| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378 | using Aitex.Core.RT.Device;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.Log;using Aitex.Core.RT.RecipeCenter;using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using MECF.Framework.Common.RecipeCenter;using MECF.Framework.Common.Routine;using CyberX8_Core;using CyberX8_RT.Devices.Resistivity;using CyberX8_RT.Devices.Rinse;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;namespace CyberX8_RT.Modules.Rinse{    public class RinseFirstStepRoutine : RoutineBase, IRoutine    {        private enum RinseFirstStep        {            StartPrepare,            FirstDrain,            CheckDrain,            WaitDrianEmpty,            N2BubbleOn,            N2BubbleOnDelay,            Recipe_StartFirstRinseCycle,            Recipe_PerformFirstRinseCycle,            Recipe_FirstRinseCycleStartFilling,            Recipe_FirstRinseCycleRecordStartWaterLevel,            Recipe_FirstRinseCycleStartFillingWait,            Recipe_FirstRinseCycleWaitFillingDetected,            Recipe_FirstRinseCycleWaitFull,            Recipe_FirstRinseCycleWaitEndFillTime,            Recipe_FirstRinseCycleWaitDwell,            Recipe_FirstRinseCycleWaitDrain,            Recipe_FirstRinseCycleCheckDrain,            Recipe_FirstRinseCycleWaitDrainExtraTime,            Recipe_FirstRinseCycleEnd,            Recipe_FirstRinseCycleComplete        }        #region 内部变量        /// <summary>        /// 设备对象        /// </summary>        private RinseDevice _device;        /// <summary>        /// Recipe        /// </summary>        private QdrRecipe _recipe;        /// <summary>        /// Fill打开注水记录Water Level        /// </summary>        private double _fillingDetectStartWaterLevel;        /// <summary>        /// 配置文件中注水整个过程的耗时        /// </summary>        private int _concurrentFillTimeSeconds;        /// <summary>        /// 开始注水的偏差        /// </summary>        private double _fillingStartedDelta;        /// <summary>        /// 注满数值        /// </summary>        private int _sensorReadingFull;        /// <summary>        /// 液位为空数值        /// </summary>        private int _sensorReadingEmpty;        /// <summary>        /// 开始流水时间        /// </summary>        private DateTime _startFillTime;        /// <summary>        /// 从开始排水到检测是否排空的间隔时间        /// </summary>        private int _normalDrainTimeSeconds;        /// <summary>        /// 开始注水后检测是否正常注水间隔        /// </summary>        private int _checkIsFillingTimeSeconds;        /// <summary>        /// 开始注水后检测是否注满间隔        /// </summary>        private int _checkIsFullTimeSeconds;        /// <summary>        /// 当前执行到哪一步的显示        /// </summary>        private string _currentStateMachine;        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        public RinseFirstStepRoutine(string module) : base(module)        {        }        /// <summary>        /// 启动        /// </summary>        /// <param name="objects"></param>        /// <returns></returns>        public RState Start(params object[] objects)        {            _device = DEVICE.GetDevice<RinseDevice>(Module);            _recipe = objects[0] as QdrRecipe;            _concurrentFillTimeSeconds = SC.GetValue<int>("QDR.ConcurrentFillTimeSeconds");            _fillingStartedDelta = SC.GetValue<double>("QDR.FillingStartedDelta");            _sensorReadingFull = SC.GetValue<int>("QDR.SensorReadingFull");            _sensorReadingEmpty = SC.GetValue<int>("QDR.SensorReadingEmpty");            _normalDrainTimeSeconds = SC.GetValue<int>("QDR.NominalDrainTimeSeconds");            _checkIsFillingTimeSeconds = SC.GetValue<int>("QDR.NominalCheckFillWaterTimeSeconds");            _checkIsFullTimeSeconds = SC.GetValue<int>("QDR.NominalCheckFillFullTimeSeconds");            _fillingDetectStartWaterLevel = 0;            //配置项规范性验证            if (_checkIsFillingTimeSeconds + _checkIsFullTimeSeconds > _concurrentFillTimeSeconds)            {                NotifyError(eEvent.ERR_RINSE, $"configuration item 'QDR.NominalCheckFillWaterTimeSeconds' plus 'QDR.NominalCheckFillFullTimeSeconds' is large than QDR.ConcurrentFillTimeSeconds", -1);                return RState.Failed;            }            if (_normalDrainTimeSeconds > _recipe.DumpTimeSeconds)            {                NotifyError(eEvent.ERR_RINSE, $"configuration item 'QDR.NominalDrainTimeSeconds' is large than 'recipe.DumpTimeSeconds", -1);                return RState.Failed;            }            return Runner.Start(Module, "Start Rinse First