LoaderMotionViewModel.cs 11 KB

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  1. using Aitex.Core.Common;
  2. using Aitex.Core.UI.MVVM;
  3. using Aitex.Core.Util;
  4. using Aitex.Core.Utilities;
  5. using LiveCharts;
  6. using MECF.Framework.Common.Beckhoff.AxisProvider;
  7. using MECF.Framework.Common.Beckhoff.Station;
  8. using MECF.Framework.Common.CommonData.PUF;
  9. using MECF.Framework.Common.DataCenter;
  10. using MECF.Framework.Common.OperationCenter;
  11. using MECF.Framework.Common.Utilities;
  12. using CyberX8_MainPages.Unity;
  13. using Prism.Mvvm;
  14. using System;
  15. using System.Collections.Generic;
  16. using System.Linq;
  17. using System.Text;
  18. using System.Threading.Tasks;
  19. using System.Timers;
  20. using System.Windows.Input;
  21. using System.Windows.Threading;
  22. namespace CyberX8_MainPages.ViewModels
  23. {
  24. public class LoaderMotionViewModel : BindableBase
  25. {
  26. #region 常量
  27. private const string MOTION_DATA = "MotionData";
  28. #endregion
  29. #region 内部变量
  30. /// <summary>
  31. /// 模块名称
  32. /// </summary>
  33. private string _module = "";
  34. /// <summary>
  35. /// 增加
  36. /// </summary>
  37. private double _incrementValue = 0.01;
  38. /// <summary>
  39. /// 定时器
  40. /// </summary>
  41. private DispatcherTimer _timer;
  42. /// <summary>
  43. /// RT查询key集合
  44. /// </summary>
  45. private List<string> _rtDataKeys = new List<string>();
  46. /// <summary>
  47. /// rt查询key数值字典
  48. /// </summary>
  49. private Dictionary<string, object> _rtDataValueDic = new Dictionary<string, object>();
  50. #region ShuttleA
  51. /// <summary>
  52. /// shuttleA moduleName
  53. /// </summary>
  54. private string _shuttleAModuleName;
  55. /// <summary>
  56. /// shuttleA数据
  57. /// </summary>
  58. private CommandMotionData _shuttleAMotionData;
  59. #endregion
  60. #region shuttleB
  61. /// <summary>
  62. /// shuttleB moduleName
  63. /// </summary>
  64. private string _shuttleBModuleName;
  65. /// <summary>
  66. /// shuttleB数据
  67. /// </summary>
  68. private CommandMotionData _shuttleBMotionData;
  69. #endregion
  70. #region TiltA
  71. /// <summary>
  72. /// TiltA moduleName
  73. /// </summary>
  74. private string _tiltAModuleName;
  75. /// <summary>
  76. /// TiltA数据
  77. /// </summary>
  78. private CommandMotionData _tiltAMotionData;
  79. #endregion
  80. #region TiltB
  81. /// <summary>
  82. /// tiltB moduleName
  83. /// </summary>
  84. private string _tiltBModuleName;
  85. /// <summary>
  86. /// TiltB数据
  87. /// </summary>
  88. private CommandMotionData _tiltBMotionData;
  89. #endregion
  90. #region CRSA
  91. /// <summary>
  92. /// CRSA moduleName
  93. /// </summary>
  94. private string _crsAModuleName;
  95. /// <summary>
  96. /// CRSA数据
  97. /// </summary>
  98. private CommandMotionData _crsAMotionData;
  99. #endregion
  100. #region CRSB
  101. /// <summary>
  102. /// crsB moduleName
  103. /// </summary>
  104. private string _crsBModuleName;
  105. /// <summary>
  106. /// CRSB数据
  107. /// </summary>
  108. private CommandMotionData _crsBMotionData;
  109. #endregion
  110. #region Rotation
  111. /// <summary>
  112. /// Rotation moduleName
  113. /// </summary>
  114. private string _rotationModuleName;
  115. /// <summary>
  116. /// Rotation数据
  117. /// </summary>
  118. private CommandMotionData _rotationMotionData;
