOn)
  313. {
  314. RState state = _switchOnRoutine.Monitor();
  315. if (state == RState.End)
  316. {
  317. EndOperation();
  318. _status=RState.End;
  319. }
  320. else if (state == RState.Failed || state == RState.Timeout)
  321. {
  322. EndOperation();
  323. _status = RState.Failed;
  324. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Switch On error");
  325. }
  326. }
  327. else if (_currentOperation == MotionOperation.SwitchOff)
  328. {
  329. RState state = _switchOffRoutine.Monitor();
  330. if (state == RState.End)
  331. {
  332. EndOperation();
  333. _status=RState.End;
  334. }
  335. else if (state == RState.Failed || state == RState.Timeout)
  336. {
  337. EndOperation();
  338. _status = RState.Failed;
  339. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "Switch Off error");
  340. }
  341. }
  342. else if (_currentOperation == MotionOperation.StopPosition)
  343. {
  344. RState state = _stopPositionRoutine.Monitor();
  345. if (state == RState.End)
  346. {
  347. EndOperation();
  348. _status = RState.End;
  349. }
  350. else if (state == RState.Failed || state == RState.Timeout)
  351. {
  352. EndOperation();
  353. _status = RState.Failed;
  354. LOG.WriteLog(eEvent.ERR_AXIS, $"{Module}.{Name}", "StopPosition error");
  355. }
  356. }
  357. }
  358. JudgeRunMonitor();
  359. return true;
  360. }
  361. /// <summary>
  362. /// 位置
  363. /// </summary>
  364. /// <param name="targetPoint"></param>
  365. public override bool ProfilePosition(int targetPoint, int profileVelocity, int profileAcceleration, int profileDeceleration,bool judgeTorqueLimit=true)
  366. {
  367. if (_status == RState.Running)
  368. {
  369. LOG.WriteLog(eEvent.WARN_AXIS, $"{Module}.{Name}",$"current execute {_currentOperation},cannot profile position");
  370. return false;
  371. }
  372. if (profileAcceleration == 0)
  373. {
  374. profileAcceleration = _profileAcceleration;
  375. }
  376. if (profileDeceleration == 0)
  377. {
  378. profileDeceleration = _profileDeceleration;
  379. }
  380. _status = _profilePositionRoutine.Start(targetPoint,profileVelocity,profileAcceleration,profileDeceleration,judgeTorqueLimit);
  381. _currentOperation = MotionOperation.Position;
  382. _inTargetPosition = false;
  383. return true;
  384. }
  385. /// <summary>
  386. /// 改变速度
  387. /// </summary>
  388. /// <param name="speed"></param>
  389. /// <returns></returns>
  390. public override bool ChangeSpeed(int speed)
  391. {
  392. bool result = WriteControlWord(0x2F);
  393. if (!result)
  394. {
  395. return false;
  396. }
  397. result = BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.ProfileVelocity", speed);
  398. if (!result)
  399. {
  400. return false;
  401. }
  402. result = WriteControlWord(0x3F);
  403. return result;
  404. }
  405. /// <summary>
  406. /// 改变速度加速度
  407. /// </summary>
  408. /// <param name="speed"></param>
  409. /// <returns></returns>
  410. public override bool ChangeSpeedAcceleration(int speed, int acceleration, int deceleration)
  411. {
  412. bool result = WriteControlWord(0x2F);
  413. if (!result)
  414. {
  415. return false;
  416. }
  417. result = BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.ProfileVelocity", speed);
  418. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{PROFILE_ACCEL}", acceleration);
  419. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{PROFILE_DECEL}", deceleration);
  420. if (!result)
  421. {
  422. return false;
  423. }
  424. result = WriteControlWord(0x3F);
  425. return result;
  426. }
  427. /// <summary>
  428. /// KeyDown事件
  429. /// </summary>
  430. /// <param name="arg"></param>
  431. /// <param name="value"></param>
  432. protected override void AxisKeyDown(string arg, double value)
  433. {
  434. switch (arg)
  435. {
  436. case PROFILE_VELOCITY:
  437. _profileVelocity = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  438. _commandMotionData.FileProfileVelocity = value;
  439. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileVelocity);
  440. break;
  441. case PROFILE_ACCEL:
  442. _profileAcceleration = CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  443. _commandMotionData.FileAcceleration = value;
  444. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileAcceleration);
  445. break;
  446. case PROFILE_DECEL:
  447. _profileDeceleration =CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  448. _commandMotionData.FileDeceleration = value;
  449. BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{arg}", _profileDeceleration);
  450. break;
  451. case HOMING_VELOCITY:
  452. _profileHomingVelocity = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  453. _commandMotionData.FileHomingVelocity = value;
  454. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingVelocity);
  455. break;
  456. case HOMING_VELOCITY_SLOW:
  457. _profileHomingVelocitySlow = CalculateMultiplySpeedRatio(CalculateValueMultiplyScale(value));
  458. _commandMotionData.FileHomingVelocitySlow = value;
  459. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingVelocitySlow);
  460. break;
  461. case HOMING_ACCEL:
  462. _profileHomingAccel = CalculateDivideAccelerationRatio(CalculateValueMultiplyScale(value));
  463. _commandMotionData.FileHomingAccel = value;
  464. TwincatCoeManager.Instance.WriteVariableValue($"{Module}.{Name}", arg, _profileHomingAccel);
  465. break;
  466. }
  467. }
  468. }
  469. }