Step");        }        /// <summary>        /// Abort        /// </summary>        public void Abort()        {            Runner.Stop("Manual abort");        }        /// <summary>        /// 监控        /// </summary>        /// <returns></returns>        public RState Monitor()        {            _currentStateMachine = Runner.CurrentStep.ToString();            _device.UpdateStateMachine(_currentStateMachine);            //1.2-Start            Runner.Run(RinseFirstStep.StartPrepare, StartPrepareAction, _delay_1ms)               //1.3-WatiDrained               .Run(RinseFirstStep.FirstDrain, OpenDrainValveandCheckMetalValve, _delay_1ms)               .RunDelay(RinseFirstStep.CheckDrain, CheckWaterLevelEmpty, _normalDrainTimeSeconds * 1000)               //1.4-ExtraDrainDeylay               .RunIf(RinseFirstStep.WaitDrianEmpty, _recipe.DumpTimeSeconds - _normalDrainTimeSeconds > 0, NullFun, (_recipe.DumpTimeSeconds - _normalDrainTimeSeconds) * 1000)               //1.5-N2PreCharge               .RunIf(RinseFirstStep.N2BubbleOn, _recipe.Step1N2BubbleOn, N2ValveOn, _delay_1ms)               .RunIf(RinseFirstStep.N2BubbleOnDelay, _recipe.Step1N2BubbleOn, NullFun, _recipe.N2ChargeTimeSeconds * 1000)               //1.6-StartFirstRinseCylce               .LoopStart(RinseFirstStep.Recipe_StartFirstRinseCycle, "Rinse first step", _recipe.Step1NumberOfRinse, PrepareStart, _delay_1ms)               //1.7-PerformFirstRinseCycle               .LoopRun(RinseFirstStep.Recipe_PerformFirstRinseCycle, OpenN2ValveAndCloseDumpValve, _delay_1ms)               //1.8-FirstRinseCycleStartFilling               .LoopRun(RinseFirstStep.Recipe_FirstRinseCycleStartFilling, () => _device.FillValveOn(), _delay_1ms)               .LoopRun(RinseFirstStep.Recipe_FirstRinseCycleRecordStartWaterLevel, CheckFillValveOn, _delay_1ms)               .LoopRunOnlyTimeOutFault(RinseFirstStep.Recipe_FirstRinseCycleStartFillingWait, CheckFillNormalStatus, _checkIsFillingTimeSeconds * 1000)               //1.9-FirstRinseCycleWaitFillingDetected  and 2.0-FirstRinseCycleWaitFull               .LoopRunOnlyTimeOutFault(RinseFirstStep.Recipe_FirstRinseCycleWaitFillingDetected, CheckFillFullStatus, _checkIsFullTimeSeconds * 1000)               //2.1-FirstRinseCycleWaitEndFillTime               .LoopDelay(RinseFirstStep.Recipe_FirstRinseCycleWaitEndFillTime, (_concurrentFillTimeSeconds - _checkIsFillingTimeSeconds - _checkIsFullTimeSeconds) * 1000)               //2.2-FirstRinseCycleWaitDwell               .LoopRunDelay(RinseFirstStep.Recipe_FirstRinseCycleWaitDwell, StartDwell, _recipe.Step1DwellTimeSeconds * 1000)               //2.3-FirstRinseCycleWaitDrain                .LoopRun(RinseFirstStep.Recipe_FirstRinseCycleWaitDrain, StartOpenDumpValve, _delay_1ms)               .LoopRunOnlyTimeOutFault(RinseFirstStep.Recipe_FirstRinseCycleCheckDrain, CheckWaterLevelEmpty, _normalDrainTimeSeconds * 1000)               //2.4-FirstRinseCycleWaitDrainExtraTime               .LoopRunIf(RinseFirstStep.Recipe_FirstRinseCycleWaitDrainExtraTime, _recipe.DumpTimeSeconds - _normalDrainTimeSeconds > 0, NullFun, (_recipe.DumpTimeSeconds - _normalDrainTimeSeconds) * 1000)               .LoopEnd(RinseFirstStep.Recipe_FirstRinseCycleEnd, NullFun, _delay_1ms)               .End(RinseFirstStep.Recipe_FirstRinseCycleComplete, NullFun, _delay_1ms);            return Runner.Status;        }        /// <summary>        /// Close Fill valve 和 Clamp valve        /// </summary>        /// <returns></returns>        private bool StartPrepareAction()        {            bool result = _device.FillValveOff();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Close Fill Valve error", 0);                return false;            }            result = _device.WaferHolderClampValveOn();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Open Clamp Valve error", 0);                return false;            }            return result;        }        /// <summary>        /// 打开排水阀并且检查是否需要打开metal drain valve        /// </summary>        /// <returns></returns>        private bool OpenDrainValveandCheckMetalValve()        {            bool result = _device.DrainValveOn();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Open Drain Valve error", 0);                return false;            }            if (_recipe.Step1NumberOfDumpToMetalDrain > 0)            {                result = _device.WasteValveOff();                if (!result)                {                    NotifyError(eEvent.ERR_RINSE, "Open Metal Valve error", 