  119. #endregion
  120. #endregion
  121. #region 属性
  122. /// <summary>
  123. /// 模块名称
  124. /// </summary>
  125. public string Module
  126. {
  127. get { return _module; }
  128. set { SetProperty(ref _module, value); }
  129. }
  130. /// <summary>
  131. /// 步进
  132. /// </summary>
  133. public double IncrementValue
  134. {
  135. get { return _incrementValue; }
  136. set { SetProperty(ref _incrementValue, value); }
  137. }
  138. #region shuttleA
  139. /// <summary>
  140. /// shuttleA ModuleName
  141. /// </summary>
  142. public string ShuttleAModuleName { get { return _shuttleAModuleName; } set { SetProperty(ref _shuttleAModuleName, value); } }
  143. /// <summary>
  144. /// shuttleA 数据
  145. /// </summary>
  146. public CommandMotionData ShuttleAMotionData { get { return _shuttleAMotionData; } set { SetProperty(ref _shuttleAMotionData, value); } }
  147. #endregion
  148. #region shuttleB
  149. /// <summary>
  150. /// shuttleB ModuleName
  151. /// </summary>
  152. public string ShuttleBModuleName { get { return _shuttleBModuleName; } set { SetProperty(ref _shuttleBModuleName, value); } }
  153. /// <summary>
  154. /// shuttleB 数据
  155. /// </summary>
  156. public CommandMotionData ShuttleBMotionData { get { return _shuttleBMotionData; } set { SetProperty(ref _shuttleBMotionData, value); } }
  157. #endregion
  158. #region TiltA
  159. /// <summary>
  160. /// TiltA ModuleName
  161. /// </summary>
  162. public string TiltAModuleName { get { return _tiltAModuleName; } set { SetProperty(ref _tiltAModuleName, value); } }
  163. /// <summary>
  164. /// TiltA 数据
  165. /// </summary>
  166. public CommandMotionData TiltAMotionData { get { return _tiltAMotionData; } set { SetProperty(ref _tiltAMotionData, value); } }
  167. #endregion
  168. #region TiltB
  169. /// <summary>
  170. /// TiltB ModuleName
  171. /// </summary>
  172. public string TiltBModuleName { get { return _tiltBModuleName; } set { SetProperty(ref _tiltBModuleName, value); } }
  173. /// <summary>
  174. /// TiltB 数据
  175. /// </summary>
  176. public CommandMotionData TiltBMotionData { get { return _tiltBMotionData; } set { SetProperty(ref _tiltBMotionData, value); } }
  177. #endregion
  178. #region CRSA
  179. /// <summary>
  180. /// CRSA ModuleName
  181. /// </summary>
  182. public string CRSAModuleName { get { return _crsAModuleName; } set { SetProperty(ref _crsAModuleName, value); } }
  183. /// <summary>
  184. /// CRSA 数据
  185. /// </summary>
  186. public CommandMotionData CRSAMotionData { get { return _crsAMotionData; } set { SetProperty(ref _crsAMotionData, value); } }
  187. #endregion
  188. #region CRSB
  189. /// <summary>
  190. /// CRSB ModuleName
  191. /// </summary>
  192. public string CRSBModuleName { get { return _crsBModuleName; } set { SetProperty(ref _crsBModuleName, value); } }
  193. /// <summary>
  194. /// CRSB 数据
  195. /// </summary>
  196. public CommandMotionData CRSBMotionData { get { return _crsBMotionData; } set { SetProperty(ref _crsBMotionData, value); } }
  197. #endregion
  198. #region Rotation
  199. /// <summary>
  200. /// Rotation ModuleName
  201. /// </summary>
  202. public string RotationModuleName { get { return _rotationModuleName; } set { SetProperty(ref _rotationModuleName, value); } }
  203. /// <summary>
  204. /// Rotation 数据
  205. /// </summary>
  206. public CommandMotionData RotationMotionData { get { return _rotationMotionData; } set { SetProperty(ref _rotationMotionData, value); } }
  207. #endregion
  208. #endregion
  209. /// <summary>
  210. /// 构造函数
  211. /// </summary>
  212. public LoaderMotionViewModel()
  213. {
  214. }
  215. /// <summary>
  216. /// 加载数据
  217. /// </summary>
  218. public void LoadData(string systemName)
  219. {
  220. Module = systemName;
  221. ShuttleAModuleName = $"{Module}.ShuttleA";
  222. ShuttleBModuleName = $"{Module}.ShuttleB";
  223. TiltAModuleName = $"{Module}.TiltA";
  224. TiltBModuleName = $"{Module}.TiltB";
  225. CRSAModuleName = $"{Module}.LSA";
  226. CRSBModuleName = $"{Module}.LSB";
  227. RotationModuleName = $"{Module}.Rotation";
  228. _rtDataKeys.Clear();
  229. _rtDataKeys.Add($"{ShuttleAModuleName}.IsHomed");
  230. _rtDataKeys.Add($"{ShuttleAModuleName}.IsSwitchOn");
  231. _rtDataKeys.Add($"{ShuttleAModuleName}.{MOTION_DATA}");
  232. _rtDataKeys.Add($"{ShuttleBModuleName}.IsHomed");
  233. _rtDataKeys.Add($"{ShuttleBModuleName}.IsSwitchOn");
  234. _rtDataKeys.Add($"{ShuttleBModuleName}.{MOTION_DATA}");
  235. _rtDataKeys.Add($"{TiltAModuleName}.IsHomed");
  236. _rtDataKeys.Add($"{TiltAModuleName}.IsSwitchOn");
  237. _rtDataKeys.Add($"{TiltAModuleName}.{MOTION_DATA}");
  238. _rtDataKeys.Add($"{TiltBModuleName}.IsHomed");
  239. _rtDataKeys.Add($"{TiltBModuleName}.IsSwitchOn");
  240. _rtDataKeys.Add($"{TiltBModuleName}.{MOTION_DATA}");
  241. _rtDataKeys.Add($"{CRSAModuleName}.IsHomed");
  242. _rtDataKeys.Add($"{CRSAModuleName}.IsSwitchOn");
  243. _rtDataKeys.Add($"{CRSAModuleName}.{MOTION_DATA}");
  244. _rtDataKeys.Add($"{CRSBModuleName}.IsHomed");
  245. _rtDataKeys.Add($"{CRSBModuleName}.IsSwitchOn");
  246. _rtDataKeys.Add($"{CRSBModuleName}.{MOTION_DATA}");
  247. _rtDataKeys.Add($"{RotationModuleName}.IsHomed");
  248. _rtDataKeys.Add($"{RotationModuleName}.IsSwitchOn");
  249. _rtDataKeys.Add($"{RotationModuleName}.{MOTION_DATA}");
  250. if (_timer == null)
  251. {
  252. _timer = new DispatcherTimer();
  253. _timer.Interval = TimeSpan.FromMilliseconds(100);
  254. _timer.Tick += Timer_Tick; ;
  255. }
  256. _timer.Start();
  257. }
  258. /// <summary>
  259. /// 定时器执行
  260. /// </summary>
  261. /// <param name="sender"></param>
  262. /// <param name="e"></param>
  263. private void Timer_Tick(object sender, EventArgs e)
  264. {
  265. if (_rtDataKeys.Count != 0)
  266. {
  267. _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);
  268. if (_rtDataValueDic != null)
  269. {
  270. ShuttleAMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{ShuttleAModuleName}.{MOTION_DATA}");
  271. ShuttleBMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{ShuttleBModuleName}.{MOTION_DATA}");
  272. TiltAMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{TiltAModuleName}.{MOTION_DATA}");
  273. TiltBMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{TiltBModuleName}.{MOTION_DATA}");
  274. CRSAMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{CRSAModuleName}.{MOTION_DATA}");
  275. CRSBMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{CRSBModuleName}.{MOTION_DATA}");
  276. RotationMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{RotationModuleName}.{MOTION_DATA}");
  277. }
  278. }
  279. }
  280. /// <summary>
  281. /// 隐藏
  282. /// </summary>
  283. public void Hide()
  284. {
  285. if (_timer != null)
  286. {
  287. _timer.Stop();
  288. }
  289. }
  290. }
  291. }