0);                    return false;                }            }            return result;        }        /// <summary>        /// N2 Valve On        /// </summary>        /// <returns></returns>        private bool N2ValveOn()        {            return _device.N2ValveOn();        }        /// <summary>        /// 检验N2Valve on        /// </summary>        /// <returns></returns>        private bool CheckN2ValveOn()        {            return _device.RinseData.N2Valve;        }        /// <summary>        /// 准备启动        /// </summary>        /// <returns></returns>        private bool PrepareStart()        {            if (_recipe.Step1N2BubbleOn)            {                return _device.N2ValveOff();            }            return true;        }        /// <summary>        /// 启动N2和关闭Dump Valve        /// </summary>        /// <returns></returns>        private bool OpenN2ValveAndCloseDumpValve()        {            bool result = true;            if (_recipe.Step1N2BubbleOn)            {                result = _device.N2ValveOn();                if (!result)                {                    NotifyError(eEvent.ERR_RINSE, "Open N2 Valve error", 0);                    return false;                }            }            result = _device.DrainValveOff();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Close Dump Valve error", 0);            }            return result;        }        /// <summary>        /// 检验Fill Valve打开状态        /// </summary>        /// <returns></returns>        private bool CheckFillValveOn()        {            _startFillTime = DateTime.Now;            _fillingDetectStartWaterLevel = _device.RinseData.WaterLevel;            LOG.WriteLog(eEvent.INFO_RINSE, Module, $"Start Fill Valve WaterLevel {_fillingDetectStartWaterLevel}");            return true;        }        /// <summary>        /// 检验是否正常流水        /// </summary>        /// <returns></returns>        private bool CheckFillNormalStatus()        {            double currentWaterLevel = _device.RinseData.WaterLevel;            bool result = (currentWaterLevel - _fillingDetectStartWaterLevel) > _fillingStartedDelta;            return result;        }        /// <summary>        /// 检验是否注满        /// </summary>        /// <returns></returns>        private bool CheckFillFullStatus()        {            double currentWaterLevel = _device.RinseData.WaterLevel;            bool result = currentWaterLevel > _sensorReadingFull;            return result;        }        /// <summary>        /// 开始Dwell        /// </summary>        /// <returns></returns>        private bool StartDwell()        {            bool result = _device.FillValveOff();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Fill Valve off error", 0);                return false;            }            if (_recipe.Step1N2BubbleOn)            {                result = _device.N2ValveOff();                if (!result)                {                    NotifyError(eEvent.ERR_RINSE, "N2 Valve off error", 0);                    return false;                }            }            return true;        }        /// <summary>        /// 打开Dump Valve        /// </summary>        /// <returns></returns>        private bool StartOpenDumpValve()        {            CheckNeedCloseMetalDrain();            bool result = _device.DrainValveOn();            if (!result)            {                NotifyError(eEvent.ERR_RINSE, "Open Dump valve error", 0);                return false;            }            return result;        }        /// <summary>        /// 检验快排是否排空        /// </summary>        /// <returns></returns>        private bool CheckWaterLevelEmpty()        {            double currentWaterLevel = _device.RinseData.WaterLevel;            bool reseult = currentWaterLevel < _sensorReadingEmpty;            if (!reseult)            {                NotifyError(eEvent.ERR_RINSE, $"current water level: {currentWaterLevel} is large than sensorReadingEmpty: {_sensorReadingEmpty}", 0);            }            return reseult;        }        /// <summary>        /// 检验是否需要关闭Metal Valve20        /// </summary>        /// <returns></returns>        private void CheckNeedCloseMetalDrain()        {            if (Runner.LoopCounter + 1 > _recipe.Step1NumberOfDumpToMetalDrain)            {                bool result = _device.WasteValveOn();                if (!result)                {                    NotifyError(eEvent.ERR_RINSE, "Close Metal Drain Valve error", 0);                }            }        }    }}
 |